3182 Commits

Author SHA1 Message Date
omar
b13d281356 Maintaining ActiveIdTimer and HoveredIdTimer (the later is useful for drag and drop, both will be of course for creators of custom widgets) 2017-10-29 23:49:01 +01:00
omar
d46772b429 Comments 2017-10-29 23:14:17 +01:00
omar
0e775807b4 Drag and Drop: Added a mechanism to allow widgets with no identifiers (such as Text/Image) to be used with BeginDragDropSource() given the explicit ImGuiDragDropFlags_SourceAllowNullID flag. 2017-10-29 23:10:44 +01:00
omar
b5f714e9f9 Drag and Drop: made BeginDragDropSource() clear the IsItemHovered() by default, added a flag to keep it. 2017-10-29 21:31:49 +01:00
omar
c5536e49ef Drag and drop API experiment 2017-10-29 21:15:02 +01:00
omar
17dd8e7c30 Merge branch 'master' into navigation 2017-10-27 23:01:54 +02:00
omar
b9ebb34a04 Nav: ColorButton: Fixed a case of not using local 'hovered' flag directly, messes with some of my drag and drop work, and I can't find/understand the reason why this was left as is (there _was_ a reason at the time but it appears to be obsolete now?) 2017-10-27 20:54:48 +02:00
omar
f962ca0b01 ColorTooltip: Resize ColorButton to align better with text, now that ColorButton provides a text baseline (0260fdd1c6c7198d60fcbd02cce82e4deb8954f4) 2017-10-27 20:36:51 +02:00
omar
edafbcd630 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-10-27 20:04:51 +02:00
omar
c503a50cff Styles: Moved Classic colors code to imgui_draw.cpp. Sneakily added a StyleColorsDark() function. 2017-10-27 20:01:30 +02:00
omar
77df1ba9e0 Version 1.53 WIP 2017-10-27 19:54:56 +02:00
omar
b422f35872 IO: Tracking extra mouse dragging data which is convenient for implementating various manual drag and drop patterns. 2017-10-27 18:21:30 +02:00
omar
c0b366b316 Merge branch 'master' into navigation
# Conflicts:
#	imgui.h
2017-10-27 17:27:53 +02:00
omar
9f200d10d5 Version 1.52 2017-10-27 17:10:41 +02:00
omar
cc78e9a213 Merge branch 'master' into navigation 2017-10-27 16:46:03 +02:00
omar
267ea506de Begin: Fix for unused "Debug" (fix for 3b83cd24f59bb997cc9b69f8cb8304df33de7f05 ) 2017-10-27 16:45:56 +02:00
omar
5afee1c6f3 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2017-10-27 16:42:06 +02:00
omar
3b83cd24f5 Begin: Moved some code inside of the big if (first_begin_of_the_frame) scope 2017-10-27 16:39:55 +02:00
omar
3656f2c769 NewFrame: Allow MovedWindow setting the ImGuiWindowFlags_NoInputs after moving has started in order to be able to detect windows below it, which is useful for e.g. docking mechanisms. 2017-10-27 16:39:23 +02:00
omar
a6edd10ee6 NewFrame: Removed unnecessary call to FindHoveredWindow() and simplified code (went through this multiple times, hopefully haven't broken anything) 2017-10-27 16:38:14 +02:00
omar
6243252d5a Internal: BeginTooltipEx() in imgui_internal.h 2017-10-27 16:21:12 +02:00
omar
f10a1d7b9e Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2017-10-27 15:53:59 +02:00
omar
d42f6bb6cc Merged a bit of code from Navigation branch to ease further merging (InnerRect is currently not required in the Master branch) 2017-10-27 15:52:45 +02:00
omar
c432fcf2bb Minor renaming. 2017-10-27 12:01:52 +02:00
omar
549f9e3f03 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2017-10-25 16:37:10 +02:00
omar
daef33e268 Comments about mouse setup and clearing HoveredWindow when mouse down isn't owned by imgui (will affect some future hovered test and drag'n drop patterns) (#143, #1382, #1392) 2017-10-25 11:01:41 +02:00
omar
4faf99eff5 Added most basic form of Disabled flag to disable interactions (but visuals aren't altered), in imgui_internals.h, undocumented/unsupported (#211, #1012) 2017-10-25 09:28:54 +02:00
omar
fc25881207 Merge branch 'master' into navigation 2017-10-24 21:13:24 +02:00
omar
efcd53a0c3 Removed direct dependency on sprintf() in imgui.cpp (#1038)
(NB: imgui_demo stills uses it)
2017-10-24 20:57:41 +02:00
omar
1f3372b7f1 ImFormatString, ImFormatStringV(): clarifying specs so that passing a NULL buffer should return the desired length. (#1038) 2017-10-24 20:48:29 +02:00
omar
8fd5620277 Renamed IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS to IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS for consistency. (ref #238, #520, #738) 2017-10-24 20:23:42 +02:00
omar
7d2cd0e6ff Added IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS support in imconfig.h (#1038) 2017-10-24 20:19:32 +02:00
Patrick Doane
70cb427469 Add missing CloseClipboard call 2017-10-24 20:12:42 +02:00
omar
d513546325 Merge branch 'master' into navigation 2017-10-24 15:49:01 +02:00
omar
5b062c4c29 Fixed typos 2017-10-24 15:26:04 +02:00
omar
0260fdd1c6 ColorButton: As a small convenience, provide a text baseline. 2017-10-24 14:38:32 +02:00
omar
e9ff7162bc ColorButton: Fixed rendering color button with a checkerboard if the transparency comes from the global style.Alpha and not from the actual source color. 2017-10-24 10:43:41 +02:00
omar
97bf2131e2 Fixed calling SetNextTreeNodeOpen() on a collapsed window leaking to next frame. 2017-10-23 14:37:47 +02:00
omar
20983773f1 Nav: MainMenuBar now releases focus when user gets out of the menu layer. WindowingTarget when applying focus to a window with only menus automatically sets the layer. (#787)
This is enough for basic mouse/gamepad usage, but 1- previous window gets an unfocused title bar color temporarily, 2- generaly for gamepad and especially keyboard we need much more to get this done right
2017-10-23 12:38:39 +02:00
omar
025d4f0c97 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-10-23 12:34:46 +02:00
omar
e7922b3fa0 Factorized some code (+ declared as static function without namespace, a pattern with the Nav branch has started to use) 2017-10-23 12:34:15 +02:00
omar
2ef2c104a1 Begin: Minor tweaks 2017-10-23 11:36:43 +02:00
omar
be12f8c55d Nav: Fixed handling of ImGuiNavInput_KeyMenu so it doesn't set g.NavWindowingTarget at all, reducing size effects + handling menu layer toggle on Alt Release (#787) 2017-10-23 11:26:52 +02:00
omar
6f0aa766e1 Nav: Added internal ImGuiNavReadMode_Released test for key releases. 2017-10-23 11:26:30 +02:00
omar
d769e2515a Merge branch 'master' into navigation 2017-10-23 10:05:36 +02:00
omar
1bc1751670 MenuItem(): Tweaks to mimic exact spacing of BeginMenu() when inside a menu bar, which is a little misleading imho but may be useful. (#1387) 2017-10-22 10:56:37 +02:00
omar
b177f2432d MenuItem(): Tweak to not draw over all horizontal space when in horizontal layout mode. (#1387) 2017-10-22 10:36:22 +02:00
omar
5fa81f2a26 Nav: Added ImGuiNavInput_KeyMenu aside from ImGuiNavInput_PadMenu as it is one differenciator between pad and keyboard that's very annoying with the keyboard.
Remove the move/resize behavior that appears than holding the button for a while. (#787)
2017-10-20 22:12:10 +02:00
omar
1c5b3fb1d2 Merge branch 'master' into navigation 2017-10-20 21:17:57 +02:00
omar
f7259e60ee Comments 2017-10-20 21:17:51 +02:00