omar
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8011197c50
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Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
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2019-01-10 16:02:32 +01:00 |
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omar
|
c96aaef132
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui.h
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2019-01-10 16:01:36 +01:00 |
|
omar
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9ad341902d
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ImDrawList: Optimized some of the functions for performance of debug builds where non-inline function call cost are non-negligible.
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2019-01-08 17:37:22 +01:00 |
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omar
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3997e8b555
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Fixed animated window titles from being updated when displayed in the CTRL+Tab list. + Adding overkill helpers for reusing buffers. (#787)
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2019-01-07 22:46:42 +01:00 |
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omar
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6b32570644
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Merge branch 'viewport' into docking
# Conflicts:
# imgui_internal.h
# imgui_widgets.cpp
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2019-01-07 21:29:15 +01:00 |
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omar
|
5af930f97a
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
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2019-01-07 21:28:29 +01:00 |
|
omar
|
acfa4050ec
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Tweak changelog + tweak internal render helper functions.
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2019-01-07 16:43:55 +01:00 |
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omar
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5cb7ce2085
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Renamed ImFont::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Keep redirection typedef (will obsolete).
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2019-01-06 16:59:51 +01:00 |
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omar
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c3af134cc8
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IO: Renamed InputCharacters[], marked internal as was always intended. AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.
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2019-01-06 16:37:42 +01:00 |
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omar
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9ba202821f
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Nav: Fixed an keyboard issue where holding Activate/Space for longer than two frames on a button would unnecessary keep the focus on the parent window, which could steal it from newly appearing windows. (#787)
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2019-01-04 19:03:56 +01:00 |
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DomRe
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4483320f0a
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Examples: Allegro 5: Properly destroy all globals on shutdown. (#2262)
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2019-01-04 13:30:55 +01:00 |
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omar
|
5278da98d2
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_demo.cpp
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2019-01-03 21:40:08 +01:00 |
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omar
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599a52629a
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Viewport: Added minimum viable information in the Changelog.
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2019-01-03 17:46:23 +01:00 |
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omar
|
ce1626a51e
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Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
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2019-01-02 21:36:21 +01:00 |
|
omar
|
951c9dd68b
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
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2019-01-02 19:00:31 +01:00 |
|
omar
|
e194219f2e
|
Renamed ImGuiDockFamily to ImGuiWindowClass. Renamed CompatibleWithClassZero to DockingAllowUnclassed. (#2109)
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2019-01-02 16:22:44 +01:00 |
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omar
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c738f9ef92
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InputFloat: When using ImGuiInputTextFlags_ReadOnly the step buttons are disabled. (#2257)
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2019-01-02 11:03:56 +01:00 |
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omar
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d845135273
|
Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. Missing calls to End(), pass the assert, should not lead to crashes any more, nor to the fallback/debug window appearing on screen. (#1651).
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2018-12-23 18:00:37 +01:00 |
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omar
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81a2546cea
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Merge branch 'viewport' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_win32_directx9/main.cpp
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2018-12-20 23:06:29 +01:00 |
|
omar
|
ee5560a958
|
Merge branch 'master' into viewport + added style tweak block when viewports are enabled
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
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2018-12-20 23:04:40 +01:00 |
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omar
|
b471813f54
|
Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches.
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2018-12-20 20:01:02 +01:00 |
|
omar
|
e043b89814
|
Merge branch 'viewport' into docking
# Conflicts:
# imgui.h
|
2018-12-20 17:03:21 +01:00 |
|
omar
|
02501f07c3
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui.h
|
2018-12-20 16:54:32 +01:00 |
|
omar
|
5691385a33
|
IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. (#2004 + for cimgui)
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2018-12-20 11:41:24 +01:00 |
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omar
|
6890e08bc5
|
Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff
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2018-12-19 15:19:31 +01:00 |
|
omar
|
088ef6623a
|
Merge branch 'viewport' into docking
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2018-12-18 15:03:01 +01:00 |
|
omar
|
9c916cdaf9
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
|
2018-12-18 15:02:35 +01:00 |
|
omar
|
ae76a1fda7
|
Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window.
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2018-12-18 15:01:15 +01:00 |
|
omar
|
2a1e903f43
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.h
|
2018-12-13 19:20:34 +01:00 |
|
omar
|
991b16cc6a
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_widgets.cpp
|
2018-12-11 19:46:46 +01:00 |
|
omar
|
febc3e6aa1
|
Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114)
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2018-12-11 19:19:12 +01:00 |
|
omar
|
d9a84de9d9
|
Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.
|
2018-12-11 19:08:06 +01:00 |
|
omar
|
ccce47c6a2
|
Demo: Using Tabs in Style Editor and Simple Layout example. + Adding missing early out in About and Documents examples.
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2018-12-11 18:10:43 +01:00 |
|
omar
|
067b691fd8
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/TODO.txt
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_draw.cpp
# imgui_internal.h
# imgui_widgets.cpp
|
2018-12-11 13:23:00 +01:00 |
|
omar
|
c40feabe4d
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
|
2018-12-11 12:41:40 +01:00 |
|
omar
|
54a60aaa40
|
Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
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2018-12-11 12:36:47 +01:00 |
|
omar
|
cc1283fb78
|
Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
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2018-12-11 12:20:48 +01:00 |
|
omar
|
e6439e1a16
|
Merge branch 'viewport' into docking + moved io.ConfigFlags ImGuiConfigFlags_DockingNoSplit to io.ConfigDockingNoSplit
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
|
2018-12-10 16:21:49 +01:00 |
|
omar
|
26b9e2d0a5
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
|
2018-12-10 16:14:31 +01:00 |
|
omar
|
9476e07d5a
|
Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899)
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
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2018-12-10 16:05:30 +01:00 |
|
omar
|
59f3c4fc20
|
Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
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2018-12-10 15:41:01 +01:00 |
|
omar
|
5105c6c0d0
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
|
2018-12-04 00:06:26 +01:00 |
|
omar
|
3a678d48b1
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
|
2018-12-04 00:05:45 +01:00 |
|
omar
|
8d58055a54
|
Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
|
2018-12-03 17:47:10 +01:00 |
|
omar
|
10e13dd6bb
|
Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
|
2018-12-03 12:19:23 +01:00 |
|
omar
|
ac10889bde
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
|
2018-12-03 11:44:51 +01:00 |
|
omar
|
65e579e558
|
Merge branch 'master' into viewport
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
# imgui_demo.cpp
|
2018-12-03 11:41:53 +01:00 |
|
omar
|
801645d350
|
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
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2018-12-03 10:17:17 +01:00 |
|
omar
|
34e18ef771
|
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9 ) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
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2018-11-30 23:48:39 +01:00 |
|
omar
|
8289e5f6b4
|
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9 ) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
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2018-11-30 23:48:25 +01:00 |
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