omar
|
020b153d35
|
Nav: calling NavMoveRequestCancel() more consistently when hijacking a request. Not strictly necessary. (#787)
|
2018-01-29 23:59:43 +01:00 |
|
omar
|
c8d8dc7f0a
|
Nav: Internals: Renamed RootNavWindow to NavRootWindow (#787)
|
2018-01-29 23:59:43 +01:00 |
|
omar
|
72485a5d04
|
Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. (#787) (+1 squashed commits)
+ store window inside result.
|
2018-01-29 23:59:42 +01:00 |
|
omar
|
1cf38d0334
|
Internals: Nav: Renamed ImGuiNavForward enum (#787)
|
2018-01-29 18:12:32 +01:00 |
|
omar
|
4654040bcb
|
Nav: Comments, added enum to clarify NavForward code. (#787)
|
2018-01-29 17:35:36 +01:00 |
|
omar
|
c8b9b2c6bd
|
Nav: Mouse hovering selectable / menu items only activate them if they are on the active NavLayer. (#787)
|
2018-01-29 15:46:41 +01:00 |
|
omar
|
21771adb94
|
Nav: Debug overlay uses default font. (#787)
|
2018-01-29 15:35:51 +01:00 |
|
omar
|
3ded262776
|
Merge branch 'master' into navigation
|
2018-01-26 16:07:43 +01:00 |
|
omar
|
2d9d7a10ca
|
Scrollbar: Fix for ScrollbarY enable check after ScrollbarX has been enabled. (#1574) Looks like a bug introduced in c36e586cce .
|
2018-01-26 11:43:43 +01:00 |
|
omar
|
1f3b66b10a
|
Scrollbar: Fix ScrollbarX enable test subtracting WindowPadding.x. This has been here since 65a191c005 (#246) tho at the time it is possible that SizeContents wasn't calculated as evenly.
Test: auto-resize with: ImGui::Begin("Test", NULL, ImGuiWindowFlags_HorizontalScrollbar); ImGui::Button("##xxx", ImVec2(500,500)); ImGui::End();
|
2018-01-26 11:43:31 +01:00 |
|
omar
|
10a4a77b27
|
Nav: Drag, Slider: When already past a limit and pushing in the direction of the limit, we don't clamp values again. (#787)
|
2018-01-25 20:39:34 +01:00 |
|
omar
|
04d5783ffd
|
Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. (#787)
|
2018-01-25 19:36:38 +01:00 |
|
omar
|
d088bd86ad
|
Nav: Added keyboard moving and resizing via the CTRL-TAB windowing mode. (#787)
|
2018-01-25 19:25:30 +01:00 |
|
omar
|
486f0a8ba0
|
Fixed potential warning (forward declaration and definition didn't match signature. forward declaration only here for consistency)
|
2018-01-25 19:07:35 +01:00 |
|
omar
|
f2d5300408
|
Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. (#787)
|
2018-01-25 19:03:47 +01:00 |
|
omar
|
ed088b00be
|
Nav: Style: Improved display of windowing highlight (for focus selection via PadMenu or Ctrl+TAB). (#787, #707)
|
2018-01-25 18:50:30 +01:00 |
|
omar
|
e9070e768e
|
Nav: Fixed renaming of c09016b12a that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. (#787)
|
2018-01-25 16:17:36 +01:00 |
|
omar
|
5d31e1696f
|
Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b . (#1363)
|
2018-01-25 15:37:24 +01:00 |
|
omar
|
5f7f27c8de
|
Nav: Comments. (#787)
|
2018-01-24 20:07:35 +01:00 |
|
omar
|
d404b93b6b
|
Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments
|
2018-01-24 19:57:39 +01:00 |
|
omar
|
89b0ca1f8f
|
Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787)
|
2018-01-24 19:55:56 +01:00 |
|
omar
|
455989b8b1
|
Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787)
|
2018-01-24 17:41:47 +01:00 |
|
omar
|
28671aa821
|
Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787)
|
2018-01-24 17:41:47 +01:00 |
|
omar
|
8227176c17
|
Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787)
|
2018-01-24 17:41:47 +01:00 |
|
omar
|
c09016b12a
|
Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787)
|
2018-01-24 17:41:47 +01:00 |
|
omar
|
bd278e958e
|
Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787)
|
2018-01-24 17:41:47 +01:00 |
|
ocornut
|
680162eb32
|
Merge branch 'master' into navigation
|
2018-01-24 17:41:14 +01:00 |
|
omar
|
5148937d4d
|
Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (#1567, #1568)
|
2018-01-24 17:39:21 +01:00 |
|
omar
|
37ee99983f
|
Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567)
|
2018-01-24 15:09:02 +01:00 |
|
omar
|
64b786c2aa
|
Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787)
Note that this bit include badly hardcoded sizes, expecting an improvement later.
|
2018-01-24 10:31:54 +01:00 |
|
omar
|
cea78cc576
|
Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787)
|
2018-01-24 10:24:41 +01:00 |
|
omar
|
eb7ec781dc
|
Nav: Tweak GetNavInputAmount(). Split debug defines.
|
2018-01-23 21:56:15 +01:00 |
|
omar
|
f6ee8d30fb
|
Comments (#1567)
|
2018-01-23 19:21:17 +01:00 |
|
omar
|
d500113f1d
|
Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
|
2018-01-23 19:16:43 +01:00 |
|
omar
|
9a76fd30fd
|
Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
|
2018-01-23 19:13:49 +01:00 |
|
omar
|
13c407591e
|
Nav: Comments, tweaks
|
2018-01-23 16:45:46 +01:00 |
|
omar
|
db2ba13154
|
Internals: Exposed SetCurrentFont() in imgui_internal.h
|
2018-01-23 16:33:06 +01:00 |
|
omar
|
9076366c17
|
Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181)
|
2018-01-23 09:57:49 +01:00 |
|
omar
|
1acb155419
|
Internals: Moved unnecessary MovingWindowMoveId field.
|
2018-01-22 14:31:20 +01:00 |
|
omar
|
5097368bd5
|
Tweaked FAQ.
|
2018-01-22 12:01:24 +01:00 |
|
omar
|
9edf211c0e
|
Merge branch 'master' into navigation
|
2018-01-21 20:46:50 +01:00 |
|
omar
|
3ed2ddbfbe
|
Metrics: Removed context size display.
|
2018-01-21 20:32:05 +01:00 |
|
omar
|
ac5b7a1bdf
|
Comments
|
2018-01-21 20:10:23 +01:00 |
|
Panos Karabelas
|
7c8a19978d
|
Simplified return of ImGui::IsKeyReleased()
|
2018-01-21 16:02:09 +00:00 |
|
omar
|
cd1409f4bf
|
ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939)
|
2018-01-20 20:25:12 +01:00 |
|
omar
|
0b1fecb792
|
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
|
2018-01-20 12:36:16 +01:00 |
|
omar
|
6f6b6194b2
|
Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
|
2018-01-20 12:06:06 +01:00 |
|
omar
|
d4bf9b4686
|
Renaming for consistency.
|
2018-01-19 15:47:10 +01:00 |
|
omar
|
8877622fa8
|
Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
|
2018-01-19 15:42:28 +01:00 |
|
omar
|
e5a6e85f6d
|
Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. (#1345)
|
2018-01-19 15:37:25 +01:00 |
|