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Internals: Columns: Poke into WorkRect and use them in the GetContentRegionMax() functions. This should be a no-op, but preparing us to transition toward using WorkRect instead of ContentRegionRect.
Removed one use of ContentsRegionRect.
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@ -703,6 +703,7 @@ struct ImGuiColumns
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float HostCursorPosY; // Backup of CursorPos at the time of BeginColumns()
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float HostCursorMaxPosX; // Backup of CursorMaxPos at the time of BeginColumns()
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ImRect HostClipRect; // Backup of ClipRect at the time of BeginColumns()
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ImRect HostWorkRect; // Backup of WorkRect at the time of BeginColumns()
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ImVector<ImGuiColumnData> Columns;
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ImGuiColumns() { Clear(); }
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@ -1298,7 +1299,7 @@ struct IMGUI_API ImGuiWindow
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// The best way to understand what those rectangles are is to use the 'Metrics -> Tools -> Show windows rectangles' viewer.
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// The main 'OuterRect', omitted as a field, is window->Rect().
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ImRect OuterRectClipped; // == Window->Rect() just after setup in Begin(). == window->Rect() for root window.
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ImRect InnerRect; // Inner rectangle (omit title bar, menu bar)
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ImRect InnerRect; // Inner rectangle (omit title bar, menu bar, scroll bar)
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ImRect InnerClipRect; // == InnerRect shrunk by WindowPadding*0.5f on each side, clipped within viewport or parent clip rect.
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ImRect WorkRect; // Cover the whole scrolling region, shrunk by WindowPadding*1.0f on each side. This is meant to replace ContentsRegionRect over time (from 1.71+ onward).
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ImRect ClipRect; // Current clipping/scissoring rectangle, evolve as we are using PushClipRect(), etc. == DrawList->clip_rect_stack.back().
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