ocornut
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742808d835
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Tweaks.
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2015-04-09 17:24:09 +01:00 |
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ocornut
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15f82e0deb
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Fix rounded frames to follow previous change
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2015-04-09 17:20:57 +01:00 |
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ocornut
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aa2935968e
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Renamed AddArcFast() parameter 'tris' to 'filled'
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2015-04-09 16:47:20 +01:00 |
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ocornut
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f38cca09cf
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Merge branch 'master' of https://github.com/ocornut/imgui
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2015-04-09 16:45:21 +01:00 |
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ocornut
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0fc1f5b17f
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Revert AddArcFast()->AddArc(), removed modulo from function 200d3482dc
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2015-04-09 16:45:14 +01:00 |
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omar
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ae1166a783
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Merge pull request #191 from Extrawurst/patch-2
Fixed unused variable warning.
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2015-04-09 15:59:43 +01:00 |
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Stephan Dilly
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2bb6e31520
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fix unused variable warning by clang
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2015-04-09 16:50:54 +02:00 |
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ocornut
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200d3482dc
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Renamed ImDrawList::AddArc() to ImDrawList::AddArcFast() for compatibility with future API, and changed 2*PI range from 0..12 to 0..16
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2015-04-09 00:49:21 +01:00 |
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omar
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71cfa264d7
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Merge pull request #188 from Extrawurst/patch-1
Fix initialising ints with float literals
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2015-04-08 22:58:34 +01:00 |
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Stephan Dilly
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5ba77928ba
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fix initialising ints with float literals
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2015-04-08 22:56:25 +02:00 |
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omar
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b9dd7c65ab
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Update README.md
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2015-04-07 20:09:59 +01:00 |
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ocornut
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241ccb46d5
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Update README.txt + screenshot
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2015-04-07 19:55:32 +01:00 |
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ocornut
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3c6257b8b9
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Fixed IsRootWindowOrAnyChildFocused() crashing if no window has focus (introduced yesterday in c38c54af52 )
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2015-04-07 14:04:43 +01:00 |
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ocornut
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6e99688fa7
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Fixed user-facing version of IsItemHovered() ignoring overlapping windows
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2015-04-07 14:03:17 +01:00 |
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ocornut
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d692286862
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Added ShowMetricsWindow()
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2015-04-07 13:42:35 +01:00 |
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ocornut
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8211081c54
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Added (not exposed) DisableHideTextAfterDoubleHash to disable ## processing.
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2015-04-07 13:37:30 +01:00 |
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ocornut
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33ef3992f7
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Added IO.MetricsVertices counter
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2015-04-07 13:36:11 +01:00 |
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ocornut
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d9ff617ff8
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Examples: Formatting #187
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2015-04-07 12:56:52 +01:00 |
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omar
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7c9739c67f
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Merge pull request #187 from heroboy/patch-1
Examples: DirectX9: Set shaders to NULL to enforce using fixed pipeline.
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2015-04-07 12:55:12 +01:00 |
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heroboy
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e09e2cbd28
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set pixel shader and vertex shader to NULL
Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline.
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2015-04-07 19:36:58 +08:00 |
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ocornut
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6e4d3dac1a
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Examples: Fixed ShowExampleAppManipulatingWindowTitle() not doing the right thing, broken in ff35d24bcc
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2015-04-07 11:54:53 +01:00 |
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omar
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a8a5ba9d1e
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Update README.txt
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2015-04-07 11:15:18 +01:00 |
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omar
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46769406dc
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Update README.txt
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2015-04-07 10:59:49 +01:00 |
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ocornut
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c38c54af52
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Clicking on void loses keyboard-focus so application can use TAB back
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2015-04-06 11:25:07 +01:00 |
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ocornut
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fe64da6197
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Allow SetWindowFocus(NULL) to remove focus
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2015-04-06 11:19:31 +01:00 |
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ocornut
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73e2d56acc
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Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M
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2015-04-06 10:45:10 +01:00 |
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ocornut
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f5310a2f2d
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Comments
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2015-04-04 19:03:39 +01:00 |
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ocornut
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28a45877aa
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DragFloat() comment examples, not ready for prime-time #180
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2015-04-03 16:21:24 +01:00 |
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ocornut
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c93f34238e
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DragFloat() examples #180
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2015-04-03 15:18:12 +01:00 |
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ocornut
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962aa4c396
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DragFloat() double-clicking turns into an input box (along with Ctrl+clicking) #180
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2015-04-03 15:15:12 +01:00 |
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ocornut
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916a8955ec
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DragFloat(): passing min>=max (e.g. 0.0f) for range makes the drag unbound #180, removed extra APIs
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2015-04-03 15:13:59 +01:00 |
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ocornut
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61d886e14b
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SliderFloat() removed support for unbound/infinite slider, inconsistent. Use InputFloat()/DragFloat()
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2015-04-03 15:10:07 +01:00 |
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Dale Kim
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4b7be31197
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Fixed modifier key state setting in GLFW callbacks.
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2015-04-03 09:01:48 -05:00 |
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ocornut
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aac99819d6
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Selectable() render into AutoFitPadding but do not extend it, fixing small visual gap
Followup 2e26196aba / #1
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2015-04-03 14:40:15 +01:00 |
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ocornut
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f3967f1183
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Combo() adding frame padding inside the combo box.
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2015-04-03 14:32:46 +01:00 |
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ocornut
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dc52938627
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InputInt2(), InputInt3(), InputInt4(): fixed label vertical alignment
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2015-04-03 14:22:00 +01:00 |
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ocornut
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f7e35ce120
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ShowTestWindow() renamed sliders examples to say "slider"
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2015-04-03 14:20:04 +01:00 |
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ocornut
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1247ce251f
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Added DragFloat(), DragInt() work in progress #180
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2015-04-03 14:07:52 +01:00 |
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ocornut
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d25578efd8
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Examples: initializing float + missing comment.
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2015-04-03 12:11:41 +01:00 |
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ocornut
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6aed651f77
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ColorEdit4(): tweak code to be a little less ugly (still not a beauty contest winner..)
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2015-04-03 11:49:02 +01:00 |
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ocornut
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2d157d3af0
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ColorEdit4(): hide components prefix if there's no space for them.
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2015-04-03 11:25:44 +01:00 |
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ocornut
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e6792f84d4
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Comments and organization of imgui.h
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2015-04-03 10:22:18 +01:00 |
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ocornut
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153db91917
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Slider: don't call RenderText() on empty label.
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2015-04-02 22:39:37 +01:00 |
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ocornut
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74f2e53b3b
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Slider: fix in the unlikely case that style.GrabMinSize is larger than a slider.
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2015-04-02 22:38:37 +01:00 |
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ocornut
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31fd72bde1
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Internal renaming
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2015-04-02 21:21:35 +01:00 |
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ocornut
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503b8c20de
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Delete font clear pointer in ImGui state to get a clear crasah instead of a dangling pointer. #181
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2015-04-02 17:48:22 +01:00 |
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ocornut
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b61b311772
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Fixed Begin() returning true on collapsed windows that loaded settings #176
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2015-04-02 10:56:59 +01:00 |
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ocornut
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e03d2b2900
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ImVec2/ImVec4 no-parameters constructs init to 0.0f. Saner. Couldn't measure perf differences in a simple stress test compiled in Debug mode
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2015-04-01 15:57:09 +01:00 |
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omar
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fc1b0b090c
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Update README.md
Coverity badge
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2015-04-01 15:26:36 +01:00 |
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ocornut
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a4cf50affe
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Fix uninitialized fields - MouseCursor set by first call to NewFrame()
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2015-04-01 15:08:42 +01:00 |
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