omar
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cdb109f617
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Renamed freeglut vcxproj files + Comments, Changelog (#2465)
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2019-04-03 16:25:35 +02:00 |
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Andrew Willmott
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ece322ff12
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freeglut -> glut rename
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2019-04-03 07:19:31 -07:00 |
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Andrew Willmott
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3fad375f5f
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ifdef freeglut extensions properly
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2019-04-03 07:19:31 -07:00 |
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Andrew Willmott
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81f70e5b7c
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Fixups for OSX
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2019-04-03 07:19:31 -07:00 |
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Andrew Willmott
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a402f5b9a9
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Add makefile for freeglut
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2019-04-03 07:19:31 -07:00 |
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omar
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5c4cc370bb
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Examples: Vulkan: Added shader sources/references in the .cpp source.
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2019-04-03 11:23:54 +02:00 |
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omar
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49fb8e6c45
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
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2019-04-03 11:17:26 +02:00 |
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omar
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8dab7ac021
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InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
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2019-04-03 11:14:34 +02:00 |
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omar
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da035ced97
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InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467)
+ Fix some output filename in SDL build batch files.
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2019-04-03 11:04:00 +02:00 |
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omar
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01e29a3933
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InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
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2019-04-03 10:45:51 +02:00 |
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omar
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4a57507f75
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InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336)
Not using isprint. + todo items.
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2019-04-03 10:40:14 +02:00 |
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omar
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e3cd6b1cbb
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Examples: Vulkan: Using IM_ARRAYSIZE() where possible.
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2019-04-02 15:34:16 +02:00 |
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omar
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3a737e665a
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Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
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2019-04-02 10:36:35 +02:00 |
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Nicolas Noble
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d9568c717d
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Silencing -Wstack-protector (#2459)
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2019-03-31 01:35:03 -07:00 |
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omar
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e21bbee311
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Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
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2019-03-29 18:32:57 +01:00 |
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omar
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163779da51
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Examples: DirectX12: Various tidying up.
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2019-03-29 16:23:37 +01:00 |
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omar
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512d39d031
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Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
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2019-03-29 16:17:30 +01:00 |
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omar
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9bf6509c6e
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Docking: Fixed focus restore lagging by a frame when a tab stops being submitted. (#2109) Building on a little build of technical debt there, should transition toward a more general docking-agnostic system (#2304)
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2019-03-28 18:43:27 +01:00 |
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omar
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5af385ea78
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Viewport: Renamed member + added note about a Docking issue with restoring focus.
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2019-03-28 18:02:03 +01:00 |
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omar
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47219dd5c6
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Docking: Remove code in BeginDocked() to set HiddenFramesCannotSkipItems based on upcoming tab bar selection, solely based on focus (might break something subtle?). Follow-up to c355ed1267 . (#2453, #2109)
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2019-03-28 16:13:06 +01:00 |
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omar
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b6ae8a0dca
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Docking: Disable SkipItems when directly/programmatically focused (possible generalization of code currently in BeginDocked which relies on tab bar interaction, will remove that code in next commit). (#2453, #2109)
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2019-03-28 16:11:50 +01:00 |
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omar
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a33d45d7cd
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
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2019-03-28 15:48:25 +01:00 |
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omar
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9a0e71a6ec
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Internals: Renamed the ImGuiWindow HiddenFrameXXX fields to decorrelate them from resizing behavior, as those values are set by other logic.
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2019-03-28 15:41:49 +01:00 |
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omar
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5a665e423c
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Docking: Added ImGuiDockNodeFlags_NoTabBar (not exposed publicly). (#2423, #2109)
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2019-03-27 20:44:49 +01:00 |
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omar
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fc95da8aa3
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Docking: Internals: Moved CentralNode and HiddenTabBar state into LocalFlags for consistency. (#2423, #2109)
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2019-03-27 20:32:44 +01:00 |
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omar
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fd5859ed04
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Docking: Separating SharedFlags vs LocalFlags in dock node so settings can be applied to individual nodes. Made _NoResize logic on single node applies as expected. (#2423, #2109)
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2019-03-27 19:00:36 +01:00 |
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omar
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75e3793f4d
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Docking: Fix DockBuilderAddNode() not storing flags when creating floating node.
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2019-03-27 17:36:52 +01:00 |
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omar
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8d4b5fef1d
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Renamed ImGuiDockNodeFlags_Dockspace to ImGuiDockNodeFlags_DockSpace for consistency. DockBuilderCopyDockspace() to DockBuilderCopyDockSpace(). Made casing consistent elsewhere. (#2109)
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2019-03-27 17:36:52 +01:00 |
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omar
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04a9ce3a18
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Docking: Renamed ImGuiDockNodeFlags_PassthruDockspace to ImGuiDockNodeFlags_PassthruCentralNode. + Comments, shallow tweaks. (#2109)
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2019-03-27 16:16:31 +01:00 |
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omar
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87883abd86
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Docking: Tweak and silencing PVS studio static analyzer (back to zero warnings among our selected ones).
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2019-03-26 14:15:56 +01:00 |
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Tom Watson
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f20725eada
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Docking: Fixed an issue where windows docked into a node that's part of their dockspace wouldn't recover their order correctly after init. (#2109)
(It only worked on floating dock node for the accidental reason that BeginDocked would generally early out on the first frame)
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2019-03-26 13:58:03 +01:00 |
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omar
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26646f2450
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Docking: Wrapping tab bar creation/destroy to make it easier to debug them.
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2019-03-26 12:41:50 +01:00 |
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omar
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f208fd7ebb
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Docking: Fixed crash with ImGuiDockNodeFlags_AutoHideTabBar flag. (#2423, #2109)
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2019-03-26 12:33:58 +01:00 |
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omar
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20188b19d6
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Comments (#2441) + Freeglut fixes (#2430)
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2019-03-26 12:16:23 +01:00 |
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omar
|
cf1b02e54e
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Rearrange code in UpdateMouseWheel(). (#2424, #1463) + Fix old io.FontAllowUserScaling feature (probably should be made obsolete, but until then best fixed)
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2019-03-25 19:40:19 +01:00 |
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Luca Rood
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1963cc59be
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Implement horizontal scrolling with Shift+Scroll
This is standard scrolling behaviour in most applications.
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2019-03-25 19:09:40 +01:00 |
|
omar
|
9350158d61
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
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2019-03-25 16:08:09 +01:00 |
|
omar
|
3d8ea352d1
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InputText: Fixed selection background starts rendering one frame after the cursor movement when first transitioning from no-selection to has-selection. (Bug in 1.69) (#2436) [@Nazg-Gul]
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2019-03-25 16:06:30 +01:00 |
|
omar
|
abb7d7b18a
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InputText: Simplify read-only code path.
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2019-03-25 15:50:23 +01:00 |
|
omar
|
d9f6ba3035
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IsWindowHovered() made change which should have no effect in master but fix result of IsWindowHovered(ImGuiHoveredFlags_ChildWindows) over multiple viewport in docking branch. (#2432)
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2019-03-25 15:39:11 +01:00 |
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Gnimuc
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a53c57152b
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Mention Julia binding in README (#2446)
Thank you!
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2019-03-23 19:32:19 -07:00 |
|
omar
|
7a5196601e
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Docking: BeginDocked() doesn't need to rely on tab bar data (will allow removing tab bar).
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2019-03-18 09:48:06 -07:00 |
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omar
|
c7619d4a6a
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Docking: Preserve existing docked nodes when setting the ImGuiDockNodeFlags_NoDockingInCentralNode flag. (#2423, #2109)
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2019-03-18 09:48:00 -07:00 |
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omar
|
221bf93a55
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Comments, todo list, remove trailing spaces.
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2019-03-17 00:56:21 +01:00 |
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omar
|
7ba774a440
|
Viewports: Fixed being unable to refocus windows when ConfigViewportsNoTaskBarIcon + ConfigViewportsNoDecoration are enabled. (#2420, #1542) [@PathogenDavid] + comments.
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2019-03-15 15:35:46 +01:00 |
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omar
|
857381b9ca
|
GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. (#2419)
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2019-03-15 15:03:37 +01:00 |
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omar
|
ff03ae503b
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Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early, and help users understand what they are missing. (#2421)
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2019-03-15 13:09:07 +01:00 |
|
omar
|
cf2c52282d
|
Version 1.70 WIP
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2019-03-15 13:07:30 +01:00 |
|
omar
|
ebe79bbed0
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Demo: Custom rendering: Minor sizing issue fix.
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2019-03-13 15:44:23 +01:00 |
|
omar
|
b1af4d36ce
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
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2019-03-13 15:30:35 +01:00 |
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