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	Docking: Renamed SetNextWindowDock() to SetNextWindowDockId(). Added GetWindowDockId().
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							| @@ -6103,10 +6103,16 @@ bool ImGui::IsWindowFocused(ImGuiFocusedFlags flags) | ||||
|     } | ||||
| } | ||||
|  | ||||
| ImGuiID ImGui::GetWindowDockId() | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     return g.CurrentWindow->DockId; | ||||
| } | ||||
|  | ||||
| bool ImGui::IsWindowDocked() | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     return (g.CurrentWindow->DockIsActive); | ||||
|     return g.CurrentWindow->DockIsActive; | ||||
| } | ||||
|  | ||||
| // Can we focus this window with CTRL+TAB (or PadMenu + PadFocusPrev/PadFocusNext) | ||||
| @@ -6349,7 +6355,7 @@ void ImGui::SetNextWindowViewport(ImGuiID id) | ||||
|     g.NextWindowData.ViewportId = id; | ||||
| } | ||||
|  | ||||
| void ImGui::SetNextWindowDock(ImGuiID id, ImGuiCond cond) | ||||
| void ImGui::SetNextWindowDockId(ImGuiID id, ImGuiCond cond) | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     g.NextWindowData.DockCond = cond ? cond : ImGuiCond_Always; | ||||
|   | ||||
							
								
								
									
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							| @@ -521,8 +521,9 @@ namespace ImGui | ||||
|     // Note: you DO NOT need to call DockSpace() to use most Docking facilities! You can hold SHIFT anywhere while moving windows.  | ||||
|     // Use DockSpace() to create an explicit dock node _within_ an existing window. See Docking demo for details. | ||||
|     IMGUI_API void          DockSpace(ImGuiID id, const ImVec2& size = ImVec2(0, 0), ImGuiDockNodeFlags flags = 0, const ImGuiDockFamily* dock_family = NULL); | ||||
|     IMGUI_API void          SetNextWindowDock(ImGuiID dock_id, ImGuiCond cond = 0);             // set next window dock id (FIXME-DOCK) | ||||
|     IMGUI_API void          SetNextWindowDockId(ImGuiID dock_id, ImGuiCond cond = 0);           // set next window dock id (FIXME-DOCK) | ||||
|     IMGUI_API void          SetNextWindowDockFamily(const ImGuiDockFamily* dock_family);        // FIXME-DOCK: set next window user type (docking filters by same user_type) | ||||
|     IMGUI_API ImGuiID       GetWindowDockId(); | ||||
|     IMGUI_API bool          IsWindowDocked();                                                   // is current window docked into another window?  | ||||
|  | ||||
|     // Logging/Capture: all text output from interface is captured to tty/file/clipboard. By default, tree nodes are automatically opened during logging. | ||||
|   | ||||
| @@ -3973,7 +3973,7 @@ void ShowExampleAppDocuments(bool* p_open) | ||||
|             // FIXME-DOCK: SetNextWindowDock() | ||||
|             //ImGuiID default_dock_id = GetDockspaceRootDocumentDockID(); | ||||
|             //ImGuiID default_dock_id = GetDockspacePreferedDocumentDockID(); | ||||
|             ImGui::SetNextWindowDock(dockspace_id, redock_all ? ImGuiCond_Always : ImGuiCond_FirstUseEver); | ||||
|             ImGui::SetNextWindowDockId(dockspace_id, redock_all ? ImGuiCond_Always : ImGuiCond_FirstUseEver); | ||||
|             ImGuiWindowFlags window_flags = (doc->Dirty ? ImGuiWindowFlags_UnsavedDocument : 0); | ||||
|             bool visible = ImGui::Begin(doc->Name, &doc->Open, window_flags); | ||||
|  | ||||
|   | ||||
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