omar
							
						 
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						209a6a751c
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							Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)"
						
						
						
						
						
						
						
						This reverts commit a24578ec09.
/ZI not supported on 64-bit on some toolchains, leaving to default is best? 
						
						
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						2020-08-10 11:33:59 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						89ac87cd91
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							Internals: Added SetLastItemData, rename ImGuiItemHoveredDataBackup to ImGuiLastItemDataBackup.
						
						
						
						
						
						
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						2020-08-10 11:31:55 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						90b152f265
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							ImFontAtlas: Fixed multiple rebuild with same inputs erroneously increased ConfigDataCount. CI: Update Ubuntu 18.04 > 20.04 (motivated by #3369)
						
						
						
						
						
						
						
						Fix Freetype warning. 
						
						
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						2020-08-07 16:27:55 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						ede8825fb2
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							Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833 (#3390)
						
						
						
						
						
						
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						2020-08-07 15:24:00 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						b15b25bccd
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							TabBar: made a change to that declared ideal width (for auto-resize) won't lag by an extra frame.
						
						
						
						
						
						
						
						Vaguely relate to underlying (uncommited) work for #3291 
						
						
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						2020-08-06 16:35:29 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						8074b49148
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							Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns). (#3187, #3386)
						
						
						
						
						
						
						
						# Conflicts:
#	imgui_widgets.cpp 
						
						
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						2020-08-05 19:24:07 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						fc61018b1c
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							Demo: Renamed "Layout" -> "Layout & Scrolling". Fixed usage of local struct as template class (c++11).
						
						
						
						
						
						
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						2020-08-05 17:10:06 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						473a01adb0
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							Scrolling: Avoid SetScroll, SetScrollFromPos functions from snapping on the edge of scroll limits. (#3379) + Demo: Rename "Layout" to "Layout & Scrolling".
						
						
						
						
						
						
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						2020-08-05 17:09:40 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						a24578ec09
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							Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)
						
						
						
						
						
						
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						2020-08-05 15:02:30 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						db886f3953
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							Demo: Rework Clipping section. Fix for static analysis. Added bindings in Readme.
						
						
						
						
						
						
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						2020-08-05 10:43:42 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						963839373c
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							Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call).
						
						
						
						
						
						
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						2020-08-03 21:31:42 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						de1588928b
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
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						2020-08-03 19:54:31 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						55041ac3be
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							Demo: Removed thin triangle and aligned code.
						
						
						
						
						
						
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						2020-08-03 19:46:26 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						912c45ab23
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							Demo: Improve "Custom Rendering"->"Canvas" demo with a grid, scrolling and context menu.
						
						
						
						
						
						
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						2020-08-03 19:46:25 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						4929a8e4a5
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							InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h) and allowed to pass them to InvisibleButton().
						
						
						
						
						
						
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						2020-08-03 18:45:30 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						a876ad877d
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							Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup) from marking the window as moved.
						
						
						
						
						
						
						
						+ comments 
						
						
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						2020-08-03 18:05:20 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						5d87941451
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							Fixed ImFontConfig::GlyphExtraSpacing and ImFontConfig::PixelSnapH settings being pulled from the merged/target font settings when merging fonts, instead of being pulled from the source font settings.
						
						
						
						
						
						
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						2020-08-02 12:20:13 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						76ddacd2a1
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							Internals: Backport HoveredWindowUnderMovingWindow code from Docking branch.
						
						
						
						
						
						
						
						(effectively allowing a window to be a drag payload without have to make it _NoInputs) 
						
						
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						2020-07-29 15:32:25 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						70fa37527d
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_draw.cpp
#	imgui_internal.h 
						
						
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						2020-07-29 15:15:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						218ff3a2a5
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							Internals: Backport one ->WasActive test in NavRestoreLastChildNavWindow() from 9bf6509c6 + minor/shallow bits from docking branch.
						
						
						
						
						
						
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						2020-07-29 15:11:24 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						c7f5876f8a
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							Internals: backport window HitTestHole code from docking branch + RenderRectFilledWithHole() helper. (#1512, #3368)
						
						
						
						
						
						
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						2020-07-29 15:03:52 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						bbd061538c
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							Internals: Drag/Sliders: simplified some code.
						
						
						
						
						
						
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						2020-07-24 13:00:56 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						b8c22bdb28
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							DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both min and max value are on the same value. (#1441)
						
						
						
						
						
						
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						2020-07-23 19:05:18 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						fdc526e8f8
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							Stop advertisting for Drag v_min>v_max which was introduced in 1.73 likely for 0537ac00 then made unnecessary with 32c33c66, added undocumented ImGuiItemFlags_ReadOnly as possible replacement (unused), (#211)
						
						
						
						
						
						
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						2020-07-23 18:19:11 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						b335225caa
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							Internals: Extract ImFontAtlasBuildRender1bppRectFromString() out of ImFontAtlasBuildRenderDefaultTexData() + minor renaming, comments
						
						
						
						
						
						
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						2020-07-22 17:31:59 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Rokas Kupstys
							
						 
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						3d4af15d1d
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							Backends GLFW: Use GLFW_MOUSE_PASSTHROUGH when available.
						
						
						
						
						
						
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						2020-07-17 18:44:09 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						cba52b66af
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							Backends: GLFW: Fixed enabling ImGuiBackendFlags_HasMouseHoveredViewport broken by 950539b7.
						
						
						
						
						
						
						
						As it turns out, back-end passing NULL hovered with HasMouseHoveredViewport is also broken which defeats some of its purpose. 
						
						
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						2020-07-17 18:14:04 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						e223bd8177
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							ImDrawList: changed AddCircle(), AddCircleFilled() default num_segments from 12 to 0.
						
						
						
						
						
						
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						2020-07-16 22:25:56 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						4be8155002
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							Style Editor: Added preview of circle auto-tessellation when editing the corresponding value..
						
						
						
						
						
						
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						2020-07-16 21:51:49 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						825f2ae455
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							Demo: Tweak "child windows" section. (#3318)
						
						
						
						
						
						
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						2020-07-16 17:20:24 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						f79f0e42f7
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.h 
						
						
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						2020-07-14 18:38:47 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						eefae08261
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							Nav: Fixed clicking on void from not clearing focused window. Amend d31fe97f7.  (#3344, #2880)
						
						
						
						
						
						
						
						This would be problematic e.g. in situation where the application relies on io.WantCaptureKeyboard flag being cleared accordingly. 
						
						
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						2020-07-14 18:36:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						550f110354
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							InputText, ImDrawList: Fixed assert triggering when drawing single line of text with more than ~16 KB characters. (#3349)
						
						
						
						
						
						
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						2020-07-12 23:51:13 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						cbade7b16d
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							Docking: Workaround recovery for node created without the _ockSpace flags later becoming DockSpace. (#3340)
						
						
						
						
						
						
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						2020-07-10 19:17:49 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						fb7f6cab8c
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							Backends: Amend, docs + extra comments. (#3330, #3245)
						
						
						
						
						
						
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						2020-07-10 14:36:00 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Moritz Heinemann
							
						 
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						06f7854b16
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							Backends: OpenGL3: Add glad 2 to OpenGL loaders. (#3330)
						
						
						
						
						
						
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						2020-07-10 14:34:25 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						b626dd57d3
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							Backends: DX12, Viewports: Tidying up, renaming.
						
						
						
						
						
						
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						2020-07-10 12:20:03 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						cb1d578470
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							Backends: DX12, Viewports: Fixed issue on shutdown when viewports are disabled. (#3347)
						
						
						
						
						
						
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						2020-07-10 12:09:24 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						89685b346c
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							ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate an extra unrequired vertex.
						
						
						
						
						
						
						
						Actual missing code for d3b37180a3, thanks @domgho! 
						
						
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						2020-07-09 11:21:31 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						66336528c8
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							Merge branch 'features/tex_antialiased_lines' (#3245)
						
						
						
						
						
						
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						2020-07-08 20:20:07 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						3a6c9907cd
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							Texture-based thick lines: Minor tweaks and rename toward merging in master. Changes to allow changing AA_SIZE (disable texture path).
						
						
						
						
						
						
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						2020-07-08 20:18:41 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Ben Carter
							
						 
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						b5bae9781d
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							Texture-based thick lines:  Only use textured lines for integer line widths
						
						
						
						
						
						
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						2020-07-08 17:38:02 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						78d6bdf080
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							Texture-based thick lines: Remove unnecessary indirection in fetching UV data, removed lerp call, renames, tweaks.
						
						
						
						
						
						
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						2020-07-08 17:38:02 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Omar
							
						 
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						a07c8b6999
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							Texture-based thick lines: Fixes for AddCustomRect api, add IMGUI_HAS_TEXLINES define (temporarily) to facilitate working with test cases, Demo allows growing FrameBorderSize for testing
						
						
						
						
						
						
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						2020-07-08 17:38:02 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Ben Carter
							
						 
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						21d9e8e1f4
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							Texture-based thick lines: Simplified line width calculation code and removed hack for thickness 1.0 lines
						
						
						
						
						
						
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						2020-07-08 17:38:02 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Ben Carter
							
						 
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						403bf45245
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							Texture-based thick lines: Allow interpolation between textures for non-integer line widths
						
						
						
						
						
						
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						2020-07-08 17:38:01 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						222b7ddbfa
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							Texture-based thick lines: Tweaks, fix for truetype builder.
						
						
						
						
						
						
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						2020-07-08 17:38:01 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Ben Carter
							
						 
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						741ab74b55
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							Texture-based thick lines: Improvements to code for drawing anti-aliased lines using textures
						
						
						
						
						
						
						
						Moved line width into a constant
Removed test code (now in imgui-tests)
Improved matching between geometry and texture rendering at non-integer sizes 
						
						
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						2020-07-08 17:38:01 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Ben Carter
							
						 
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						1d3c3070d8
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							Texture-based thick lines: Initial version of AA line drawing using textures (press SHIFT to enable)
						
						
						
						
						
						
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						2020-07-08 17:38:01 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Ben Carter
							
						 
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						8e4046e13b
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							Atlas build use GetCustomRectByIndex() + comments, rename, and shallow merge from tex_antialiasing_lines branch.
						
						
						
						
						
						
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						2020-07-08 17:25:40 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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