Commit Graph

5732 Commits

Author SHA1 Message Date
omar
96b13760d4 Added GetBackgroundDrawList() helper to quickly get access to a ImDrawList that will be rendered behind every other windows. (#2391) 2019-03-04 16:10:51 +01:00
omar
49eb5f0280 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
2019-03-03 23:34:56 +01:00
omar
beb3062dc5 Examples: OpenGL: Fix to be able to run on ES 2.0 / WebGL 1.0. [@rmitton, @gabrielcuvillier] 2019-03-03 23:34:28 +01:00
omar
9d1a392d7d Examples: OpenGL: Comments about versions and loaders. (#2393, #2351) 2019-03-03 23:25:51 +01:00
Richard Mitton
7a536f1bd2 Examples + Viewport: GLFW: context wasn't set when using multiple windows. (#2392) 2019-03-03 23:01:43 +01:00
omar
1c67d09c0b ColorPicker: Fix assertion when running in a collapsed window and dragging its title bar (#2389) 2019-03-01 00:06:36 +01:00
omar
1d0b4df3d9 Misc: Asserting in NewFrame() if style.WindowMinSize is zero or smaller than (1.0f,1.0f). Internal: ImHash functions tweaks. Added InputText() to query status section. 2019-02-28 22:57:22 +01:00
omar
ff0c6c2bde Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
2019-02-27 19:00:09 +01:00
omar
f02705fbaa InputInt, InputScalar: +/- buttons now respects the natural type limits instead of overflowing or underflowing the value. 2019-02-27 18:59:17 +01:00
omar
736d3e2654 DragScalar, InputScalar, SliderScalar: Added support for u8/s8/u16/s16 data types. We are reusing function instances for larger types to reduce code size. (#643, #320, #708, #1011) 2019-02-27 18:16:03 +01:00
omar
525a53a86b Comments 2019-02-27 17:26:18 +01:00
omar
ac47710db7 Internal: InputText: Tweaks to make PVS static analyzer relax a little with its false positive. 2019-02-27 16:49:55 +01:00
omar
6de09a5e48 Renamed ColorEdit/ColorPicker's ImGuiColorEditFlags_RGB/_HSV/_HEX flags to respectively ImGuiColorEditFlags_DisplayRGB/_DisplayHSV/_DisplayHex. This is anticipation of adding new flags to ColorEdit/ColorPicker functions which would make those ambiguous. (#2384) [@haldean] 2019-02-27 16:45:58 +01:00
haldean
8a2f6866a6 add _Show prefix to color flags that control inputs, rename __InputsMask to __ShowMask
This is anticipation of changing __InputsMask to control the format of
input colors, and adding _InputRGB and _InputHSV to change how input
colors are interpreted.
2019-02-27 16:24:15 +01:00
omar
688035b5f4
Added px_render_imgui.h (#1935) 2019-02-27 15:06:11 +01:00
omar
cef77098ab
Update README.md 2019-02-27 15:00:41 +01:00
omar
75641926e1 Merge branch 'allegro-touch' of https://github.com/dos1/imgui into dos1-allegro-touch
# Conflicts:
#	examples/imgui_impl_allegro5.cpp
2019-02-27 14:39:41 +01:00
omar
def723b6b6 Plot: Fixed error in 5e3a1de (#2387) 2019-02-27 14:34:11 +01:00
omar
5e3a1de4e6 Plot: Fixed divide-by-zero in PlotLines() when passing a count of 1. (#2387) [@Lectem] 2019-02-27 14:25:37 +01:00
omar
4eecf80a4b Moved Settings section above Docking to facilitate master<>docking merges. 2019-02-26 15:34:47 +01:00
omar
104294c7e4 Moved Logging/Capturing section above Docking to facilitate master<>docking merges. 2019-02-26 15:33:50 +01:00
omar
6b43a314bf Merge branch 'master' into docking 2019-02-26 12:53:38 +01:00
omar
cf3cb7cf7e InputText: Fixed various display corruption related to swapping the underlying buffer while a input widget is active (both for writable and read-only paths). Often they would manifest when manipulating the scrollbar of a multi-line input text. 2019-02-26 12:50:44 +01:00
omar
b7b82520b4 Internal: InputText: Minor changes (intended to have side-effect but clarify next commit, however there is rarely such a thing as zero side effect in InputText land!) 2019-02-26 12:28:27 +01:00
omar
439f726945 InputText; Disabled rendering selection when inactive (it kinda work but I'm not sure this is desirable especially for single-line input, was not intended to be active). 2019-02-24 23:31:00 +01:00
omar
8915f7933a Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2019-02-24 23:24:07 +01:00
David Wingrove
5d7bd2309b Fixes warning caused by a missing switch/case. (#2382, #2381) 2019-02-24 23:19:36 +01:00
Elias Daler
c3ea1748dc Fix -Wconversion warning (#2379)
The warning was caused by implicit conversion from pointer type which
NULL has to non-pointer type, e.g. if ImTextureID is long int
2019-02-24 18:35:52 +01:00
omar
6f80179a1d InputText: Fixed deactivated but-last-active InputText instance holding on displaying the last active version of the text and not reflecting change in the source. Fix/amend 2e9a175. [+test] 2019-02-23 17:04:54 +01:00
omar
6cbf4b8121 Fixed uninitialized variable (leading to asserts in the docking branch). (#2376, #2371) 2019-02-23 17:00:59 +01:00
omar
9558e327d2 Log/Capture: Fixed extraneous leading carriage return. Fixed an issue when empty string on a new line would not emit a carriage return. 2019-02-23 16:22:55 +01:00
omar
cd67d4d3c1 Log/Capture: Fixed LogXXX functions 'auto_open_depth' parameter being treated as an absolute tree depth instead of a relative one. Fixed CollapsingHeader trailing ascii representation being "#" instead of "##". Minor tidying up the of code. 2019-02-23 16:07:01 +01:00
omar
2cd7de5666 Internal: Log/Capture: Rework to add an internal LogToBuffer() function which is useful for writing automated tests. Clarified logging state by adding an enum. 2019-02-23 15:57:06 +01:00
omar
3eba840053 Nav: Fixed a tap on AltGR (e.g. German keyboard) from navigation to the menu layer. (follow and extend on e.g #369, #370) 2019-02-23 14:50:36 +01:00
omar
87ded34f9f Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui_widgets.cpp
2019-02-22 12:29:18 +01:00
omar
9da48c16c5 TabBar: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to hard crashes any more, facilitating integration with scripting languages. (#1651) 2019-02-22 12:27:41 +01:00
omar
0f83145aa8 TabBar: Fixed a crash when using BeginTabBar() recursively (didn't affect docking). (#2371)
Added ImPool::Contains() helper.
2019-02-22 12:24:27 +01:00
omar
f988618ebe Internal: InputText: Tweaks (including a large indentation change, compare ignoring space) to make next commit more digestible. 2019-02-21 23:06:26 +01:00
omar
be593f2c16 Internal: InputText: refactor the flow to easily decorrelate rendering of selection vs cursor, which would allow us to render selection on inactive items, and generally makes the code clearer. + Some renaming. 2019-02-21 22:56:09 +01:00
omar
332f8f2462 Internal: InputText: Made clipboard copy/cut use its own temporary buffer (like paste) so we can guarantee that TempBuffer if not altered and can be preserved. Renamed TempBufferA to TextA to celebrate this. 2019-02-21 19:55:37 +01:00
omar
81a8730022 Internal: InputText: Renamed is_editable to !is_readonly, Hopefully more explicit. Renamed internal member. Shuffled some code. Added comments, assert (_will_ trigger on !readonly > readonly edge, old bug). 2019-02-21 19:55:36 +01:00
omar
cc3be5d428 InputText: Fixed an edge case crash that would happen if another widget sharing the same ID is being swapped with an InputText that has yet to be activated. 2019-02-21 19:55:36 +01:00
omar
2e9a175057 Internal: InputText: Refactor to clarify access pattern to the InputTextState (we are now accessing via a pointer which can be NULL, shortened its name while we are at it) + added an assert to track an issue that existed already before. 2019-02-21 19:55:36 +01:00
omar
677e64e71e Internal: InputText: Comments. Renamed internal member. Renamed ImGuiStb->ImStb. 2019-02-20 21:34:08 +01:00
omar
79f7778e48 Moved binaries to dearimgui.org/binaries 2019-02-20 15:11:18 +01:00
omar
2068dd509c Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if the OpenGL headers/loader happens to define the value. (#2366, #2186) 2019-02-20 14:31:19 +01:00
omar
782b747a17 InputText: Renamed some local variables to clarify code. Should be a no-op functionality wise. TODO items. 2019-02-20 00:45:45 +01:00
omar
7c51cba74f InputInt, InputFloat, InputScalar: Fix to keep the label of the +/- buttons centered when style.FramePadding.x is abnormally larger than style.FramePadding.y. Since the buttons are meant to be square (to align with e.g. color button) we always use FramePadding.y. (#2367) 2019-02-20 00:20:11 +01:00
omar
257f5d204e Version 1.69 WIP 2019-02-20 00:11:36 +01:00
omar
93b06e6e7c Internal: Changed Scrollbar() signature. Using GetScrollbarID() in InputTextMultiline().
Removed multiple semi-colons (#2368)
2019-02-20 00:08:21 +01:00