omar
cc1283fb78
Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
2018-12-11 12:20:48 +01:00
omar
15447f5b7b
Using named flags instead of 0 + shallow formatting tweaks from other branches.
2018-12-11 12:14:27 +01:00
omar
26b9e2d0a5
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2018-12-10 16:14:31 +01:00
omar
9476e07d5a
Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. ( #899 )
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Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
2018-12-10 16:05:30 +01:00
omar
59f3c4fc20
Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
2018-12-10 15:41:01 +01:00
omar
a03846bd9e
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-12-06 16:33:39 +01:00
omar
f3a0b17bb8
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. ( #1542 , #2117 ) + various comments.
2018-12-06 16:30:10 +01:00
omar
b58bd5b311
Version 1.67 WIP + todo notes
2018-12-04 13:49:29 +01:00
omar
3a678d48b1
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
2018-12-04 00:05:45 +01:00
omar
f6b6ad1959
Viewport: Minor tweaks, better struct layout.
2018-12-03 20:30:00 +01:00
omar
eb311abc92
Fixed IMGUI_API tag on ImFontAtlas::IsBuilt() preventing to build as DLL on some setups. ( #2226 )
2018-12-03 17:49:38 +01:00
omar
10e13dd6bb
Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
2018-12-03 12:19:23 +01:00
omar
65e579e558
Merge branch 'master' into viewport
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
# imgui_demo.cpp
2018-12-03 11:41:53 +01:00
omar
801645d350
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
2018-12-03 10:17:17 +01:00
omar
7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
2018-11-30 18:30:21 +01:00
omar
3849def253
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:30:21 +01:00
omar
afeefadb4e
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
2018-11-30 18:24:43 +01:00
omar
a423f032ee
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
2018-11-30 18:18:15 +01:00
omar
4ef06f5aa2
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:02:01 +01:00
omar
4a94b251fd
Comments
2018-11-29 22:00:17 +01:00
omar
2fbbcaa339
Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. ( #1542 )
2018-11-29 21:28:47 +01:00
omar
4cadb57c46
Viewport: Comments.
2018-11-27 19:53:33 +01:00
omar
99c32ed4a5
Merge branch 'master' into viewport
2018-11-27 19:46:40 +01:00
omar
4105cc7e97
Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
2018-11-27 19:46:14 +01:00
omar
1fa2cb8748
imgui.h: Comments
2018-11-27 14:10:40 +01:00
omar
ce07d55d1b
imgui.h: Moved ImGuiListClipper
2018-11-27 14:01:07 +01:00
omar
8495c931c0
mgui.h: Moved ImGuiInputTextCallbackData,, ImGuiSizeCallbackData, ImGuiPayload structures so they are not in the "Helpers" section.
2018-11-27 14:01:07 +01:00
omar
12a1e7d04e
Viewport: Comment to suggest making WindowBg opaque when viewports are enabled.
2018-11-26 19:20:37 +01:00
omar
5261e5a6ba
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_sdl.cpp
2018-11-26 14:53:51 +01:00
omar
d8ab2c1ac9
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. ( #1542 ) + todo
2018-11-23 16:55:33 +01:00
omar
d27ffefbd4
Version 1.67 WIP
2018-11-22 18:59:57 +01:00
omar
d87b80c6c1
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-11-22 15:28:27 +01:00
omar
da3c4330c1
Version 1.66
2018-11-22 15:11:52 +01:00
omar
dcbf976a8e
Merge branch 'master' into viewport + comments
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# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2018-11-15 13:58:46 +01:00
omar
19b4fcdacb
Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. ( #2185 )
2018-11-13 11:23:15 +01:00
omar
50f6e12d31
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
2018-10-25 23:41:13 +02:00
Konstantin Podsvirov
faecf90383
SliderAngle: Added optional format
argument to allow users customize precision and make localization. ( #2150 )
2018-10-25 22:29:29 +02:00
omar
a72d5ada61
Misc comments improvements
2018-10-25 19:02:43 +02:00
omar
056af2b1af
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
# imgui.h
2018-10-18 10:56:26 +02:00
omar
000c1fc221
Demo: Added comments / tweaks related to the popups.
2018-10-16 10:25:32 +02:00
omar
5be915d6ab
Added ImGuiWindowFlags_NoMouseInputs which is basically the old ImGuiWindowFlags_NoInputs (essentially we have renamed ImGuiWindowFlags_NoInputs to ImGuiWindowFlags_NoMouseInputs). Made the new ImGuiWindowFlags_NoInputs encompass both NoMouseInputs+NoNav, which is consistent with its description. ( #1660 , #787 )
2018-10-15 18:23:18 +02:00
omar
90b50bd4c3
Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. ( #1660 )
2018-10-15 18:16:49 +02:00
omar
69db792bf0
Viewport: Exposed GetOverlayDrawList(ImGuiViewport* viewport) in public API. ( #1542 , #1660 , #1878 , etc.)
2018-10-15 17:38:36 +02:00
Elias Daler
8606d9fa11
Fix Clang/GCC's null-conversion warning: ( #2081 )
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The warning is "implicit conversion of NULL constant to 'unsigned int' [-Wnull-conversion]". Happens when ImTextureID is not a void*, but unsigned int, for example.
2018-10-15 17:07:06 +02:00
omar
e73217d6f7
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2018-10-12 15:50:48 +02:00
omar
0fe48cbb61
Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.( #2035 , #2096 )
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Added misc/README file.
2018-10-12 11:16:51 +02:00
omar
74c0309126
InputText: Clarified comments around ImGuiInputTextFlags_CallbackResize and other callbacks. ( #2006 , #1443 , #1008 )
2018-10-12 10:34:58 +02:00
omar
d02b11dfbd
ImGuiTextBuffer: Avoid heap allocation when empty.
2018-10-11 12:08:09 +02:00
omar
1efafa1d29
Comments + internal using Tab Stop terminology (ImGuiItemFlags_NoTabStop instead of !ImGuiItemFlags_AllowKeyboardFocus)
2018-10-10 12:09:06 +02:00
omar
3a7828de6b
Viewport: Added ImGuiConfigFlags_ViewportsDecoration to re-enable platform decoration ( #1542 )
2018-10-09 18:35:45 +02:00
omar
33b88a0339
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
2018-10-02 18:55:36 +02:00
omar
e623be998d
Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. ( #143 )
2018-10-01 15:53:18 +02:00
Loïc HAMOT
9aae21483a
Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings ( #2105 )
2018-09-27 12:59:22 +02:00
omar
6cc380fc41
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
2018-09-26 21:34:52 +02:00
omar
61d94ff88e
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
2018-09-26 21:30:37 +02:00
omar
a7d3ae8937
BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. ( #1698 , #894 , #713 ) + reworked the Begin/BeginChild comments in imgui.h.
2018-09-26 21:24:42 +02:00
omar
781a7950d7
ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
2018-09-24 11:33:26 +02:00
omar
b85f345369
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
2018-09-14 11:32:55 +02:00
ice1000
201fcfd2e5
Internals: Replace unsigned short with ImWchar when dealing with character storage. ( #2078 )
2018-09-11 22:00:57 +02:00
omar
df65d4a14f
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-09-11 11:18:46 +02:00
omar
eb7033e75b
Version 1.66 WIP
2018-09-06 21:44:59 +02:00
omar
b974fffea0
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-09-06 15:59:35 +02:00
omar
e0cab5664a
Version 1.65
2018-09-06 15:58:58 +02:00
omar
8601c39571
Viewport: Making the code a little more sturdy (flag changes) + added descriptions. ( #1542 )
2018-09-05 17:50:55 +02:00
omar
af27ec296b
Merge branch 'master' into viewport + added viewport ConfigFlags/BackendFlags
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# Conflicts:
# imgui.cpp
# imgui.h
2018-09-05 17:38:47 +02:00
omar
65876f348a
Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. ( #787 )
2018-09-05 17:33:00 +02:00
omar
77ba883f23
Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. ( #1427 ) + changed ImGuiIO layout.
2018-09-05 17:29:47 +02:00
omar
bbcc976739
Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
2018-09-05 17:29:47 +02:00
omar
b944aa623c
Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';'
2018-09-05 11:52:48 +02:00
omar
a848807847
Minor inconsequential merges from Master/Docking branches
2018-09-05 11:51:45 +02:00
omar
bdb30d7145
Merge branch 'master' into viewport
2018-09-05 11:08:57 +02:00
omar
bcb1441ce7
Version 1.65 WIP
2018-09-03 14:38:04 +02:00
omar
0c24fe276c
Merge branch 'master_164' into viewport_164
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# Conflicts:
# imgui.cpp
# imgui_draw.cpp
# imgui_widgets.cpp
2018-08-31 10:28:21 +02:00
omar
48db5713d6
Version 1.64
2018-08-31 10:00:03 +02:00
omar
6c34bffbb5
Version 1.64 WIP
2018-08-30 19:00:22 +02:00
omar
f2aa124eb8
Version 1.64 WIP
2018-08-30 14:25:23 +02:00
omar
36b2f64051
Merge branch 'master' into viewport
...
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
2018-08-29 17:40:52 +02:00
omar
9e0f24dcb6
Version 1.63
2018-08-29 16:20:25 +02:00
omar
ec148988f0
Reordered some declarations in imgui.h (in prevision of 1.64 refactor)
2018-08-29 16:12:23 +02:00
omar
f81caac459
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
2018-08-25 21:19:42 +02:00
omar
a082692b0a
ImFontAtlas Comments ( #2042 ) + added ImGuiFontAtlas_None for consistency.
2018-08-25 20:06:17 +02:00
omar
042f88e5f0
Removed obsolete redirection functions: CollapsingHeader() variation with 2 bools - marked obsolete in v1.49, May 2016.
2018-08-23 13:40:38 +02:00
omar
3612885dea
Comments, demo
2018-08-23 13:37:06 +02:00
omar
0810d57819
Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). ( #820 , #956 , #1875 , #2034 )
2018-08-23 13:26:14 +02:00
omar
e28b1078f5
Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. ( #2034 )
2018-08-23 13:21:01 +02:00
omar
102d5e6de6
Rearrange header comments to find enums easily + fixed inconsistent sorting.
2018-08-22 22:13:05 +02:00
omar
a4191857c1
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_vulkan.h
# imgui.cpp
2018-08-22 21:35:44 +02:00
omar
ea9f5d7600
Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). ( #2035 , #2006 , #1443 , #1008 )
2018-08-22 13:25:08 +02:00
omar
8d639ec60d
InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259
) + fixed demo to use those functions. ( #2006 , #1443 , #1008 ).
2018-08-22 13:09:44 +02:00
omar
2dc5ec95d7
Internals: InputText: Renaming. Comments.
2018-08-22 12:46:46 +02:00
omar
9f393c38e9
InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
2018-08-22 12:46:45 +02:00
omar
24ff259816
InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. ( #2006 , #1443 , #1008 ).
2018-08-21 21:36:07 +02:00
omar
4de6e1f7e4
InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
2018-08-21 15:14:10 +02:00
omar
e6c78f9470
InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) ( #211 )
2018-08-21 14:27:57 +02:00
omar
5942c08143
Added IMGUI_VERSION_NUM for easy compile-time testing. ( #2025 )
2018-08-21 14:27:57 +02:00
omar
9d7480774f
Merge branch 'master' into viewport
2018-08-17 11:37:03 -07:00
omar
8972ebae73
Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. ( #1565 , #1599 , #586 )
2018-08-15 16:28:39 -07:00
omar
4e33aeed82
Selectable: Added ImGuiSelectableFlags_Disabled flag in the public API. ( #211 )
2018-08-14 16:07:01 -07:00
omar
e5f2295398
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2018-08-13 17:50:48 -07:00
omar
bc6ac8b2ae
Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
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Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
2018-08-03 18:12:36 +02:00