omar
|
74a11e2087
|
Viewport: Merge fix conflicting flags.
|
2018-04-09 22:15:46 +02:00 |
|
omar
|
d4dd448511
|
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
|
2018-04-09 22:01:58 +02:00 |
|
omar
|
9117632bf0
|
Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
|
2018-04-09 20:42:49 +02:00 |
|
omar
|
56ad2a2d74
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
|
2018-04-09 19:35:14 +02:00 |
|
omar
|
6f1f5cbc20
|
Version 1.61 WIP
|
2018-04-09 14:02:32 +02:00 |
|
omar
|
dd079fe6e6
|
Version 1.60 (missed the string). Will retag.
|
2018-04-09 13:52:24 +02:00 |
|
omar
|
8acda84202
|
Nav: Fixed comment. (#1599)
|
2018-04-08 12:27:11 +02:00 |
|
omar
|
f421e73b40
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
|
2018-04-06 23:36:23 +02:00 |
|
omar
|
c2fc978983
|
Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707)
|
2018-04-06 23:25:25 +02:00 |
|
omar
|
c1bdab6d5b
|
Comments about io.WantCapture flags + todo entries.
|
2018-04-06 19:36:14 +02:00 |
|
omar
|
2464e62a1a
|
IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
|
2018-04-06 19:36:13 +02:00 |
|
omar
|
72b7f48870
|
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments
|
2018-04-06 18:12:21 +02:00 |
|
omar
|
84c6ea0cee
|
Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542)
|
2018-04-05 12:27:17 +02:00 |
|
omar
|
9d8bc79025
|
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
|
2018-04-05 11:06:00 +02:00 |
|
omar
|
0cad274b87
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
|
2018-04-04 19:39:42 +02:00 |
|
omar
|
4649967112
|
Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694)
|
2018-04-04 15:01:01 +02:00 |
|
omar
|
cd1e6e384f
|
Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff.
|
2018-04-04 12:39:48 +02:00 |
|
omar
|
ac8931b2e9
|
Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. (#1542)
|
2018-03-22 22:09:42 +01:00 |
|
omar
|
c19b27813d
|
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well.
|
2018-03-22 18:58:40 +01:00 |
|
omar
|
c796960ff9
|
InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011)
|
2018-03-22 17:49:53 +01:00 |
|
omar
|
172570acae
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.h
|
2018-03-20 22:14:34 +01:00 |
|
omar
|
75c3793db5
|
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
|
2018-03-20 21:19:23 +01:00 |
|
omar
|
dcf7c3d188
|
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542)
|
2018-03-20 20:39:44 +01:00 |
|
omar
|
170f44e6f0
|
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
|
2018-03-20 20:12:34 +01:00 |
|
omar
|
c29971cf72
|
Merge branch 'master' into viewport
# Conflicts:
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
|
2018-03-20 16:05:31 +01:00 |
|
omar
|
70d500502a
|
ImVector: Fixed insert() helper using the = operator (followup to be consistent with 4186c2c2b1 )
|
2018-03-20 11:35:10 +01:00 |
|
omar
|
2fecd332fc
|
Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
|
2018-03-19 15:20:47 +01:00 |
|
omar
|
33ad8b2f0c
|
Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
|
2018-03-19 13:20:18 +01:00 |
|
omar
|
46b61427e1
|
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
|
2018-03-18 18:44:57 +01:00 |
|
omar
|
bcf4ed28a9
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.h
|
2018-03-18 12:51:57 +01:00 |
|
omar
|
d8d93f6360
|
imgui.h: Various comments and tweaks.
|
2018-03-18 12:24:28 +01:00 |
|
omar
|
6fe22e6297
|
imgui.h: Moved columns lower in the file. Various spacing changes and minor comments.
|
2018-03-18 12:23:33 +01:00 |
|
omar
|
6cfc9e6256
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.h
|
2018-03-17 21:20:01 +01:00 |
|
omar
|
6bda816ffe
|
ImVector: Added copy/assign operators as helpers to ease cloning of data.
|
2018-03-17 21:18:14 +01:00 |
|
omar
|
1e296453ef
|
ImDrawList: Added Clone() helper function.
|
2018-03-17 21:18:14 +01:00 |
|
omar
|
4186c2c2b1
|
ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators.
|
2018-03-17 20:42:56 +01:00 |
|
omar
|
d68be086b2
|
ImVector: Using value_type consistently. Spacing.
|
2018-03-17 18:08:12 +01:00 |
|
omar
|
533c86a7a3
|
Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows.
|
2018-03-17 17:29:58 +01:00 |
|
omar
|
d0e0b106f0
|
Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). (#1542)
|
2018-03-13 23:16:15 +01:00 |
|
omar
|
921bb92eec
|
Viewport: Fixed software mouse cursor from appearing in all multiple lists simultaneously. (#1542)
|
2018-03-13 16:20:34 +01:00 |
|
omar
|
c50198debe
|
Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize (#1542) wip
|
2018-03-13 16:20:27 +01:00 |
|
omar
|
8657201257
|
Merge branch 'master' into viewport
|
2018-03-13 16:20:02 +01:00 |
|
omar
|
0e3a6ef4f7
|
Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
|
2018-03-13 16:18:40 +01:00 |
|
omar
|
7b833dabc8
|
ImVector: Spacing, assert tweaks
|
2018-03-13 16:18:40 +01:00 |
|
omar
|
26296bb4c1
|
Misc: Fix 111ea7af77 , GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it).
|
2018-03-13 11:53:12 +01:00 |
|
omar
|
b88492746e
|
Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. (#1542, #1042)
|
2018-03-12 18:43:25 +01:00 |
|
omar
|
f6fc28dfd2
|
Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042)
|
2018-03-12 17:50:32 +01:00 |
|
omar
|
111ea7af77
|
Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap.
|
2018-03-12 17:24:15 +01:00 |
|
omar
|
e7670c0bcc
|
Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707)
|
2018-03-12 11:48:04 +01:00 |
|
omar
|
5e63711084
|
Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (#1542, #1676)
|
2018-03-12 10:31:39 +01:00 |
|
omar
|
1f6ad7a894
|
ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d
|
2018-03-10 10:33:12 +01:00 |
|
omar
|
64cbbed152
|
Merge branch 'master' into viewport
|
2018-03-09 10:41:12 +01:00 |
|
omar
|
43f375b2f2
|
Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. (#1542)
|
2018-03-09 10:40:38 +01:00 |
|
omar
|
1eb89d7e3b
|
Viewport: Changed signature of ResizeViewport to be consistent with other similar functions.
|
2018-03-08 20:32:34 +01:00 |
|
omar
|
4d46383100
|
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542)
|
2018-03-08 20:27:01 +01:00 |
|
omar
|
a3d5f92214
|
Merge branch 'master' into font_offset
|
2018-03-08 16:49:39 +01:00 |
|
omar
|
1ef1acbd8d
|
Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5 )
|
2018-03-08 16:47:41 +01:00 |
|
omar
|
3dfac93ebe
|
Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
|
2018-03-08 15:58:56 +01:00 |
|
omar
|
642c6748ac
|
Comments, Changelog
|
2018-03-08 11:15:27 +01:00 |
|
omar
|
a1f3949d71
|
Drag and Drop: Increased payload data type to 32 characters. (#143)
|
2018-03-08 10:42:51 +01:00 |
|
omar
|
9dcc07422e
|
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
|
2018-03-07 12:35:26 +01:00 |
|
omar
|
3637193556
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_glfw.h
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
|
2018-03-06 20:02:40 +01:00 |
|
omar
|
8e3274e137
|
Viewport: Tracking current viewport we are appending to + added callback in PlatformInterface for DPI purpose (WIP). (#1542)
|
2018-03-05 22:31:12 +01:00 |
|
omar
|
0ec356eb6e
|
Comments, FAQ update.
|
2018-03-05 13:05:47 +01:00 |
|
omar
|
c4a158656e
|
Merge branch 'master' into viewport
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/directx9_example/main.cpp
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_vulkan.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.cpp
# imgui.h
|
2018-03-03 23:13:31 +01:00 |
|
omar
|
69e700f869
|
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
|
2018-03-03 20:15:10 +01:00 |
|
omar
|
8a4093f38b
|
Added ArrowButton(). Exposed ImGuiDir.
|
2018-03-03 20:08:03 +01:00 |
|
omar
|
1549c5cf5e
|
BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
|
2018-03-03 19:43:31 +01:00 |
|
omar
|
e9fa17e1bf
|
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
|
2018-03-02 22:44:06 +01:00 |
|
omar
|
df8a9c49eb
|
Allow user to override ImTextureId. (#1641)
|
2018-03-01 16:29:32 +01:00 |
|
omar
|
6797ee4b68
|
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
|
2018-03-01 13:03:12 +01:00 |
|
omar
|
b3594a6407
|
Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
|
2018-02-28 21:16:47 +01:00 |
|
omar
|
d98a5d54aa
|
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
|
2018-02-28 19:03:39 +01:00 |
|
omar
|
2c9f45bbe7
|
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
|
2018-02-28 18:51:40 +01:00 |
|
omar
|
735267d27c
|
Viewport: Initial viewport branch+ platform api commit (squashed from previous commits, still very WIP) (#1542)
|
2018-02-27 23:25:39 +01:00 |
|
omar
|
b32bb4e6e3
|
Removed DisplayVisibleMin/DisplayVisibleMax facility (as part of # 1542). Misc comments.
|
2018-02-27 22:55:18 +01:00 |
|
omar
|
3f335b0d42
|
Merge branch 'master' into examples_refactor
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
|
2018-02-26 18:22:36 +01:00 |
|
omar
|
27667fc035
|
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
|
2018-02-25 14:15:37 +01:00 |
|
omar
|
e6bc840f6f
|
Merge branch 'master' into examples_refactor
|
2018-02-23 10:47:32 +01:00 |
|
omar
|
79969931e6
|
ImDrawList: PushTextureID(): Removed unnecessary param by reference.
|
2018-02-23 00:01:34 +01:00 |
|
omar
|
91cadc1130
|
Merge branch 'master' into examples_refactor
|
2018-02-21 22:47:03 +01:00 |
|
omar
|
2c3c5125b3
|
Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637)
|
2018-02-21 21:33:58 +01:00 |
|
omar
|
45cbebad64
|
Added dummy io.DisplayPos field.
|
2018-02-18 21:04:17 +01:00 |
|
omar
|
8d0723c2c3
|
ImFontAtlas: Added IsBuilt() helper.
|
2018-02-18 20:26:19 +01:00 |
|
omar
|
1399c9c8a9
|
Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
|
2018-02-18 20:21:21 +01:00 |
|
omar
|
7c75835200
|
Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626)
|
2018-02-16 19:49:33 +01:00 |
|
omar
|
63332d152a
|
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
|
2018-02-16 19:18:16 +01:00 |
|
omar
|
30c469f7c5
|
ImFont: DisplayOffset.y defaults to 0 instead of +1.
|
2018-02-15 10:46:28 +01:00 |
|
omar
|
024e23c4d7
|
Comments, moved ImFontAtlas::Flags to "public" area.
|
2018-02-14 12:04:21 +01:00 |
|
omar
|
fed0a884f7
|
ImFontAtlas: Added ImFontAtlasFlags_NoPowerOfTwoHeight, ImFontAtlasFlags_NoMouseCursors flags. (#1613)
|
2018-02-14 11:58:52 +01:00 |
|
omar
|
9263bd68db
|
Fixed legacy forward function IsRootWindowOrAnyChildHovered() broken by a63fbbca8b
|
2018-02-13 21:03:30 +01:00 |
|
omar
|
7cc1bc7635
|
Added IsAnyMouseDown() helper.
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
|
2018-02-10 16:50:19 +01:00 |
|
omar
|
88dcbeb7ff
|
Styles: Comments and re-ordered.
|
2018-02-08 21:14:57 +01:00 |
|
omar
|
8099f8c270
|
Comments
|
2018-02-06 23:19:53 +01:00 |
|
omar
|
7c16d52f72
|
Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (#1565, #787)
|
2018-02-06 20:20:34 +01:00 |
|
omar
|
f0364aa359
|
Merge branch 'context'
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
|
2018-02-06 20:16:03 +01:00 |
|
omar
|
4e5b7612ae
|
Nav: Documentation tweaks. (#787)
|
2018-02-06 20:10:05 +01:00 |
|
omar
|
3171f90a1a
|
Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787)
|
2018-02-06 19:54:30 +01:00 |
|
omar
|
9e3a807813
|
Removed comments
|
2018-02-06 19:34:09 +01:00 |
|
omar
|
057807f4a7
|
Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
|
2018-02-06 19:29:31 +01:00 |
|