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https://github.com/Drezil/imgui.git
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Backends: OSX: Add Game Controller support. (#4759)
This commit is contained in:
@ -7,6 +7,7 @@
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objects = {
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/* Begin PBXBuildFile section */
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05318E0F274C397200A8DE2E /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 05318E0E274C397200A8DE2E /* GameController.framework */; };
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07A82ED82139413D0078D120 /* imgui_widgets.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 07A82ED72139413C0078D120 /* imgui_widgets.cpp */; };
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07A82ED92139418F0078D120 /* imgui_widgets.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 07A82ED72139413C0078D120 /* imgui_widgets.cpp */; };
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5079822E257677DB0038A28D /* imgui_tables.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5079822D257677DB0038A28D /* imgui_tables.cpp */; };
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@ -32,6 +33,7 @@
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/* End PBXBuildFile section */
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/* Begin PBXFileReference section */
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05318E0E274C397200A8DE2E /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
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07A82ED62139413C0078D120 /* imgui_internal.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = imgui_internal.h; path = ../../imgui_internal.h; sourceTree = "<group>"; };
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07A82ED72139413C0078D120 /* imgui_widgets.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imgui_widgets.cpp; path = ../../imgui_widgets.cpp; sourceTree = "<group>"; };
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5079822D257677DB0038A28D /* imgui_tables.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imgui_tables.cpp; path = ../../imgui_tables.cpp; sourceTree = "<group>"; };
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@ -76,6 +78,7 @@
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files = (
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8309BDC6253CCCFE0045E2A1 /* AppKit.framework in Frameworks */,
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83BBE9EC20EB471700295997 /* MetalKit.framework in Frameworks */,
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05318E0F274C397200A8DE2E /* GameController.framework in Frameworks */,
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83BBE9ED20EB471700295997 /* Metal.framework in Frameworks */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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@ -133,6 +136,7 @@
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83BBE9E320EB46B800295997 /* Frameworks */ = {
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isa = PBXGroup;
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children = (
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05318E0E274C397200A8DE2E /* GameController.framework */,
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8309BDC5253CCCFE0045E2A1 /* AppKit.framework */,
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8309BD8E253CCAAA0045E2A1 /* UIKit.framework */,
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83BBE9EE20EB471C00295997 /* ModelIO.framework */,
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@ -7,6 +7,7 @@
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objects = {
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/* Begin PBXBuildFile section */
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05E31B59274EF0700083FCB6 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 05E31B57274EF0360083FCB6 /* GameController.framework */; };
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07A82EDB213941D00078D120 /* imgui_widgets.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 07A82EDA213941D00078D120 /* imgui_widgets.cpp */; };
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4080A99820B02D340036BA46 /* main.mm in Sources */ = {isa = PBXBuildFile; fileRef = 4080A98A20B02CD90036BA46 /* main.mm */; };
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4080A9A220B034280036BA46 /* imgui_impl_opengl2.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4080A99E20B034280036BA46 /* imgui_impl_opengl2.cpp */; };
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@ -32,6 +33,7 @@
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/* End PBXCopyFilesBuildPhase section */
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/* Begin PBXFileReference section */
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05E31B57274EF0360083FCB6 /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
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07A82EDA213941D00078D120 /* imgui_widgets.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imgui_widgets.cpp; path = ../../imgui_widgets.cpp; sourceTree = "<group>"; };
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4080A96B20B029B00036BA46 /* example_osx_opengl2 */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = example_osx_opengl2; sourceTree = BUILT_PRODUCTS_DIR; };
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4080A98A20B02CD90036BA46 /* main.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = main.mm; sourceTree = SOURCE_ROOT; };
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@ -57,6 +59,7 @@
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files = (
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4080A9B520B034EA0036BA46 /* OpenGL.framework in Frameworks */,
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4080A9B320B034E40036BA46 /* Cocoa.framework in Frameworks */,
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05E31B59274EF0700083FCB6 /* GameController.framework in Frameworks */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@ -95,6 +98,7 @@
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4080A9B120B034E40036BA46 /* Frameworks */ = {
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isa = PBXGroup;
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children = (
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05E31B57274EF0360083FCB6 /* GameController.framework */,
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4080A9B420B034EA0036BA46 /* OpenGL.framework */,
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4080A9B220B034E40036BA46 /* Cocoa.framework */,
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);
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