ocornut 
							
						 
					 
					
						
						
							
						
						1ad153056a 
					 
					
						
						
							
							Internals: ItemAdd: set LastItemXXX fields before navigation calls + comments about io.IniFilename ( #4294 )  
						
						
						
						
					 
					
						2021-07-19 21:24:15 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						17ec4f1f6f 
					 
					
						
						
							
							TestEngine, MenuItem: call IMGUI_TEST_ENGINE_ITEM_INFO() at the right stack level. (amend  f8fae02)  
						
						
						
						
					 
					
						2021-07-12 16:42:53 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						fb4bbeb033 
					 
					
						
						
							
							Disabled: fixed IsItemHovered() if popped disabled state after item, or when using Selectable_Disabled. ( #211 )  
						
						
						
						
					 
					
						2021-07-12 15:43:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						246ad6c03c 
					 
					
						
						
							
							Disabled: items more consistently release active id if the active item got disabled. ( #211 ) (amend  2952525)  
						
						
						
						
					 
					
						2021-07-12 15:39:47 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						638e1a721b 
					 
					
						
						
							
							Disabled: fixed IsItemHovered() returning true on disabled item when navigated to. ( #211 )  
						
						
						
						
					 
					
						2021-07-12 15:01:02 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						5dd1e38b7a 
					 
					
						
						
							
							Disabled: disabled items set HoveredId, allowing e.g. HoveredIdTimer to function. ( #211 ,  #3419 ) + Menus: fix hovering a disabled menu or menu item not closing other menus.  
						
						... 
						
						
						
						Rework of https://github.com/rokups/imgui/commit/c24b470 
Note that the declared intent of that commit "Prevents window from being dragged if mouse hovers a disabled item." was already fullfilled by a876ad87 
						
						
					 
					
						2021-07-09 19:54:46 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cac869b333 
					 
					
						
						
							
							Disabled: don't prevent Selectable() from being selected. ( #211 ) + BeginMenu()/MenuItemEx() uses PushDisabled() the standard way.  
						
						... 
						
						
						
						ImGuiSelectableFlags_Disabled is now unused by the library and might be marked obsolete later. 
						
						
					 
					
						2021-07-09 19:54:43 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						29525255f3 
					 
					
						
						
							
							Disabled items more consistently release active id if the active item got disabled. ( #211 )  
						
						
						
						
					 
					
						2021-07-09 19:54:41 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ba1c8464ef 
					 
					
						
						
							
							Internals: Removed ImGuiButtonFlags_Disabled (which had inconsistent behavior) in favor of ImGuiItemFlags_Disabled. Selectable()'s ImGuiSelectableFlags_Disabled now uses the later. ( #211 )  
						
						
						
						
					 
					
						2021-07-09 19:54:37 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f6682404e1 
					 
					
						
						
							
							InputInt/InputFloat: When used with Steps values and _ReadOnly flag, the step button look disabled. ( #211 )  
						
						
						
						
					 
					
						2021-07-09 19:54:34 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						97638bf977 
					 
					
						
						
							
							BeginMenu: remove unnecessary call to ItemHoverable() which is already done by the Selectable() call.  
						
						... 
						
						
						
						Amend 88d7b3de 
						
						
					 
					
						2021-07-09 18:57:28 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4a100f7f11 
					 
					
						
						
							
							Nav: Disabled items are not candidate for default focus. ( #211 ,  #787 ) + simplify handling of ImGuiButtonFlags_PressedOnDragDropHold path.  
						
						
						
						
					 
					
						2021-07-09 18:57:23 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cc40ae2101 
					 
					
						
						
							
							PushDisabled(): added bool + clarify support for stacked disabled ( #211 )  
						
						
						
						
					 
					
						2021-07-08 19:21:59 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						03ca38eda1 
					 
					
						
						
							
							Update FAQ  
						
						
						
						
					 
					
						2021-07-08 16:10:30 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f8fae02270 
					 
					
						
						
							
							Menus: rework to allow for an icon column (not yet exposed, but usable via internals) + fix menus being affected by style.SelectableTextAlign ( #126 )  
						
						
						
						
					 
					
						2021-07-08 15:05:02 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						30d164eb26 
					 
					
						
						
							
							Backends: Win32: IME functions are disabled by default for non-Visual Studio compilers (MinGW etc.) ( #2590 ,  #738 ,  #4185 ,  #4301 )  
						
						... 
						
						
						
						Enable with '#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS' for those compilers. Undo change from 1.82. 
						
						
					 
					
						2021-07-08 14:23:31 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						696d3e056e 
					 
					
						
						
							
							Internals: Menus: Naming offset field + fix spacing/offset computation to handle more offsets.  
						
						
						
						
					 
					
						2021-07-07 20:47:37 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3512f2c2c2 
					 
					
						
						
							
							Internals: Menus: minor tidying up + renaming in ImGuiMenuColumns + removing extraneous offset field which is always zero + using smaller types.  
						
						... 
						
						
						
						sizeof() 36 -> 20 
						
						
					 
					
						2021-07-07 20:16:55 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						baa4caf9e3 
					 
					
						
						
							
							Backends: GLFW: Installing and exposed ImGui_ImplGlfw_MonitorCallback() for forward compatibility with docking branch.  
						
						... 
						
						
						
						+ Comments (#3934 ) 
						
						
					 
					
						2021-07-07 14:12:48 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d9b606672a 
					 
					
						
						
							
							InputText: Fix handling of paste failure (buffer full) which in some cases could corrupt the undo stack. ( #4038 )  
						
						
						
						
					 
					
						2021-07-05 17:52:44 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						327a5d8253 
					 
					
						
						
							
							Fix warning + apply trailing whitespaces in stb_ libs (as applied on nothings/stb on 2020/02/02, facilitating further diffs)  
						
						
						
						
					 
					
						2021-07-05 17:52:44 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4ddb6b46c3 
					 
					
						
						
							
							Drag and Drop: drop target highlight doesn't try to bypass host clipping rectangle. ( #4281 ,  #3272 )  
						
						... 
						
						
						
						Revert 4b94738c 
						
						
					 
					
						2021-06-30 16:12:52 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cf2daf353e 
					 
					
						
						
							
							Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend.  
						
						... 
						
						
						
						+ Update gallery links (#4280 ) 
						
						
					 
					
						2021-06-30 15:50:15 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Funchal 
							
						 
					 
					
						
						
							
						
						6792e1a3e0 
					 
					
						
						
							
							Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. ( #3244 )  
						
						
						
						
					 
					
						2021-06-30 15:04:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						23a15834fa 
					 
					
						
						
							
							Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). ( #3487 ) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.  
						
						
						
						
					 
					
						2021-06-29 18:16:47 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4cec3a0467 
					 
					
						
						
							
							Backends: support for multiple imgui context with little testing ( #586 ,  #1851 ,  #2004 ,  #3012 ,  #3934 ,  #4141 )  
						
						... 
						
						
						
						I believe more renderer backends should work. GLFW/Win32/SDL/Vulkan probably have many issues. 
						
						
					 
					
						2021-06-29 16:42:13 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b5a2bd1a5b 
					 
					
						
						
							
							Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().  
						
						... 
						
						
						
						No need to clear fields before deletion. DX12: renamed to match docking branch. 
						
						
					 
					
						2021-06-29 15:25:19 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						70c603854e 
					 
					
						
						
							
							Backends: moved global to a data structure to facilitate support for multi-contexts. ( #586 ,  #1851 ,  #2004 ,  #3012 ,  #3934 ,  #4141 )  
						
						... 
						
						
						
						This is NOT enable multi-contexts for any backends
- in order to make this commit as harmless as possible, while containing all the cruft/renaming
- 
						
						
					 
					
						2021-06-29 14:37:58 +02:00 
						 
				 
			
				
					
						
							
							
								rokups 
							
						 
					 
					
						
						
							
						
						88f4c1321a 
					 
					
						
						
							
							Examples: Bring code of example_apple_metal and example_apple_opengl2 closer to each other. ( #1873 ,  #3543 )  
						
						
						
						
					 
					
						2021-06-28 14:22:55 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0aeb978e61 
					 
					
						
						
							
							Comments + adding spacing in headers because VS IDE parser display blocks so badly. Add helper in internal's ImGuiInputTextState. ( #4275 )  
						
						
						
						
					 
					
						2021-06-28 11:58:37 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						95db098477 
					 
					
						
						
							
							ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend.  
						
						
						
						
					 
					
						2021-06-25 17:27:17 +02:00 
						 
				 
			
				
					
						
							
							
								Chaoya Li 
							
						 
					 
					
						
						
							
						
						2ab7f96f21 
					 
					
						
						
							
							Backends: OpenGL3: Enable OES_vertex_array_object extension for emscripten/wasm build ( #4266 ,  #4267 )  
						
						
						
						
					 
					
						2021-06-25 16:19:55 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9440974f66 
					 
					
						
						
							
							Fonts: Add U+FFFD ("replacement character") to default asian glyphs ranges. Remove SetFallbackChar() (amend  0ffd99d31). ( #4269 )  
						
						
						
						
					 
					
						2021-06-25 15:47:42 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						38165f420f 
					 
					
						
						
							
							Fonts: Prefer using U+FFFD character for fallback instead of '?'. Use U+FF0E dot character to construct an ellipsis if U+002E '.' is not available. ( #4269 )  
						
						
						
						
					 
					
						2021-06-25 15:44:14 +02:00 
						 
				 
			
				
					
						
							
							
								Anthony 
							
						 
					 
					
						
						
							
						
						8ced41570e 
					 
					
						
						
							
							Backends: DX9: explicitely disable texture state stages after >= 1. ( #4268 )  
						
						... 
						
						
						
						imgui only uses texture stage state for stage 0
But any state set in stages >= 1 will affect rendering
Set stage 1 COLOROP to DISABLED, to deactivate stages >= 1 
						
						
					 
					
						2021-06-25 12:33:38 +02:00 
						 
				 
			
				
					
						
							
							
								rokups 
							
						 
					 
					
						
						
							
						
						30224fdde0 
					 
					
						
						
							
							Examples: example_apple_opengl2: Fix keys remaining stuck in pressed state when using shortcuts with CMD. ( #4253 )  
						
						... 
						
						
						
						Fix follows event capture scheme of example_apple_metal, where this issue is not present. 
						
						
					 
					
						2021-06-25 11:34:12 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e534c56485 
					 
					
						
						
							
							Fonts: Functions with a 'float size_pixels' parameter can accept zero if it is set in ImFontSize::SizePixels.  
						
						
						
						
					 
					
						2021-06-24 17:15:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						20d415e939 
					 
					
						
						
							
							FIx static analysers warnings and disable false positives.  
						
						
						
						
					 
					
						2021-06-24 17:15:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1965f38e9e 
					 
					
						
						
							
							ImGuiWindowFlags_UnsavedDocument/ImGuiTabItmeFlags_UnsavedDocument display a dot instead of a '*'.  
						
						
						
						
					 
					
						2021-06-24 14:30:32 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						0b8a247074 
					 
					
						
						
							
							Backends: OSX: Added a fix for shortcuts using CTRL key instead of CMD key. ( #4253 )  
						
						
						
						
					 
					
						2021-06-23 15:25:10 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f0c4d609a6 
					 
					
						
						
							
							Default window focus scope not 0. Added ImGuiSelectableFlags_SelectOnNav with comments and caveats. ( #1861 , #4242,)  
						
						... 
						
						
						
						Focus scope default value: amend 7ee623d9a5041c882ebe08be 
						
						
					 
					
						2021-06-21 17:47:45 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a15c42d5bd 
					 
					
						
						
							
							Nav: moved RenderNavHighlight() calls of TreeNode and Selectable out of if (hovered || selected) tests. Should make no difference as NavId currently returns hovered. ( #1861 ,  #4242 )  
						
						
						
						
					 
					
						2021-06-21 17:38:56 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						98876b4dc2 
					 
					
						
						
							
							Added IMGUI_DISABLE_SSE ( #4250 ,  #4091 )  
						
						
						
						
					 
					
						2021-06-21 14:52:01 +02:00 
						 
				 
			
				
					
						
							
							
								Ivan Sokolov 
							
						 
					 
					
						
						
							
						
						0905439c31 
					 
					
						
						
							
							Backends: OpenGL3: Destroy shader objects right away ( #4244 )  
						
						... 
						
						
						
						In OpenGL, after a shader program has been linked, shader objects don't need to be kept neither attached to the program nor in existence 
						
						
					 
					
						2021-06-21 11:51:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7c44d067e8 
					 
					
						
						
							
							Tables: Fix invalid data in TableGetSortSpecs() when SpecsDirty flag is unset. ( #4233 )  
						
						... 
						
						
						
						Amend 4ce6bd8cf4ce6bd8c 
						
						
					 
					
						2021-06-17 15:18:11 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						d5828cd988 
					 
					
						
						
							
							SplitterBehavior: fix using IsItemHovered() after SplitterBehavior()  
						
						
						
						
					 
					
						2021-06-16 15:42:42 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						dc676236f0 
					 
					
						
						
							
							Minor optimization, removing do/while(0) patterns in some cases as they translate to runtime  
						
						... 
						
						
						
						(e.g. translate to xor + test + jne in VS x84, unnecessary) 
						
						
					 
					
						2021-06-15 17:05:25 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0cca0d1617 
					 
					
						
						
							
							Internals/experimental: BeginComboPreview(), EndComboPreview(). ( #4168 ,  #1658 )  
						
						... 
						
						
						
						(amended) 
						
						
					 
					
						2021-06-15 15:27:28 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						98a6292165 
					 
					
						
						
							
							Backends: DX12: Fix texture casting crash on 32-bit systems (introduced on 2021/05/19 and v1.83) + added comments about building on 32-bit systems. ( #4225 )  
						
						
						
						
					 
					
						2021-06-14 17:43:42 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d0c6dd9baf 
					 
					
						
						
							
							ImVector: added clear_delete(), clear_destruct() helpers.  
						
						
						
						
					 
					
						2021-06-09 16:57:47 +02:00