mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-31 21:21:06 +01:00 
			
		
		
		
	Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676)
This commit is contained in:
		| @@ -35,15 +35,11 @@ | ||||
| #define GLFW_EXPOSE_NATIVE_WIN32 | ||||
| #include <GLFW/glfw3native.h>   // for glfwGetWin32Window | ||||
| #endif | ||||
| #ifdef GLFW_HOVERED | ||||
| #define GLFW_HAS_GLFW_HOVERED   1 | ||||
| #else | ||||
| #define GLFW_HAS_GLFW_HOVERED   0 | ||||
| #endif | ||||
| #define GLFW_HAS_WINDOW_ALPHA   (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ | ||||
| #define GLFW_HAS_WINDOW_TOPMOST (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ | ||||
| #define GLFW_HAS_VULKAN         (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ | ||||
|  | ||||
| #define GLFW_HAS_WINDOW_TOPMOST     (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ GLFW_FLOATING | ||||
| #define GLFW_HAS_WINDOW_HOVERED     (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ GLFW_HOVERED | ||||
| #define GLFW_HAS_WINDOW_ALPHA       (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwSetWindowOpacity | ||||
| #define GLFW_HAS_PER_MONITOR_DPI    (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwGetMonitorContentScale | ||||
| #define GLFW_HAS_VULKAN             (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ glfwCreateWindowSurface | ||||
|  | ||||
| // Data | ||||
| enum GlfwClientApi | ||||
| @@ -530,7 +526,7 @@ static void ImGui_ImplGlfw_UpdateMonitors() | ||||
|     ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO(); | ||||
|     int monitors_count = 0; | ||||
|     GLFWmonitor** glfw_monitors = glfwGetMonitors(&monitors_count); | ||||
|     platform_io.Monitors.resize(monitors_count); | ||||
|     platform_io.Monitors.resize(monitors_count, ImGuiPlatformMonitor()); | ||||
|     for (int n = 0; n < monitors_count; n++) | ||||
|     { | ||||
|         int x, y; | ||||
| @@ -538,6 +534,12 @@ static void ImGui_ImplGlfw_UpdateMonitors() | ||||
|         const GLFWvidmode* vid_mode = glfwGetVideoMode(glfw_monitors[n]); | ||||
|         platform_io.Monitors[n].Pos = ImVec2((float)x, (float)y); | ||||
|         platform_io.Monitors[n].Size = ImVec2((float)vid_mode->width, (float)vid_mode->height); | ||||
| #if GLFW_HAS_PER_MONITOR_DPI | ||||
|         // Warning: the validity of monitor DPI information on Windows depends on the application DPI awareness settings, which generally needs to be set in the manifest or at runtime. | ||||
|         float x_scale, y_scale; | ||||
|         glfwGetMonitorContentScale(glfw_monitors[n], &x_scale, &y_scale); | ||||
|         platform_io.Monitors[n].DpiScale = x_scale; | ||||
| #endif | ||||
|     } | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -32,10 +32,11 @@ | ||||
| // SDL | ||||
| #include <SDL.h> | ||||
| #include <SDL_syswm.h> | ||||
| #define SDL_HAS_CAPTURE_MOUSE   SDL_VERSION_ATLEAST(2,0,4) | ||||
| #define SDL_HAS_WINDOW_OPACITY  SDL_VERSION_ATLEAST(2,0,5) | ||||
| #define SDL_HAS_ALWAYS_ON_TOP   SDL_VERSION_ATLEAST(2,0,5) | ||||
| #define SDL_HAS_VULKAN          SDL_VERSION_ATLEAST(2,0,6) | ||||
| #define SDL_HAS_CAPTURE_MOUSE       SDL_VERSION_ATLEAST(2,0,4) | ||||
| #define SDL_HAS_WINDOW_OPACITY      SDL_VERSION_ATLEAST(2,0,5) | ||||
| #define SDL_HAS_ALWAYS_ON_TOP       SDL_VERSION_ATLEAST(2,0,5) | ||||
| #define SDL_HAS_PER_MONITOR_DPI     SDL_VERSION_ATLEAST(2,0,4) | ||||
| #define SDL_HAS_VULKAN              SDL_VERSION_ATLEAST(2,0,6) | ||||
| #if !SDL_HAS_VULKAN | ||||
| static const Uint32 SDL_WINDOW_VULKAN = 0x10000000; | ||||
| #endif | ||||
| @@ -446,13 +447,19 @@ static void ImGui_ImplSDL2_UpdateMonitors() | ||||
| { | ||||
|     ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO(); | ||||
|     int display_count = SDL_GetNumVideoDisplays(); | ||||
|     platform_io.Monitors.resize(display_count); | ||||
|     platform_io.Monitors.resize(display_count, ImGuiPlatformMonitor()); | ||||
|     for (int n = 0; n < display_count; n++) | ||||
|     { | ||||
|         // Warning: the validity of monitor DPI information on Windows depends on the application DPI awareness settings, which generally needs to be set in the manifest or at runtime. | ||||
|         SDL_Rect r; | ||||
|         SDL_GetDisplayBounds(n, &r); | ||||
|         platform_io.Monitors[n].Pos = ImVec2((float)r.x, (float)r.y); | ||||
|         platform_io.Monitors[n].Size = ImVec2((float)r.w, (float)r.h); | ||||
| #if SDL_HAS_PER_MONITOR_DPI | ||||
|         float dpi = 0.0f; | ||||
|         SDL_GetDisplayDPI(n, &dpi, NULL, NULL); | ||||
|         platform_io.Monitors[n].DpiScale = dpi / 96.0f; | ||||
| #endif | ||||
|     } | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -550,11 +550,12 @@ static LRESULT CALLBACK ImGui_ImplWin32_WndProcHandler_PlatformWindow(HWND hWnd, | ||||
|     return DefWindowProc(hWnd, msg, wParam, lParam); | ||||
| } | ||||
|  | ||||
| static BOOL CALLBACK ImGui_ImplWin32_UpdateMonitors_EnumFunc(HMONITOR, HDC, LPRECT rect, LPARAM) | ||||
| static BOOL CALLBACK ImGui_ImplWin32_UpdateMonitors_EnumFunc(HMONITOR monitor, HDC, LPRECT rect, LPARAM) | ||||
| { | ||||
|     ImGuiPlatformMonitor imgui_monitor; | ||||
|     imgui_monitor.Pos = ImVec2((float)rect->left, (float)rect->top); | ||||
|     imgui_monitor.Size = ImVec2((float)(rect->right - rect->left), (float)(rect->bottom - rect->top)); | ||||
|     imgui_monitor.DpiScale = ImGui_ImplWin32_GetDpiScaleForMonitor(monitor); | ||||
|     ImGui::GetPlatformIO().Monitors.push_back(imgui_monitor); | ||||
|     return TRUE; | ||||
| } | ||||
|   | ||||
| @@ -14258,7 +14258,7 @@ void ImGui::ShowMetricsWindow(bool* p_open) | ||||
|                 for (int i = 0; i < g.PlatformIO.Monitors.Size; i++) | ||||
|                 { | ||||
|                     const ImGuiPlatformMonitor& mon = g.PlatformIO.Monitors[i]; | ||||
|                     ImGui::BulletText("Monitor #%d: Min (%.0f,%.0f) Max (%.0f,%.0f) Size (%.0f,%.0f)", i, mon.Pos.x, mon.Pos.y, mon.Pos.x + mon.Size.x, mon.Pos.y + mon.Size.y, mon.Size.x, mon.Size.y); | ||||
|                     ImGui::BulletText("Monitor #%d: DPI %.0f%%, Min (%.0f,%.0f), Max (%.0f,%.0f), Size (%.0f,%.0f)", i, mon.DpiScale * 100.0f, mon.Pos.x, mon.Pos.y, mon.Pos.x + mon.Size.x, mon.Pos.y + mon.Size.y, mon.Size.x, mon.Size.y); | ||||
|                 } | ||||
|                 ImGui::TreePop(); | ||||
|             } | ||||
|   | ||||
		Reference in New Issue
	
	Block a user