ocornut
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0873da85ec
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ImDrawList: Fixed bug with PopClipRect() sometimes altering TextureId + fixed merging of draw calls with same TextureId
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2015-12-16 01:01:34 +00:00 |
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ocornut
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370de414ef
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TreeNode(): Fixed horizontal spacing for layout to match Bullet() (followup to #414, #282)
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2015-12-13 23:42:44 +00:00 |
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ocornut
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2e5352786a
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Bullet(), BulletText(): vertical and horizontal alignment fixes (namely for widget sized line height). (followup to #414, #282)
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2015-12-13 23:41:02 +00:00 |
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ocornut
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558430ca8f
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TreeNode() fixed alignment of collapse arrow to it matches bullet (broken in 4006fb77bc )
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2015-12-13 22:07:01 +00:00 |
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ocornut
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5084f90a0d
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Added ProgressBar() (#333)
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2015-12-13 21:41:45 +00:00 |
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ocornut
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9b6b1bc0f3
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Added GetColorU32 helpers (previously internal and misplaced as window->Color())
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2015-12-13 19:32:37 +00:00 |
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ocornut
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7b0bf23071
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Ensure that individual widgets are pixel aligned when using non pixel snapped font rendering.
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2015-12-13 17:12:35 +00:00 |
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ocornut
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56c4f5b7dc
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MenuBar clipping rectangle fix for bordered mode
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2015-12-13 16:03:52 +00:00 |
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ocornut
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b49a985324
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Various adjustment for border to be inside instead of outside the window size
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2015-12-13 16:01:25 +00:00 |
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ocornut
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b1b759938e
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Fixed SizeContents and auto-fit size not being rounded to integer, which affects border rendering when using non-default font
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2015-12-13 12:52:55 +00:00 |
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ocornut
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6c7f8efe1e
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InputText: update mouse drag on mouse move only & key input reposition selection bounds (better fix for #429)
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2015-12-11 22:37:47 +00:00 |
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ocornut
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4bfd5cd95f
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InputText: when keys are being input while mouse is dragging, disable mouse drag until button release (#429)
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2015-12-11 22:20:16 +00:00 |
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ocornut
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de4ae2d53a
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Metrics: computing drawcmd bounding box handle case where buffer has been de-indexed.
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2015-12-05 11:26:47 +00:00 |
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ocornut
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5dec997fbe
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Minor tidying up of now redundant code
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2015-12-04 23:41:24 +00:00 |
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ocornut
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c80e2274f1
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Renamed Color() helpers to ValueColor() - dangerously named, rarely used and probably to be made obsolete.
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2015-12-04 23:39:54 +00:00 |
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ocornut
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ecc97bda7d
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Added SetItemAllowOverlap() exposed in imgui_internal.h only
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2015-12-03 21:30:17 +00:00 |
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ocornut
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632f9ec36a
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Commenting asserts
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2015-11-30 09:45:45 +00:00 |
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ocornut
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5f8200d52c
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TreeNode/CollapsingHeader: some minor cleanup of that horrible function.
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2015-11-29 22:38:58 +00:00 |
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ocornut
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d1b4159b51
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TreeNode/CollapsingHeader: some minor cleanup of that horrible function.
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2015-11-29 22:25:13 +00:00 |
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ocornut
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9dca2ca960
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Comments & spacing
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2015-11-29 22:01:26 +00:00 |
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ocornut
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b7e1ae4bf9
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Added comment on using PushFont() before building the font (#232)
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2015-11-29 21:33:51 +00:00 |
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ocornut
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4006fb77bc
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TreeNode,CollapsingHeader: sizing fixes to support laying out item on same line before/after (#414, #282)
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2015-11-29 20:35:58 +00:00 |
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ocornut
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546962351b
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Internal minor renaming
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2015-11-29 20:27:48 +00:00 |
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ocornut
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6269859315
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Replace OS IME (Input Method Editor) cursor on top-left when we are not text editing.
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2015-11-29 14:15:07 +00:00 |
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ocornut
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5c52e9ec0d
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Examples: Clarified comments. Removed font merging example from comments.
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2015-11-29 11:11:03 +00:00 |
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ocornut
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9735563b65
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Additional comments for new users
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2015-11-29 10:53:03 +00:00 |
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ocornut
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ba77166432
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Demo: comments (#414)
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2015-11-28 17:23:32 +00:00 |
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ocornut
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4ca34a879d
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Columns: Fixed bug with indentation within columns, also making code shorter/faster (#414, #125)
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2015-11-28 16:36:25 +00:00 |
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ocornut
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a9009b133c
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Columns: Undo accidental change from 807d4ff92c
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2015-11-28 15:52:57 +00:00 |
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ocornut
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e4ba6e525b
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Columns:: columns set with no implicit id include the columns count into the id to avoid collisions (#125)
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2015-11-28 15:35:10 +00:00 |
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ocornut
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807d4ff92c
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Columns: minor tidying up while investigating severe issues with indenting within columns (#414)
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2015-11-28 12:14:50 +00:00 |
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ocornut
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58b23b4785
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Columns: avoid growing ColumnsData vector when closing a window with no columns (#125)
(Will break calling GetColumnOffset() when there's no column but it
would only have worked after the first frame anyway, so basically it
didn't work)
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2015-11-26 23:07:10 +00:00 |
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ocornut
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1aac69c937
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Columns: tidying up, moving OffsetT to a ImGuiColumnData structure
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2015-11-26 23:01:15 +00:00 |
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ocornut
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3102c0c97e
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Rename internal ColumnsStartX to IndentX, makes more sense
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2015-11-26 22:43:21 +00:00 |
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ocornut
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92c518a420
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InputText: Added password mode via ImGuiInputTextFlags_Password (#237, #363, #374)
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2015-11-19 23:09:59 +01:00 |
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ocornut
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693efccb62
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ImageButton() uses FrameRounding up to a maximum of available framing size (#394)
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2015-11-15 19:43:05 +01:00 |
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ocornut
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5549744e0f
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Minor popups comment tweak (#402)
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2015-11-15 19:09:30 +01:00 |
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ocornut
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f87deff0f3
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Moving stdlib.h include outside of imgui.h (#405)
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2015-11-13 17:08:54 +01:00 |
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ocornut
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9243aee62c
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Fixed unused variable warning if asserts are compiled out.
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2015-11-11 10:26:12 +00:00 |
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Jason Wilkins
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4dee8473b5
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Fixed a couple of problems found by CppCat code analyzer.
* incorrect implementation of ImVec4 operator- which always gives a w value of 0
* boolean formula of ((A && B) || B) can be simplified to just (B)
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2015-11-10 17:06:37 -06:00 |
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ocornut
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e4fb14a9e0
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TODO notes
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2015-11-08 11:00:56 +00:00 |
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ocornut
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4982cd136e
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Fixed Shutdown() not clearing FontAtlas if NewFrame() was never called. (#396, #303)
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2015-11-07 23:10:09 +00:00 |
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ocornut
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1a42a3f91b
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Refactor internal SliderBehavior() to take flags instead of a bool.
Sorry!
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2015-10-30 11:43:23 +01:00 |
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ocornut
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3eabad0321
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Refactor - Internal ButtonBehavior() removed unnecessary boolean arg, merged into flags using ImGuiButtonFlags_NoKeyModifiers.
This is quite a risky change frankly but I'd rather refactor sooner than
later. Hopefully few people are using the internal functions.
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2015-10-30 11:36:51 +01:00 |
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ocornut
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217ef444d4
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ColorEdit4: Fixed broken tooltip on hovering the color button (actually fixes #373, #380)
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2015-10-19 12:02:52 +01:00 |
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ocornut
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5f0db60a57
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Version number 1.47 WIP
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2015-10-18 20:13:01 +01:00 |
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ocornut
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72dde4d323
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Version 1.46
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2015-10-18 17:36:27 +01:00 |
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ocornut
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fbdcb51dde
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Fix to allow using SetNextWindow* functions with ImGuiSetCond_Appearing on modal windows (#377)
Also affect other popups which called FindBestPopupWindowPos() on their
second frame but it most often acts as a no-op but it wouldn't be
noticeable.
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2015-10-18 17:30:53 +01:00 |
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ocornut
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8b9c0b2545
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Tweaks (calling inner SetNext* functions directly from Begin)
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2015-10-18 17:20:03 +01:00 |
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ocornut
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7a61b7dd57
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Renamed Window LastFrameDrawn to LastFrameActive, more correct
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2015-10-18 16:57:10 +01:00 |
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