mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-14 17:07:01 +00:00
Debug, Internals: Added DebugDrawCursorPos(), DebugDrawLineExtents() helpers.
This commit is contained in:
parent
bc3c0ce772
commit
1362fc0c56
32
imgui.cpp
32
imgui.cpp
@ -14689,6 +14689,38 @@ void ImGui::ShowDebugLogWindow(bool* p_open)
|
||||
// [SECTION] OTHER DEBUG TOOLS (ITEM PICKER, STACK TOOL)
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Draw a small cross at current CursorPos in current window's DrawList
|
||||
void ImGui::DebugDrawCursorPos(ImU32 col)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
window->DrawList->AddLine(ImVec2(pos.x, pos.y - 3.0f), ImVec2(pos.x, pos.y + 4.0f), col, 1.0f);
|
||||
window->DrawList->AddLine(ImVec2(pos.x - 3.0f, pos.y), ImVec2(pos.x + 4.0f, pos.y), col, 1.0f);
|
||||
}
|
||||
|
||||
// Draw a 10px wide rectangle around CurposPos.x using Line Y1/Y2 in current window's DrawList
|
||||
void ImGui::DebugDrawLineExtents(ImU32 col)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
float curr_x = window->DC.CursorPos.x;
|
||||
float line_y1 = (window->DC.IsSameLine ? window->DC.CursorPosPrevLine.y : window->DC.CursorPos.y);
|
||||
float line_y2 = line_y1 + (window->DC.IsSameLine ? window->DC.PrevLineSize.y : window->DC.CurrLineSize.y);
|
||||
window->DrawList->AddLine(ImVec2(curr_x - 5.0f, line_y1), ImVec2(curr_x + 5.0f, line_y1), col, 1.0f);
|
||||
window->DrawList->AddLine(ImVec2(curr_x - 0.5f, line_y1), ImVec2(curr_x - 0.5f, line_y2), col, 1.0f);
|
||||
window->DrawList->AddLine(ImVec2(curr_x - 5.0f, line_y2), ImVec2(curr_x + 5.0f, line_y2), col, 1.0f);
|
||||
}
|
||||
|
||||
// Draw last item rect in ForegroundDrawList (so it is always visible)
|
||||
void ImGui::DebugDrawItemRect(ImU32 col)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
GetForegroundDrawList(window)->AddRect(g.LastItemData.Rect.Min, g.LastItemData.Rect.Max, col);
|
||||
}
|
||||
|
||||
// [DEBUG] Locate item position/rectangle given an ID.
|
||||
static const ImU32 DEBUG_LOCATE_ITEM_COLOR = IM_COL32(0, 255, 0, 255); // Green
|
||||
|
||||
void ImGui::DebugLocateItem(ImGuiID target_id)
|
||||
|
@ -3247,10 +3247,12 @@ namespace ImGui
|
||||
IMGUI_API void ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
|
||||
IMGUI_API void ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
|
||||
IMGUI_API void ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
|
||||
IMGUI_API void DebugDrawCursorPos(ImU32 col = IM_COL32(255, 0, 0, 255));
|
||||
IMGUI_API void DebugDrawLineExtents(ImU32 col = IM_COL32(255, 0, 0, 255));
|
||||
IMGUI_API void DebugDrawItemRect(ImU32 col = IM_COL32(255, 0, 0, 255));
|
||||
IMGUI_API void DebugLocateItem(ImGuiID target_id); // Call sparingly: only 1 at the same time!
|
||||
IMGUI_API void DebugLocateItemOnHover(ImGuiID target_id); // Only call on reaction to a mouse Hover: because only 1 at the same time!
|
||||
IMGUI_API void DebugLocateItemResolveWithLastItem();
|
||||
inline void DebugDrawItemRect(ImU32 col = IM_COL32(255,0,0,255)) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; GetForegroundDrawList(window)->AddRect(g.LastItemData.Rect.Min, g.LastItemData.Rect.Max, col); }
|
||||
inline void DebugStartItemPicker() { ImGuiContext& g = *GImGui; g.DebugItemPickerActive = true; }
|
||||
IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas);
|
||||
IMGUI_API void DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end);
|
||||
|
Loading…
Reference in New Issue
Block a user