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Fixes for MSVC static analyzers (wider range of versions). (#3938, #4073) + warning fix (#4089) + comments.
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@ -4069,7 +4069,7 @@ void ImGui::NewFrame()
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g.CurrentWindowStack.resize(0);
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g.BeginPopupStack.resize(0);
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g.ItemFlagsStack.resize(0);
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g.ItemFlagsStack.push_back(ImGuiItemFlags_Default_);
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g.ItemFlagsStack.push_back(ImGuiItemFlags_None);
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g.GroupStack.resize(0);
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ClosePopupsOverWindow(g.NavWindow, false);
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@ -4554,6 +4554,7 @@ static void FindHoveredWindow()
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for (int i = g.Windows.Size - 1; i >= 0; i--)
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{
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ImGuiWindow* window = g.Windows[i];
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IM_MSVC_WARNING_SUPPRESS(28182); // [Static Analyzer] Dereferencing NULL pointer.
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if (!window->Active || window->Hidden)
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continue;
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if (window->Flags & ImGuiWindowFlags_NoMouseInputs)
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@ -9509,6 +9510,7 @@ static void ImGui::NavEndFrame()
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static int ImGui::FindWindowFocusIndex(ImGuiWindow* window)
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{
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ImGuiContext& g = *GImGui;
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IM_UNUSED(g);
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int order = window->FocusOrder;
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IM_ASSERT(g.WindowsFocusOrder[order] == window);
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return order;
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@ -9716,7 +9718,7 @@ void ImGui::NavUpdateWindowingOverlay()
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for (int n = g.WindowsFocusOrder.Size - 1; n >= 0; n--)
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{
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ImGuiWindow* window = g.WindowsFocusOrder[n];
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IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'"
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IM_ASSERT(window != NULL); // Fix static analyzers
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if (!IsWindowNavFocusable(window))
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continue;
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const char* label = window->Name;
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@ -707,18 +707,17 @@ enum ImGuiItemFlags_
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ImGuiItemFlags_NoNavDefaultFocus = 1 << 4, // false
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ImGuiItemFlags_SelectableDontClosePopup = 1 << 5, // false // MenuItem/Selectable() automatically closes current Popup window
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ImGuiItemFlags_MixedValue = 1 << 6, // false // [BETA] Represent a mixed/indeterminate value, generally multi-selection where values differ. Currently only supported by Checkbox() (later should support all sorts of widgets)
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ImGuiItemFlags_ReadOnly = 1 << 7, // false // [ALPHA] Allow hovering interactions but underlying value is not changed.
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ImGuiItemFlags_Default_ = 0
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ImGuiItemFlags_ReadOnly = 1 << 7 // false // [ALPHA] Allow hovering interactions but underlying value is not changed.
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};
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// Storage for LastItem data
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enum ImGuiItemStatusFlags_
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{
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ImGuiItemStatusFlags_None = 0,
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ImGuiItemStatusFlags_HoveredRect = 1 << 0,
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ImGuiItemStatusFlags_HasDisplayRect = 1 << 1, // LastItemDisplayRect is valid
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ImGuiItemStatusFlags_HoveredRect = 1 << 0, // Mouse position is within item rectangle (does NOT mean that the window is in correct z-order and can be hovered!, this is only one part of the most-common IsItemHovered test)
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ImGuiItemStatusFlags_HasDisplayRect = 1 << 1, // window->DC.LastItemDisplayRect is valid
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ImGuiItemStatusFlags_Edited = 1 << 2, // Value exposed by item was edited in the current frame (should match the bool return value of most widgets)
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ImGuiItemStatusFlags_ToggledSelection = 1 << 3, // Set when Selectable(), TreeNode() reports toggling a selection. We can't report "Selected" because reporting the change allows us to handle clipping with less issues.
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ImGuiItemStatusFlags_ToggledSelection = 1 << 3, // Set when Selectable(), TreeNode() reports toggling a selection. We can't report "Selected", only state changes, in order to easily handle clipping with less issues.
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ImGuiItemStatusFlags_ToggledOpen = 1 << 4, // Set when TreeNode() reports toggling their open state.
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ImGuiItemStatusFlags_HasDeactivated = 1 << 5, // Set if the widget/group is able to provide data for the ImGuiItemStatusFlags_Deactivated flag.
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ImGuiItemStatusFlags_Deactivated = 1 << 6, // Only valid if ImGuiItemStatusFlags_HasDeactivated is set.
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