omar
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ee5560a958
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Merge branch 'master' into viewport + added style tweak block when viewports are enabled
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
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2018-12-20 23:04:40 +01:00 |
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omar
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d5b22fb635
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Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
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2018-12-20 22:58:34 +01:00 |
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omar
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62cfdceac1
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Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. (#1542)
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2018-12-20 22:40:22 +01:00 |
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omar
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d9fda22763
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Viewport: Fixed not clearing request flags in main viewport, which led some back-end (SDL) to break on resize as PlatformRequestResize would stay true forever and inhibit new sizes passed to AddUpdateViewport(). (#1542)
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2018-12-20 22:33:51 +01:00 |
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omar
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8dd83c5fe8
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Examples: SDL: SDL_GetMouseState() seems problematic, movements feels laggy in the non-viewport code path. (#1542, #2117)
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2018-12-20 22:28:31 +01:00 |
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omar
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b471813f54
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Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches.
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2018-12-20 20:01:02 +01:00 |
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omar
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02501f07c3
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui.h
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2018-12-20 16:54:32 +01:00 |
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omar
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a0e5bb9532
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Viewport: Corrected/clarified comments. Moved RenderPlatformWindowsDefault() next to UpdatePlatformWindow(). Removed unnecessary flag check.
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2018-12-20 16:49:31 +01:00 |
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omar
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39dde66b21
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IO: Realigned all fields, very minor comments change. This is nearly a no-op if you don't ignore Spaces.
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2018-12-20 11:48:52 +01:00 |
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omar
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5691385a33
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IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. (#2004 + for cimgui)
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2018-12-20 11:41:24 +01:00 |
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omar
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8399fb5071
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Changed ImGuiCol_ChildBg to (0,0,0,0) in Dark style instead of (1,1,1,0), to match other styles. Shouldn't have any effect for the end-user.
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2018-12-19 15:20:18 +01:00 |
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omar
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6890e08bc5
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Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff
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2018-12-19 15:19:31 +01:00 |
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omar
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89ac0ea7c1
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Various user-facing comments
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2018-12-19 11:19:55 +01:00 |
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omar
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84d1ce3958
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Tidying up README, moved entries to FAQ, updated screenshots, removed comma in title.
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2018-12-18 16:17:27 +01:00 |
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omar
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ca953f0fee
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Fix merge issue on master.
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2018-12-18 15:11:11 +01:00 |
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omar
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9c916cdaf9
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-12-18 15:02:35 +01:00 |
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omar
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ae76a1fda7
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Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window.
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2018-12-18 15:01:15 +01:00 |
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omar
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510ca373a2
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Moved setting up NavHideHighlightOneFrame from lower-level ClosePopupToLevel() to CloseCurrentPopup() with an explanation. (Followup on 68d3e139a7 )
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2018-12-18 14:59:22 +01:00 |
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omar
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1a6ec208cc
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Docs: various updates, rewording, clarifying the purpose of a PR.
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2018-12-18 12:02:55 +01:00 |
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omar
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65dac02171
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Internals: Popups: Renamed CurrentPopupStack to BeginPopupStack which is much less ambiguous.
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2018-12-14 18:44:17 +01:00 |
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omar
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f6f5c51106
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Internals: Popups: EndMenu() calls ClosePopupToLevel(g.CurrentPopupStack.Size) which is more correct.
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2018-12-14 18:42:28 +01:00 |
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omar
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f1c7596409
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Internals: Popup related comments. Renamed the misleading internal ClosePopup() function. Added bool* test to BeginPopupModal in demo.
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2018-12-14 18:42:22 +01:00 |
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omar
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5d20da1b36
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Viewport, DPI: Now using DpiScale from the ImGuiPlatformMonitor array instead of calling Platform_GetWindowDpiScale() before the platform window creation. Might even tentatively see if things work out without Platform_GetWindowDpiScale. (#1676)
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2018-12-14 12:12:26 +01:00 |
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omar
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587506dd57
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Tests: Changed prototype of ImGuiTestEngineHook_ItemAdd to match functions called in same spot. Made ButtonBehavior submit fallback item info if ItemAdd() was not called (for resize grips, resize borders, scrollbar, columns, etc.)
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2018-12-14 11:27:02 +01:00 |
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omar
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2a1e903f43
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Merge branch 'master' into viewport
# Conflicts:
# imgui.h
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2018-12-13 19:20:34 +01:00 |
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omar
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8497948ba0
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Comments, minor tweaks.
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2018-12-13 19:17:36 +01:00 |
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omar
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e50894c95e
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Metrics: Fixed crash when viewports are disabled (g.MouseLastHoveredViewport is never set).
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2018-12-13 19:16:44 +01:00 |
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omar
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1b263f6ab0
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Tabs: Fixed support for drag and drop ImGuiButtonFlags_PressedOnDragDropHold. (#261) incorrectly missing from the merge from Docking branch.
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2018-12-11 19:37:22 +01:00 |
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omar
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febc3e6aa1
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Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114)
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2018-12-11 19:19:12 +01:00 |
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omar
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d9a84de9d9
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Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.
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2018-12-11 19:08:06 +01:00 |
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omar
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ccce47c6a2
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Demo: Using Tabs in Style Editor and Simple Layout example. + Adding missing early out in About and Documents examples.
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2018-12-11 18:10:43 +01:00 |
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omar
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5a6b8e00db
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BeginTabBar: Fix to push the expected ID into the ID stack (instead of a hash's hash). (#261)
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2018-12-11 15:22:10 +01:00 |
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omar
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2886e0b6f5
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Demo: Fix collateral damage of 54a60aa
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2018-12-11 13:25:29 +01:00 |
|
omar
|
95dcc534ed
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Demo: Fix collateral damage of 54a60aa
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2018-12-11 13:25:16 +01:00 |
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omar
|
c40feabe4d
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-12-11 12:41:40 +01:00 |
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omar
|
54a60aaa40
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Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
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2018-12-11 12:36:47 +01:00 |
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omar
|
cc1283fb78
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Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
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2018-12-11 12:20:48 +01:00 |
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omar
|
15447f5b7b
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Using named flags instead of 0 + shallow formatting tweaks from other branches.
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2018-12-11 12:14:27 +01:00 |
|
omar
|
26b9e2d0a5
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
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2018-12-10 16:14:31 +01:00 |
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omar
|
9476e07d5a
|
Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899)
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
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2018-12-10 16:05:30 +01:00 |
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omar
|
59f3c4fc20
|
Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
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2018-12-10 15:41:01 +01:00 |
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omar
|
d20e3ee710
|
Tests: Adding imgui-test engine hooks (experimental) to provide missing widget state to the testing system.
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2018-12-10 14:30:41 +01:00 |
|
omar
|
a03846bd9e
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-12-06 16:33:39 +01:00 |
|
omar
|
f3a0b17bb8
|
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. (#1542, #2117) + various comments.
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2018-12-06 16:30:10 +01:00 |
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omar
|
ac52d9d44c
|
Viewport: Fix handling of PlatformRequestResize/PlatformRequestPos. when OS decoration are enabled via ImGuiConfigFlags_ViewportsDecoration .
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2018-12-06 15:36:36 +01:00 |
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omar
|
125e62491e
|
Internals: Nav: Added ImGuiNavLayer_ to clarify semantic of previously integer NavLayer values, and not pretend that increment/decrement operators on them super flexible. + Storage tweaks.
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2018-12-04 14:34:49 +01:00 |
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omar
|
b58bd5b311
|
Version 1.67 WIP + todo notes
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2018-12-04 13:49:29 +01:00 |
|
omar
|
3a678d48b1
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
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2018-12-04 00:05:45 +01:00 |
|
omar
|
fb6ef8b1db
|
Comments, tweak
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2018-12-03 23:50:59 +01:00 |
|
omar
|
f6b6ad1959
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Viewport: Minor tweaks, better struct layout.
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2018-12-03 20:30:00 +01:00 |
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