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								 omar | 8d639ec60d | InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259) + fixed demo to use those functions.  (#2006, #1443, #1008). | 2018-08-22 13:09:44 +02:00 |  | 
			
				
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								 omar | ea1906004b | InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found. | 2018-08-22 12:46:47 +02:00 |  | 
			
				
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								 omar | 5122c76441 | InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback. | 2018-08-22 12:46:47 +02:00 |  | 
			
				
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								 omar | 68448c5faa | ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices. | 2018-08-22 12:46:47 +02:00 |  | 
			
				
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								 omar | 975b5a7310 | ImDrawList: Fixed clipping of leading lines above the clipping rectangle from counting in the worst case vertices reservation. (fix code added in #200!) | 2018-08-22 12:46:47 +02:00 |  | 
			
				
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								 omar | 2dc5ec95d7 | Internals: InputText: Renaming. Comments. | 2018-08-22 12:46:46 +02:00 |  | 
			
				
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								 omar | 9f393c38e9 | InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete). | 2018-08-22 12:46:45 +02:00 |  | 
			
				
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								 omar | 24ff259816 | InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008). | 2018-08-21 21:36:07 +02:00 |  | 
			
				
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								 omar | 4de6e1f7e4 | InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size. | 2018-08-21 15:14:10 +02:00 |  | 
			
				
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								 omar | 0fd6e9bc0d | InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents. | 2018-08-21 14:27:57 +02:00 |  | 
			
				
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								 omar | e6c78f9470 | InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211) | 2018-08-21 14:27:57 +02:00 |  | 
			
				
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								 omar | 5942c08143 | Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025) | 2018-08-21 14:27:57 +02:00 |  | 
			
				
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								 omar | f23d29b481 | Added links to Discourse forums. | 2018-08-20 10:45:10 +02:00 |  | 
			
				
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								 omar | 4910629f6a | Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes. | 2018-08-20 09:59:51 +02:00 |  | 
			
				
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								 omar | 73fa5c29f4 | Update README.md | 2018-08-17 16:44:23 -07:00 |  | 
			
				
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								 omar | bb2de30e3e | Internals: Added ImTextCountUtf8BytesFromChar() helper. | 2018-08-17 11:33:45 -07:00 |  | 
			
				
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								 omar | ac39c4b2a8 | SplitterBehavior: Fix for when the sizes are already under the minimum desired size. | 2018-08-17 11:33:40 -07:00 |  | 
			
				
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								 omar | 341ebd961b | Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875). | 2018-08-16 13:33:16 -07:00 |  | 
			
				
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								 omar | 8972ebae73 | Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. (#1565, #1599, #586) | 2018-08-15 16:28:39 -07:00 |  | 
			
				
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								 omar | 4e33aeed82 | Selectable: Added ImGuiSelectableFlags_Disabled flag in the public API. (#211) | 2018-08-14 16:07:01 -07:00 |  | 
			
				
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								 omar | caaa746424 | Nav: NavWindowingList doesn't save to .ini file. TODO entries. | 2018-08-13 17:29:20 -07:00 |  | 
			
				
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								 omar | d4cd121ae1 | TODO + added missing _None enum for some internals flags. | 2018-08-09 21:03:17 +02:00 |  | 
			
				
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								 omar | fda9dc8e18 | Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013) | 2018-08-09 18:07:49 +02:00 |  | 
			
				
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								 omar | 421dc19798 | Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015) | 2018-08-09 17:49:48 +02:00 |  | 
			
				
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								 Ryan Crandall | 9c0805010f | imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301) | 2018-08-09 17:44:29 +02:00 |  | 
			
				
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								 omar | d5793102db | imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873) | 2018-08-09 17:42:53 +02:00 |  | 
			
				
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								 Ryan Crandall | 34203d5008 | imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014) | 2018-08-09 17:32:31 +02:00 |  | 
			
				
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								 luk1337 | e3eb4111cc | Examples: Fix 'How to build' instructions for SDL2 examples (#2012) | 2018-08-08 18:55:09 +02:00 |  | 
			
				
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								 omar | 35124cdd07 | imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873) Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested). | 2018-08-08 17:41:30 +02:00 |  | 
			
				
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								 omar | 0065fe16a2 | Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787) While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag. | 2018-08-08 16:03:13 +02:00 |  | 
			
				
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								 omar | 9d8a0374d3 | Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926). | 2018-08-06 13:07:19 +02:00 |  | 
			
				
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								 omar | 0905202f44 | Internals: Minor renaming for consistency. | 2018-08-05 18:13:24 +02:00 |  | 
			
				
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								 omar | 9e9c8a8991 | Update to Contributing, and Issue/PR templates. | 2018-08-05 18:13:15 +02:00 |  | 
			
				
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								 omar | bc6ac8b2ae | Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame. Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows. | 2018-08-03 18:12:36 +02:00 |  | 
			
				
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								 omar | 00e29832d4 | Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. (#1996) | 2018-08-03 15:04:35 +02:00 |  | 
			
				
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								 omar | 498c0dcb4c | Using limits.h LLONG_MIN etc. to increase old-compiler compatibility (as ll and ull prefixes were not standard). Not tested much on old compilers, relying on Clang/GCC warnings. | 2018-08-03 11:41:07 +02:00 |  | 
			
				
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								 omar | fd2a90ee60 | Update CONTRIBUTING.md | 2018-08-02 16:53:51 +02:00 |  | 
			
				
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								 omar | d69b2a1c1d | Changelog for #1989 | 2018-08-01 12:23:59 +02:00 |  | 
			
				
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								 Matthias Moulin | 6011ddf1e5 | imgui_impl_dx11: Using ID3D11Factory instead of ID3D11Factory1 (#1989) | 2018-08-01 12:22:04 +02:00 |  | 
			
				
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								 omar | cc64bd9e3c | Comments | 2018-08-01 11:54:54 +02:00 |  | 
			
				
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								 omar | 87e2fea09d | Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. (#1427, #1495, #822, #473, #650) Demo: Exposed flags in Demo. | 2018-08-01 11:50:57 +02:00 |  | 
			
				
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								 omar | b1fc988c6b | imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. (#1941) | 2018-08-01 11:34:17 +02:00 |  | 
			
				
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								 omar | b217251a63 | Added Visual Studio 2017+ build cruft to Ignore List (.vs/ folder) | 2018-07-31 18:48:24 +02:00 |  | 
			
				
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								 omar | 671e516377 | Demo: Fix using ambiguous InputFloat() call which redirect to obsolete version. (#1990) | 2018-07-31 18:38:15 +02:00 |  | 
			
				
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								 omar | 65b46f62ef | Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!) | 2018-07-31 17:28:18 +02:00 |  | 
			
				
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								 omar | 7e1678ff00 | Drag and Drop: Elapse payload as soon as delivery is made. (#153) | 2018-07-31 17:28:08 +02:00 |  | 
			
				
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								 omar | faf2c34149 | Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. (#1725, #143). | 2018-07-31 13:46:19 +02:00 |  | 
			
				
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								 omar | 79ae6d3bf6 | Drag and Drop: Clear payload buffers more consistently in ClearDragAndDrop() + BeginDragDropTargetCustom() can't succeed with hidden contents. (#143) | 2018-07-31 13:45:25 +02:00 |  | 
			
				
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								 omar | e13e5982ff | Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false  at the bottom of EndFrame() for safety. (#1725) | 2018-07-31 12:11:18 +02:00 |  | 
			
				
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								 omar | f88bf9cea3 | InvisibleButton: Added an assert to catch common type of passing zero-sized dimensions. (#1983) | 2018-07-30 18:48:10 +02:00 |  |