mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-24 00:26:36 +00:00
ImDrawList: Fix broken channel splitting (another issue when the first channel is empty) (#2591) + fixed warnings with newer VS
This commit is contained in:
parent
bff7202ff2
commit
8abf1313aa
@ -47,6 +47,7 @@ Index of this file:
|
||||
|
||||
// Visual Studio warnings
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (disable: 4127) // condition expression is constant
|
||||
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
|
||||
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
|
||||
#endif
|
||||
@ -565,13 +566,13 @@ void ImDrawList::ChannelsMerge()
|
||||
return;
|
||||
|
||||
ChannelsSetCurrent(0);
|
||||
if (CmdBuffer.Size && CmdBuffer.back().ElemCount == 0)
|
||||
if (CmdBuffer.Size != 0 && CmdBuffer.back().ElemCount == 0)
|
||||
CmdBuffer.pop_back();
|
||||
|
||||
// Calculate our final buffer sizes. Also fix the incorrect IdxOffset values in each command.
|
||||
int new_cmd_buffer_count = 0;
|
||||
int new_idx_buffer_count = 0;
|
||||
int idx_offset = CmdBuffer.back().IdxOffset + CmdBuffer.back().ElemCount;
|
||||
int idx_offset = (CmdBuffer.Size != 0) ? (CmdBuffer.back().IdxOffset + CmdBuffer.back().ElemCount) : 0;
|
||||
for (int i = 1; i < _ChannelsCount; i++)
|
||||
{
|
||||
ImDrawChannel& ch = _Channels[i];
|
||||
|
Loading…
Reference in New Issue
Block a user