ocornut
036ed3ea93
OpenGL3 example: unregistered mouse callback for mouse click-release faster than frame interval.
2014-12-06 20:43:08 +00:00
omar
2e5b81627f
Examples: DirectX11: moved shader to be close to its usage location,
2014-12-03 18:46:13 +00:00
omar
52b5376d9b
Examples: OpenGL3: cleaned up to match features of OpenGL2 example
2014-12-03 18:40:28 +00:00
omar
b02eed3e49
Examples: adding title to the top of each examples. Cleaning up file headers.
2014-12-03 18:29:46 +00:00
omar
6c9edb6db0
Examples: removed LICENSE file from MSVC project.
2014-12-03 18:19:05 +00:00
Olivier Chatry
2f176033c6
fixed indentation mix, removed some unused code, updated different callback using the example_opengl code.
2014-12-03 19:11:23 +01:00
Olivier Chatry
a8d2bc69ed
added opengl3 sample, mix from @ocornut and @thelinked
2014-12-03 18:37:07 +01:00
omar
63ff0ad0ff
Examples: OpenGL: fix accessing libraries via ProjectDir instead of SolutionDir
2014-12-03 12:00:03 +00:00
ocornut
bd762b559c
DirectX11 example: fixed projection matrix offset.
2014-12-01 09:34:17 +00:00
ocornut
b4fd216bd2
DirectX9/DirectX11 example: fixed window initially showing an hourglass cursor.
2014-11-30 18:02:08 +00:00
ocornut
0730ec7577
Example apps: accumulate mouse wheel to accodomate for slow framerate.
2014-11-30 17:41:08 +00:00
ocornut
0e6f288a2f
DirectX11 example: further tweaks/massaging (-15 lines). Syncing example.
2014-11-30 17:26:44 +00:00
ocornut
7f804d3d64
Tab->Spaces :( visual studio can't even be trusted for that, oh thanks.
2014-11-30 16:56:35 +00:00
ocornut
de44af5227
DirectX11 example: closing all handler/resources in Cleanup.
2014-11-30 16:53:33 +00:00
ocornut
0f29cd7a14
Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block.
2014-11-30 15:54:58 +00:00
ocornut
a5a84a9b69
Tab->Spaces :(
2014-11-30 15:53:47 +00:00
ocornut
197b2763fc
Fixed DirectX11 example Release build include
2014-11-30 15:51:42 +00:00
ocornut
df00fa8113
Fixed DirectX11 example to compile with whatever Visual Studio version user has
2014-11-30 15:33:57 +00:00
ocornut
9e16317382
Added DirectX11 example application (code is too long!)
2014-11-30 14:59:21 +00:00
ocornut
b5acb16378
Examples: created single .sln solution for all example projects.
2014-11-30 12:54:27 +00:00
ocornut
214c967df8
Example code: warning fix + comments.
2014-11-30 12:28:21 +00:00
Mikko Mononen
54ea495207
Updated example code.
2014-11-30 12:24:27 +02:00
ocornut
e4a79e9fc8
Moved IO.Font*** options to inside the IO.Font-> structure.. Added IO.FontGlobalScale setting (vs Font->Scale)
2014-11-29 00:02:46 +00:00
ocornut
df2ad5e899
Renamed ImBitmapFont -> ImFont, removed abstraction-pretend typedef
2014-11-28 22:38:41 +00:00
ocornut
2aee4419e3
Fixed compatibility with std::vector if user decide to #define ImVector
2014-11-20 08:15:21 +00:00
ocornut
616668dac3
OpenGL example: uses offsetof() macros for vertice definition instead of hardcoded offsets
2014-11-15 13:10:15 +00:00
ocornut
36e52167da
OpenGL example: made the render function save/restore OpenGL state properly-ish
2014-11-15 12:56:41 +00:00
ocornut
ec625b7c49
OpenGL/DirextX examples: comments and tweaks.
2014-09-30 10:09:44 +01:00
ocornut
f86286548e
OpenGL example: Tentative fix for missed tap-to-click events on MacBook trackpad
2014-09-30 09:58:02 +01:00
Tomoki SHISHIKURA (RTX-M7)
9bb95db68a
opengl_example makefile cross platform supported.
2014-09-30 10:21:39 +09:00
ocornut
22fe7f23b1
OpenGL example: minor tweak for non-default font.
2014-09-26 01:04:31 +01:00
ocornut
b756510f21
Fix stb_image to load 1/2/4 bpp PNG (unofficial fix, submitted as PR)
2014-09-26 01:02:03 +01:00
ocornut
b9d9f62ae3
OpenGL example: updated stb_image to 1.46
2014-09-25 19:01:50 +01:00
ocornut
4b94454fb4
OpenGL/DirectX examples: support for international text input in UTF-8 + implement ImeSetInputScreenPosFn on Windows.
2014-09-25 14:54:19 +01:00
ocornut
df1c056c88
OpenGL example: added commented code to load custom font from filesystem
2014-09-25 11:41:18 +01:00
ocornut
eb1b9d4521
Revert erroneous commit
2014-09-25 11:38:45 +01:00
ocornut
d35ceb793e
OpenGL example: added commented code to load custom font from filesystem
2014-09-25 11:35:23 +01:00
ocornut
da2ccf0a78
OpenGL example: comments on glfw window size vs frame buffer size.
2014-09-24 13:47:55 +01:00
Yaroslav Bunyak
0e0cd5e705
Add support for Retina displays on MacOSX.
2014-09-20 01:48:10 +03:00
Yaroslav Bunyak
8d32fcb7d4
Add missing framework for MacOSX builds.
2014-09-20 00:28:44 +03:00
ocornut
88c33ecc29
Fixes to allow clean 1-pixel thick lines in more use cases. PixelCenterOffset not the same as previously!
2014-08-28 14:52:10 +01:00
ocornut
b90d0c558d
Minor text alignment
2014-08-26 19:22:09 +01:00
ocornut
80dd1e1065
Added comments
2014-08-26 18:27:10 +01:00
Dale Kim
7bd507d266
Disable client state in OpenGL example after rendering.
...
Using the example code in another application that has other rendering
code can cause rendering bugs or memory access errors if client state
is not disabled.
2014-08-22 16:00:38 -05:00
ocornut
42d4b4be6a
Converted all Tabs to Spaces (git diff -w shows an empty diff)
2014-08-19 12:09:13 +01:00
ocornut
46eee0cee4
Tidying up example applications so it looks easier to just grab code
2014-08-14 00:01:41 +01:00
ocornut
530f103dfe
Tweak MacOS X Makefile for likely scenario
2014-08-13 23:02:30 +01:00
ocornut
7a3e6aa38d
Default Clipboard functions on Windows+ renamed ARRAYSIZE to IM_ARRAYSIZE
2014-08-13 19:53:26 +01:00
ocornut
b6d1d85d86
Fixed scissoring in OpenGL example
2014-08-13 19:12:50 +01:00
ocornut
cb3d503941
OpenGL example now use the fixed function-pipeline. Code down by 120 lines.
2014-08-13 11:43:51 +01:00