ocornut 
							
						 
					 
					
						
						
							
						
						d9b606672a 
					 
					
						
						
							
							InputText: Fix handling of paste failure (buffer full) which in some cases could corrupt the undo stack. ( #4038 )  
						
						
						
						
					 
					
						2021-07-05 17:52:44 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6136b3844b 
					 
					
						
						
							
							Docking: Reworked node flags saving/inheritance... ( #4292 ,  #3834 ,  #3633 ,  #3521 ,  #3492 ,  #3335 ,  #2999 ,  #2648 )  
						
						... 
						
						
						
						..so that flags enforced by docked windows via the DockNodeFlagsOverrideSet mechanism are are not left in empty dockspace nodes once the windows gets undocked. 
						
						
					 
					
						2021-07-05 13:31:34 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0a8ab75e4b 
					 
					
						
						
							
							Docking: removed DockNodeFlagsOverrideClear flags from ImGuiWindowClass. ( #2999 ,  #3521 ,  #3633 )  
						
						... 
						
						
						
						+ extraded bits of metrics into DebugNodeDockNodeFlags() 
						
						
					 
					
						2021-07-05 12:58:33 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4ddb6b46c3 
					 
					
						
						
							
							Drag and Drop: drop target highlight doesn't try to bypass host clipping rectangle. ( #4281 ,  #3272 )  
						
						... 
						
						
						
						Revert 4b94738c 
						
						
					 
					
						2021-06-30 16:12:52 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cf2daf353e 
					 
					
						
						
							
							Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend.  
						
						... 
						
						
						
						+ Update gallery links (#4280 ) 
						
						
					 
					
						2021-06-30 15:50:15 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Funchal 
							
						 
					 
					
						
						
							
						
						6792e1a3e0 
					 
					
						
						
							
							Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. ( #3244 )  
						
						
						
						
					 
					
						2021-06-30 15:04:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						23a15834fa 
					 
					
						
						
							
							Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). ( #3487 ) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.  
						
						
						
						
					 
					
						2021-06-29 18:16:47 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4cec3a0467 
					 
					
						
						
							
							Backends: support for multiple imgui context with little testing ( #586 ,  #1851 ,  #2004 ,  #3012 ,  #3934 ,  #4141 )  
						
						... 
						
						
						
						I believe more renderer backends should work. GLFW/Win32/SDL/Vulkan probably have many issues. 
						
						
					 
					
						2021-06-29 16:42:13 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						682447306d 
					 
					
						
						
							
							Merge branch 'features/backends_context' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_win32.cpp
#	examples/example_apple_opengl2/main.mm 
						
						
					 
					
						2021-06-29 14:53:25 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						70c603854e 
					 
					
						
						
							
							Backends: moved global to a data structure to facilitate support for multi-contexts. ( #586 ,  #1851 ,  #2004 ,  #3012 ,  #3934 ,  #4141 )  
						
						... 
						
						
						
						This is NOT enable multi-contexts for any backends
- in order to make this commit as harmless as possible, while containing all the cruft/renaming
- 
						
						
					 
					
						2021-06-29 14:37:58 +02:00 
						 
				 
			
				
					
						
							
							
								Chaoya Li 
							
						 
					 
					
						
						
							
						
						2ab7f96f21 
					 
					
						
						
							
							Backends: OpenGL3: Enable OES_vertex_array_object extension for emscripten/wasm build ( #4266 ,  #4267 )  
						
						
						
						
					 
					
						2021-06-25 16:19:55 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9440974f66 
					 
					
						
						
							
							Fonts: Add U+FFFD ("replacement character") to default asian glyphs ranges. Remove SetFallbackChar() (amend  0ffd99d31). ( #4269 )  
						
						
						
						
					 
					
						2021-06-25 15:47:42 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						38165f420f 
					 
					
						
						
							
							Fonts: Prefer using U+FFFD character for fallback instead of '?'. Use U+FF0E dot character to construct an ellipsis if U+002E '.' is not available. ( #4269 )  
						
						
						
						
					 
					
						2021-06-25 15:44:14 +02:00 
						 
				 
			
				
					
						
							
							
								Anthony 
							
						 
					 
					
						
						
							
						
						8ced41570e 
					 
					
						
						
							
							Backends: DX9: explicitely disable texture state stages after >= 1. ( #4268 )  
						
						... 
						
						
						
						imgui only uses texture stage state for stage 0
But any state set in stages >= 1 will affect rendering
Set stage 1 COLOROP to DISABLED, to deactivate stages >= 1 
						
						
					 
					
						2021-06-25 12:33:38 +02:00 
						 
				 
			
				
					
						
							
							
								rokups 
							
						 
					 
					
						
						
							
						
						30224fdde0 
					 
					
						
						
							
							Examples: example_apple_opengl2: Fix keys remaining stuck in pressed state when using shortcuts with CMD. ( #4253 )  
						
						... 
						
						
						
						Fix follows event capture scheme of example_apple_metal, where this issue is not present. 
						
						
					 
					
						2021-06-25 11:34:12 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ac35b4bba2 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp 
						
						
					 
					
						2021-06-24 18:21:19 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e534c56485 
					 
					
						
						
							
							Fonts: Functions with a 'float size_pixels' parameter can accept zero if it is set in ImFontSize::SizePixels.  
						
						
						
						
					 
					
						2021-06-24 17:15:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1965f38e9e 
					 
					
						
						
							
							ImGuiWindowFlags_UnsavedDocument/ImGuiTabItmeFlags_UnsavedDocument display a dot instead of a '*'.  
						
						
						
						
					 
					
						2021-06-24 14:30:32 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						0b8a247074 
					 
					
						
						
							
							Backends: OSX: Added a fix for shortcuts using CTRL key instead of CMD key. ( #4253 )  
						
						
						
						
					 
					
						2021-06-23 15:25:10 +02:00 
						 
				 
			
				
					
						
							
							
								Ivan Sokolov 
							
						 
					 
					
						
						
							
						
						0905439c31 
					 
					
						
						
							
							Backends: OpenGL3: Destroy shader objects right away ( #4244 )  
						
						... 
						
						
						
						In OpenGL, after a shader program has been linked, shader objects don't need to be kept neither attached to the program nor in existence 
						
						
					 
					
						2021-06-21 11:51:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cce307a2be 
					 
					
						
						
							
							Viewports: Fix popup/tooltip created without a parent window from being given a ParentViewportId value of the implicit/fallback window. ( #4236 ,  #2409 )  
						
						... 
						
						
						
						Amend 3ead9820 
						
						
					 
					
						2021-06-17 16:22:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7c44d067e8 
					 
					
						
						
							
							Tables: Fix invalid data in TableGetSortSpecs() when SpecsDirty flag is unset. ( #4233 )  
						
						... 
						
						
						
						Amend 4ce6bd8cf4ce6bd8c 
						
						
					 
					
						2021-06-17 15:18:11 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0cca0d1617 
					 
					
						
						
							
							Internals/experimental: BeginComboPreview(), EndComboPreview(). ( #4168 ,  #1658 )  
						
						... 
						
						
						
						(amended) 
						
						
					 
					
						2021-06-15 15:27:28 +02:00 
						 
				 
			
				
					
						
							
							
								Michel Lesoinne 
							
						 
					 
					
						
						
							
						
						90deb0959a 
					 
					
						
						
							
							Backends, Viewports: Vulkan: Fix the use of the incorrect fence in wait for fence. ( #4208 )  
						
						... 
						
						
						
						The fence being waited upon was not the one associated with the current frame.
This results in validation error detecting a reset of command buffers still in use and resetting fences while still in use.
Read more details in #4208  
						
						
					 
					
						2021-06-14 17:54:19 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						98a6292165 
					 
					
						
						
							
							Backends: DX12: Fix texture casting crash on 32-bit systems (introduced on 2021/05/19 and v1.83) + added comments about building on 32-bit systems. ( #4225 )  
						
						
						
						
					 
					
						2021-06-14 17:43:42 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a44d4da87c 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_win32.cpp 
						
						
					 
					
						2021-06-08 18:38:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b66529fe3e 
					 
					
						
						
							
							Backends: Win32: Rework to handle certains Windows 8.1/10 features without a manifest. ( #4200 ,  #4191 )  
						
						
						
						
					 
					
						2021-06-08 18:38:20 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						020d1ced1d 
					 
					
						
						
							
							Examples: SDL2: Accomodate for vcpkg install having headers in SDL2/SDL.h vs SDL.h + vcpkg related comments.  
						
						
						
						
					 
					
						2021-06-08 17:10:24 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7fc144edde 
					 
					
						
						
							
							Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest.  
						
						
						
						
					 
					
						2021-06-08 17:08:49 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6ee398ac2b 
					 
					
						
						
							
							Tables: Added ImGuiTableColumnFlags_Disabled acting a master disable over (hidden from user/context menu). ( #3935 ,  #3740 )  
						
						
						
						
					 
					
						2021-06-07 15:18:20 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b918751ff4 
					 
					
						
						
							
							Tables: Clarified that TableSetColumnEnabled() requires the table to use the ImGuiTableFlags_Hideable flag. ( #3935 )  
						
						
						
						
					 
					
						2021-06-07 15:09:02 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						642426c15b 
					 
					
						
						
							
							Tables: Fix columns order on TableSetupScrollFreeze() if previous data got frozen columns out of their section.  
						
						
						
						
					 
					
						2021-06-07 11:23:43 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1b4323a1b4 
					 
					
						
						
							
							Tables: Added ImGuiTableColumnFlags_NoHeaderLabel to request TableHeadersRow() to not submit label for a column. ( #4206 )  
						
						
						
						
					 
					
						2021-06-07 09:11:53 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						16abfa5eb6 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp 
						
						
					 
					
						2021-06-04 17:28:45 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5e528d9eea 
					 
					
						
						
							
							Docking: Clicking on the right-most close button of a docking node closes all windows. ( #4186 )  
						
						
						
						
					 
					
						2021-06-03 17:22:18 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						91704b773e 
					 
					
						
						
							
							Docking: Fix IsWindowAppearing() and ImGuiCond_Appearing on docked windows. ( #4177 ,  #3982 ,  #1497 ,  #1061 )  
						
						
						
						
					 
					
						2021-05-31 17:06:46 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a640d8a6d2 
					 
					
						
						
							
							Fixed printf-style format checks on non-MinGW flavors. ( #4183 ,  #3592 )  
						
						
						
						
					 
					
						2021-05-31 13:03:50 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						79e18896fe 
					 
					
						
						
							
							TabBar: Fixed using more than 32 KB-worth of tab names. ( #4176 )  
						
						
						
						
					 
					
						2021-05-27 12:01:00 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1ad1429c6d 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	docs/CHANGELOG.txt 
						
						
					 
					
						2021-05-25 18:45:54 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3a941f95e9 
					 
					
						
						
							
							Metrics, Demo: moved font details display to metrics code. ( #4171 )  
						
						
						
						
					 
					
						2021-05-25 13:37:27 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						556689591c 
					 
					
						
						
							
							Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. ( #4170 ,  #3998 )  
						
						... 
						
						
						
						Expecting this to somehow cause another issue but we will fix it when it comes. 
						
						
					 
					
						2021-05-24 23:46:25 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1b435ae3e0 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt 
						
						
					 
					
						2021-05-24 17:49:20 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ad5d1a8429 
					 
					
						
						
							
							Version 1.83  
						
						
						
						
					 
					
						2021-05-24 17:39:25 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						029c83c73e 
					 
					
						
						
							
							Combos: Changed the combo popup to use a different id to also using a context menu with the default item id. ( #4167 )  
						
						
						
						
					 
					
						2021-05-24 15:09:39 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c708299ca9 
					 
					
						
						
							
							Docs: Improvements to description of using colored glyphes/emojis. ( #4169 ,  #3369 ) + Add Fonts to Metrics. Removed IMGUI_HAS_TABLE markers.  
						
						
						
						
					 
					
						2021-05-24 13:07:26 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b474bff6c6 
					 
					
						
						
							
							Nav: Fixed single frame CTRL+Tab from properly enabling the  menu layer of target window if it doesn't have other active layers.  
						
						
						
						
					 
					
						2021-05-21 18:39:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5d77b6f274 
					 
					
						
						
							
							Docs: update links, sponsors  
						
						
						
						
					 
					
						2021-05-21 15:24:57 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						105d82d134 
					 
					
						
						
							
							Docking: Docking node tab bar honors ItemInnerSpacing.x before first tab. Tweak rendering and alignment of dock node menu marker. ( #4130 )  
						
						... 
						
						
						
						+ Fix ~0 in EndFrameDrawDimmedBackgrounds() which is obsolete way of signifying "all round corners". 
						
						
					 
					
						2021-05-20 18:14:16 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						45f5ed52c1 
					 
					
						
						
							
							Menus: made MenuItem() in a menu bar reflect the 'selected' argument with a highlight. ( #4128 )  
						
						
						
						
					 
					
						2021-05-20 15:00:36 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						86c2b609ef 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp 
						
						
					 
					
						2021-05-19 19:05:01 +02:00