ocornut
							
						 
					 | 
					
						
						
							
						
						acfc7798fd
					 | 
					
						
						
							
							Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. (#2625, #4858)
						
						
						
						
						
						
						
						Amend 790132a (breaking)
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp 
						
						
					 | 
					
						2022-01-10 17:01:07 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						9ce0f35ef3
					 | 
					
						
						
							
							Backends: OSX: Fixed typo.
						
						
						
						
						
						
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						2022-01-10 15:48:12 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						ef681e7019
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_glfw.h
#	backends/imgui_impl_osx.h
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_sdl.h
#	backends/imgui_impl_win32.cpp
#	backends/imgui_impl_win32.h
#	imgui.cpp 
						
						
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						2022-01-10 15:24:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						790132a672
					 | 
					
						
						
							
							Added io.AddKeyModEvent() and updated backends accordingly. (#2625, #4858)
						
						
						
						
						
						
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						2022-01-10 15:17:00 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								thedmd
							
						 
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						1797135db5
					 | 
					
						
						
							
							Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858)
						
						
						
						
						
						
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						2022-01-10 15:15:24 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								thedmd
							
						 
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						ee436aa803
					 | 
					
						
						
							
							Backends: OSX: Update to use io.AddEventKey() will full key map (#2625, #1873, #4858)
						
						
						
						
						
						
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						2022-01-10 15:14:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								thedmd
							
						 
					 | 
					
						
						
							
						
						da1864d79e
					 | 
					
						
						
							
							Backends: GLUT: Update to use io.AddEventKey() will full key map (#2625, #4858)
						
						
						
						
						
						
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						2022-01-10 15:14:01 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								thedmd
							
						 
					 | 
					
						
						
							
						
						1bfe4a75be
					 | 
					
						
						
							
							Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858)
						
						
						
						
						
						
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						2022-01-10 15:13:36 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								thedmd
							
						 
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						fe646ea591
					 | 
					
						
						
							
							Backends: SDL2: Update to use io.AddEventKey() will full key map (#2625, #4858) + created localized key (using keycode instead of scancode) (#456)
						
						
						
						
						
						
						
						Legacy indexing stills uses Scancode 
						
						
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						2022-01-10 15:12:58 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								thedmd
							
						 
					 | 
					
						
						
							
						
						ecd212c01d
					 | 
					
						
						
							
							Backends: GLFW: Update to use io.AddEventKey() will full key map (#2625, #4858)
						
						
						
						
						
						
					 | 
					
						2022-01-10 15:12:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								thedmd
							
						 
					 | 
					
						
						
							
						
						746c9f76e4
					 | 
					
						
						
							
							Backends: Win32: Update to use io.AddEventKey() will full key map (#2625, #4858)
						
						
						
						
						
						
					 | 
					
						2022-01-10 15:11:54 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						afffcd5810
					 | 
					
						
						
							
							Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter (#2625)
						
						
						
						
						
						
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						2022-01-06 14:25:56 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						100ede5764
					 | 
					
						
						
							
							Backends: GLFW: Fix CTRL+A, CTRL+Y, CTRL+Z to match keyboard layout. Converting GLFW untranslated keycodes back to translated keycodes. (#456, #2625)
						
						
						
						
						
						
					 | 
					
						2022-01-05 16:57:50 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						704ab1114a
					 | 
					
						
						
							
							Merge branch 'master' into docking. Remove Platform_SetImeInputPos. Remove backend-side IME implementation. Rrevert removal of MouseDragMaxDistanceAbs in 206b9ea. (#2589, #3113)
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
#	imgui_widgets.cpp 
						
						
					 | 
					
						2022-01-05 14:30:20 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						3a90dc3893
					 | 
					
						
						
							
							Platform IME: changed io.ImeSetInputScreenPosFn() to io.SetPlatformImeDataFn() API.
						
						
						
						
						
						
						
						Ref #2589, #2598, #3108, #3113, #3653, #4642 
						
						
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						2022-01-05 13:47:20 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						efa50f72a7
					 | 
					
						
						
							
							Backends: Metal: Ignore ImDrawCmd where ElemCount == 0. (#4857)
						
						
						
						
						
						
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						2022-01-03 22:14:19 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						2aa9959553
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl3.cpp
#	docs/CHANGELOG.txt 
						
						
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						2021-12-30 21:42:19 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								luigifcruz
							
						 
					 | 
					
						
						
							
						
						41e39ea6e1
					 | 
					
						
						
							
							Backends: Metal: Add Metal C++ bindings support. (#4824, #4746)
						
						
						
						
						
						
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						2021-12-30 15:04:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						dbeea7220f
					 | 
					
						
						
							
							Backends: Silence overzealous warnings. (#4834) Add comments about SetDragDropPayload() return value. (#4835)
						
						
						
						
						
						
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						2021-12-29 12:44:12 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						89a28209e8
					 | 
					
						
						
							
							Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 (#4468, #4830)
						
						
						
						
						
						
					 | 
					
						2021-12-26 20:02:02 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						15b4a064f9
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_win32.cpp
#	examples/example_marmalade/main.cpp
#	imgui.cpp
#	imgui.h 
						
						
					 | 
					
						2021-12-22 16:02:04 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Sean Ridenour
							
						 
					 | 
					
						
						
							
						
						4bad852a78
					 | 
					
						
						
							
							Backends: SDL_Renderer: Handle change to SDL_RenderGeometryRaw() function signature in SDL 2.0.19 (#4819)
						
						
						
						
						
						
					 | 
					
						2021-12-21 14:32:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						d9bc1e44af
					 | 
					
						
						
							
							Backends: Marmalade: Removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example. (#368, #375)
						
						
						
						
						
						
					 | 
					
						2021-12-20 19:29:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								thedmd
							
						 
					 | 
					
						
						
							
						
						0cdc4a9565
					 | 
					
						
						
							
							Backends: Win32: Store left/right variants of Ctrl/Shift/Alt mods in KeysDown[] array. (#2625)
						
						
						
						
						
						
						
						Technically not much required yet but will be by extra-keys work. fix miscleared GLFW field for consistency (no effect) 
						
						
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						2021-12-16 18:16:35 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						cd36acc88b
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_osx.h
#	backends/imgui_impl_osx.mm
#	imgui.cpp 
						
						
					 | 
					
						2021-12-15 12:10:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						389982eb5a
					 | 
					
						
						
							
							Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. (#4468, #4504, #2981, #3381)
						
						
						
						
						
						
					 | 
					
						2021-12-15 11:50:00 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Stuart Carnie
							
						 
					 | 
					
						
						
							
						
						1b6b8602c1
					 | 
					
						
						
							
							Backends: OSX: Fix keyboard support. Handle scroll cancel. Don't set mouse cursor shape unconditionally. (#4759, #4253, #1873)
						
						
						
						
						
						
						
						Note the original FIXME: refered to GLFWs Cocoa implementation, which is largely what this commit provides. 
						
						
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						2021-12-13 11:56:43 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Stuart Carnie
							
						 
					 | 
					
						
						
							
						
						b720f1f03c
					 | 
					
						
						
							
							Backends: OSX: Add Game Controller support. (#4759)
						
						
						
						
						
						
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						2021-12-13 11:25:59 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						e31d116d37
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_opengl2.cpp
#	imgui.cpp
#	imgui_internal.h 
						
						
					 | 
					
						2021-12-09 11:52:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						a19815dc6b
					 | 
					
						
						
							
							Backends: Allegro5: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790)
						
						
						
						
						
						
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						2021-12-08 16:34:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						c80e8b964c
					 | 
					
						
						
							
							Backends: OpenGL2, Marmalade: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790)
						
						
						
						
						
						
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						2021-12-08 16:26:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						06e4f4e370
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_sdlrenderer.cpp
#	backends/imgui_impl_sdlrenderer.h
#	imgui.cpp
#	imgui.h 
						
						
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						2021-12-03 19:24:42 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rokas Kupstys
							
						 
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						5c388c39f4
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							Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. (#3926)
						
						
						
						
						
						
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						2021-12-03 12:28:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						848d21b6b5
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_sdlrenderer.cpp
#	backends/imgui_impl_sdlrenderer.h
#	imgui.cpp
#	imgui_widgets.cpp 
						
						
					 | 
					
						2021-12-01 15:37:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						440824d431
					 | 
					
						
						
							
							Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
						
						
						
						
						
						
						
						Amend/fix 2b0bd40b 
						
						
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						2021-11-30 21:48:29 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						5ccb66794b
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							Backends: WebGPU: Passing explicit buffer sizes  as validation layers appears to not do what the in-flux specs says. (#4766
						
						
						
						
						
						
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						2021-11-29 12:18:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						0b4edf4e94
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp 
						
						
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						2021-11-03 11:51:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						bac748fa95
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							Backends: Made it possible to shutdown default Platform Backends before the Renderer backends. (#4656)
						
						
						
						
						
						
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						2021-10-15 17:16:26 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						19c3773cc0
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							Backends: Vulkan: Call vkCmdSetScissor() with a full-viewport at end of render. (#4644)
						
						
						
						
						
						
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						2021-10-15 12:11:11 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						bbd5119a26
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							Backends: Vulkan: comments about user using VK_DYNAMIC_STATE_VIEWPORT / VK_DYNAMIC_STATE_SCISSOR and not calling vkCmdSetViewport() / vkCmdSetScissor(). (#4644)
						
						
						
						
						
						
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						2021-10-15 12:01:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						1b215ecb01
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp 
						
						
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						2021-10-11 19:25:50 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						dde31030e9
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							Backends: SDL_Renderer: use SDL_RenderIsClipEnabled() to pass NULL to SDL_RenderSetClipRect (#3926, #4582, #4633)
						
						
						
						
						
						
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						2021-10-07 15:07:58 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Basil Fierz
							
						 
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						30a6873a44
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							Backends: WebGPU: Fix missing initialization of local variable (#4634)
						
						
						
						
						
						
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						2021-10-07 14:58:09 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						1780579403
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
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						2021-10-06 17:57:11 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Basil Fierz
							
						 
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						25332fa5ac
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							Backends: Emscripten: Update the webgpu API to be compatible with chrome 4633 (#4512)
						
						
						
						
						
						
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						2021-10-06 17:51:00 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						e443ea139d
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							Backends: SDL_Renderer: Backup and restore modified ClipRect/Viewport. (#3926, #4582)
						
						
						
						
						
						
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						2021-10-06 13:41:39 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						677fe33990
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							Backends: DX12: use dxgiformat.h to fix using forward declared DXGI_FORMAT (#4594)
						
						
						
						
						
						
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						2021-09-30 11:53:20 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						835a5344b0
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h 
						
						
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						2021-09-24 15:49:28 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						fba756176d
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							Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926)
						
						
						
						
						
						
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						2021-09-21 19:29:48 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Sylvain
							
						 
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						62b17f928e
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							Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (#3926)
						
						
						
						
						
						
						
						(Squashed 20 commits) 
						
						
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						2021-09-21 19:29:48 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 |