mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 07:36:35 +00:00
ColorPicker: Fix not being able to pick exactly (1.0f, 1.0f, 1.0f) color by dragging toward the edges of the SV square. (#3517)
Old code attempted to mitigate hue/saturation resetting for colors where these components are undefined. Since we now explicitly back up and restore these components this workaround is no longer necessary.
This commit is contained in:
parent
30546bc0e7
commit
15fe7ba31f
@ -67,6 +67,8 @@ Other Changes:
|
||||
- ColorEdit4: Fixed hue resetting to 0 when it is set to 255. [@rokups]
|
||||
- ColorEdit4: Fixed hue value jitter when source color is stored as RGB in 32-bit integer and perform
|
||||
RGB<>HSV round trips every frames. [@rokups]
|
||||
- ColorPicker4: Fixed picker being unable to select exact 1.0f color when dragging toward the edges
|
||||
of the SV square (previously picked 0.999989986f). (#3517) [@rokups]
|
||||
- Menus: Fixed vertical alignments of MenuItem() calls within a menu bar. (broken in 1.84). (#4538)
|
||||
- Menus: Adjust closing logic to accomodate for varying font size and dpi.
|
||||
- Menus: Fixed crash when navigating left inside a child window inside a sub-menu. (#4510).
|
||||
|
@ -5260,7 +5260,7 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
|
||||
{
|
||||
if (flags & ImGuiColorEditFlags_InputRGB)
|
||||
{
|
||||
ColorConvertHSVtoRGB(H >= 1.0f ? H - 10 * 1e-6f : H, S > 0.0f ? S : 10 * 1e-6f, V > 0.0f ? V : 1e-6f, col[0], col[1], col[2]);
|
||||
ColorConvertHSVtoRGB(H, S, V, col[0], col[1], col[2]);
|
||||
g.ColorEditLastHue = H;
|
||||
g.ColorEditLastSat = S;
|
||||
g.ColorEditLastColor = ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0));
|
||||
|
Loading…
Reference in New Issue
Block a user