omar
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e50894c95e
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Metrics: Fixed crash when viewports are disabled (g.MouseLastHoveredViewport is never set).
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2018-12-13 19:16:44 +01:00 |
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omar
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c40feabe4d
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-12-11 12:41:40 +01:00 |
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omar
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54a60aaa40
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Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
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2018-12-11 12:36:47 +01:00 |
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omar
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cc1283fb78
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Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
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2018-12-11 12:20:48 +01:00 |
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omar
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15447f5b7b
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Using named flags instead of 0 + shallow formatting tweaks from other branches.
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2018-12-11 12:14:27 +01:00 |
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omar
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26b9e2d0a5
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
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2018-12-10 16:14:31 +01:00 |
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omar
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9476e07d5a
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Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899)
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
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2018-12-10 16:05:30 +01:00 |
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omar
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59f3c4fc20
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Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
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2018-12-10 15:41:01 +01:00 |
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omar
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d20e3ee710
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Tests: Adding imgui-test engine hooks (experimental) to provide missing widget state to the testing system.
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2018-12-10 14:30:41 +01:00 |
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omar
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a03846bd9e
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-12-06 16:33:39 +01:00 |
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omar
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ac52d9d44c
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Viewport: Fix handling of PlatformRequestResize/PlatformRequestPos. when OS decoration are enabled via ImGuiConfigFlags_ViewportsDecoration .
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2018-12-06 15:36:36 +01:00 |
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omar
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125e62491e
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Internals: Nav: Added ImGuiNavLayer_ to clarify semantic of previously integer NavLayer values, and not pretend that increment/decrement operators on them super flexible. + Storage tweaks.
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2018-12-04 14:34:49 +01:00 |
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omar
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3a678d48b1
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
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2018-12-04 00:05:45 +01:00 |
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omar
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fb6ef8b1db
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Comments, tweak
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2018-12-03 23:50:59 +01:00 |
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omar
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f6b6ad1959
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Viewport: Minor tweaks, better struct layout.
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2018-12-03 20:30:00 +01:00 |
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omar
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3e84f7cd1d
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Viewport: Fixed a viewport bug which led some popups to merge in underlying host viewport when they should be z-over their parent viewport.
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2018-12-03 18:16:47 +01:00 |
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omar
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10e13dd6bb
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Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
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2018-12-03 12:19:23 +01:00 |
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omar
|
65e579e558
|
Merge branch 'master' into viewport
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
# imgui_demo.cpp
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2018-12-03 11:41:53 +01:00 |
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omar
|
801645d350
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Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
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2018-12-03 10:17:17 +01:00 |
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omar
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7658035e5a
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About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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2018-11-30 18:30:21 +01:00 |
|
omar
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3849def253
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Added ShowAboutWindow(), About Window now showing various config/build information.
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2018-11-30 18:30:21 +01:00 |
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omar
|
afeefadb4e
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
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2018-11-30 18:24:43 +01:00 |
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omar
|
a423f032ee
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About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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2018-11-30 18:18:15 +01:00 |
|
omar
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4ef06f5aa2
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Added ShowAboutWindow(), About Window now showing various config/build information.
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2018-11-30 18:02:01 +01:00 |
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omar
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f663277591
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Merge misc/shallow changes from Docking branch to minimize drift: moved some blocks, added comments.
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2018-11-30 14:35:13 +01:00 |
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omar
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1c7be88a1a
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Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. (#1542)
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2018-11-30 14:35:13 +01:00 |
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omar
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baf67d393f
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When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
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2018-11-29 23:25:29 +01:00 |
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omar
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2fbbcaa339
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Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. (#1542)
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2018-11-29 21:28:47 +01:00 |
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omar
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36cbe1e521
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Viewport: Misc renaming.
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2018-11-29 21:21:04 +01:00 |
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omar
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99c32ed4a5
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Merge branch 'master' into viewport
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2018-11-27 19:46:40 +01:00 |
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omar
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c08b4b46f4
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Viewport: Better support for toggling ImGuiConfigFlags_ViewportsEnable. (#2196)
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2018-11-27 19:46:36 +01:00 |
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omar
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4105cc7e97
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Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
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2018-11-27 19:46:14 +01:00 |
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omar
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1a0d2578a1
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Viewport: Merging fixes + relying on multiple viewport overlaps. Follow-up to previous attempts are reworking the split/merge mechanisms. (#1542)
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2018-11-26 21:35:44 +01:00 |
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omar
|
c93e92671a
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Viewport: Fixes moving child menu viewport (fix 379733a ).
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2018-11-26 16:55:40 +01:00 |
|
omar
|
5261e5a6ba
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
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2018-11-26 14:53:51 +01:00 |
|
omar
|
379733aba1
|
Viewport: Fix viewport regression with protruding child window creating their own viewport. (fixes cae4d02 , 760c1d95 ) (#1542)
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2018-11-26 14:53:04 +01:00 |
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omar
|
d8ab2c1ac9
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Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
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2018-11-23 16:55:33 +01:00 |
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omar
|
862781b195
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Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch)
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2018-11-23 16:35:17 +01:00 |
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omar
|
cae4d020dc
|
Viewport: Merging/Extracting to/from main host viewport is now performed based on current state rather than triggers. Windows which don't fit in host window are now consistently in their own viewport. Toward simplifying the UpdateSelectWindowViewport() function. Probably broke something.. (#1542)
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2018-11-22 21:18:14 +01:00 |
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omar
|
1f78e08427
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Viewport: UpdateTryMergeWindowIntoHostViewport() calls BringWindowToDisplayFront() - possible now that BringWindowToFocusFront() is a different function.
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2018-11-22 21:16:43 +01:00 |
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omar
|
d27ffefbd4
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Version 1.67 WIP
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2018-11-22 18:59:57 +01:00 |
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omar
|
d9c54826bb
|
Viewport: Stop relying on viewport->CreatedPlatformWindow to create Platform_DestroyWindow and Renderer_DestroyWindow. Explicitly require Platform_GetWindowFocus() to require supporting empty data.
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2018-11-22 17:27:35 +01:00 |
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omar
|
d87b80c6c1
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-11-22 15:28:27 +01:00 |
|
omar
|
da3c4330c1
|
Version 1.66
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2018-11-22 15:11:52 +01:00 |
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omar
|
cc4b1f9e47
|
Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
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2018-11-21 16:07:04 +01:00 |
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omar
|
b9ae9bb1e3
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Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
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2018-11-21 15:37:29 +01:00 |
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omar
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50c43d1c8e
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Removed unnecessary ImGui:: prefixes.
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2018-11-15 16:43:05 +01:00 |
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omar
|
6b4443755d
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Internals: Added FindWindowByID() helper. (#2190)
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2018-11-15 16:41:48 +01:00 |
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omar
|
dcbf976a8e
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Merge branch 'master' into viewport + comments
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2018-11-15 13:58:46 +01:00 |
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omar
|
aa668c410a
|
Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
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2018-11-15 13:56:27 +01:00 |
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