Commit Graph

7868 Commits

Author SHA1 Message Date
Hattrick HttrckCldHKS
a8dcab8e2a Backends: DX9: Fix potential resource leak (#4093) 2021-05-07 15:17:24 +02:00
ITotalJustice
ea9122b0ac
Examples: add backends include path in readmes. (#4106) 2021-05-07 15:12:09 +02:00
Bartosz Taudul
4c9f0cec27 Add and use SSE-enabled ImRsqrt() in place of 1.0f / ImSqrt(). (#4091)
Squashed 3 commits.
2021-05-06 17:27:19 +02:00
ocornut
84545dbe6f Disabling some of MSVC most aggressive Debug runtime checks for some simple/low-level functions
(e.g. ImVec2, ImVector) leading to a 10-20% increase of performances with MSVC "default" Debug settings.
2021-05-06 13:04:35 +02:00
ocornut
31290807dc Merge branch 'master' into docking
+ fix warning fix for mingw+dx9
# Conflicts:
#	backends/imgui_impl_dx9.cpp
#	imgui.cpp
2021-04-30 22:52:46 +02:00
ocornut
393941ceea Refactor focusable/tabbalbe item registration toward allowing to handle it prior to clipping (not yet the case) (#343, #4079)
Now performed in ItemAdd(). It can't be trivially moved above clipping effectively because it would require us to scroll to be useful, meaning we'd be better off locking the bounding box a frame earlier. Still wip.
As-is this commit has no value for end-user, but it's a reengineering that moves us closer to the solution. + Internals: moved internal flags.
2021-04-30 22:40:02 +02:00
ocornut
2c3f25d2d9 Nav: Fixed Tabbing initial activation from skipping the first item if it is tabbable through. (#787) 2021-04-30 21:49:40 +02:00
ocornut
9b90639577 Internals: ItemFlags is a shared resource as advertised. Fix Begin/PushItemFlags/End sequence (mostly for consistency) 2021-04-30 21:34:17 +02:00
ocornut
10a1c5b021 TestEngine: fixed wrong flags passed to ItemInfo queries. Was luckily/misleadingly not causing issues as the test-engine flags we tested were upper bits not colliding with the other type.
Moved those flags higher as well. (unrelated to the fix itself)
2021-04-30 19:32:41 +02:00
ocornut
788e91aece Fixes for MSVC static analyzers (wider range of versions). (#3938, #4073) + warning fix (#4089) + comments. 2021-04-30 18:21:07 +02:00
ocornut
89162a04f4 Fixes for PVS Studio and MSVC static analyzers. Using a macro to suppress single-use MSVC false positives. (#3938, #4073) 2021-04-29 21:20:32 +02:00
ocornut
d28535f351 Fixes for Visual Studio 2019 static analyzers. (#3938, #4073) + two minor edge case were invalid scalar input (e.g. a sign only) would return buffer as modified. 2021-04-29 17:10:27 +02:00
ocornut
2dec7b3301 InputText: Align caret/cursor to pixel coordinates. (#4080) 2021-04-27 13:31:32 +02:00
ocornut
7cdb3850e7 CI: test with ImTextureID as pointer to catch accidental reuse of const (#4060) 2021-04-26 10:18:28 +02:00
Nick Lange
04e98fbe6b
Remove const qualifier on ImTextureID local (#4060)
When defining ImTextureID to a type such as Texture*, the const-qualifier here stops us from using the texture ID. const Texture* is not valid to be pushed as a texture ID anymore.
2021-04-26 10:15:55 +02:00
Jarhmander
7b8932554e
Backends: Win32: Change the case of XInput.h include, so it cross-compile nicely on unices. (#4074) 2021-04-26 09:29:38 +02:00
ocornut
b493cae8c9 Nav: Fixed pressing Escape to leave menu layer while in a popup or child window. (#787) 2021-04-23 19:17:20 +02:00
Rokas Kupstys
21428ad3f4 Nav, InputText: Fixed accidental menu toggling while typing non-ascii characters using AltGR. (#370) 2021-04-23 18:50:46 +02:00
ocornut
4540177ce7 Nav: clear activeid on menu toggle (so pressing Alt leaving an InputText will steal ActiveID. Previously wouldn't not, but ButtonBehavior() hover logic would not show Menu layer item as hovered when ActiveId != 0). (#787)
(Adjacent to #370)
2021-04-23 18:50:46 +02:00
ocornut
e61e8aea9c Nav: clear navid in NavInitWindow() when window is marked with ImGuiWindowFlags_NoNavInputs. (#787)
(no expected side-effects, maybe consistency, but those NavLastIds[] values would likely have been 0 already)
2021-04-23 18:50:46 +02:00
ocornut
daf97832f1 Internals: Nav: renaming. 2021-04-23 18:39:08 +02:00
ocornut
06545c4f2a Backends: DirectX9: explicitely setting up more graphics states to increase compatibility with unusual non-default states. (#4063)
Added D3DRS_FILLMODE, D3DRS_ZWRITEENABLE, D3DRS_RANGEFOGENABLE, D3DRS_SPECULARENABLE, D3DRS_STENCILENABLE, D3DRS_CLIPPING. Reordered some to match order in DX9 headers.
2021-04-23 18:39:07 +02:00
ocornut
bfc4a3347a Nav: Fixed using SetItemDefaultFocus() on windows with _NavFlattened flag + tools in metrics. 2021-04-22 16:21:29 +02:00
ocornut
33cdbe97b8 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2021-04-19 20:05:59 +02:00
rokups
6d53884487 Backends: OSX: Fix keys remaining stuck in pressed state when CMD-tabbing to a different application. (#3832) 2021-04-19 15:15:23 +02:00
ocornut
25fbff2156 ImDrawList: Revert alteration of normal scaling threshold, for now prioritize preserving property of limiting extents. (#4053, #3366, #2964, #2868, #2518, #2183)
Amend fdda8b8
2021-04-19 14:58:54 +02:00
ocornut
fdda8b8c12 ImDrawList: Fixed/improved thickness of thick strokes with sharp angles. (#4053, #3366, #2964, #2868, #2518, #2183) 2021-04-19 14:03:21 +02:00
ocornut
936f53229d Internals: maintaining focus order inside windows + only storing root windows in WindowsFocusOrder[] array. (toward #2304) 2021-04-16 19:28:24 +02:00
ocornut
770f9daab3 Tables: Better preserve column data (mainly widths) when columns count changes. (#4046) + .ini skips columns with no data. 2021-04-16 18:30:11 +02:00
ocornut
34d4bc620d Merge remote-tracking branch 'origin/master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
2021-04-15 19:57:52 +02:00
thedmd
690a90bd35 Make PathArcTo accept counter-clockwise angles (#4030, #3491) 2021-04-15 16:09:38 +02:00
ocornut
5fed6bdc72 Demo: Improved popups demo and comments. 2021-04-15 15:58:12 +02:00
ocornut
7c9c5dbe9a Internals: Added ImFloorSigned() + use our own ImFloorSigned() for stb_truetype, compared as matching output for variety of font data. (#2884) 2021-04-15 14:27:45 +02:00
ocornut
858ea17eba Backends: DirectX10, DirectX11: fixed a crash when backing/restoring state if nothing is bound when entering the rendering function. (#4045) 2021-04-15 13:29:42 +02:00
duddel
05a20ca738 Examples: Android: Make Android build compatible with Gradle 7.0. (#3446) 2021-04-15 12:36:06 +02:00
ocornut
76902c482f Changelog: added docking+entries from 1.72 to 1.82 to increase their visibility. 2021-04-14 19:31:40 +02:00
ocornut
b957300260 Documentation tweaks (#4042) 2021-04-14 15:46:55 +02:00
ocornut
e5efa01920 Docking: Fix window menu button. Broken by 3f16a52 (#4043)
Worked on single-frame click.
2021-04-14 14:35:11 +02:00
ocornut
3f16a524c8 Docking: move NavWindow to SelectedTabId application lower to leave a chance for in-between code to alter focus. + store per-node window menu button id to simplify usage. 2021-04-13 18:45:08 +02:00
ocornut
646c873598 Docking: Fixed reappearing docked windows with no close button showing a tab with extraneous space for one frame. 2021-04-13 16:12:14 +02:00
ocornut
e87dd0e65d Docking: Fixed multiple simultaneously reappearing window from appearing undocked in their initial frame. 2021-04-12 19:47:37 +02:00
ocornut
539de4387b Docking: Fixed restoring of tab order within a dockspace or a split node.
(tests in "docking_tab_order")
2021-04-12 16:51:05 +02:00
ocornut
d6a5cc7934 Metrics: hotfix (fix 6ba13349 + f08566b4, #4005) 2021-04-07 17:57:14 +02:00
Rokas Kupstys
bcdc8bcc4b Examples: Vulkan: Update GPU selection to pick discrete GPU if available, or use first GPU otherwise. (#4012)
Fixes examples failing on optimus laptops with integrated graphics not supporting Vulkan.
2021-04-07 14:39:01 +02:00
ocornut
c283a1da5b Fixed clipping of multi-line value text when label is single-line + Fixed vertical alignment of single-line value text when label is multi-line. (#4004) 2021-04-06 18:35:06 +02:00
ocornut
92b7b1f72b Scrolling: Fix mouse wheel axis swap when using SHIFT on macOS (system already does it). (#4010) 2021-04-06 17:51:21 +02:00
Peter Kristensen
5f45047fb6 Update example makefiles to check the new homebrew paths (#4003)
Homebrew on Apple Silicon (i.e. Macbook Air/Pro M1) use `/opt/homebrew` instead of /usr/local.
2021-04-06 12:46:09 +02:00
Sam Jones
71dda216ef Backends: OpenGL3: Don't try to read GL_CLIP_ORIGIN unless we're OpenGL 4.5. (#3998, #2366, #2186) 2021-04-06 12:39:47 +02:00
Doug Binks
f08566b4d7 InputText: Do not filter private unicode codepoints (e.g. icons) when pasted from clipboard. (#4005) 2021-04-06 12:00:52 +02:00
TotalCaesar659
feb8b1e32d
Update URLs to HTTPS (#4011) 2021-04-06 09:16:35 +02:00