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Fix to allow using SetNextWindow* functions with ImGuiSetCond_Appearing on modal windows (#377)
Also affect other popups which called FindBestPopupWindowPos() on their second frame but it most often acts as a no-op but it wouldn't be noticeable.
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8b9c0b2545
commit
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14
imgui.cpp
14
imgui.cpp
@ -3521,13 +3521,15 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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g.CurrentPopupStack.push_back(popup_ref);
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window->PopupID = popup_ref.PopupID;
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}
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const bool window_appearing_after_being_hidden = (window->HiddenFrames == 1);
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// Process SetNextWindow***() calls
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bool window_pos_set_by_api = false, window_size_set_by_api = false;
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if (g.SetNextWindowPosCond)
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{
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const ImVec2 backup_cursor_pos = window->DC.CursorPos; // FIXME: not sure of the exact reason of this anymore :( need to look into that.
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if (!window_was_active) window->SetWindowPosAllowFlags |= ImGuiSetCond_Appearing;
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if (!window_was_active || window_appearing_after_being_hidden) window->SetWindowPosAllowFlags |= ImGuiSetCond_Appearing;
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window_pos_set_by_api = (window->SetWindowPosAllowFlags & g.SetNextWindowPosCond) != 0;
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if (window_pos_set_by_api && ImLengthSqr(g.SetNextWindowPosVal - ImVec2(-FLT_MAX,-FLT_MAX)) < 0.001f)
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{
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@ -3543,7 +3545,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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}
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if (g.SetNextWindowSizeCond)
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{
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if (!window_was_active) window->SetWindowSizeAllowFlags |= ImGuiSetCond_Appearing;
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if (!window_was_active || window_appearing_after_being_hidden) window->SetWindowSizeAllowFlags |= ImGuiSetCond_Appearing;
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window_size_set_by_api = (window->SetWindowSizeAllowFlags & g.SetNextWindowSizeCond) != 0;
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SetWindowSize(window, g.SetNextWindowSizeVal, g.SetNextWindowSizeCond);
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g.SetNextWindowSizeCond = 0;
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@ -3559,7 +3561,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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}
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if (g.SetNextWindowCollapsedCond)
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{
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if (!window_was_active) window->SetWindowCollapsedAllowFlags |= ImGuiSetCond_Appearing;
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if (!window_was_active || window_appearing_after_being_hidden) window->SetWindowCollapsedAllowFlags |= ImGuiSetCond_Appearing;
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SetWindowCollapsed(window, g.SetNextWindowCollapsedVal, g.SetNextWindowCollapsedCond);
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g.SetNextWindowCollapsedCond = 0;
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}
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@ -3633,10 +3635,6 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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window->Collapsed = false;
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}
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const bool window_appearing_after_being_hidden = (window->HiddenFrames == 1);
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if (window->HiddenFrames > 0)
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window->HiddenFrames--;
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// SIZE
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// Save contents size from last frame for auto-fitting (unless explicitly specified)
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@ -3644,6 +3642,8 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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window->SizeContents.y = (window->SizeContentsExplicit.y != 0.0f) ? window->SizeContentsExplicit.y : ((window_is_new ? 0.0f : window->DC.CursorMaxPos.y - window->Pos.y) + window->Scroll.y);
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// Hide popup/tooltip window when first appearing while we measure size (because we recycle them)
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if (window->HiddenFrames > 0)
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window->HiddenFrames--;
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if ((flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) != 0 && !window_was_active)
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{
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window->HiddenFrames = 1;
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