omar
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642c6748ac
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Comments, Changelog
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2018-03-08 11:15:27 +01:00 |
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omar
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cea7492bab
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Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
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2018-03-05 22:47:53 +01:00 |
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omar
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51afaf7117
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Fixed type cast warning.
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2018-03-05 13:15:15 +01:00 |
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omar
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0ec356eb6e
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Comments, FAQ update.
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2018-03-05 13:05:47 +01:00 |
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omar
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5ed45d0aec
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Columns: Fixed destructive small resize. (#1656). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0 ).
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2018-03-04 17:55:59 +01:00 |
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omar
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bf7481eba0
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Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect.
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2018-03-04 17:44:17 +01:00 |
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omar
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968a8d2a3f
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Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125)
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2018-03-04 16:58:24 +01:00 |
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omar
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ee770af72c
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Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656)
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2018-03-04 16:56:21 +01:00 |
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omar
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69e700f869
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Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
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2018-03-03 20:15:10 +01:00 |
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omar
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8a4093f38b
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Added ArrowButton(). Exposed ImGuiDir.
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2018-03-03 20:08:03 +01:00 |
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omar
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1549c5cf5e
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BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
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2018-03-03 19:43:31 +01:00 |
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omar
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ad7ff7504e
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Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
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2018-03-03 19:34:47 +01:00 |
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omar
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839cdd37a3
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Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
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2018-03-03 19:23:48 +01:00 |
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omar
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11f13ab24f
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Internal: renamed RenderTriangle() to RenderArrow().
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2018-03-03 19:08:22 +01:00 |
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omar
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6797ee4b68
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Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
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2018-03-01 13:03:12 +01:00 |
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omar
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c994796e26
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Internal: Moved IM_NEWLINE helper to imgui_internal.h
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2018-02-28 21:45:02 +01:00 |
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omar
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2c9f45bbe7
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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2018-02-28 18:51:40 +01:00 |
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omar
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c7835dd189
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ImRect: Removed misleading IsFinite() function used by some Nav code.
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2018-02-26 16:35:46 +01:00 |
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omar
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5427eca960
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Compacted some old Breaking Changes notes (Pre July 2015 stuff)
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2018-02-25 19:05:31 +01:00 |
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omar
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bd267ad739
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Changelog: Added all change infos since 1.53 up to the current version.
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2018-02-25 14:15:38 +01:00 |
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omar
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27667fc035
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TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
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2018-02-25 14:15:37 +01:00 |
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omar
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8040cf1425
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Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
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2018-02-22 23:22:16 +01:00 |
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Podgorskiy
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94466745bb
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A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call.
ab_lenSqr -> ab_len_sqr
Moved line where ab_len_sqr is computed after the first return
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2018-02-22 10:57:20 -05:00 |
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omar
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b28995b667
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Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640)
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2018-02-22 15:39:49 +01:00 |
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omar
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2c3c5125b3
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Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637)
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2018-02-21 21:33:58 +01:00 |
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omar
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7cbcccd96b
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Update Breaking Change section with moved misc/fonts/ (#1631)
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2018-02-20 12:08:37 +01:00 |
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omar
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7ee2bc8f5e
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FAQ about backslashes in string literal since the one in main.cpp isn't being noticed enough. (#1397)
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2018-02-20 10:24:31 +01:00 |
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omar
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b33f0e215f
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Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization.
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2018-02-18 23:28:56 +01:00 |
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omar
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1399c9c8a9
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Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
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2018-02-18 20:21:21 +01:00 |
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omar
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bdb27366e7
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Nav: Tweak windowing highlighting for full viewport windows.
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2018-02-17 00:19:04 +01:00 |
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omar
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63332d152a
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Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
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2018-02-16 19:18:16 +01:00 |
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omar
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20c14f9589
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Fixed GCC zealous warnings (#1623)
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2018-02-16 15:43:28 +01:00 |
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omar
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1cbfe0700c
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Plot: plot a flat line if scale_min==scale_max (#1621)
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2018-02-16 14:34:49 +01:00 |
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omar
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eb1d481915
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Comments (#1230, #1611)
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2018-02-12 15:38:04 +01:00 |
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omar
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d8d1da27fd
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Merge branch 'master' of https://github.com/RandyGaul/imgui into RandyGaul-master
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2018-02-12 15:35:16 +01:00 |
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Randy Gaul
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2c4a761982
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__cdecl markup for non-standard calling conventions via MSVC
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2018-02-12 00:50:40 -08:00 |
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omar
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64e0666803
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Internals: Moved some of NewFrame() into UpdateMovingWindow().
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2018-02-11 22:48:30 +01:00 |
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omar
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7cc1bc7635
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Added IsAnyMouseDown() helper.
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
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2018-02-10 16:50:19 +01:00 |
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omar
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3b163ac35b
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Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.)
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2018-02-08 23:11:51 +01:00 |
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omar
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d17d21da1b
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Warning fix. (#1565)
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2018-02-06 20:21:29 +01:00 |
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omar
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7c16d52f72
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Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (#1565, #787)
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2018-02-06 20:20:34 +01:00 |
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omar
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f0364aa359
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Merge branch 'context'
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
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2018-02-06 20:16:03 +01:00 |
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omar
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4e5b7612ae
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Nav: Documentation tweaks. (#787)
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2018-02-06 20:10:05 +01:00 |
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omar
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3171f90a1a
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Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787)
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2018-02-06 19:54:30 +01:00 |
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omar
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7e32fc7109
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Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787)
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2018-02-06 19:23:12 +01:00 |
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omar
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ed4bbc4fd4
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Nav: Comments, guides.
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2018-02-06 18:48:31 +01:00 |
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omar
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cea8017e0b
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Merge branch 'master' into context
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2018-02-06 18:04:44 +01:00 |
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omar
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db071184a0
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-02-06 13:51:09 +01:00 |
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omar
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b50dce54ea
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Drag and Drop: TreeNode as drop target displays rectangle over full frame. Added optional internal storage for item display rect. Will expose later. (#1597, #143)
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2018-02-06 13:46:14 +01:00 |
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omar
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c6ba7c8231
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Internals: TreeNode: Renaming local to be more consistent with other widgets.
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2018-02-06 13:41:46 +01:00 |
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