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	DragFloat() comment examples, not ready for prime-time #180
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		| @@ -9727,6 +9727,7 @@ void ImGui::ShowTestWindow(bool* opened) | ||||
|             ImGui::InputFloat3("input float3", vec4a); | ||||
|         } | ||||
|  | ||||
|         /* | ||||
|         { | ||||
|             static int i1=50; | ||||
|             static int i2=42; | ||||
| @@ -9738,6 +9739,7 @@ void ImGui::ShowTestWindow(bool* opened) | ||||
|             ImGui::DragFloat("drag float", &f1, 1.0f); | ||||
|             ImGui::DragFloat("drag small float", &f2, 0.0001f, 0.0f, 0.0f, "%.06f"); | ||||
|         } | ||||
|         */ | ||||
|  | ||||
|         { | ||||
|             static int i1=0; | ||||
|   | ||||
							
								
								
									
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							| @@ -300,10 +300,6 @@ namespace ImGui | ||||
|     IMGUI_API void          PlotHistogram(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0,0), size_t stride = sizeof(float)); | ||||
|     IMGUI_API void          PlotHistogram(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0,0)); | ||||
|  | ||||
|     // Widgets: Drags (tip: ctrl+click on a drag box to input text) | ||||
|     IMGUI_API bool          DragFloat(const char* label, float* v, float v_step = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f");   // If v_max >= v_max we have no bound | ||||
|     IMGUI_API bool          DragInt(const char* label, int* v, int v_step = 1, int v_min = 0.0f, int v_max = 0.0f, const char* display_format = "%.0f");                // If v_max >= v_max we have no bound | ||||
|  | ||||
|     // Widgets: Sliders (tip: ctrl+click on a slider to input text) | ||||
|     IMGUI_API bool          SliderFloat(const char* label, float* v, float v_min, float v_max, const char* display_format = "%.3f", float power = 1.0f);     // adjust display_format to decorate the value with a prefix or a suffix. Use power!=1.0 for logarithmic sliders | ||||
|     IMGUI_API bool          SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* display_format = "%.3f", float power = 1.0f); | ||||
| @@ -317,6 +313,11 @@ namespace ImGui | ||||
|     IMGUI_API bool          VSliderFloat(const char* label, const ImVec2& size, float* v, float v_min, float v_max, const char* display_format = "%.3f", float power = 1.0f); | ||||
|     IMGUI_API bool          VSliderInt(const char* label, const ImVec2& size, int* v, int v_min, int v_max, const char* display_format = "%.0f"); | ||||
|  | ||||
|     // Widgets: Drags (tip: ctrl+click on a drag box to input text) | ||||
|     // ImGui 1.38+ work-in-progress, may change name or API. | ||||
|     IMGUI_API bool          DragFloat(const char* label, float* v, float v_step = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f");   // If v_max >= v_max we have no bound | ||||
|     IMGUI_API bool          DragInt(const char* label, int* v, int v_step = 1, int v_min = 0.0f, int v_max = 0.0f, const char* display_format = "%.0f");                // If v_max >= v_max we have no bound | ||||
|  | ||||
|     // Widgets: Input | ||||
|     IMGUI_API bool          InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiTextEditCallback callback = NULL, void* user_data = NULL); | ||||
|     IMGUI_API bool          InputFloat(const char* label, float* v, float step = 0.0f, float step_fast = 0.0f, int decimal_precision = -1, ImGuiInputTextFlags extra_flags = 0); | ||||
|   | ||||
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