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						54a60aaa40
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							Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
						
						
						
						
						
						
						
						- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs. 
						
						
							
						
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						2018-12-11 12:36:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cc1283fb78
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							Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
						
						
						
						
						
						
							
						
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						2018-12-11 12:20:48 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						15447f5b7b
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							Using named flags instead of 0 + shallow formatting tweaks from other branches.
						
						
						
						
						
						
							
						
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						2018-12-11 12:14:27 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9476e07d5a
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							Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899)
						
						
						
						
						
						
						
						Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height. 
						
						
							
						
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						2018-12-10 16:05:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						59f3c4fc20
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							Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
						
						
						
						
						
						
							
						
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						2018-12-10 15:41:01 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d20e3ee710
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							Tests: Adding imgui-test engine hooks (experimental) to provide missing widget state to the testing system.
						
						
						
						
						
						
							
						
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						2018-12-10 14:30:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						125e62491e
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							Internals: Nav: Added ImGuiNavLayer_ to clarify semantic of previously integer NavLayer values, and not pretend that increment/decrement operators on them super flexible. + Storage tweaks.
						
						
						
						
						
						
							
						
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						2018-12-04 14:34:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b58bd5b311
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							Version 1.67 WIP + todo notes
						
						
						
						
						
						
							
						
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						2018-12-04 13:49:29 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						fb6ef8b1db
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							Comments, tweak
						
						
						
						
						
						
							
						
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						2018-12-03 23:50:59 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						eb311abc92
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							Fixed IMGUI_API tag on ImFontAtlas::IsBuilt() preventing to build as DLL on some setups. (#2226)
						
						
						
						
						
						
							
						
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						2018-12-03 17:49:38 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8d58055a54
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							Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
						
						
						
						
						
						
							
						
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						2018-12-03 17:47:10 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						10e13dd6bb
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							Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
						
						
						
						
						
						
							
						
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						2018-12-03 12:19:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						801645d350
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							Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
						
						
						
						
						
						
							
 v1.66b
						
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						2018-12-03 10:17:17 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						84238240d6
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							Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
						
						
						
						
						
						
							
						
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						2018-11-30 23:47:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						48f6fdb349
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							Fixed typo.
						
						
						
						
						
						
							
						
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						2018-11-30 18:30:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						7658035e5a
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							About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
						
						
						
						
						
						
							
						
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						2018-11-30 18:30:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						3849def253
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							Added ShowAboutWindow(), About Window now showing various config/build information.
						
						
						
						
						
						
							
						
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						2018-11-30 18:30:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Sebastian Krzyszkowiak
							
						 
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						3335e6688f
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							Include <alloca.h> also on macOS (and osxcross) (#2218)
						
						
						
						
						
						
							
						
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						2018-11-30 16:57:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b2e7a3806a
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							Examples: Allegro5: Add touchscreen support
						
						
						
						
						
						
							
						
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						2018-11-30 16:54:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1bfcf8f339
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							Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
						
						
						
						
						
						
							
						
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						2018-11-30 16:42:32 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						baf67d393f
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							When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
						
						
						
						
						
						
							
						
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						2018-11-29 23:25:29 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4a94b251fd
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							Comments
						
						
						
						
						
						
							
						
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						2018-11-29 22:00:17 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4105cc7e97
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							Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
						
						
						
						
						
						
							
						
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						2018-11-27 19:46:14 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1fa2cb8748
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							imgui.h: Comments
						
						
						
						
						
						
							
						
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						2018-11-27 14:10:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ce07d55d1b
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							imgui.h: Moved ImGuiListClipper
						
						
						
						
						
						
							
						
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						2018-11-27 14:01:07 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8495c931c0
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							mgui.h: Moved ImGuiInputTextCallbackData,, ImGuiSizeCallbackData, ImGuiPayload structures so they are not in the "Helpers" section.
						
						
						
						
						
						
							
						
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						2018-11-27 14:01:07 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						35d648341b
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							Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
						
						
						
						
						
						
							
						
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						2018-11-23 18:12:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0c4dee083c
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							Internals: Added ImPool helper data structure (used by testing system, and already in docking branch)
						
						
						
						
						
						
							
						
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						2018-11-22 18:59:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d27ffefbd4
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							Version 1.67 WIP
						
						
						
						
						
						
							
						
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						2018-11-22 18:59:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						da3c4330c1
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							Version 1.66
						
						
						
						
						
						
							
 v1.66
						
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						2018-11-22 15:11:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c00a3bd98f
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							Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
						
						
						
						
						
						
							
						
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						2018-11-21 18:43:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						a5cf227503
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							Added link to experimental imgui_scoped.h PR/thread (#2197, #2096)
						
						
						
						
						
						
							
						
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						2018-11-21 18:31:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						be66f94639
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							Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5277
						
						
						
						
						
						
							
						
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						2018-11-21 18:24:24 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cc4b1f9e47
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							Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
						
						
						
						
						
						
							
						
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						2018-11-21 16:07:04 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b9ae9bb1e3
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							Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
						
						
						
						
						
						
							
						
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						2018-11-21 15:37:29 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						50c43d1c8e
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							Removed unnecessary ImGui:: prefixes.
						
						
						
						
						
						
							
						
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						2018-11-15 16:43:05 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6b4443755d
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							Internals: Added FindWindowByID() helper. (#2190)
						
						
						
						
						
						
							
						
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						2018-11-15 16:41:48 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						aa668c410a
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							Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
						
						
						
						
						
						
							
						
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						2018-11-15 13:56:27 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f52f0a5277
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							Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
						
						
						
						
						
						
							
						
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						2018-11-13 18:54:02 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						19b4fcdacb
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							Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185)
						
						
						
						
						
						
							
						
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						2018-11-13 11:23:15 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5b1394c5ac
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							Update README.md
						
						
						
						
						
						
							
						
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						2018-11-09 15:02:19 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6c1ae6cc71
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							Internals: DragBehavior: Added support for ImGuiDragFlags_Vertical to implement a vertical drag widget (no frontend function provided).
						
						
						
						
						
						
							
						
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						2018-11-09 14:41:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6d7677534f
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							Internals: SliderBehavior: Using axis indexing.
						
						
						
						
						
						
							
						
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						2018-11-09 14:31:14 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						772354377b
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							Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
						
						
						
						
						
						
							
						
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						2018-11-08 16:24:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9d155c73bc
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							Examples: Misc comments mainly related to GLFW callbacks. (#1759)
						
						
						
						
						
						
							
						
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						2018-11-08 16:06:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						a419d46205
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							Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
						
						
						
						
						
						
							
						
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						2018-11-08 15:14:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						131bf5ee4a
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							Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
						
						
						
						
						
						
							
						
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						2018-11-06 09:51:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f388216ff0
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							Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091)
						
						
						
						
						
						
							
						
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						2018-11-05 17:28:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c808eb92c6
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							Config: Added IMGUI_DISABLE_WIN32_FUNCTIONS to disable linking with _any_ Win32 function, as a general forward compatible measure.
						
						
						
						
						
						
							
						
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						2018-11-05 17:28:00 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						eb592bf7d3
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							ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. (#2173). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing.
						
						
						
						
						
						
							
						
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						2018-11-05 14:49:17 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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