ocornut 
							
						 
					 
					
						
						
							
						
						b380d3abe3 
					 
					
						
						
							
							Backends: OpenGL3: Clarify use of GL_POLYGON_MODE.  
						
						
						
						
					 
					
						2021-08-17 15:16:29 +02:00 
						 
				 
			
				
					
						
							
							
								JJCUBER 
							
						 
					 
					
						
						
							
						
						5f2df2d2cb 
					 
					
						
						
							
							Fixed grammar mistake in FAQ ( #4431 )  
						
						
						
						
					 
					
						2021-08-17 13:47:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ff428f1d2f 
					 
					
						
						
							
							Nav: Fix not clearing NavWindowingToggleLayer properly (old code left it to true, relied on Alt release only). Removed unnecessary KeyMenu_ from NavInput. ( #4439 ,  #787 )  
						
						
						
						
					 
					
						2021-08-17 12:54:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						8fa502ca42 
					 
					
						
						
							
							Nav: Alt doesn't toggle menu layer if other modifiers are held. ( #4439 )  
						
						
						
						
					 
					
						2021-08-17 12:23:54 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c7529c8ea8 
					 
					
						
						
							
							Reword file list as *.cpp *.h ( #4413 )  
						
						
						
						
					 
					
						2021-08-10 14:34:34 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f99fe72c42 
					 
					
						
						
							
							Backends: Win32: Fixed keyboard modifiers being reported when host window doesn't have focus. ( #2622 )  
						
						
						
						
					 
					
						2021-08-02 17:22:33 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2ad912bb85 
					 
					
						
						
							
							Backends: Win32, SDL, GLFW: only honor io.WantSetMousePos when focused + fix GLFW uninstalling handler + tweaks to reduce branch drift with docking. ( #787 ,  #2445 ,  #2696 ,  #3751 ,  #4377 )  
						
						
						
						
					 
					
						2021-08-02 16:19:50 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						db686ad522 
					 
					
						
						
							
							Backends: Win32: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #2445 ,  #2696 ,  #3751 ,  #4377 )  
						
						
						
						
					 
					
						2021-07-29 19:38:33 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						044fd0cd2d 
					 
					
						
						
							
							Backends: GLFW: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #3751 ,  #4377 ,  #2445 )  
						
						
						
						
					 
					
						2021-07-29 19:37:18 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1cdd110eb4 
					 
					
						
						
							
							Backends: SDL2: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #2445 ,  #3751 ,  #4377 )  
						
						... 
						
						
						
						(requires SDL 2.0.5 because SDL_GetMouseFocus() is only usable with SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH). 
						
						
					 
					
						2021-07-29 18:47:43 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c720075c67 
					 
					
						
						
							
							Update FAQ to clarify conflict with window ( #4158 ,  #4008 ,  #2562 )  
						
						
						
						
					 
					
						2021-07-28 16:46:59 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3d4d1b8553 
					 
					
						
						
							
							Allow imgui_internal.h to be included before imgui.h  
						
						... 
						
						
						
						(practically speaking it allows me to use StructLayout without hassle) 
						
						
					 
					
						2021-07-26 21:01:32 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e362c5af48 
					 
					
						
						
							
							Internals: ColorEdit: renamed some internal masks to match our common coding style.  
						
						... 
						
						
						
						ImGuiColorEditFlags__DisplayMask > ImGuiColorEditFlags_DisplayMask_, ImGuiColorEditFlags__OptionsDefault > ImGuiColorEditFlags_DefaultOptions_, ImGuiColorEditFlags__DataTypeMask > ImGuiColorEditFlags_DataTypeMask_  etc. 
						
						
					 
					
						2021-07-26 20:44:59 +02:00 
						 
				 
			
				
					
						
							
							
								David Maas 
							
						 
					 
					
						
						
							
						
						923bd2fd21 
					 
					
						
						
							
							Examples: DirectX12: Fixed Alt+Enter fullscreen in DirectX12 example. ( #4346 ,  #4348 )  
						
						... 
						
						
						
						This also removes unnecessary recreation of backend-owned device objects when the window is resized.
+ amend original PR with a g_pSwapChain->SetFullscreenState(false, NULL); call. 
						
						
					 
					
						2021-07-26 16:39:09 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b846969fe1 
					 
					
						
						
							
							Removed unnecessary line in Begin() + commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 + readded commented obsoleted function.  
						
						
						
						
					 
					
						2021-07-26 12:22:48 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						3e4c89051d 
					 
					
						
						
							
							Popups: Fix OpenPopup() being called after BeginPopup() resulting in a failure to open a popup when focus is NULL. ( #4308 )  
						
						... 
						
						
						
						Story of removed line begins in commit b80cf0a. It's purpose was to close popups when they lost focus.
Later on few other changes were introduced:
* bcc49ff - closing popups with RMB without changing window focus
* af679a1 - closing popups in FocusWindow()
These two changes covered all the cases of popup closing which made deleted line obsolete. Conveniently, now all popup closing is handled from within UpdateMouseMovingWindowEndFrame() either by calling FocusWindow() or ClosePopupsOverWindow(). 
						
						
					 
					
						2021-07-26 11:43:39 +02:00 
						 
				 
			
				
					
						
							
							
								sitic 
							
						 
					 
					
						
						
							
						
						9c77734447 
					 
					
						
						
							
							Correct version 1.83 release date ( #4355 )  
						
						
						
						
					 
					
						2021-07-24 02:07:11 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c881667c00 
					 
					
						
						
							
							Fix - amend  1ad1530 (range-select branch need the NextItemData in NavProcessItem)  
						
						
						
						
					 
					
						2021-07-19 21:45:44 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						90bf996e1a 
					 
					
						
						
							
							Internals: widgets always read back from g.LastItemData.InFlags (so we can now modify per-item disable state more easily). ( #211 )  
						
						
						
						
					 
					
						2021-07-19 21:26:34 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6b8a059fc9 
					 
					
						
						
							
							Internals: moved LastItem data to a shared structure (instead of one per window)  
						
						... 
						
						
						
						(should be a no-op as we are restoring things in Begin/End. Toward faciliate backup/restore of LastItemData and favor pulling from here instead of CurrentItemFlags, toward #211 ) 
						
						
					 
					
						2021-07-19 21:25:47 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1ad153056a 
					 
					
						
						
							
							Internals: ItemAdd: set LastItemXXX fields before navigation calls + comments about io.IniFilename ( #4294 )  
						
						
						
						
					 
					
						2021-07-19 21:24:15 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						17ec4f1f6f 
					 
					
						
						
							
							TestEngine, MenuItem: call IMGUI_TEST_ENGINE_ITEM_INFO() at the right stack level. (amend  f8fae02)  
						
						
						
						
					 
					
						2021-07-12 16:42:53 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						fb4bbeb033 
					 
					
						
						
							
							Disabled: fixed IsItemHovered() if popped disabled state after item, or when using Selectable_Disabled. ( #211 )  
						
						
						
						
					 
					
						2021-07-12 15:43:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						246ad6c03c 
					 
					
						
						
							
							Disabled: items more consistently release active id if the active item got disabled. ( #211 ) (amend  2952525)  
						
						
						
						
					 
					
						2021-07-12 15:39:47 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						638e1a721b 
					 
					
						
						
							
							Disabled: fixed IsItemHovered() returning true on disabled item when navigated to. ( #211 )  
						
						
						
						
					 
					
						2021-07-12 15:01:02 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						5dd1e38b7a 
					 
					
						
						
							
							Disabled: disabled items set HoveredId, allowing e.g. HoveredIdTimer to function. ( #211 ,  #3419 ) + Menus: fix hovering a disabled menu or menu item not closing other menus.  
						
						... 
						
						
						
						Rework of https://github.com/rokups/imgui/commit/c24b470 
Note that the declared intent of that commit "Prevents window from being dragged if mouse hovers a disabled item." was already fullfilled by a876ad87 
						
						
					 
					
						2021-07-09 19:54:46 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cac869b333 
					 
					
						
						
							
							Disabled: don't prevent Selectable() from being selected. ( #211 ) + BeginMenu()/MenuItemEx() uses PushDisabled() the standard way.  
						
						... 
						
						
						
						ImGuiSelectableFlags_Disabled is now unused by the library and might be marked obsolete later. 
						
						
					 
					
						2021-07-09 19:54:43 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						29525255f3 
					 
					
						
						
							
							Disabled items more consistently release active id if the active item got disabled. ( #211 )  
						
						
						
						
					 
					
						2021-07-09 19:54:41 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ba1c8464ef 
					 
					
						
						
							
							Internals: Removed ImGuiButtonFlags_Disabled (which had inconsistent behavior) in favor of ImGuiItemFlags_Disabled. Selectable()'s ImGuiSelectableFlags_Disabled now uses the later. ( #211 )  
						
						
						
						
					 
					
						2021-07-09 19:54:37 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f6682404e1 
					 
					
						
						
							
							InputInt/InputFloat: When used with Steps values and _ReadOnly flag, the step button look disabled. ( #211 )  
						
						
						
						
					 
					
						2021-07-09 19:54:34 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						97638bf977 
					 
					
						
						
							
							BeginMenu: remove unnecessary call to ItemHoverable() which is already done by the Selectable() call.  
						
						... 
						
						
						
						Amend 88d7b3de 
						
						
					 
					
						2021-07-09 18:57:28 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4a100f7f11 
					 
					
						
						
							
							Nav: Disabled items are not candidate for default focus. ( #211 ,  #787 ) + simplify handling of ImGuiButtonFlags_PressedOnDragDropHold path.  
						
						
						
						
					 
					
						2021-07-09 18:57:23 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cc40ae2101 
					 
					
						
						
							
							PushDisabled(): added bool + clarify support for stacked disabled ( #211 )  
						
						
						
						
					 
					
						2021-07-08 19:21:59 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						03ca38eda1 
					 
					
						
						
							
							Update FAQ  
						
						
						
						
					 
					
						2021-07-08 16:10:30 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f8fae02270 
					 
					
						
						
							
							Menus: rework to allow for an icon column (not yet exposed, but usable via internals) + fix menus being affected by style.SelectableTextAlign ( #126 )  
						
						
						
						
					 
					
						2021-07-08 15:05:02 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						30d164eb26 
					 
					
						
						
							
							Backends: Win32: IME functions are disabled by default for non-Visual Studio compilers (MinGW etc.) ( #2590 ,  #738 ,  #4185 ,  #4301 )  
						
						... 
						
						
						
						Enable with '#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS' for those compilers. Undo change from 1.82. 
						
						
					 
					
						2021-07-08 14:23:31 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						696d3e056e 
					 
					
						
						
							
							Internals: Menus: Naming offset field + fix spacing/offset computation to handle more offsets.  
						
						
						
						
					 
					
						2021-07-07 20:47:37 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3512f2c2c2 
					 
					
						
						
							
							Internals: Menus: minor tidying up + renaming in ImGuiMenuColumns + removing extraneous offset field which is always zero + using smaller types.  
						
						... 
						
						
						
						sizeof() 36 -> 20 
						
						
					 
					
						2021-07-07 20:16:55 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						baa4caf9e3 
					 
					
						
						
							
							Backends: GLFW: Installing and exposed ImGui_ImplGlfw_MonitorCallback() for forward compatibility with docking branch.  
						
						... 
						
						
						
						+ Comments (#3934 ) 
						
						
					 
					
						2021-07-07 14:12:48 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d9b606672a 
					 
					
						
						
							
							InputText: Fix handling of paste failure (buffer full) which in some cases could corrupt the undo stack. ( #4038 )  
						
						
						
						
					 
					
						2021-07-05 17:52:44 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						327a5d8253 
					 
					
						
						
							
							Fix warning + apply trailing whitespaces in stb_ libs (as applied on nothings/stb on 2020/02/02, facilitating further diffs)  
						
						
						
						
					 
					
						2021-07-05 17:52:44 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4ddb6b46c3 
					 
					
						
						
							
							Drag and Drop: drop target highlight doesn't try to bypass host clipping rectangle. ( #4281 ,  #3272 )  
						
						... 
						
						
						
						Revert 4b94738c 
						
						
					 
					
						2021-06-30 16:12:52 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cf2daf353e 
					 
					
						
						
							
							Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend.  
						
						... 
						
						
						
						+ Update gallery links (#4280 ) 
						
						
					 
					
						2021-06-30 15:50:15 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Funchal 
							
						 
					 
					
						
						
							
						
						6792e1a3e0 
					 
					
						
						
							
							Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. ( #3244 )  
						
						
						
						
					 
					
						2021-06-30 15:04:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						23a15834fa 
					 
					
						
						
							
							Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). ( #3487 ) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.  
						
						
						
						
					 
					
						2021-06-29 18:16:47 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4cec3a0467 
					 
					
						
						
							
							Backends: support for multiple imgui context with little testing ( #586 ,  #1851 ,  #2004 ,  #3012 ,  #3934 ,  #4141 )  
						
						... 
						
						
						
						I believe more renderer backends should work. GLFW/Win32/SDL/Vulkan probably have many issues. 
						
						
					 
					
						2021-06-29 16:42:13 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b5a2bd1a5b 
					 
					
						
						
							
							Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().  
						
						... 
						
						
						
						No need to clear fields before deletion. DX12: renamed to match docking branch. 
						
						
					 
					
						2021-06-29 15:25:19 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						70c603854e 
					 
					
						
						
							
							Backends: moved global to a data structure to facilitate support for multi-contexts. ( #586 ,  #1851 ,  #2004 ,  #3012 ,  #3934 ,  #4141 )  
						
						... 
						
						
						
						This is NOT enable multi-contexts for any backends
- in order to make this commit as harmless as possible, while containing all the cruft/renaming
- 
						
						
					 
					
						2021-06-29 14:37:58 +02:00 
						 
				 
			
				
					
						
							
							
								rokups 
							
						 
					 
					
						
						
							
						
						88f4c1321a 
					 
					
						
						
							
							Examples: Bring code of example_apple_metal and example_apple_opengl2 closer to each other. ( #1873 ,  #3543 )  
						
						
						
						
					 
					
						2021-06-28 14:22:55 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0aeb978e61 
					 
					
						
						
							
							Comments + adding spacing in headers because VS IDE parser display blocks so badly. Add helper in internal's ImGuiInputTextState. ( #4275 )  
						
						
						
						
					 
					
						2021-06-28 11:58:37 +02:00