omar
d1c16d4ccd
Documentation bits. Misc comments.
2018-04-13 22:23:34 +02:00
omar
950539b768
Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. ( #1542 , #1676 )
2018-04-13 20:26:36 +02:00
omar
f270d6c52c
Viewport: Fix to allow changing/animated window name to be reflected in the OS e.g. task bar, so named documents can appear properly. ( #1542 )
2018-04-13 16:21:34 +02:00
omar
22d6f00110
Viewport: Fixed DPI changing viewport from interfering with moving another window (disabling code) + metrics crash fix on closed viewport window + Windows 10 call to SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) for DPI, with no noticeable improvements. ( #1542 , #1676 )
2018-04-13 11:14:06 +02:00
omar
38e357ef10
Viewport: Virtual mouse position are patched immediately when viewports are moved in the virtual space, avoiding interaction glitchs on a resizing frame. ( #1542 )
2018-04-12 19:57:35 +02:00
omar
0b7f3edc26
Viewport: Debug/metrics tweaks + renaming comments
2018-04-12 19:57:34 +02:00
Guillaume Chereau
58fd8ea303
Fix minor error in doc
...
Not a big deal.
2018-04-12 13:18:26 +02:00
omar
285269ef55
Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. ( #1542 )
2018-04-11 21:27:19 +02:00
omar
e25da4230b
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-04-11 21:25:44 +02:00
omar
8be6f40ae1
Viewport: per-viewport overlay draw list created on demand. With this pattern it'll be easier to consider adding more (e.g. background draw list). ( #545 )
2018-04-11 21:21:52 +02:00
omar
d1d2bbf86a
Internals: Popup: Moved popup/menu/tooltip positioning code (viewport branch needs it organized in a different manner, so we are pushing the bulk of it here to minimize differences).
2018-04-11 17:01:19 +02:00
omar
bfc0efaae9
Internals: Window: Aggregating ImDrawList into the ImGuiWindow structure.
2018-04-11 12:43:38 +02:00
omar
84fe711bdf
Settings: Fixed saving an empty .ini file if CreateContext/DestroyContext are called without a single call to NewFrame(). ( #1741 )
2018-04-11 10:08:23 +02:00
omar
296f03374b
NewFrame: Prevent division by zero in frame rate calculation if io.DeltaTime is continuously zero. ( #1740 , #881 )
2018-04-10 23:48:27 +02:00
omar
83bd3595a4
Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. ( #1542 )
2018-04-10 22:58:39 +02:00
omar
32ee0a3947
Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. ( #1542 )
2018-04-10 22:32:08 +02:00
omar
7ddc22b326
Viewports, DPI: Renamed config flags. ( #1542 )
2018-04-10 20:02:43 +02:00
omar
0d5042f0f3
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. ( #1542 )
2018-04-10 19:15:44 +02:00
omar
0eaddb4dcd
Viewport: shuffled some code in the UpdateSelectWindowViewport() function.
2018-04-10 18:47:23 +02:00
omar
928a4ad315
Begin: moved tooltip position code in an else block. Misc comments
2018-04-10 16:51:16 +02:00
omar
52cac135c9
Internals: Renamed GetFrontMostModalRootWindow() to GetFrontMostPopupModal() and exposed in imgui_internal.h ( #1738 )
2018-04-10 15:04:36 +02:00
omar
d4dd448511
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
2018-04-09 22:01:58 +02:00
omar
9117632bf0
Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
2018-04-09 20:42:49 +02:00
omar
56ad2a2d74
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
2018-04-09 19:35:14 +02:00
omar
6f1f5cbc20
Version 1.61 WIP
2018-04-09 14:02:32 +02:00
omar
3a29ddbcfa
Version 1.60
2018-04-08 00:45:02 +02:00
omar
6d0c720451
Internals: Removed unused internal variant of ArrowButton().
2018-04-07 23:06:06 +02:00
omar
82b7a39f31
Fixed a few zealous warnings.
2018-04-07 10:38:01 +02:00
omar
c712f7275d
Fixed unused variable warning.
2018-04-07 10:25:51 +02:00
omar
f421e73b40
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2018-04-06 23:36:23 +02:00
omar
c2fc978983
Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) ( #707 )
2018-04-06 23:25:25 +02:00
omar
0734a12d25
IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend 2464e62a1a
2018-04-06 23:05:53 +02:00
omar
e88fb10d7c
NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
2018-04-06 19:36:15 +02:00
omar
c1bdab6d5b
Comments about io.WantCapture flags + todo entries.
2018-04-06 19:36:14 +02:00
omar
ac2027c415
NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
2018-04-06 19:36:14 +02:00
omar
2464e62a1a
IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
2018-04-06 19:36:13 +02:00
omar
18a243bef0
Columns: Fixed calling Columns() again with the same number of columns. ( #125 )
2018-04-06 17:50:50 +02:00
omar
72899318e6
Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha ( #1542 ) + fixes for GLFW 3.3
2018-04-05 17:07:46 +02:00
omar
c23b5463c7
Viewport: Moving a window accross viewports tries to preserve the dragging pivot (that is assuming that the window will be evenly scaled by DPI, aka Style is scaled). ( #1542 )
2018-04-05 11:40:33 +02:00
omar
9d8bc79025
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. ( #1542 )
2018-04-05 11:06:00 +02:00
omar
0cad274b87
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
2018-04-04 19:39:42 +02:00
omar
fc30462f18
Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. ( #1694 )
2018-04-04 19:35:08 +02:00
omar
5aa3f99b4c
Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments.
2018-04-04 17:21:36 +02:00
omar
4649967112
Added extra comments and assertions to avoid user combining ImGuiCond flags. ( #1694 )
2018-04-04 15:01:01 +02:00
omar
cd1e6e384f
Tooltip windows uses PopupBorderSize ( #1697 ) + commented out debug stuff.
2018-04-04 12:39:48 +02:00
omar
1e116e6c17
Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky. + warning fix in stb_textedit which is already in master afaik.
2018-04-03 23:18:43 +02:00
omar
84fbc49403
BeginChild: named child don't include the full id inside their name ( #1698 )
2018-04-03 22:13:35 +02:00
omar
78610a54d2
Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
2018-04-03 20:55:30 +02:00
omar
77e234d9df
Comments
2018-04-03 20:22:44 +02:00
omar
c461401b21
Comments, FAQ
2018-04-03 20:05:59 +02:00
omar
cc96477b1c
Comments ( #1695 )
2018-03-25 14:45:40 +02:00
omar
ac8931b2e9
Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. ( #1542 )
2018-03-22 22:09:42 +01:00
omar
4f112f898e
Viewport: Avoid modifying MousePos in UpdateWindowViewport just for the sake of docking test, sheering MousePos during the frame is problematic + minor renaming. ( #1542 )
2018-03-22 21:14:55 +01:00
omar
b69dc45f6e
Internals: Removed ImGuiDataType_Float2.
2018-03-22 20:14:31 +01:00
omar
c19b27813d
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. ( #1011 ) May transition the other InputXXX function to use format strings as well.
2018-03-22 18:58:40 +01:00
omar
c796960ff9
InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011 )
2018-03-22 17:49:53 +01:00
omar
21ac470a8a
Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
2018-03-22 16:37:21 +01:00
omar
e5ba982be0
Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
2018-03-21 22:48:23 +01:00
omar
42ad3c1dd3
Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. ( #1542 ) + Metrics: Fix undisplayed flag.
2018-03-20 22:19:41 +01:00
omar
172570acae
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.h
2018-03-20 22:14:34 +01:00
omar
75c3793db5
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. ( #787 , #1495 , #1202 )
2018-03-20 21:19:23 +01:00
omar
dcf7c3d188
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. ( #787 , #1542 )
2018-03-20 20:39:44 +01:00
omar
170f44e6f0
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )
2018-03-20 20:12:34 +01:00
omar
c29971cf72
Merge branch 'master' into viewport
...
# Conflicts:
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
2018-03-20 16:05:31 +01:00
omar
ccc9a22db3
Viewport: Changelog + Internals: Renamed viewport mouse fields for consistency (going to add more). ( #1542 )
2018-03-19 22:59:55 +01:00
omar
d1c45db9e8
Fixed enum typo.
2018-03-19 22:47:10 +01:00
omar
c00523dba4
Viewport: Added extra Metrics and debug features.
2018-03-19 18:07:12 +01:00
omar
9d5ec05150
Viewport, Platform: Update the contents of GetPlatformData() in EndFrame() so back-end can access it even if UpdatePlatformWindows hasn't been called. ( #1542 )
2018-03-19 17:33:21 +01:00
omar
2fecd332fc
Viewport, Platform: Added void* to render/swap buffer functions. Comments. ( #1542 , #1042 )
2018-03-19 15:20:47 +01:00
omar
62e94717eb
Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. ( #787 )
2018-03-19 13:20:25 +01:00
omar
33ad8b2f0c
Nav: Track nav input source more generally (gamepad vs keyboard) ( #787 ) + update todos and demo tweaks
2018-03-19 13:20:18 +01:00
omar
46b61427e1
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. ( #1542 , #1042 )
2018-03-18 18:44:57 +01:00
omar
1ab236d9df
Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). ( #1542 )
2018-03-15 20:07:48 +01:00
omar
8364d1ca6c
Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. ( #1542 , #1042 )
2018-03-15 18:17:04 +01:00
omar
6e58a95a01
Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). ( #1542 , #1042 ) ..
...
SDL: Added platform move/resize/close support.
GLFW: Added platform move/resize support. Moved Close to use callback for consistency.
Win32:
Vulkan: Fixed resize support.
Naming is WIP "PlatforrmRequestXXX" is too ambiguous. Basically we either have a ImGui->Platform flow or a Platform->ImGui flow. Working a bigger refactor now.
2018-03-15 10:57:22 +01:00
omar
207ad45983
Metrics: Displaying all draw lists of a window (if it uses layer 0 and has already been appended to earlier in the frame).
2018-03-14 17:50:11 +01:00
omar
921bb92eec
Viewport: Fixed software mouse cursor from appearing in all multiple lists simultaneously. ( #1542 )
2018-03-13 16:20:34 +01:00
omar
c50198debe
Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize ( #1542 ) wip
2018-03-13 16:20:27 +01:00
omar
6371474031
Viewport: Removed unnecessary function hoop.
2018-03-13 16:20:19 +01:00
omar
f6fc28dfd2
Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042 )
2018-03-12 17:50:32 +01:00
omar
e7670c0bcc
Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. ( #707 )
2018-03-12 11:48:04 +01:00
omar
b9ac127b0b
Internals: Columns renaming fields
2018-03-12 11:03:27 +01:00
omar
5e63711084
Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. ( #1542 , #1676 )
2018-03-12 10:31:39 +01:00
omar
a2fbcc9ad4
Examples: DPI: Portable DPI related helpers in the _Win32 examples. Using one in examples's main.cpp, the GetDpiScale functions are not wired anywhere for now. ( #1542 , #1676 )
2018-03-12 10:31:39 +01:00
omar
10030ff3ec
Viewport: Fix dropping back viewport not being moved to the front of the window list. (Now that viewport are more tighly coupled to a single root window) ( #1542 )
2018-03-12 10:31:38 +01:00
omar
648735a4cf
Viewport, DPI: Don't activate current window until a viewport has been selected. At this point we'll have the proper size/scale for the current DPI + fix viewport callback when appending to an existing window more than once a frame. ( #1542 , #1676 )
2018-03-12 10:31:38 +01:00
omar
a4629b0b36
Viewport, DPI: Select viewport before locking style sizes and before handling double-click-on-title-bar to collapse. ( #1542 , #1676 )
2018-03-12 10:31:38 +01:00
omar
64cbbed152
Merge branch 'master' into viewport
2018-03-09 10:41:12 +01:00
omar
43f375b2f2
Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. ( #1542 )
2018-03-09 10:40:38 +01:00
omar
351b3fa7b0
Updated Changelog following merge of #1619 + fixed entry added to wrong version Changelog in 1ef1acbd8d
2018-03-09 10:29:41 +01:00
omar
4d46383100
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). ( #1542 )
2018-03-08 20:27:01 +01:00
omar
a3d5f92214
Merge branch 'master' into font_offset
2018-03-08 16:49:39 +01:00
omar
642c6748ac
Comments, Changelog
2018-03-08 11:15:27 +01:00
omar
9ea16e344a
Viewport: Disable extra viewports from hosting other windows. ( #1542 )
2018-03-07 16:34:18 +01:00
omar
d8719cf59b
Fixed warnings.
2018-03-07 14:46:53 +01:00
omar
9dcc07422e
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. ( #1542 )
2018-03-07 12:35:26 +01:00
omar
21ff03978a
Viewport: Modal display their darkneing/whitening layer over all viewports. ( #1542 )
2018-03-07 11:36:37 +01:00
omar
25fd9d6132
Viewport: Various sanity fixes. Popup always inherit viewport from their parent for now. ( #1542 )
2018-03-07 10:50:30 +01:00
omar
3637193556
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.h
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
2018-03-06 20:02:40 +01:00
omar
cea7492bab
Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
2018-03-05 22:47:53 +01:00