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								 omar | 93896d550e | Added FindOrCreateWindowSettings() internal helper. | 2018-09-26 23:01:51 +02:00 |  | 
			
				
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								 omar | 18ffb7dd86 | Docking: Reworked DockContextPruneUnusedSettingsNodes() to prune entire unused trees. | 2018-09-26 23:01:51 +02:00 |  | 
			
				
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								 omar | c0a89f8f4e | ImPool: Added Reserve() helper function. | 2018-09-26 21:51:30 +02:00 |  | 
			
				
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								 omar | c6193d0605 | Merge branch 'viewport' into docking | 2018-09-26 21:35:09 +02:00 |  | 
			
				
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								 omar | 6cc380fc41 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp | 2018-09-26 21:34:52 +02:00 |  | 
			
				
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								 omar | 61d94ff88e | Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete). | 2018-09-26 21:30:37 +02:00 |  | 
			
				
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								 omar | a7d3ae8937 | BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h. | 2018-09-26 21:24:42 +02:00 |  | 
			
				
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								 omar | 4053d9d638 | Docking: Fixed tab order restoring (follow up to 67be485e, broken in455dc6e2) | 2018-09-26 17:11:37 +02:00 |  | 
			
				
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								 omar | 45731cca19 | Docking: Added DockBuilderForkNode() primitive for usage for user code to fork/copy entire layouts. This will probably need to be added to as I find ways to migrate patterns from user code to the library. Added IMGUI_DEBUG_DOCKING_INI helper to facilitate debugging. (+1 squashed commits) | 2018-09-26 17:11:37 +02:00 |  | 
			
				
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								 omar | dc92431328 | Docking: Minor renaming. DockContextAddNode() uses 0 as marker for automatic ID selection + TODO update and moved docking entries to docs/TODO.txt | 2018-09-26 12:58:14 +02:00 |  | 
			
				
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								 omar | d3e8e5731a | Docking: Renamed SetNextWindowDock() to SetNextWindowDockId(). Added GetWindowDockId(). | 2018-09-25 17:45:06 +02:00 |  | 
			
				
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								 omar | 53a5d32df1 | Docking: Reworked SetNextWindowUserType() as SetNextWindowDockFamily(), allowing multiple scene to be tagged with their scene id and not receive tabs from other scene + persistent storage for family id to allow for docking tree  fork/remap. | 2018-09-25 16:15:25 +02:00 |  | 
			
				
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								 omar | 85e1e2b0c8 | Docking: Added DockBuilderGetNode() wrapper for consistency. | 2018-09-25 14:14:07 +02:00 |  | 
			
				
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								 omar | 9960ccddb2 | Docking: Added DockBuilderRemoveNode() + various tweaks. Fixed dragging/undocking dock node from CollapseButton. | 2018-09-24 23:19:18 +02:00 |  | 
			
				
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								 omar | 4021776d0f | Docking: Fix for undocking node where the dockspace node is attached to an immovable parent window. + Tweak .ini output. | 2018-09-24 22:14:12 +02:00 |  | 
			
				
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								 omar | fa0ce4b7d5 | Docking: Some DockBuilder functions are applied on settings data if windows are not present. Added DockBuilderCreateNode which needs a size else if we can't split properly. DockNodeTreeSplit() doesn't clamp SizeRef. (+1 squashed commits) | 2018-09-24 16:38:44 +02:00 |  | 
			
				
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								 omar | 781a7950d7 | ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional). | 2018-09-24 11:33:26 +02:00 |  | 
			
				
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								 omar | 2a5ce1849a | Docking, Viewport: Reworked viewport inheritance/transition so that extracting a dock node from a split node owning its viewport will have both viewports be in the expected OS z-order. (The lower window re-use the exiting viewport, the detached node uses a new viewport: | 2018-09-24 10:53:51 +02:00 |  | 
			
				
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								 omar | ae4b838840 | Docking, Viewport: Rework ownership transfer/stealing to fix issues where non-child windows could be stick marked as not owning their viewport. | 2018-09-24 10:48:56 +02:00 |  | 
			
				
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								 omar | 79c075ca09 | Docking+Viewport: Fixed PlatformRequestClose (e.g. ALT-F4) being redrected to the first window of the docking node instead of the selected one. | 2018-09-24 10:48:55 +02:00 |  | 
			
				
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								 omar | 1127804109 | Viewport: Misc tweaks. | 2018-09-24 10:39:15 +02:00 |  | 
			
				
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								 omar | 788febf044 | Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097) | 2018-09-24 10:13:01 +02:00 |  | 
			
				
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								 omar | 67be485e24 | Docking: Fixed losing tab bar selection when extracting a whole docked node + reusing existing dock node when possible. | 2018-09-21 16:23:00 +02:00 |  | 
			
				
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								 omar | fda57f48d5 | Merge branch 'viewport' into docking # Conflicts:
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp | 2018-09-21 11:52:32 +02:00 |  | 
			
				
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								 omar | 840652830d | Docking: Fixed undocking on whole dock node from leaving undesirable empty node in the docking tree. Fixed calls to MarkIniSettingsDirty(). | 2018-09-21 11:50:49 +02:00 |  | 
			
				
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								 omar | 5eabf44021 | Nav: Use Platform_SetWindowFocus when CTRL+Tabbing to another viewport. | 2018-09-21 11:49:43 +02:00 |  | 
			
				
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								 omar | 599d5f185c | TabBar: Recover if SelectedTabId doesn't exist anymore. | 2018-09-21 11:02:03 +02:00 |  | 
			
				
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								 omar | 5719b23e01 | ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty. | 2018-09-21 10:00:26 +02:00 |  | 
			
				
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								 omar | 7abc368927 | Viewport: GLFW: Build fix  for pre GLFW 3.2 (#1542) | 2018-09-20 18:46:36 +02:00 |  | 
			
				
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								 omar | 7c3b9172ad | Examples: Referring to missing gamepad support in back-end that are missing it. | 2018-09-20 10:37:55 +02:00 |  | 
			
				
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								 omar | b57baa5ba0 | Viewport: Enabled viewports by default in more example apps. | 2018-09-20 10:31:23 +02:00 |  | 
			
				
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								 omar | 3d318a6577 | ArrowButton(): Fixed arrow shape being horizontally misaligned by (FramePadding.y-FramePadding.x) if they are different. Demo: Added extra usage of AlignTextToFramePadding() in a more visible section. | 2018-09-20 10:24:29 +02:00 |  | 
			
				
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								 omar | 3e47978a80 | Docking: Renamed ImGuiDockSpaceFlags to ImGuiDockNodeFlags. Clarified in comments/demos that DockSpace creates a Node. Renamed IsExplicitRoot to IsDockSpace. Assert against explicitly calling DockSpace twice in a frame. | 2018-09-20 09:52:51 +02:00 |  | 
			
				
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								 omar | e647f89c33 | Docking: Added undocking of whole dock node by dragging from the Collapse button. Super useful and works great! | 2018-09-19 22:38:40 +02:00 |  | 
			
				
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								 omar | 82978fc88f | Docking: Fix of title bar flicker during rebuild. Fixed dragging of DockNode always triggering BeginAsDockableDragDropSource() when io.ConfigDockingWithKeyMod is false. | 2018-09-19 19:41:31 +02:00 |  | 
			
				
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								 omar | 95d49c3b98 | Docking: Internals renaming LastExplicitSize to SizeRef (invalidate .ini data) + todo | 2018-09-19 18:25:26 +02:00 |  | 
			
				
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								 omar | 455dc6e229 | Docking: Creating tab bar and adding window into tab bar immediately (not sure why I didn't do that before). Probably broke something subtle, will find out. *Edit* Initially broke restoring selected tab. | 2018-09-19 16:00:13 +02:00 |  | 
			
				
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								 omar | 291bfe6841 | Docking: work to allow programmatic control of dock nodes, various refactor + assert fix. Probably broke something (but I haven't found what yet!) | 2018-09-19 16:00:13 +02:00 |  | 
			
				
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								 omar | 0b190f11b9 | Contributing, Issue Template | 2018-09-18 18:04:32 +02:00 |  | 
			
				
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								 omar | 35032d41fa | Docking: Internals: Transitioning some code toward consistently using ImGuiContext* ctx parameter instead of ImGuiDockContext | 2018-09-17 17:06:52 +02:00 |  | 
			
				
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								 omar | 28094b7cea | Docking: Fixed central docking display with ImGuiDockSpaceFlags_NoSplit, affecting in particular with io.ConfigDockingWithKeyMod = false. + comments, asserts | 2018-09-17 15:39:35 +02:00 |  | 
			
				
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								 omar | 571676ebd2 | Added Fonts readme details and links to Sweet16 font. (#2085) | 2018-09-17 13:16:32 +02:00 |  | 
			
				
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								 Tesla Ice Zhang | 4b353ce482 | Fix file names (#2083) | 2018-09-15 21:41:07 +02:00 |  | 
			
				
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								 omar | b55b9aee9b | Fixed bad merge ( a82be53) where we lost the version number in Docking branch + moved Docking related API together for now. | 2018-09-14 18:09:46 +02:00 |  | 
			
				
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								 omar | 0f1c21a6c9 | Docking: Changed DockSpace() signature to take an ID, as ID will frequently be used by other API it makes more sense to let the user compute it. | 2018-09-14 18:09:04 +02:00 |  | 
			
				
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								 omar | 175bab4f5f | Docking: Removed SplitRatio from ImGuiDockNode and ImGuiDockNodeSettings, which we don't need anymore. | 2018-09-14 17:51:30 +02:00 |  | 
			
				
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								 omar | ba7b68798d | Docking: Misc rework/rename toward being able to rebuild a branch selectively, so we can honor settings changes on a per Dockspace basis. + Comments | 2018-09-14 16:01:47 +02:00 |  | 
			
				
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								 omar | e32256b4b4 | Merge branch 'viewport' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	imgui_demo.cpp
#	imgui_internal.h | 2018-09-14 11:38:10 +02:00 |  | 
			
				
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								 omar | 132d8c5a99 | Viewport: Increased threshold for setting ImGuiViewportFlags_NoFocusOnAppearing. (#1542), 2 doesn't seem enough with some docking setup. | 2018-09-14 11:37:17 +02:00 |  | 
			
				
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								 omar | b85f345369 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_vulkan.cpp | 2018-09-14 11:32:55 +02:00 |  |