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Commit Graph

1052 Commits

Author SHA1 Message Date
ocornut
a229a7f39f Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. () 2022-09-28 16:57:18 +02:00
ocornut
73efcec564 Examples: disable GL related warnings on Mac + amend to ignore list. 2022-09-27 22:25:45 +02:00
ocornut
5c8041b4d7 Update gif in README + font names in examples 2022-09-19 17:45:05 +02:00
tocic
2b1d8e3eaf Fix more typos in sources and docs () 2022-09-14 20:36:45 +02:00
ocornut
1816c5241b Examples: updated VS projects with .natvis file under imgui/ 2022-09-14 14:17:47 +02:00
ocornut
091445a4a9 Examples: added all SDL examples to VS solution. 2022-09-13 10:46:30 +02:00
Shriram Ravindranathan
8731cc2914
Examples: Vulkan: Add c++ version to CMakeLists ()
Co-authored-by: Shriram <“shriram.r@technovert.com”>
2022-07-10 18:22:46 +02:00
ocornut
92d0924b82 Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight(). 2022-07-06 20:58:20 +02:00
stuartcarnie
e66fc22057 Backends: OSX: Removed ImGui_ImplOSX_HandleEvent() from backend API. Move event tracking (desktop only) to OSX backend. ()
Fix using NSKeyUp ().
2022-05-03 14:35:08 +02:00
stuartcarnie
d58b8414b9 Backends: OSX, Metal: Tweaks. Use preferred method of obtaining a timestamp. ()
+ Rename ImGuiFocusObserver. Docking branch will use it for more than focus.
2022-05-03 12:12:03 +02:00
ocornut
04689979b4 Examples: Emscripten+WebGPU: Fix for latest spec rename of WGPURenderPassColorAttachment::clearColor to ::clearValue () 2022-04-22 20:38:59 +02:00
ocornut
6fae29679a Examples: Emscripten: Fix build. () 2022-03-15 18:36:41 +07:00
ocornut
1e18da5c38 Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. ()
+ update README.
2022-02-28 20:51:50 +01:00
ocornut
8d3906365d CI: Fixes for OSX + explicitely request C++11. 2022-02-15 17:25:11 +01:00
Clownacy
c6cab1f352 Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. ()
This is (kind of) an OpenGL-only function, which should be avoided when SDL2 isn't using OpenGL.
The only alternative that is recommended is SDL_GetRendererOutputSize, which limits this fix to the SDL_Renderer backend. Still, I think it's better than nothing.
I say that SDL_GL_GetDrawableSize is "kind of" OpenGL-only because it does technically work even when SDL2 isn't using OpenGL.
It's just that it becomes a shim to SDL_GetWindowSize, which is not suitable for high-DPI usage because it reflects the size of the window in screen coordinates, not actual pixels, so it really should be avoided when not using OpenGL.
2022-02-04 16:51:29 +01:00
ocornut
ceb26bac48 Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. () 2022-01-20 15:53:28 +01:00
ocornut
673f5e588d IO: moved fields to put more focus on the new functions + update misc docs/references + update main.mm in Apple+Metal example () 2022-01-18 17:41:35 +01:00
ocornut
6188e94108 Examples: Vulkan: fill Subpass and MSAASamples to increase discoverability () + IO docs update ()
https://github.com/mosra/magnum-integration/pull/89
2022-01-14 11:51:59 +01:00
thedmd
ee436aa803 Backends: OSX: Update to use io.AddEventKey() will full key map (, , ) 2022-01-10 15:14:52 +01:00
ocornut
d9bc1e44af Backends: Marmalade: Removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example. (, ) 2021-12-20 19:29:41 +01:00
ocornut
d7350668d1 Fix OSX warnings + Examples/Apple+GL2 calls super reshape. (, ) 2021-12-13 12:31:15 +01:00
Stuart Carnie
1b6b8602c1 Backends: OSX: Fix keyboard support. Handle scroll cancel. Don't set mouse cursor shape unconditionally. (, , )
Note the original FIXME: refered to GLFWs Cocoa implementation, which is largely what this commit provides.
2021-12-13 11:56:43 +01:00
Stuart Carnie
b720f1f03c Backends: OSX: Add Game Controller support. () 2021-12-13 11:25:59 +01:00
liam
ad3f54ff1a Examples: Emscripten comments (, ), standardize readme 2021-10-19 14:17:12 +02:00
ocornut
fba756176d Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. () 2021-09-21 19:29:48 +02:00
Sylvain
62b17f928e Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ ()
(Squashed 20 commits)
2021-09-21 19:29:48 +02:00
ocornut
11103f8253 Examples: SDL+OpenGL3: fixed build on ES2 target. () 2021-08-27 21:32:36 +02:00
ocornut
6afe9bbb45 Projects: added GLFW Vulkan to default solution. 2021-08-23 16:35:44 +02:00
ocornut
d2ffbd9b86 Version 1.84
Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path
2021-08-20 18:03:55 +02:00
ocornut
e3988a84db Backends: OpenGL3: Embed our own minimal GL loader (amends). () 2021-08-19 16:24:59 +02:00
Rokas Kupstys
459de65477 Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. ()
Loader repository at https://github.com/dearimgui/gl3w_stripped
Removed support for using custom loaders in examples/opengl3 backend
2021-08-19 16:24:58 +02:00
ocornut
f24abbc47d Fix various warnings () 2021-08-18 12:38:24 +02:00
David Maas
923bd2fd21 Examples: DirectX12: Fixed Alt+Enter fullscreen in DirectX12 example. (, )
This also removes unnecessary recreation of backend-owned device objects when the window is resized.
+ amend original PR with a g_pSwapChain->SetFullscreenState(false, NULL); call.
2021-07-26 16:39:09 +02:00
Giovanni Funchal
6792e1a3e0 Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. () 2021-06-30 15:04:40 +02:00
rokups
88f4c1321a Examples: Bring code of example_apple_metal and example_apple_opengl2 closer to each other. (, ) 2021-06-28 14:22:55 +02:00
rokups
30224fdde0 Examples: example_apple_opengl2: Fix keys remaining stuck in pressed state when using shortcuts with CMD. ()
Fix follows event capture scheme of example_apple_metal, where this issue is not present.
2021-06-25 11:34:12 +02:00
ocornut
020d1ced1d Examples: SDL2: Accomodate for vcpkg install having headers in SDL2/SDL.h vs SDL.h + vcpkg related comments. 2021-06-08 17:10:24 +02:00
ocornut
7fc144edde Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 2021-06-08 17:08:49 +02:00
Basil Fierz
83bdfef8e0 Backends: WGPU: update to latest specs. (, )
Merged 13 commits.
2021-05-16 19:09:22 +02:00
ITotalJustice
ea9122b0ac
Examples: add backends include path in readmes. () 2021-05-07 15:12:09 +02:00
duddel
05a20ca738 Examples: Android: Make Android build compatible with Gradle 7.0. () 2021-04-15 12:36:06 +02:00
ocornut
b957300260 Documentation tweaks () 2021-04-14 15:46:55 +02:00
Rokas Kupstys
bcdc8bcc4b Examples: Vulkan: Update GPU selection to pick discrete GPU if available, or use first GPU otherwise. ()
Fixes examples failing on optimus laptops with integrated graphics not supporting Vulkan.
2021-04-07 14:39:01 +02:00
Peter Kristensen
5f45047fb6 Update example makefiles to check the new homebrew paths ()
Homebrew on Apple Silicon (i.e. Macbook Air/Pro M1) use `/opt/homebrew` instead of /usr/local.
2021-04-06 12:46:09 +02:00
ocornut
2403ed92a3 Added build/ to gitignore (), Examples: SDL2: Link with shell32.lib required by SDL2main.lib since SDL 2.0.12. [, ] + added batch file for SDL+Vulkan. 2021-03-31 16:19:44 +02:00
Nikolai Wuttke
c6c15a44fa Examples: Add OpenGL ES 2.0 support to modern GL examples. (, ) 2021-03-26 13:30:35 +01:00
ocornut
6f360d6040 Examples: Win32: using a more explicit loop for PeekMessage polling to make the code easier to copy and paste and less error-prone. 2021-03-23 18:22:27 +01:00
ocornut
6e4770ea5c Examples: Vulkan: Rebuild swapchain on VK_SUBOPTIMAL_KHR. ()
Ref https://vulkan-tutorial.com/Drawing_a_triangle/Swap_chain_recreation#page_Suboptimal-or-out-of-date-swap-chain
2021-03-18 18:12:52 +01:00
ocornut
fdc2324d9a Moved 'misc/natvis/imgui.natvis' to 'misc/debuggers/imgui.natvis' 2021-03-11 16:21:46 +01:00
ocornut
8dd692c29c Android: Amend backend and examples with minor consistency tweaks. () 2021-03-04 11:07:03 +01:00