omar
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d1d5075b66
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Version 1.70
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2019-05-06 14:17:39 +02:00 |
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omar
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6c196cf432
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Examples Readme and Changelog tweaks, added #2527, re-ordered examples/README alphabetically.
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2019-05-06 10:02:59 +02:00 |
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omar
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526e2303bc
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Window: Fixed SetNextWindowSizeConstraints() with non-rounded positions making windows drift. (#2067, #2530)
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2019-05-03 19:09:44 +02:00 |
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omar
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9c1f02a42c
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Misc: Made IMGUI_CHECKVERSION() macro also check for matching size of ImDrawIdx.
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2019-05-03 18:42:53 +02:00 |
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omar
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2dc81057ec
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Selectable: With ImGuiSelectableFlags_AllowDoubleClick doesn't return true on the mouse button releas efollowing the double-click. Only first mouse release + second mouse down (double-click) returns true. Likewise for internal ButtonBehavior() with both _PressedOnClickRelease | _PressedOnDoubleClick. (#2503)
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2019-05-03 14:31:12 +02:00 |
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omar
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86f92fe756
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Demo: Improved trees in columns demo. (#2136)
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2019-05-02 21:32:36 +02:00 |
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Max Thrun
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7c6ba3a1da
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ImDrawCallback_ResetRenderState: Added Metal.
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2019-04-30 22:18:25 +02:00 |
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omar
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5c1cd5c8c7
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ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
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2019-04-30 22:15:59 +02:00 |
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omar
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3fbc0b7a9e
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Obsoleted GetContentRegionAvailWidth(), use GetContentRegionAvail().x instead. Kept inline redirection function.
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2019-04-29 18:33:08 +02:00 |
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omar
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db2d58a68b
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Drag and Drop: Fixed drag source with ImGuiDragDropFlags_SourceAllowNullID and null ID from receiving click regardless of being covered by another window (it didn't honor correct hovering rules). (#2521)
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2019-04-29 16:34:02 +02:00 |
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omar
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0f2852806c
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Amend 48a09a7 with changelog, breaking changes, tweak demo code for spacing. (#2518)
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2019-04-29 12:44:17 +02:00 |
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omar
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842a720e72
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Popups: Closes popup at the time of FocusWindow(). Fixes right-click from closing all popups instead of aiming at the hovered popup level (regression in 1.67's ae76a1fd ).
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2019-04-28 22:33:58 +02:00 |
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omar
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bda2cde68e
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Popups: Closing a popup restores the focused/nav window in place at the time of the popup opening, instead of restoring the window that was in the window stack at the time of the OpenPopup call. (#2517)
Among other things, this allows opening a popup while no window are focused, and pressing Escape to clear the focus again.
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2019-04-28 22:18:51 +02:00 |
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omar
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61d92580aa
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Window: Fixed contents region being off by WindowBorderSize amount on the right when scrollbar is active.
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2019-04-26 23:32:29 +02:00 |
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omar
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c5d83d8af2
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Separator: Declare its thickness (1.0f) to the layout, making items around separator more symmetrical.
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2019-04-26 23:31:31 +02:00 |
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omar
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56c3aaf6bd
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Nav: Fixed Drag/Slider functions going into text input mode when keyboard CTRL is held while pressing NavActivate.
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2019-04-25 17:50:40 +02:00 |
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omar
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0ca1675ff9
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Internals: TempInputText: Rename InputScalarAsWidgetReplacement() -> TempInputTextScalar(), ScalarAsInputTextId -> TempInputTextId, small tidying up in affected functions.
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2019-04-25 16:03:47 +02:00 |
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omar
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4dc4ace864
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Window: Fixed window with the AlwaysAutoResize flag unnecessarily extending their hovering boundaries by a few pixels (this is used to facilitate resizing from borders when available for a given window). One of the noticeable minor side effect was that navigating menus would have had a tendency to disable highlight from parent menu items earlier than necessary while approaching the child menu.
+ Changelog fixed unfinished sentence and tweaks,
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2019-04-25 11:50:28 +02:00 |
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omar
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6db0766564
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Misc comments, internal renaming, added disable indentation option to Columns demo section.
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2019-04-24 17:40:07 +02:00 |
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omar
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6789ea3482
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Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
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2019-04-23 12:38:59 +02:00 |
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omar
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5078fa208b
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Added SetNextItemWidth() helper to avoid using PushItemWidth/PopItemWidth() for single items.
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2019-04-18 18:29:28 +02:00 |
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omar
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0e46d65b03
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Misc: Fixed PushItemWidth(-width) (for right-side alignment) laying out certain items (button, listbox, etc.) with negative sizes if the 'width' argument was smaller than the available width at the time of item submission,
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2019-04-18 15:46:13 +02:00 |
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omar
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240dddff87
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Combo, Slider: Improve rendering in situation when there's there's very little space available.
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2019-04-18 15:46:12 +02:00 |
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omar
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1d3ebef364
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Columns: Fixed boundary of clipping being off by 1 pixel within the left column.
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2019-04-17 21:51:13 +02:00 |
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omar
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1f25cdd6b4
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Clarified asserts comments + todo entries. (#2500)
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2019-04-17 09:59:03 +02:00 |
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omar
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7baf45cffa
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Metrics: Added "Show windows rectangles" tool to visualize the different rectangles.
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2019-04-16 22:02:56 +02:00 |
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omar
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742b5f4c68
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Merged a bunch of small changes from Docking branch to reduce the difference between branches.
Noticeable: horizontal alignment of CloseButton. Menu fill take account of border. Various stylistic tweaks to accomodate other changes in Docking.
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2019-04-16 13:07:43 +02:00 |
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omar
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8130fd9816
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Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
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2019-04-15 18:47:36 +02:00 |
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omar
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35cbf9c052
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Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
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2019-04-15 15:48:38 +02:00 |
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omar
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c1848b185c
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Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. (#2494)
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2019-04-15 01:28:44 +02:00 |
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omar
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30d81f53cb
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PlotLines, PlotHistogram: Ignore NaN values when calculating min/max bounds. (#2485)
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2019-04-12 22:16:59 +02:00 |
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omar
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b53630813e
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Internals: Tweak ItemSize calls. Added todo items.
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2019-04-08 16:13:51 +02:00 |
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omar
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ccca76fdea
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Merge branch 'vulkan_fix_master'
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2019-04-07 16:22:47 +02:00 |
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omar
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302af7b2c9
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FAQ tweaks. Add missing entries in imgui.cpp (which until now where only in the README).
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2019-04-07 16:22:41 +02:00 |
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omar
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c8fd4afd75
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Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
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2019-04-05 20:20:24 +02:00 |
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omar
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bd351e9ac5
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Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
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2019-04-05 20:20:08 +02:00 |
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omar
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452047c7ca
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Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
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2019-04-05 18:24:28 +02:00 |
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omar
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ec76722d2d
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Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
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2019-04-05 17:22:24 +02:00 |
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omar
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0034e65c26
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Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
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2019-04-04 23:40:28 +02:00 |
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omar
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4f54a527ab
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Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
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2019-04-04 23:13:31 +02:00 |
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omar
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66f4be2e13
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Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
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2019-04-04 22:27:29 +02:00 |
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omar
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54b8a65d9e
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Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
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2019-04-04 22:12:15 +02:00 |
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omar
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317859a3da
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Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
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2019-04-04 22:11:13 +02:00 |
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omar
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1c3311e4d6
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Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
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2019-04-04 22:09:26 +02:00 |
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omar
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cdb109f617
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Renamed freeglut vcxproj files + Comments, Changelog (#2465)
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2019-04-03 16:25:35 +02:00 |
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Andrew Willmott
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ece322ff12
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freeglut -> glut rename
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2019-04-03 07:19:31 -07:00 |
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omar
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8dab7ac021
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InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
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2019-04-03 11:14:34 +02:00 |
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omar
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da035ced97
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InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467)
+ Fix some output filename in SDL build batch files.
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2019-04-03 11:04:00 +02:00 |
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omar
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01e29a3933
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InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
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2019-04-03 10:45:51 +02:00 |
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omar
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4a57507f75
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InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336)
Not using isprint. + todo items.
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2019-04-03 10:40:14 +02:00 |
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