omar
ec0e953cca
Fixed a couple of subtle bounding box vertical positioning issues relating to text baseline alignment.
...
The issue would generally manifest when laying out multiple items on a same line, with varying heights and text baseline offsets. (#2833 )
Some specific examples, e.g. a button with regular frame padding followed by another item with a multi-line label and no frame padding, such as: multi-line text, small button, tree node item, etc. The second item was correctly offset to match text baseline, and would interact/display correctly,but it wouldn't push the contents area boundary low enough.
Note: previously the second parameter to ItemSize() was 0.0f was default, now -1.0f to signify "no text baseline offset request". If you have code using ItemSize() with an hardcoded zero you may need to change it. (+1 squashed commits)
2019-10-23 18:05:44 +02:00
Rokas Kupstys
714fe29d1a
Replace manual flooring with IM_FLOOR() macro. ( #2850 )
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Macro is used to ensure that flooring operation is always inlined even in debug builds. __forceinline does not force inlining in /Od builds with MSVC.
(cherry picked from commit bc165df6fd7969605bbc07b8a6d3d28f9109e8f3)
2019-10-18 16:18:38 +02:00
omar
a41f0b2df4
Inputs: Fixed a miscalculation in the keyboard/mouse "typematic" repeat delay/rate calculation, used by keys and e.g. repeating mouse buttons as well as the GetKeyPressedAmount() function.
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IMPORTANT: Renamed internal CalcTypematicPressedRepeatAmount to CalcTypematicRepeatAmount and reordered the t1, t0 arguments to t0, t1 !!
If you were using a non-default value for io.KeyRepeatRate (previous default was 0.250), you can add +io.KeyRepeatDelay to it to compensate for the fix. The function was triggering on: 0.0 and (delay+rate*N) where (N>=1). Fixed formula responds to (N>=0).
Effectively it made io.KeyRepeatRate behave like it was set to (io.KeyRepeatRate + io.KeyRepeatDelay).
Fixed the code and altered default io.KeyRepeatRate,Delay from 0.250,0.050 to 0.300,0.050 to compensate.
If you never altered io.KeyRepeatRate nor used GetKeyPressedAmount() this won't affect you.
2019-10-14 23:07:06 +02:00
omar
c7bdec7e18
InputText, Nav: Fixed Left!Right keys broken when activating Keyboard Navigation. ( #787 ) Amend 892dfb1
2019-10-14 22:43:04 +02:00
omar
bf746c4215
DragScalar, SliderScalar, InputScalar: Added p_ prefix to parameter that are pointers to the datato clarify how they are used, and more comments redirecting to the demo code. ( #2844 )
2019-10-11 12:04:28 +02:00
omar
a6c3be4bda
Internals: Tweaks to ItemSize() should be harmless. Added DebugDrawItemRect() helper.
2019-10-03 18:30:41 +02:00
omar
892dfb1dea
InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. ( #787 )
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Small refactor of ActiveIdUsingXXX inputs flags toward a little more consistent system. (#2637 )
2019-10-02 15:57:36 +02:00
omar
c262276988
Version 1.74 WIP
2019-09-30 14:27:56 +02:00
omar
d5efe16157
Version 1.73
2019-09-24 17:02:26 +02:00
omar
ca858c084b
Demo tweaks. Comments. Compacting the rarely used AutoFitXXX fields in ImGuiWindowTempData.
2019-09-23 20:15:25 +02:00
omar
52deb415e0
Internal: Refactored internal RenderMouseCursor so colors can be specified. ( #2614 )
2019-09-23 14:53:49 +02:00
omar
25849234f6
Internal: Tree: tweaks (initially tried to implement auto-scrolling, stashed)
2019-09-23 13:11:38 +02:00
omar
eab03f4467
Selectable: Added ImGuiSelectableFlags_AllowItemOverlap flag in public api (was previously internal only).
2019-09-22 19:03:51 +02:00
omar
38d22bc47d
ColorPicker / ColorEdit: restore Hue when zeroing Saturation. ( #2722 , #2770 ) - changelog, fixed uninitialized variables, tweaks, renaming.
2019-09-20 15:31:39 +02:00
Rokas Kupstys
accb0261b8
ColorPicker / ColorEdit: restore Hue when zeroing Saturation. ( #2722 , #2770 )
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Issue is fixed by storing last active color picker color and last hue value when active color picker takes rgb as input. Then if current color picker color matches last active color - hue value will be restored. IDs are not used because ColorEdit4() and ColorWidget4() may call each other in hard-to-predict ways and they both push their own IDs on to the stack. We need hue restoration to happen in entire stack of these widgets if topmost widget used hue restoration. Since these widgets operate on exact same color value - color was chosen as a factor deciding which widgets should restore hue.
2019-09-20 15:31:15 +02:00
omar
74e01e62ce
Fixed unused static function warning for some compilers. ( #2793 )
2019-09-18 13:21:12 +02:00
omar
3b014d0c31
Merge branch 'features/ellipsis_rendering'
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# Conflicts:
# imgui.cpp
2019-09-17 12:07:30 +02:00
omar
7d5a17e5e4
Remove trailing spaces (grep for ' \r?$' in visual studio)
2019-09-17 11:33:18 +02:00
Rokas Kupstys
45405f0dc9
Font: implement a way to draw narrow ellipsis without relying on hardcoded 1 pixel dots. ( #2775 )
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This changeset implements several pieces of the puzzle that add up to a narrow ellipsis rendering.
## EllipsisCodePoint
`ImFontConfig` and `ImFont` received `ImWchar EllipsisCodePoint = -1;` field. User may configure `ImFontConfig::EllipsisCodePoint` a unicode codepoint that will be used for rendering narrow ellipsis. Not setting this field will automatically detect a suitable character or fall back to rendering 3 dots with minimal spacing between them. Autodetection prefers codepoint 0x2026 (narrow ellipsis) and falls back to 0x0085 (NEXT LINE) when missing. Wikipedia indicates that codepoint 0x0085 was used as ellipsis in some older windows fonts. So does default Dear ImGui font. When user is merging fonts - first configured and present ellipsis codepoint will be used, ellipsis characters from subsequently merged fonts will be ignored.
## Narrow ellipsis
Rendering a narrow ellipsis is surprisingly not straightforward task. There are cases when ellipsis is bigger than the last visible character therefore `RenderTextEllipsis()` has to hide last two characters. In a subset of those cases ellipsis is as big as last visible character + space before it. `RenderTextEllipsis()` tries to work around this case by taking free space between glyph edges into account. Code responsible for this functionality is within `if (text_end_ellipsis != text_end_full) { ... }`.
## Fallback (manually rendered dots)
There are cases when font does not have ellipsis character defined. In this case RenderTextEllipsis() falls back to rendering ellipsis as 3 dots, but with reduced spacing between them. 1 pixel space is used in all cases. This results in a somewhat wider ellipsis, but avoids issues where spaces between dots are uneven (visible in larger/monospace fonts) or squish dots way too much (visible in default font where dot is essentially a pixel). This fallback method obsoleted `RenderPixelEllipsis()` and this function was removed. Note that fallback ellipsis will always be somewhat wider than it could be, however it will fit in visually into every font used unlike what `RenderPixelEllipsis()` produced.
2019-09-17 11:13:07 +02:00
omar
b05f6f6f50
Nav, Scrolling: Added support for Home/End key. ( #787 )
2019-09-16 19:01:40 +02:00
omar
c077dd4872
Fixed missing IMGUI_API for IsMouseDragPastThreshold().
2019-08-31 19:59:51 +02:00
omar
3f99890f40
TabBar: feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. ( #2768 )
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Before 1.71 tab bars fed the sum of current width which created feedback loops in certain situations. Amend f95c77eeea
.
2019-08-29 14:57:34 +02:00
omar
62f75c7fb1
Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. ( #2636 )
2019-08-28 20:28:36 +02:00
omar
cb538fadfe
Internals: Storing settings using ImVec2ih to match what we are doing with dock node. + removed ImMax from reading Size value (done in Begin) + removed seemingly unnecessary FLT_MAX compare in SettingsHandlerWindow_WriteAll.
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About: Added backquote to text copied into clipboard so it doesn't mess up with github formatting when pasted.
2019-08-23 12:02:52 +02:00
omar
f624455d7b
Version 1.73 WIP
2019-08-01 10:57:13 -07:00
omar
9bd7846f07
Internal: Made ScrollToBringRectIntoView() handle recursing back to scroll parent window, so the function can be called elsewhere (instead of 1 deep recursion done in NavUpdateMoveResult().
2019-07-31 18:37:55 -07:00
omar
6a0d0dab5a
Version 1.72b (patch for nav)
2019-07-31 14:31:06 -07:00
omar
27079e68c2
Nav: Made hovering non-MenuItem Selectable not re-assign the source item for keyboard navigation.
2019-07-31 14:31:06 -07:00
omar
4cfaf7d89c
Scrolling, Nav: Fixed programmatic scroll leading to a slightly incorrect scroll offset when the window has decorations or a menu-bar (broken in 1.71). This was mostly noticeable when a keyboard/gamepad movement led to scrolling the view, or using e.g. SetScrollHereY() function. Fix/amend a0994d74
.
2019-07-31 14:31:06 -07:00
omar
3548fb8013
Internal refactor: moved all Scroll related functions in a same spot.
2019-07-30 20:04:02 -07:00
omar
1b1e539288
Internal: Moved NavScrollToBringItemIntoView() declaration to imgui_internal.h. Fixed spacing missing in 494d804
. Fixed changelog wreck from 1.72.
2019-07-30 18:21:44 -07:00
omar
494d804735
Internal: Added ImGuiInputTextState::ClearText() helper.
2019-07-30 15:02:40 -07:00
omar
9183e7c426
Version 1.73 WIP
2019-07-29 15:54:32 -07:00
omar
ecb9b1e2eb
Version 1.72
2019-07-27 18:15:07 -07:00
omar
7a26a49f08
Internal: Added IsMouseDragPastThreshold(). Tweaks. Todo.
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Demo: Showing how to use the format parameter of Slider/Drag functions to display the name of an enum value instead of the underlying integer value
2019-07-26 17:19:01 -07:00
omar
824e8c53b4
Internals: Added IMGUI_DEBUG_INI_SETTINGS. Made IMGUI_DEBUG_LOG redefinable in imconfig.h. Comments. Fix to allow Metrics's NodeWindow() being called with a NULL window.
2019-07-23 21:37:09 -07:00
omar
baae057a03
Internals: Merge in minor noise from wip Tables branch to simplify further merging.
2019-07-23 13:28:36 -07:00
omar
26f14e056c
Scrolling: Made mouse-wheel scrolling lock the underlying window until the mouse is moved again or until a short delay expires (2 seconds). This allow uninterrupted scroll even if child windows are passing under the mouse cursor. ( #2604 )
2019-07-22 18:49:52 -07:00
omar
dcd03f62a7
Scrolling: Made it possible for mouse wheel and navigation-triggered scrolling to override a call to SetScrollX()/SetScrollY(), making it possible to use a simpler stateless pattern for auto-scrolling.
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Demo: Log, Console: Using a simpler stateless pattern for auto-scrolling.
2019-07-22 18:49:51 -07:00
ocornut
047dc16af5
Debug Tools: Added DebugStartItemPicker() in imgui_internal.h to facilitate binding this anywhere in user's tool. Adedd highlight. Added IMGUI_DEBUG_TOOL_ITEM_PICKER_EX to break in ItemAdd().
2019-07-19 11:28:03 -07:00
omar
1f3feb481e
Internals: Refactor: Moved all Columns code from imgui.cpp to imgui_widgets.cpp ( #125 )
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Also moved NextColumn between BeginColumn and NextColumn which makes it easier to work on that code.
2019-07-17 17:10:27 -07:00
omar
ea79992d9a
Fixed old SetWindowFontScale() api value from not being inherited by child window. Added comments about the right way to scale your UI (load a font at the right side, rebuild atlas, scale style).
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+ Added missing IMGUI_API marker to the EmptyString storage used by ImGuiTextBuffer. (#2672 )
2019-07-17 10:01:49 -07:00
omar
130b44994e
Debug, Metrics: Added "Tools->Item Picker" tool which allow clicking on a widget to break in the debugger within the item code. The tool calls IM_DEBUG_BREAK() which can be redefined in imconfig.h if needed.
2019-07-16 18:25:49 -07:00
omar
e461e7bc7a
Moved ImGuiColumnsFlags erroneously forward declared in imgui.h + demo bit.
2019-07-14 12:29:23 -07:00
omar
2a3517a399
Internals: Checkbox: Added undocumented mixed/indeterminate/tristate support via ImGuiItemFlags_MixedValue. ( #2644 )
2019-06-30 12:03:09 +02:00
omar
f563e1a504
Internals: Renamed GetFrontMostPopupModal() to GetTopMostPopupModal() to be consistent. Renamed other locals to follow that terminology.
2019-06-19 18:16:38 +02:00
omar
ae2c9f7101
Internals: Columns: Poke into WorkRect and use them in the GetContentRegionMax() functions. This should be a no-op, but preparing us to transition toward using WorkRect instead of ContentRegionRect.
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Removed one use of ContentsRegionRect.
2019-06-17 12:14:34 +02:00
omar
e9b92d1cef
Disable -Wpragmas warning in GCC to avoid relying on version checks, as unusual/forks/mods don't appear to always have same warning<>version. ( #2618 )
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+ Fix version number in imgui.h
2019-06-17 11:32:00 +02:00
omar
5286ecb8a7
Version 1.72 WIP
2019-06-14 11:58:58 +02:00
omar
2da1c66d15
Version 1.71 + comments
2019-06-12 18:30:06 +02:00
omar
4597632662
Readme, comments, dear imgui prefixes
2019-06-11 16:11:36 +02:00
omar
a8eb64fc54
Log/Capture: Fixed BeginTabItem() label not being included in a text log/capture.
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Extracted tab rendering code into a RenderTextEllipsis() function.
2019-06-11 14:03:13 +02:00
omar
afa3978ff6
Internals: Added drawlist and color arg to RenderArrow(), RenderBullet(). Reordered args for RenderPixelEllipsis.
2019-06-07 17:32:51 +02:00
omar
32ab0a82d6
imgui-test: Added IMGUI_TEST_ENGINE_LOG macro to emit into test log from core or user land.
2019-06-07 13:46:54 +02:00
omar
2b997141cf
Made PushID() behave the same in 32-bit and 64-bit, by not padding the integer into a void*. (Also technically faster.)
2019-06-06 16:36:26 +02:00
omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
2019-06-06 16:13:30 +02:00
omar
06f1d2c101
Internals: Storing ScrollMax into a member. Mostly to facilitate debugging. Also locking down window->Scroll slightly lower in the Begin function.
2019-06-05 15:59:13 +02:00
omar
fe32fde376
Internals: Renamed SizeContents to ContentSize, SizeContentsExplicit to ContentSizeExplicit. Tweaked Metrics->Show Rectangles functionality.
2019-06-05 15:59:13 +02:00
omar
f95c77eeea
Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding.
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Tweaked InnerClipRect.
TreeNode, CollapsingHeader: Fixed highlight frame not covering horizontal area fully when using horizontal scrolling. (#2211 , #2579 )
TabBar: Fixed BeginTabBar() within a window with horizontal scrolling from creating a feedback loop with the horizontal contents size.
Columns: Fixed Columns() within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size). (#125 )
Demo: Added demo code to test contentsrect/workrect
2019-06-05 15:59:13 +02:00
omar
a0994d74c2
Clarified behavior of SetNextWindowContentSize(). Content size is defined as the size available after removal of WindowPadding on each sides. So SetNextWindowContentSize(ImVec2(100,100)) + auto-resize will always allow submitting a 100x100 item without creating a scrollbar, regarding of WindowPadding.The exact meaning of ContentSize for decorated windows was previously ill-defined.
2019-06-05 15:59:13 +02:00
omar
eb7849b477
Nav: Fixed gamepad/keyboard moving of window affecting contents size incorrectly, sometimes leading to scrollbars appearing during the movement. + minor fix with the mostly dead Ctrl+wheel scaling.
2019-05-31 20:48:52 +02:00
omar
21ebdcafc9
Internals: Window rectangles: Renaming of all rectangles toward their final form. Should be a no-op. Renamed GetWorkRectMax() to GetContentRegionMaxAbs(). Metrics shows SizeContents.
2019-05-30 18:04:21 +02:00
omar
40b9e5e0b4
ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags.
2019-05-29 14:26:03 +02:00
omar
cb7ba60d3f
CollapsingHeader: When a close button is enabled, better clip the label to avoid overlap. ( #600 )
2019-05-28 21:25:28 +02:00
omar
70d9f79312
Internal: Renamed InnerMainRect to InnerVisibleRect. Printing coordinates in Metrics window.
2019-05-28 11:23:04 +02:00
omar
9c35344175
Comments, todo entries, moved ImGuiSelectableFlagsPrivate in higher ranges to match others.
2019-05-27 16:50:56 +02:00
omar
6c3697f6f1
Internal: CloseButton takes an upper-left corner + a size to be consistent with similar widgets.
2019-05-24 17:58:21 +02:00
omar
ec3ec24157
Internals: Extracted some of the tab bar shrinking code into a ShrinkWidths() function so columns/table can use it.
2019-05-24 14:32:33 +02:00
omar
7bc03f7155
Internals: Added InnerWorkRect equal to old InnerClipRect, added InnerWorkRectClipped actually clipped.
2019-05-22 23:56:31 +02:00
omar
a2eec8f5b5
Fix OuterRectClipped not being clipped correctly, which resulted in child window outside visible bound to not be marked with SkipItems. Broken in b50c61c961
.
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+ Comments on InnerClipRect being misleading. Demo: Tweak to sizing of child window in the Layout->Scrolling section.
2019-05-22 22:14:31 +02:00
omar
f242cd4d8a
Fixed GCC mem-access warnings ( #2565 )
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+ using "if defined" more consistently for Clang.
2019-05-19 17:15:14 +02:00
omar
fc3c3de551
Fixed uses of IsItemDeactivated(), IsItemDeactivatedAfterEdit() on multi-components widgets and after EndGroup(). ( #2550 , #1875 )
2019-05-13 19:05:41 +02:00
omar
99a845053a
Internal: Renamed fields + minor tweaks (probably shallow break stack-layout pr, sorry!)
2019-05-13 18:26:28 +02:00
omar
64dbd932d2
Internal: Removed GetNextItemWidth(), relying on ItemAdd or NextItemData.ClearFlags() to clear the width data. Amend 5078fa20
and undo some of its effects of imgui_widgets.cpp
2019-05-13 15:29:00 +02:00
omar
632469d2e5
Renamed SetNextTreeNodeOpen() to SetNextItemOpen(). Refactored SetNextItemXXX stuff to match SetNextWindowXXX code closely.
2019-05-13 15:11:25 +02:00
omar
36e714a459
Internal: Storing flags for NextWindowData so that we can clear everything with a single write and remove dummy condition fields.
2019-05-13 14:57:30 +02:00
omar
0b485f12d7
Internal: Minor tidying/reordering of sections within ImGuiContext / window DC.
2019-05-13 14:02:03 +02:00
omar
37174c85e2
Internal: Scrollbar: Extracted scrollbar code for other uses (eg. table v2 scrolling without using a child window).
2019-05-10 18:52:23 +02:00
omar
e29176df53
Internals: Columns: Renamed fields. Comments and tweak. Moved a demo block.
2019-05-09 13:12:09 +02:00
omar
a4d0b0efa4
Internal: Refactored Separator into SeparatorEx(), exposed ImGuiSeparatorFlags_SpanAllColumns in imgui_internal.h and support without. ( #759 ) + misc comments
2019-05-09 12:55:01 +02:00
omar
b7c2759f95
Columns: Fixed Separator from creating an extraneous draw command. Fixed Selectable with SpanAllColumns flag from creating an extraneous draw command. ( #125 )
2019-05-09 12:10:36 +02:00
omar
42fc563fed
Version 1.71 WIP + fixed minor typo
2019-05-07 16:36:08 +02:00
omar
d1d5075b66
Version 1.70
2019-05-06 14:17:39 +02:00
omar
86f92fe756
Demo: Improved trees in columns demo. ( #2136 )
2019-05-02 21:32:36 +02:00
omar
ce19cb465f
Internals: Rename GetContentRegionMaxScreen() -> GetWorkRectMax(). At this point this is mostly useful to facilitate merge of other branches.
2019-05-02 16:29:40 +02:00
omar
842a720e72
Popups: Closes popup at the time of FocusWindow(). Fixes right-click from closing all popups instead of aiming at the hovered popup level (regression in 1.67's ae76a1fd
).
2019-04-28 22:33:58 +02:00
omar
bda2cde68e
Popups: Closing a popup restores the focused/nav window in place at the time of the popup opening, instead of restoring the window that was in the window stack at the time of the OpenPopup call. ( #2517 )
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Among other things, this allows opening a popup while no window are focused, and pressing Escape to clear the focus again.
2019-04-28 22:18:51 +02:00
omar
3276b12765
Internals: Added DataTypeApplyOp, DataTypeApplyOpFromText to imgui_internal.h
2019-04-28 20:55:51 +02:00
omar
4e81b2d093
Internals: Renaming. Renamed ImGuiPopupRef to ImGuiPopupData for consistency and added constructor.
2019-04-28 17:15:08 +02:00
omar
3d363c91fd
Internals: Exposed ImGuiDataTypeInfo, DataTypeGetInfo(), DataTypeFormatString(). Comments.
2019-04-28 15:27:18 +02:00
omar
0ca1675ff9
Internals: TempInputText: Rename InputScalarAsWidgetReplacement() -> TempInputTextScalar(), ScalarAsInputTextId -> TempInputTextId, small tidying up in affected functions.
2019-04-25 16:03:47 +02:00
omar
59a3f0476d
Internals: Using more explicit PushOverrideID() helper + renamed equivalent internal tree helper.
2019-04-25 15:21:22 +02:00
omar
6db0766564
Misc comments, internal renaming, added disable indentation option to Columns demo section.
2019-04-24 17:40:07 +02:00
omar
59f012d656
Internals: ImHashStr() default parameter.
2019-04-19 19:48:51 +02:00
omar
5078fa208b
Added SetNextItemWidth() helper to avoid using PushItemWidth/PopItemWidth() for single items.
2019-04-18 18:29:28 +02:00
omar
f355a40367
Added commentary about ContentRegion functions. Added internal GetContentRegionMaxScreen() to facilitate internal code at the moment.
2019-04-18 15:46:13 +02:00
omar
9d4a893a77
Internals: Moved CalcItemSize next to CalcItemWidth, added comments to clarify their respective intent. Should have no side effect.
2019-04-18 15:46:12 +02:00
omar
1aeee9d40f
Internals: Columns: Tweaks, renaming. Metrics: Show rectangles for child windows.
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Renamed SameLine() first parameter.
2019-04-17 22:12:17 +02:00
omar
742b5f4c68
Merged a bunch of small changes from Docking branch to reduce the difference between branches.
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Noticeable: horizontal alignment of CloseButton. Menu fill take account of border. Various stylistic tweaks to accomodate other changes in Docking.
2019-04-16 13:07:43 +02:00
omar
311469e9d6
Internals: Columns: Some renaming, extracted code into GetColumnsID().
2019-04-16 11:58:54 +02:00