omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
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Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
2018-06-08 19:37:33 +02:00
omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 , #1769 )
2018-04-25 22:07:14 +02:00
omar
660c157880
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
2018-04-09 19:16:47 +02:00
omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 18:51:40 +01:00
omar
7e2e0535dd
Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). ( #1495 )
2018-02-20 13:55:09 +01:00
omar
63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )
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Examples: Updated examples.
2018-02-16 19:18:16 +01:00
omar
f0364aa359
Merge branch 'context'
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# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
2018-02-06 20:16:03 +01:00
omar
ae30efc0fd
Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. ( #787 )
2018-02-06 19:58:23 +01:00
omar
27980d9688
Merge branch 'master' into context
2018-01-31 16:02:26 +01:00
omar
cd3dd886de
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ ( #1569 )
2018-01-31 16:00:07 +01:00
omar
cca9c3e3da
Examples: Using Dark theme by default. ( #707 ). Tweaked demo code.
2018-01-31 00:15:47 +01:00
omar
6a25a8720a
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
2018-01-29 14:38:46 +01:00
omar
d3e826c247
Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:55 +01:00
omar
ce13426a1a
Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
2017-12-24 18:45:11 +01:00
omar
1b86e7343f
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
2017-12-24 18:16:22 +01:00
omar
c8b5b569da
Examples: DirectX9: Call EndFrame(), fix for assert added in 9a44d447cd
2017-11-28 11:26:14 +01:00
omar
e000ee0116
Examples: DirectX9: Handle loss of D3D9 device (D3DERR_DEVICELOST). ( #1464 )
2017-11-28 10:48:01 +01:00
omar
fba704bf5d
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard ( #1262 , #1237 , #1219 , #635 , #1058 , #1051 , #912 , #533 , #703 , #446 , #459 , #364 , #213 , #52 , and more)
2017-11-01 14:24:09 +01:00
omar
cb38caeda4
Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397 , #1366 , #1341 , #1222 , #1193 , #1115 , #951 , etc.)
2017-10-28 18:21:44 +02:00
omar
c14a66970b
Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
2017-10-23 09:57:59 +02:00
omar
b3099d650c
Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
2017-10-04 19:28:04 -07:00
omar
842e88a8e3
Examples: Avoid using ImColor() to not tempt newcomers into looking at it
2017-09-27 15:47:08 +02:00
omar
b8ade0b94f
Examples: Main: Removed call to SetNextWindowSize()
2017-09-01 17:07:19 +02:00
omar
7e452ec737
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
2017-08-11 13:36:28 +08:00
omar
645875a240
Examples: Enable vsync by default in example applications ( #1213 , #1151 )
2017-07-23 16:13:17 +08:00
ocornut
731ff3d3f5
Examples: DirectX9: Removed dependency on dx3x9 (remainder) ( #611 )
2016-05-03 11:12:59 +02:00
ocornut
94ec3d534e
Examples: Header comments.
2015-11-29 11:25:15 +00:00
ocornut
5c52e9ec0d
Examples: Clarified comments. Removed font merging example from comments.
2015-11-29 11:11:03 +00:00
ocornut
83e6cfbec0
Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp ( #399 )
2015-11-22 21:23:56 +00:00
ocornut
e858d229a0
Examples: update all examples with same comment ( #389 )
2015-10-30 10:45:16 +01:00
ocornut
4842ac3bc6
Fonts: added Cousine-Regular.ttf
2015-07-15 14:56:29 -06:00
ocornut
0224d29a35
Examples: comments.
2015-07-15 09:05:17 -06:00
ocornut
fcec337061
Examples: Simplified font examples comments.
2015-07-15 07:05:34 -06:00
ocornut
d25578efd8
Examples: initializing float + missing comment.
2015-04-03 12:11:41 +01:00
ocornut
3abfb85613
Comments on font loading, fixed commented out paths and added DroidSans in the list
2015-03-28 11:48:42 +00:00
ocornut
cb285c4d35
Examples: uses SetNextWindowPos/SetNextWindowSize when applicable
2015-03-16 11:53:36 +00:00
ocornut
7c9bd71512
Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
2015-03-14 10:41:42 +00:00
ocornut
2b0acc128c
Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples
2015-03-14 10:32:29 +00:00
ocornut
0911526424
Added io.KeyAlt + support in examples apps
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Currently unused but supported by sample so that more people will have
it set up when menus needs them
2015-03-13 09:49:38 +00:00
ocornut
f9c833b4a5
Examples: DirectX9 example cleanup to match DirectX11 structure.
2015-03-09 14:55:46 +00:00
ocornut
866fa95aaa
Examples: DirectX9 example application handle window resizing.
2015-03-09 14:13:29 +00:00
ocornut
b4165c43ff
Examples: Refactored directx11_example to be easier to copy & paste into user application.
2015-03-09 13:45:23 +00:00
ocornut
a3f3793cb6
Examples: Tweaks.
2015-03-09 13:05:18 +00:00
ocornut
7397425097
Examples: Refactored directx9_example to be eaasier to copy & paste into user application.
2015-03-09 13:03:46 +00:00
ocornut
be9fe9489c
Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
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Fixes pressing Enter in IME being caught by application right after
validating an IME input.
2015-03-06 21:39:55 +00:00
ocornut
e269125c3a
Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
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User need to set io.ImeWindowHandle
2015-03-06 21:11:14 +00:00
ocornut
40b04a3701
Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once
2015-02-27 09:51:11 +00:00
ocornut
0d63e0ce60
Examples: DirectX examples applications all have a Console for debugging.
2015-02-22 13:45:07 +00:00
ocornut
cb0a4db048
Calculate frame-rate for the user, as a purely luxurious feature
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..and to reduce sample code size a little.
2015-02-11 18:28:17 +00:00
ocornut
d65e051a07
Minor formatting tweaks, comments
2015-02-11 18:14:39 +00:00