ocornut 
							
						 
					 
					
						
						
							
						
						8f495e5543 
					 
					
						
						
							
							Internal: added ScrollToItem() upcoming replacement to ScrollToBringRectIntoView() + ImGuiScrollFlags (WIP) ( #3692 ,  #3208 ,  #2812 ,  #4242 ,  #2900 )  
						
						
						
						
					 
					
						2021-09-29 17:13:45 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						fc4988ffb0 
					 
					
						
						
							
							Added ImGuiFocusedFlags_NoPopupHierarchy and ImGuiHoveredFlags_NoPopupHierarchy (followup  #4527 )  
						
						
						
						
					 
					
						2021-09-24 15:39:38 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						24a77824f2 
					 
					
						
						
							
							Added ClosePopupsExceptModals() helper, unused for now (aimed at user being able to close popups on app focus loss, not necessarily a suitable default)  
						
						
						
						
					 
					
						2021-09-22 15:50:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						bbb95a5e06 
					 
					
						
						
							
							IO: modify io.AddFocusEvent() to tolerate in/out for multi-viewports. Amend  2f40be6. (merged from docking) ( #3532 )  
						
						
						
						
					 
					
						2021-09-22 15:47:53 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						fba756176d 
					 
					
						
						
							
							Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. ( #3926 )  
						
						
						
						
					 
					
						2021-09-21 19:29:48 +02:00 
						 
				 
			
				
					
						
							
							
								Sylvain 
							
						 
					 
					
						
						
							
						
						62b17f928e 
					 
					
						
						
							
							Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ ( #3926 )  
						
						... 
						
						
						
						(Squashed 20 commits) 
						
						
					 
					
						2021-09-21 19:29:48 +02:00 
						 
				 
			
				
					
						
							
							
								Martin Ejdestig 
							
						 
					 
					
						
						
							
						
						d7260104b1 
					 
					
						
						
							
							Added comments about sliders clamping and ImGuiSliderFlags_AlwaysClamp ( #4573 )  
						
						
						
						
					 
					
						2021-09-21 19:18:21 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						15fe7ba31f 
					 
					
						
						
							
							ColorPicker: Fix not being able to pick exactly (1.0f, 1.0f, 1.0f) color by dragging toward the edges of the SV square. ( #3517 )  
						
						... 
						
						
						
						Old code attempted to mitigate hue/saturation resetting for colors where these components are undefined. Since we now explicitly back up and restore these components this workaround is no longer necessary. 
						
						
					 
					
						2021-09-21 15:10:07 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						30546bc0e7 
					 
					
						
						
							
							ColorEdit: Fix multiple issues. ( #4014 )  
						
						... 
						
						
						
						* Change g.ColorEditLastColor type to ImU32 and store RGB color value.
  - Fixes inability to change hue when saturation is 0. (#4014 )
  - Fixes edgecases where lossy color conversion prevent restoration of hue/saturation.
  - Fixes hue value jitter when modifying color using SV square.
* Fix hue resetting to 0 when it is set to 255 by explicitly restoring hue if it is 0 and previous value was 1.
* Further reduce hue jitter by restoring hue when color is modified using SV square. 
						
						
					 
					
						2021-09-21 15:10:07 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						15132217a3 
					 
					
						
						
							
							Nav: Fixed an issue with losing focus on docked windows when pressing Alt while keyboard navigation is disabled. ( #4547 ,  #4439 )  
						
						
						
						
					 
					
						2021-09-21 14:17:49 +02:00 
						 
				 
			
				
					
						
							
							
								James McCartney 
							
						 
					 
					
						
						
							
						
						bc3d267c51 
					 
					
						
						
							
							Backends: OSX: Use mach_absolute_time as CFAbsoluteTimeGetCurrent can jump backwards. ( #4557 ,  #4563 )  
						
						
						
						
					 
					
						2021-09-21 12:36:37 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c6ca327fb2 
					 
					
						
						
							
							Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. ( #4562 )  
						
						
						
						
					 
					
						2021-09-20 18:43:05 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ddddabdccf 
					 
					
						
						
							
							InputText: amend validation test to allow pushing Activate events remotely. ( #4552 ,  #2321 )  
						
						
						
						
					 
					
						2021-09-17 16:44:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2cffcbdc64 
					 
					
						
						
							
							InputText: fix Space key with nav enabled interfering with input text boxes (fix  bd6c9e99). made it possible to activate InputText with tweak gamepad button (why not, now that we can cancel) ( #4552 ,  #2321 )  
						
						
						
						
					 
					
						2021-09-17 16:30:32 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3973de7933 
					 
					
						
						
							
							Internals: removed last parameter to IsClippedEx() + fix PVS studio warnings.  
						
						
						
						
					 
					
						2021-09-16 18:07:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2d0a6a4969 
					 
					
						
						
							
							Misc: moved StacSizeOnBegin out of window instance into window stack data.  
						
						
						
						
					 
					
						2021-09-15 15:36:03 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						66cd21db88 
					 
					
						
						
							
							Misc: extracted ErrorCheckEndWindowRecover() out of ErrorCheckEndFrameRecover(). ( #1651 )  
						
						
						
						
					 
					
						2021-09-15 15:26:29 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d366694062 
					 
					
						
						
							
							Disabled: Added assert guard for mismatching BeginDisabled()/EndDisabled() blocks. ( #211 ) + Added asserts for missing PopItemFlag() calls. Added both to ErrorCheckEndFrameRecover ( #1651 )  
						
						
						
						
					 
					
						2021-09-15 15:26:29 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4f10fe0a27 
					 
					
						
						
							
							TreePush: removed arbitrary/weird suppot for TreePush((const char*)NULL)  
						
						
						
						
					 
					
						2021-09-15 12:12:49 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7b8bc864e9 
					 
					
						
						
							
							Menus: Fixed vertical alignments of MenuItem() calls within a menu bar. (broken by  f8fae022). ( #4538 )  
						
						
						
						
					 
					
						2021-09-14 11:09:39 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						82754561e2 
					 
					
						
						
							
							Nav: Fixed a few widgets from not setting reference keyboard/gamepad navigation ID when activated with mouse.  
						
						
						
						
					 
					
						2021-09-13 15:17:54 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						17a7084b57 
					 
					
						
						
							
							Menus: Fixed crash when navigating left inside a child window inside a sub-menu. ( #4510 ).  
						
						
						
						
					 
					
						2021-09-10 15:37:59 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						321b84f01f 
					 
					
						
						
							
							Internals: refactored IsWindowHovered()/IsWindowFocused() to make their logic more similar + change underlying value of ImGuiHoveredFlags_AllowWhenBlockedByPopup + comment out docking only flags.  
						
						
						
						
					 
					
						2021-09-08 16:44:53 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d9b427cce0 
					 
					
						
						
							
							Nav: clarified/renamed NavInputId as NavAcivateInputId, added flags shared by both.  
						
						... 
						
						
						
						(this commit should have no visible side effect but is designed to introduce the followup commit refactoring SetKeyboardFocusHere into using a Nav request) 
						
						
					 
					
						2021-09-07 18:10:31 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						755bf985d2 
					 
					
						
						
							
							Backends: OpenGL3: Made our custom GL loader a bit more tolerant of use of another loader in same compilation unit. ( #4445 ,  #4514 )  
						
						
						
						
					 
					
						2021-09-07 14:48:26 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						607ad8c949 
					 
					
						
						
							
							Drag and Drop: Fixed using BeginDragDropSource() within a Begin()/BeginChild() that returned false. ( #4515 ) + BeginDragDropTarget()  
						
						... 
						
						
						
						Note how 79ae6d3b#4375  #4158 , #4008 , #2562  
						
						
					 
					
						2021-09-06 20:59:16 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						bd6c9e99fc 
					 
					
						
						
							
							InputText: Allow cancelling/validating input with gamepad nav events.  
						
						... 
						
						
						
						Amend 158995f2#2321 ) 
						
						
					 
					
						2021-09-06 18:47:12 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0a154b30ad 
					 
					
						
						
							
							Nav, ButtonBehavior: reworked old code which ended up 1) calling SetActiveId repeately and 2) misleadingly set g.NavActivateId (amend  af38749e)  
						
						
						
						
					 
					
						2021-09-03 17:27:27 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ade4c15eea 
					 
					
						
						
							
							Nav: Tidying up, renaming + update AnyRequest flag in NavMoveRequestSubmit().  
						
						
						
						
					 
					
						2021-09-03 16:35:41 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						528104a89b 
					 
					
						
						
							
							Menus: adjust closing logic to accomodate for varying font size and dpi + remove seemingly redundant use of g.NavActivateId where pressed was enough.  
						
						
						
						
					 
					
						2021-09-03 16:35:27 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5ee40c8d34 
					 
					
						
						
							
							Nav: always disable highlight if nav is disabled, fix for IMGUI_DEBUG_NAV_SCORING, minor renaming.  
						
						
						
						
					 
					
						2021-09-02 12:05:32 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						dff15acdb5 
					 
					
						
						
							
							Nav: Fixed toggling menu layer with Alt exiting menu layer with Esc not moving mouse when NavEnableSetMousePos config flag is set.  
						
						
						
						
					 
					
						2021-09-01 16:05:03 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3d9d3b49ae 
					 
					
						
						
							
							Internals: folded ImGuiItemAddFlags into ImGuiItemFlags. ImGuiItemAddFlags_Focusable > ImGuiItemFlags_Inputable. One step in the big nav/tab/focus rework.  
						
						... 
						
						
						
						Bonus simplified Selectable() handling of its custom disabled flag. (#211 ) 
						
						
					 
					
						2021-09-01 14:46:08 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						73a5e82e04 
					 
					
						
						
							
							Nav: removed parameters from NavScoreItem(), NavProcessItem(), NavApplyItemToResult(): made little sense / misleading because pulling from other current state anyway.  
						
						... 
						
						
						
						Will readd in a more thorough manner is actually needed. 
						
						
					 
					
						2021-09-01 14:13:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a735a8c084 
					 
					
						
						
							
							Nav: storing NavRect in LastItemData. Fix race condition where framed items (Rect != NavRect) calling SetFocusID() would store the wrong NavRectRel until next frame  
						
						... 
						
						
						
						(haven't dugged in the possible side-effects of that race condition) 
						
						
					 
					
						2021-09-01 12:12:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ee351d3548 
					 
					
						
						
							
							Nav: move code into NavMoveRequestSubmit(). NavApplyItemToResult() takes absolute rect., comments  
						
						
						
						
					 
					
						2021-09-01 12:06:15 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7b913db1ce 
					 
					
						
						
							
							Nav: split NavMoveRequest into NavMoveSubmitted + NavMoveScoringItems to allow operation to defer a move request and provide result immediately + fix regular scoring needlesly running during init + some renaming.  
						
						
						
						
					 
					
						2021-08-31 18:19:52 +02:00 
						 
				 
			
				
					
						
							
							
								Filippo Crocchini 
							
						 
					 
					
						
						
							
						
						eb6c16d3dd 
					 
					
						
						
							
							PlotHistogram: Fixed zero-line position when manually specifying min<0 and max>0. ( #4349 )  
						
						... 
						
						
						
						+ amended demo tweaks by ocornut 
						
						
					 
					
						2021-08-31 13:14:43 +02:00 
						 
				 
			
				
					
						
							
							
								Jackamilio 
							
						 
					 
					
						
						
							
						
						03ce17f0a5 
					 
					
						
						
							
							Backends: Allegro: Fixed clipping rectangles ( #4498 ) broken by  2b0bd40b ( #4464 )  
						
						
						
						
					 
					
						2021-08-31 12:52:54 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7c4ffe490d 
					 
					
						
						
							
							Menus: added internal's BeginMenuEx() matching MenuItemEx() with icon parameter. (amend  f8fae022)  
						
						
						
						
					 
					
						2021-08-30 19:54:42 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4aea1c5adb 
					 
					
						
						
							
							IO: added io.WantCaptureMouseAllowPopupClose ( #4480 ) + comments  
						
						
						
						
					 
					
						2021-08-30 19:11:47 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						66102880a3 
					 
					
						
						
							
							Updated links to Discussions  
						
						
						
						
					 
					
						2021-08-30 17:06:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						333807b483 
					 
					
						
						
							
							Windows: fixed background order of overlapping childs submitted sequentially. ( #4493 )  
						
						... 
						
						
						
						Amend 07704496 
						
						
					 
					
						2021-08-30 13:08:41 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						11103f8253 
					 
					
						
						
							
							Examples: SDL+OpenGL3: fixed build on ES2 target. ( #4492 )  
						
						
						
						
					 
					
						2021-08-27 21:32:36 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						bb6a60b1ff 
					 
					
						
						
							
							Nav: extracted sections of NavUpdate() into a NavUpdateCreateMoveRequest() function. Only clearing results when a request is activated.  
						
						
						
						
					 
					
						2021-08-27 21:10:16 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ccfb20095e 
					 
					
						
						
							
							Nav: small refactor of forwarding, clarified that MoveDir only set when RequestActive, removed one indent level in NavUpdatePageUpPageDown().  
						
						
						
						
					 
					
						2021-08-27 20:48:01 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4351febe9f 
					 
					
						
						
							
							Nav: moved enums/struct declarations in imgui_internal.h  
						
						
						
						
					 
					
						2021-08-27 18:01:38 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						20a1edef89 
					 
					
						
						
							
							Nav: made EndMenuBar() use NavMoveRequestForward() for consistency. Moved forward clearing to NavMoveRequestApplyResult(). Improved/fixed comments.  
						
						
						
						
					 
					
						2021-08-27 17:21:10 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						b08ed61907 
					 
					
						
						
							
							CI: Build with empty IM_ASSERT() macro.  
						
						
						
						
					 
					
						2021-08-27 16:21:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						84890a3074 
					 
					
						
						
							
							Nav: simplify wrap requests code (may soon be useable for tabbing)  
						
						
						
						
					 
					
						2021-08-27 12:31:11 +02:00