a8dcab8e2a
Backends: DX9: Fix potential resource leak ( #4093 )
2021-05-07 15:17:24 +02:00
ea9122b0ac
Examples: add backends include path in readmes. ( #4106 )
2021-05-07 15:12:09 +02:00
4c9f0cec27
Add and use SSE-enabled ImRsqrt() in place of 1.0f / ImSqrt(). ( #4091 )
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Squashed 3 commits.
2021-05-06 17:27:19 +02:00
84545dbe6f
Disabling some of MSVC most aggressive Debug runtime checks for some simple/low-level functions
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(e.g. ImVec2, ImVector) leading to a 10-20% increase of performances with MSVC "default" Debug settings.
2021-05-06 13:04:35 +02:00
31290807dc
Merge branch 'master' into docking
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+ fix warning fix for mingw+dx9
# Conflicts:
# backends/imgui_impl_dx9.cpp
# imgui.cpp
2021-04-30 22:52:46 +02:00
393941ceea
Refactor focusable/tabbalbe item registration toward allowing to handle it prior to clipping (not yet the case) ( #343 , #4079 )
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Now performed in ItemAdd(). It can't be trivially moved above clipping effectively because it would require us to scroll to be useful, meaning we'd be better off locking the bounding box a frame earlier. Still wip.
As-is this commit has no value for end-user, but it's a reengineering that moves us closer to the solution. + Internals: moved internal flags.
2021-04-30 22:40:02 +02:00
2c3f25d2d9
Nav: Fixed Tabbing initial activation from skipping the first item if it is tabbable through. ( #787 )
2021-04-30 21:49:40 +02:00
9b90639577
Internals: ItemFlags is a shared resource as advertised. Fix Begin/PushItemFlags/End sequence (mostly for consistency)
2021-04-30 21:34:17 +02:00
10a1c5b021
TestEngine: fixed wrong flags passed to ItemInfo queries. Was luckily/misleadingly not causing issues as the test-engine flags we tested were upper bits not colliding with the other type.
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Moved those flags higher as well. (unrelated to the fix itself)
2021-04-30 19:32:41 +02:00
788e91aece
Fixes for MSVC static analyzers (wider range of versions). ( #3938 , #4073 ) + warning fix ( #4089 ) + comments.
2021-04-30 18:21:07 +02:00
89162a04f4
Fixes for PVS Studio and MSVC static analyzers. Using a macro to suppress single-use MSVC false positives. ( #3938 , #4073 )
2021-04-29 21:20:32 +02:00
d28535f351
Fixes for Visual Studio 2019 static analyzers. ( #3938 , #4073 ) + two minor edge case were invalid scalar input (e.g. a sign only) would return buffer as modified.
2021-04-29 17:10:27 +02:00
2dec7b3301
InputText: Align caret/cursor to pixel coordinates. ( #4080 )
2021-04-27 13:31:32 +02:00
7cdb3850e7
CI: test with ImTextureID as pointer to catch accidental reuse of const ( #4060 )
2021-04-26 10:18:28 +02:00
04e98fbe6b
Remove const qualifier on ImTextureID local ( #4060 )
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When defining ImTextureID to a type such as Texture*, the const-qualifier here stops us from using the texture ID. const Texture* is not valid to be pushed as a texture ID anymore.
2021-04-26 10:15:55 +02:00
7b8932554e
Backends: Win32: Change the case of XInput.h include, so it cross-compile nicely on unices. ( #4074 )
2021-04-26 09:29:38 +02:00
b493cae8c9
Nav: Fixed pressing Escape to leave menu layer while in a popup or child window. ( #787 )
2021-04-23 19:17:20 +02:00
21428ad3f4
Nav, InputText: Fixed accidental menu toggling while typing non-ascii characters using AltGR. ( #370 )
2021-04-23 18:50:46 +02:00
4540177ce7
Nav: clear activeid on menu toggle (so pressing Alt leaving an InputText will steal ActiveID. Previously wouldn't not, but ButtonBehavior() hover logic would not show Menu layer item as hovered when ActiveId != 0). ( #787 )
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(Adjacent to #370 )
2021-04-23 18:50:46 +02:00
e61e8aea9c
Nav: clear navid in NavInitWindow() when window is marked with ImGuiWindowFlags_NoNavInputs. ( #787 )
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(no expected side-effects, maybe consistency, but those NavLastIds[] values would likely have been 0 already)
2021-04-23 18:50:46 +02:00
daf97832f1
Internals: Nav: renaming.
2021-04-23 18:39:08 +02:00
06545c4f2a
Backends: DirectX9: explicitely setting up more graphics states to increase compatibility with unusual non-default states. ( #4063 )
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Added D3DRS_FILLMODE, D3DRS_ZWRITEENABLE, D3DRS_RANGEFOGENABLE, D3DRS_SPECULARENABLE, D3DRS_STENCILENABLE, D3DRS_CLIPPING. Reordered some to match order in DX9 headers.
2021-04-23 18:39:07 +02:00
bfc4a3347a
Nav: Fixed using SetItemDefaultFocus() on windows with _NavFlattened flag + tools in metrics.
2021-04-22 16:21:29 +02:00
33cdbe97b8
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2021-04-19 20:05:59 +02:00
6d53884487
Backends: OSX: Fix keys remaining stuck in pressed state when CMD-tabbing to a different application. ( #3832 )
2021-04-19 15:15:23 +02:00
25fbff2156
ImDrawList: Revert alteration of normal scaling threshold, for now prioritize preserving property of limiting extents. ( #4053 , #3366 , #2964 , #2868 , #2518 , #2183 )
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Amend fdda8b8
2021-04-19 14:58:54 +02:00
fdda8b8c12
ImDrawList: Fixed/improved thickness of thick strokes with sharp angles. ( #4053 , #3366 , #2964 , #2868 , #2518 , #2183 )
2021-04-19 14:03:21 +02:00
936f53229d
Internals: maintaining focus order inside windows + only storing root windows in WindowsFocusOrder[] array. (toward #2304 )
2021-04-16 19:28:24 +02:00
770f9daab3
Tables: Better preserve column data (mainly widths) when columns count changes. ( #4046 ) + .ini skips columns with no data.
2021-04-16 18:30:11 +02:00
34d4bc620d
Merge remote-tracking branch 'origin/master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
2021-04-15 19:57:52 +02:00
690a90bd35
Make PathArcTo accept counter-clockwise angles ( #4030 , #3491 )
2021-04-15 16:09:38 +02:00
5fed6bdc72
Demo: Improved popups demo and comments.
2021-04-15 15:58:12 +02:00
7c9c5dbe9a
Internals: Added ImFloorSigned() + use our own ImFloorSigned() for stb_truetype, compared as matching output for variety of font data. ( #2884 )
2021-04-15 14:27:45 +02:00
858ea17eba
Backends: DirectX10, DirectX11: fixed a crash when backing/restoring state if nothing is bound when entering the rendering function. ( #4045 )
2021-04-15 13:29:42 +02:00
05a20ca738
Examples: Android: Make Android build compatible with Gradle 7.0. ( #3446 )
2021-04-15 12:36:06 +02:00
76902c482f
Changelog: added docking+entries from 1.72 to 1.82 to increase their visibility.
2021-04-14 19:31:40 +02:00
b957300260
Documentation tweaks ( #4042 )
2021-04-14 15:46:55 +02:00
e5efa01920
Docking: Fix window menu button. Broken by 3f16a52
( #4043 )
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Worked on single-frame click.
2021-04-14 14:35:11 +02:00
3f16a524c8
Docking: move NavWindow to SelectedTabId application lower to leave a chance for in-between code to alter focus. + store per-node window menu button id to simplify usage.
2021-04-13 18:45:08 +02:00
646c873598
Docking: Fixed reappearing docked windows with no close button showing a tab with extraneous space for one frame.
2021-04-13 16:12:14 +02:00
e87dd0e65d
Docking: Fixed multiple simultaneously reappearing window from appearing undocked in their initial frame.
2021-04-12 19:47:37 +02:00
539de4387b
Docking: Fixed restoring of tab order within a dockspace or a split node.
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(tests in "docking_tab_order")
2021-04-12 16:51:05 +02:00
d6a5cc7934
Metrics: hotfix (fix 6ba13349
+ f08566b4
, #4005 )
2021-04-07 17:57:14 +02:00
bcdc8bcc4b
Examples: Vulkan: Update GPU selection to pick discrete GPU if available, or use first GPU otherwise. ( #4012 )
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Fixes examples failing on optimus laptops with integrated graphics not supporting Vulkan.
2021-04-07 14:39:01 +02:00
c283a1da5b
Fixed clipping of multi-line value text when label is single-line + Fixed vertical alignment of single-line value text when label is multi-line. ( #4004 )
2021-04-06 18:35:06 +02:00
92b7b1f72b
Scrolling: Fix mouse wheel axis swap when using SHIFT on macOS (system already does it). ( #4010 )
2021-04-06 17:51:21 +02:00
5f45047fb6
Update example makefiles to check the new homebrew paths ( #4003 )
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Homebrew on Apple Silicon (i.e. Macbook Air/Pro M1) use `/opt/homebrew` instead of /usr/local.
2021-04-06 12:46:09 +02:00
71dda216ef
Backends: OpenGL3: Don't try to read GL_CLIP_ORIGIN unless we're OpenGL 4.5. ( #3998 , #2366 , #2186 )
2021-04-06 12:39:47 +02:00
f08566b4d7
InputText: Do not filter private unicode codepoints (e.g. icons) when pasted from clipboard. ( #4005 )
2021-04-06 12:00:52 +02:00
feb8b1e32d
Update URLs to HTTPS ( #4011 )
2021-04-06 09:16:35 +02:00