omar 
							
						 
					 
					
						
						
							
						
						af3080b81b 
					 
					
						
						
							
							Removed redirecting functions/enums that were obsoleted in version 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME.  
						
						
						
						
							
						
					 
					
						2019-06-14 12:05:00 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						5286ecb8a7 
					 
					
						
						
							
							Version 1.72 WIP  
						
						
						
						
							
						
					 
					
						2019-06-14 11:58:58 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						2da1c66d15 
					 
					
						
						
							
							Version 1.71 + comments  
						
						
						
						
							
 
						
					 
					
						2019-06-12 18:30:06 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						5ae268c0a3 
					 
					
						
						
							
							Internals: Reworked RenderTextEllipsis() to satisfy what we need for table headers.  
						
						
						
						
							
						
					 
					
						2019-06-11 16:12:00 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						4597632662 
					 
					
						
						
							
							Readme, comments, dear imgui prefixes  
						
						
						
						
							
						
					 
					
						2019-06-11 16:11:36 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c3a348aa25 
					 
					
						
						
							
							CollapsingHeader: Minor fix to align right side of frames (which is extruded past the Work/Contents rect) with clipping rectangle.  
						
						
						
						
							
						
					 
					
						2019-06-11 15:56:57 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						a8eb64fc54 
					 
					
						
						
							
							Log/Capture: Fixed BeginTabItem() label not being included in a text log/capture.  
						
						... 
						
						
						
						Extracted tab rendering code into a RenderTextEllipsis() function. 
						
						
							
						
					 
					
						2019-06-11 14:03:13 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						a9b5c834b6 
					 
					
						
						
							
							ImDrawListSplitter: Don't merge draw commands when crossing a VtxOffset boundary + Renamed fields ImDrawChannels to consistently suggest those are internal structures.  
						
						
						
						
							
						
					 
					
						2019-06-11 11:49:31 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						d8435c7710 
					 
					
						
						
							
							ImDrawListSplitter: Fix idx offset when merging ( cef88f6) ( #2591 )  
						
						
						
						
							
						
					 
					
						2019-06-10 15:02:44 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						0770449630 
					 
					
						
						
							
							Window: child windows outer decorations (e.g. scrollbar) are rendered as part of their parent window, avoiding the creation of an extraneous draw command.  
						
						... 
						
						
						
						+ Metrics: inverted color of clip rect vs vertices bounding box when hovering a draw command, so the color matches the per-vertex preview. 
						
						
							
						
					 
					
						2019-06-07 17:34:36 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						afa3978ff6 
					 
					
						
						
							
							Internals: Added drawlist and color arg to RenderArrow(), RenderBullet(). Reordered args for RenderPixelEllipsis.  
						
						
						
						
							
						
					 
					
						2019-06-07 17:32:51 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						32ab0a82d6 
					 
					
						
						
							
							imgui-test: Added IMGUI_TEST_ENGINE_LOG macro to emit into test log from core or user land.  
						
						
						
						
							
						
					 
					
						2019-06-07 13:46:54 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						2b997141cf 
					 
					
						
						
							
							Made PushID() behave the same in 32-bit and 64-bit, by not padding the integer into a void*. (Also technically faster.)  
						
						
						
						
							
						
					 
					
						2019-06-06 16:36:26 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						431aa4e456 
					 
					
						
						
							
							Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.  
						
						
						
						
							
						
					 
					
						2019-06-06 16:13:30 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						fea5f70611 
					 
					
						
						
							
							ImDrawCallback: Allow to override the signature of ImDrawCallback by #define-ing it. This is meant to facilitate custom rendering back-ends passing local render-specific data to the draw callback.  
						
						
						
						
							
						
					 
					
						2019-06-06 15:28:37 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						480d57e6a2 
					 
					
						
						
							
							Revert "Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 ,  #103 ,  #1172 ,  #1231 ,  #2489 )"  
						
						... 
						
						
						
						This reverts commit 597c024904 
						
						
							
						
					 
					
						2019-06-06 01:00:30 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						597c024904 
					 
					
						
						
							
							Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 ,  #103 ,  #1172 ,  #1231 ,  #2489 )  
						
						
						
						
							
						
					 
					
						2019-06-06 00:42:27 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c96f2c4057 
					 
					
						
						
							
							Window: Fixed one case where auto-resize by double-clicking the resize grip would make either scrollbar appear for a single frame after the resize. Moved Scrollbar visibility block.  
						
						
						
						
							
						
					 
					
						2019-06-05 15:59:14 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						300d8dd656 
					 
					
						
						
							
							Internals: Moved scrollbar visibility calculation block below the call to UpdateManualResize(). This commit is _intended_ to have no side-effect (next commit will). Also moved ItemWidthDefault calculation below rectangles.  
						
						
						
						
							
						
					 
					
						2019-06-05 15:59:14 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c1a61d25a7 
					 
					
						
						
							
							Scrollbar overlap an extra WindowBorderSize amount on the left to make all distances consistent. Reverted to BorderSize not affecting work/contents rectangles. Scrollbar, Style: Changed default style.ScrollbarSize from 16 to 14.  
						
						
						
						
							
						
					 
					
						2019-06-05 15:59:14 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						15282261dd 
					 
					
						
						
							
							Internals: Minor no-op tidying up toward solving the WindowPadding / WindowBorderSize / ScrollbarSize overlapping mess.  
						
						... 
						
						
						
						+ Demo: Use SetScrollY(). 
						
						
							
						
					 
					
						2019-06-05 15:59:14 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						4149d22e85 
					 
					
						
						
							
							Fixed newly created window (e.g. appearing child window) from having scrollbar active on the first frame. (fix 6e03b27) + reworded code a little. (+1 squashed commits)  
						
						... 
						
						
						
						Fixed auto-resize with AlwaysVerticalScrollbar or AlwaysHorizontalScrollbar flags not taking account of the expect scrollbar sizes. 
						
						
							
						
					 
					
						2019-06-05 15:59:14 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						06f1d2c101 
					 
					
						
						
							
							Internals: Storing ScrollMax into a member. Mostly to facilitate debugging. Also locking down window->Scroll slightly lower in the Begin function.  
						
						
						
						
							
						
					 
					
						2019-06-05 15:59:13 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						d6df777ff2 
					 
					
						
						
							
							TextWrapped, PushTextWrapPos(0.0f) within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size).  
						
						
						
						
							
						
					 
					
						2019-06-05 15:59:13 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						fe32fde376 
					 
					
						
						
							
							Internals: Renamed SizeContents to ContentSize, SizeContentsExplicit to ContentSizeExplicit. Tweaked Metrics->Show Rectangles functionality.  
						
						
						
						
							
						
					 
					
						2019-06-05 15:59:13 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						f95c77eeea 
					 
					
						
						
							
							Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding.  
						
						... 
						
						
						
						Tweaked InnerClipRect.
TreeNode, CollapsingHeader: Fixed highlight frame not covering horizontal area fully when using horizontal scrolling. (#2211 , #2579 )
TabBar: Fixed BeginTabBar() within a window with horizontal scrolling from creating a feedback loop with the horizontal contents size.
Columns: Fixed Columns() within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size). (#125 )
Demo: Added demo code to test contentsrect/workrect 
						
						
							
						
					 
					
						2019-06-05 15:59:13 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						a0994d74c2 
					 
					
						
						
							
							Clarified behavior of SetNextWindowContentSize(). Content size is defined as the size available after removal of WindowPadding on each sides. So SetNextWindowContentSize(ImVec2(100,100)) + auto-resize will always allow submitting a 100x100 item without creating a scrollbar, regarding of WindowPadding.The exact meaning of ContentSize for decorated windows was previously ill-defined.  
						
						
						
						
							
						
					 
					
						2019-06-05 15:59:13 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						09bcf9fbc5 
					 
					
						
						
							
							Window rectangles: Made InnerRect not affected by window border sizes. its few users shouldn't be meaningfully affected.  
						
						
						
						
							
						
					 
					
						2019-06-05 15:59:12 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						b9874a2423 
					 
					
						
						
							
							Comments about obsoleted features version. Todo. Clarify tab bar initial offset (useful if we decide to remove the half-windowpadding clip margin).  
						
						
						
						
							
						
					 
					
						2019-06-05 15:58:49 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						57d8ab62f4 
					 
					
						
						
							
							Nav: Fixed rare crash when e.g. releasing Alt-key while focusing a window with a menu at the same frame as clearing the focus. This was in most noticeable in some back-ends with emits key release events when focusing another viewport. ( #2609 )  
						
						
						
						
							
						
					 
					
						2019-06-05 00:28:55 +02:00 
						 
				 
			
				
					
						
							
							
								DucaRii 
							
						 
					 
					
						
						
							
						
						6614bab883 
					 
					
						
						
							
							Combo: Fixed rounding not applying with the ImGuiComboFlags_NoArrowButton flag. ( #2606 ,  #2607 )  
						
						
						
						
							
						
					 
					
						2019-06-04 20:49:29 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						eb7849b477 
					 
					
						
						
							
							Nav: Fixed gamepad/keyboard moving of window affecting contents size incorrectly, sometimes leading to scrollbars appearing during the movement. + minor fix with the mostly dead Ctrl+wheel scaling.  
						
						
						
						
							
						
					 
					
						2019-05-31 20:48:52 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						cef88f6aae 
					 
					
						
						
							
							ImDrawListSplitter: Support merging consecutive draw commands straddling two channels. Support zero-init.  
						
						
						
						
							
						
					 
					
						2019-05-31 12:06:35 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						f1f4b42d91 
					 
					
						
						
							
							ImDrawListSplitter: extracted out of ImDrawList. Down the line we may obsolete the ImDrawList functions and encourage users to store the splitter aside, in the meanwhile ImDrawList holds a splitter.  
						
						... 
						
						
						
						(This will allow columns/table to recurse.) 
						
						
							
						
					 
					
						2019-05-31 12:03:10 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						8abf1313aa 
					 
					
						
						
							
							ImDrawList: Fix broken channel splitting (another issue when the first channel is empty) ( #2591 ) + fixed warnings with newer VS  
						
						
						
						
							
						
					 
					
						2019-05-31 11:47:00 +02:00 
						 
				 
			
				
					
						
							
							
								Sebastian Krzyszkowiak 
							
						 
					 
					
						
						
							
						
						bff7202ff2 
					 
					
						
						
							
							Include <alloca.h> also when __SWITCH__ is defined ( #2595 )  
						
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						Fixes compilation with devkitPro for Nintendo Switch 
						
						
							
						
					 
					
						2019-05-31 01:52:22 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						42c98c5eea 
					 
					
						
						
							
							ImDrawList: Fix broken channel splitting (broken by  d1e8b69) ( #2591 )  
						
						
						
						
							
						
					 
					
						2019-05-30 18:47:46 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						546b728199 
					 
					
						
						
							
							Internals: Window rectangles: Fixed ContentsRegion lag by moving back after Scrollbar, fixes  b50c61c9. Shuffling setup order and added comments.  
						
						
						
						
							
						
					 
					
						2019-05-30 18:19:14 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						21ebdcafc9 
					 
					
						
						
							
							Internals: Window rectangles: Renaming of all rectangles toward their final form. Should be a no-op. Renamed GetWorkRectMax() to GetContentRegionMaxAbs(). Metrics shows SizeContents.  
						
						
						
						
							
						
					 
					
						2019-05-30 18:04:21 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c3d600abed 
					 
					
						
						
							
							Fixed imgui_impl_opengl3 broken in previous few commits. ( #2591 ,  #2593 ,  #2594 )  
						
						
						
						
							
						
					 
					
						2019-05-30 16:45:59 +02:00 
						 
				 
			
				
					
						
							
							
								Max Thrun 
							
						 
					 
					
						
						
							
						
						ed79b4d22e 
					 
					
						
						
							
							Examples/Backends: Metal: Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. ( #2591 ,  #2592 )  
						
						
						
						
							
						
					 
					
						2019-05-29 19:45:15 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						7755cbbef2 
					 
					
						
						
							
							Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. ( #2591 ) + Fix OpenGL3 code missing flag.  
						
						
						
						
							
						
					 
					
						2019-05-29 16:29:17 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						b3dd03f582 
					 
					
						
						
							
							Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. ( #2591 )  
						
						
						
						
							
						
					 
					
						2019-05-29 16:13:38 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						d1e8b698d0 
					 
					
						
						
							
							ImDrawList: Added ImDrawCmd::VtxOffset value to support large meshes (64k+ vertices) using 16-bits indices. To enable the feature, the renderer back-end needs to set 'io.BackendFlags |= ImGuiBackendFlags_HasVtxOffset'  and honor the ImDrawCmd::VtxOffset field. Otherwise the value will always be zero. This has the advantage of preserving smaller index buffers and allowing to execute on hardware that do not support 32-bits indices.  
						
						... 
						
						
						
						ImDrawList: Added ImDrawCmd::IdxOffset value, equivalent to summing element count for each draw command. This is provided for convenience and consistency with VtxOffset. (#2591 ) 
						
						
							
						
					 
					
						2019-05-29 16:13:38 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						40b9e5e0b4 
					 
					
						
						
							
							ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags.  
						
						
						
						
							
						
					 
					
						2019-05-29 14:26:03 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						cb7ba60d3f 
					 
					
						
						
							
							CollapsingHeader: When a close button is enabled, better clip the label to avoid overlap. ( #600 )  
						
						
						
						
							
						
					 
					
						2019-05-28 21:25:28 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c487bc52a2 
					 
					
						
						
							
							Fonts: Added some details about using custom colorful icons.  
						
						
						
						
							
						
					 
					
						2019-05-28 20:17:15 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						70d9f79312 
					 
					
						
						
							
							Internal: Renamed InnerMainRect to InnerVisibleRect. Printing coordinates in Metrics window.  
						
						
						
						
							
						
					 
					
						2019-05-28 11:23:04 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						2742663ad2 
					 
					
						
						
							
							Changelog, minor tweaks. ( #2585 )  
						
						
						
						
							
						
					 
					
						2019-05-28 11:23:04 +02:00 
						 
				 
			
				
					
						
							
							
								actboy168 
							
						 
					 
					
						
						
							
						
						c0e690318a 
					 
					
						
						
							
							Examples: imgui_impl_osx: Added mouse cursor support. ( #2585 ,  #1873 )  
						
						
						
						
							
						
					 
					
						2019-05-28 11:15:59 +02:00