bbed1c4bbb
Use GetContentRegionAvail().x
2024-02-25 12:30:46 +01:00
2d3aa2e52c
Add demo code to test text alignment support
2024-02-25 12:30:46 +01:00
8bcb0cda73
Add text alignment support, fix wrapping behavior
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This refactors the semantics of Font::CalcWordWrapA - it had several subtle issues that rendered the line_width unsuitable for external use.
Now returns the location of the first line break, and the length of the line including any leading whitespace.
This PR refactors the implementation of and implements RenderText and CalcTextSize wrapping in terms of CalcWordWrapPositionA.
2024-02-25 12:30:46 +01:00
d07649b7b4
Add Push/PopTextAlignment function
2024-02-25 12:30:46 +01:00
c6e0284ac5
Fixed minor warning.
2023-09-04 15:16:55 +02:00
fef3389157
Version 1.89.9
2023-09-04 14:30:32 +02:00
7b5fb33296
Tables: Internals: renamed CellPaddingY to RowCellPaddingY.
2023-09-04 12:14:41 +02:00
bdc4dfebf5
Tables: Amend support for cross-cell SameLine() for first column. Amend 9a93fb5
+ 8f5ce73
.
2023-09-04 12:10:31 +02:00
9a93fb5716
Tables: Fixed support for cross-cell SameLine() by preserving Line Y1 position. Amend 8f5ce73
.
2023-09-04 11:55:32 +02:00
e8a5c9e1b8
Tables: Made it possible to change style.CellPadding.y between rows. Added demo.
2023-09-04 11:23:54 +02:00
3816d478df
ImDrawList: small debug-mode optimization when calling AddRect() without rounding + Selectable: small debug-mode optimization.
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# Conflicts:
# imgui_widgets.cpp
2023-09-01 15:25:47 +02:00
8c497793f9
Demo: Tweak table sorting demo code.
2023-09-01 14:54:42 +02:00
303dc091b4
Revert "IO: ImGuiMod_Shortcut (Ctrl/Cmd depending on platform) is reflected in io.KeyMods. ( #5923 , #456 )"
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This reverts commit b8f93a8fe0
. Too breaking for user.
2023-09-01 12:24:15 +02:00
b8f93a8fe0
IO: ImGuiMod_Shortcut (Ctrl/Cmd depending on platform) is reflected in io.KeyMods. ( #5923 , #456 )
2023-09-01 12:15:08 +02:00
a066074054
Clipper: Fixed a bug if attempt to force-include a range which matches an already included range. ( #3841 )
2023-08-31 21:39:27 +02:00
bdd9b96fa3
Demo: Reorganized "Examples" menu. Tweak Property Editor.
2023-08-31 20:04:43 +02:00
08b3a1a34a
ImDrawList: Automatically calling ChannelsMerge() if not done after a split.
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Ties fixing f422e78 in docking: iterating root windows was incorrect. Will be faster to lazily merge in RenderDimmedBackground() rather than iterate all.
2023-08-30 15:22:36 +02:00
f93d0befaf
Slider: fixed support for ImGuiItemFlags_ReadOnly/ImGuiSliderFlags_ReadOnly although it is technically unused/undocumented. ( #6758 )
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Amend fdc526e8f
2023-08-29 12:19:15 +02:00
d6e9fad60e
Tables: Fix typo in TableGetSortSpecs comment + amend comment. ( #6755 )
2023-08-28 14:08:04 +02:00
82d177ccbd
Using range-based for where it makes sense. ( #4537 )
2023-08-28 12:21:44 +02:00
33ea1e8b78
ColorEdit, ColorPicker: Manipulating options popup don't mark item as edited. ( #6722 )
2023-08-28 10:38:13 +02:00
f617fe7890
Clipper: Renamed IncludeRangeByIndices()/ForceDisplayRangeByIndices() to IncludeItemsByIndex(). ( #6424 , #3841 )
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Single item version added in prevous commit (2000537
) renamed to IncludeItemByIndex() too.
2023-08-25 18:22:54 +02:00
200053771a
Clipper: Added IncludeIndex() helper to include a single item. ( #6424 , #3841 )
2023-08-25 18:01:40 +02:00
4a7810e992
Update README.md
2023-08-25 15:48:32 +02:00
981abb4612
Examples: Emscripten+webgpu: Fixed WGPUInstance creation process + use preferred framebuffer format. ( #6640 , #6748 )
2023-08-25 14:36:54 +02:00
4a81424492
CloseButton, CollapseButton: don't include FramePadding into size. Use ItemInnerSpacing.x between title bar buttons. ( #6749 )
2023-08-25 14:14:34 +02:00
b41811a68c
CollapseButton: handle clipping better + align circle like in docking branch.
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Amend 6c3697f6
2023-08-25 14:11:33 +02:00
040e818d72
Fix typo in SameLine comment ( #6745 )
2023-08-23 10:11:42 +02:00
162f8e01aa
Backends: SDL3: fixed typo in 1e17d59
( #6735 )
2023-08-21 13:12:50 +02:00
ba1fa904a9
IO: Exposed io.PlatformLocaleDecimalPoint to configure decimal point ('.' or ','). ( #6719 , #2278 )
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Amend 13f718337
2023-08-17 13:12:21 +02:00
a1a7a1bc03
InputFloat, SliderFloat, DragFloat: always turn both '.' and ',' into the current decimal point character. ( #6719 , #2278 )
2023-08-17 13:02:56 +02:00
a6857ede03
IO: fix writing to incorrect union section for MouseSource in AddMousePosEvent and AddMouseButtonEvent. ( #6727 , #2702 )
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Technically may have had no side-effects unless non-standard alignment used.
2023-08-16 17:50:11 +02:00
c06c796242
TreeNode: added note about ImGuiTreeNodeFlags_Bullet.
2023-08-15 16:28:10 +02:00
1e17d59965
Backends: SDL2,SDL3: added ImGui_ImplSDL2_InitForOther() / ImGui_ImplSDL3_InitForOther().
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e.g. WebGPU users use a similarly named functions from GLFW backend.
2023-08-15 12:48:46 +02:00
983b95bc87
Demo: tweak explanation about static keyword. ( #6718 )
2023-08-14 16:55:03 +02:00
d2c7cbcbf9
Misc: Made multiple calls to Render() during the same frame early out faster.
2023-08-14 16:23:04 +02:00
ac64b65634
Render: draw dimmed background earlier to match docking code. ( #6716 )
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Amend f422e78
2023-08-14 16:21:12 +02:00
8f5ce73140
Tables: Made it possible to use SameLine(0,0) after TableNextColumn() or TableSetColumnIndex() in order to reuse line height from previous cell.
2023-08-14 13:09:39 +02:00
1362fc0c56
Debug, Internals: Added DebugDrawCursorPos(), DebugDrawLineExtents() helpers.
2023-08-09 11:14:44 +02:00
bc3c0ce772
Nav, TreeNode: Pressing Left with ImGuiTreeNodeFlags_NavLeftJumpsBackHere now goes through proper navigation logic: honor scrolling and selection. ( #1079 , #1131 )
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Added a stack for this purpose which other features might build on (e.g. #2920 ). However this is currently gated by many tests and not a performance concern, but making stack happen all the time may be undesirable.
2023-08-08 14:07:00 +02:00
edebb90a9a
Demo: amend/fix for MinGW
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Amend 4d6fbaf
.
2023-08-07 18:27:28 +02:00
4d6fbaff11
Demo: define standard PRI names we use (if missing) instead of defininig IM_PRId64, IM_PRIu64.
2023-08-07 15:24:31 +02:00
226923fa7e
Metrics: Fixed "Drawlists" section and per-viewport equivalent appearing empty (regression from c649aca
).
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(#6597 , #6475 , #6167 , #5776 , #5109 , #4763 , #3515 , #1860 )
2023-08-06 20:30:07 +02:00
2b1fc6f765
Demo: Demonstrate out-of-order rendering using ImDrawListSplitter.
2023-08-06 20:13:05 +02:00
cf3726bcbc
Internals: rename bg/fg drawlist holders in structs to reduce confusion.
2023-08-06 19:46:27 +02:00
52587c28d6
ImDrawList: Fixed OOB access in _CalcCircleAutoSegmentCount when passing excessively large radius to AddCircle(). ( #6657 , #5317 )
2023-08-06 17:22:40 +02:00
f8c768760b
Typo fix: _NoHostExtenY -> _NoHostExtendY ( #6687 )
2023-08-04 18:18:57 +02:00
c00e68102c
Docs: update CONTRIBUTING.md
2023-08-04 11:44:51 +02:00
b7a7d673b9
Fixed an integer overflow and div-by-zero in SliderInt() when v_max is INT_MAX ( #6675 , #6679 )
2023-08-03 20:13:31 +02:00
d6d94d90bf
Version 1.89.9 WIP
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+ Minor typo fixes
2023-08-03 19:19:21 +02:00