dcaad12ca8
Add more drags and sliders ( #60 )
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- DragFloatRange2
- DragInt..4
- DragIntRange2
- DragScalar
- DragScalarN
- SliderAngle
- SliderInt..4
- SliderScalar
- SliderScalarN
- vSliderFloat
- vSliderInt
- vSliderScalar
Scalar sliders expose format and flags arguments.
2021-06-06 19:10:34 +03:00
f584319577
Add more text widgets ( #59 )
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- Text replaced with TextUnformatted
- TextColored
- TextDisabled
- TextWrapped
- LabelText
- BulletText
2021-06-05 09:01:48 +00:00
6ccee5234b
Add withFullscreen and related machinery ( #55 )
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- `fullscreenFlags` available for those who want an alternative
to `withFullscreen` without reinventing too much.
- Raw.begin got `open` and `flags` arguments.
- Added Raw.setNextWindowFullscreen combo block.
2021-06-04 23:18:16 +03:00
73eee5fc9e
Upgrade to dear-imgui v1.82 ( #57 )
2021-05-08 11:58:25 +00:00
5cdce50c3a
Add wantCaptureMouse, wantCaptureKeyboard ( #54 )
2021-05-03 12:57:23 +03:00
8723ac2625
Add withXxx and withXxxOpen wrappers for begin/end pairs ( #49 )
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Adds dependency on unliftio for monad-preserving brackets.
Fixes #32
2021-04-18 13:10:20 +03:00
b921a72960
Update generator for GHC 9.2 ( #48 )
2021-04-09 17:18:00 +03:00
5634b6f67d
Extract raw C bindings ( #44 )
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The original DearImGui interface hasn't changed.
2021-04-05 20:16:09 +03:00
3949882060
Disable build-depends when not building executables ( #43 )
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This change follows up on https://github.com/haskell-game/dear-imgui.hs/pull/41
where it seems like cabal still need the examples dependency even when they are
not buildable, e.g.: `next goal: vulkan-utils (dependency of dear-imgui)` with
cabal-install version 3.2.0.0.
2021-03-12 15:39:24 +00:00
b0337eb084
Update StateVars only when its widget reports a change ( #42 )
2021-03-12 11:03:54 +00:00
ebd5286e1c
Build executables conditionally on features ( #41 )
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* Build executables conditionally on features
* Put away examples under a flag
2021-03-11 22:59:57 +00:00
2eddbdfa04
Recover init and shutdown from withVulkan ( #40 )
2021-03-11 09:00:30 +00:00
007b3cccb8
Bindings for item widths functions, and text input widget. ( #38 )
2021-02-21 11:39:17 +00:00
06921defb1
Generator: use mkName instead of newName ( #37 )
2021-02-09 11:23:23 +00:00
d4aec47f4e
Handle remaining enums ( #36 )
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This handles the remaining enum types in the headers that aren't in the enums section.
It also automatically handles adding all the enumerations to the inline-c context types table, and a small improvement to the display of parse error messages.
2021-02-07 23:07:14 +00:00
921aefdd69
Allow building of OpenGL3 component on Windows/Darwin ( #35 )
2021-02-06 21:19:56 +00:00
9e5dbd755f
Add haskell-language-server to the dev shell ( #34 )
2021-02-06 15:43:26 +00:00
f9412effde
Wrap the OpenGL 3 backend ( #20 )
2021-02-06 14:44:58 +00:00
ac74572121
Add tab bar functions ( #30 )
2021-02-06 13:26:28 +00:00
860720e7c2
Define types for use in ImGui Context ( #31 )
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Just doing a little cleanup:
* some functions were not exported,
* some functions were missing the initial | for their documentation,
* add types to the ImGui Context instead of coercing to int. This is more robust, in case upstream changes any of the larger enums to be 64 bits instead of 32 for instance
2021-02-06 10:17:37 +00:00
de0e87612c
Add setNextWindow functions, pushColor, pushStyle, indent-related functions ( #27 )
2021-02-05 23:46:48 +00:00
d7686f84e4
Add support for GLFW ( #26 )
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Co-authored-by: Oliver Charles <ollie@ocharles.org.uk >
2021-02-05 21:44:52 +00:00
643d2ea5b7
Add combo to wrap ImGUI::Combo() ( #28 )
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Co-authored-by: Oliver Charles <ollie@ocharles.org.uk >
2021-02-05 21:20:32 +00:00
895f5c1926
Parse enums from headers & generate code ( #19 )
2021-02-05 20:57:17 +00:00
81582ba6eb
Ignore imgui.ini ( #29 )
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This file gets generated by routine testing but we'll never want to commit it.
2021-02-05 20:22:26 +00:00
af49a7b3fb
Wrap ImGui::ListBox() ( #25 )
2021-01-28 23:38:59 +00:00
bb82e87553
Wrap ImGui::TreeNode, TreePush, TreePop ( #24 )
2021-01-28 23:28:45 +00:00
24903ce76f
Implement ImGui::DragFloat{,2,3,4} ( #23 )
2021-01-28 23:10:58 +00:00
f24a4b78ab
Implement ImGui::SliderFloat2,3,4 ( #22 )
2021-01-28 23:02:04 +00:00
63bb63a32e
Wrap ImGui::BeginChild and EndChild ( #21 )
2021-01-28 22:38:25 +00:00
397cea7bd9
Add Cachix ( #14 )
2021-01-27 09:08:33 +00:00
0b86356a49
Vulkan backend ( #2 )
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This commit adds the Vulkan backend and SDL2 integration, and provides the `vulkan` example project.
2021-01-26 20:45:21 +00:00
d227561885
Return Bool when appropriate ( #11 )
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I also updated the main functions to use (/=0) instead of (==1).
2021-01-26 11:35:09 +00:00
e4b75e355f
Add pollEventsWithImGui ( #13 )
2021-01-26 11:23:05 +00:00
e220775b21
Fix conditional in cabal file ( #12 )
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The if conditionals were incorrectly nested, which caused a problem with OpenGL on Windows.
2021-01-26 11:01:41 +00:00
2fbe257c24
Wrap ImGui::SliderFloat() ( #9 )
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Co-authored-by: Ollie Charles <ollie@ocharles.org.uk >
2021-01-25 19:04:43 +00:00
3185bf5e90
Add GitHub actions ( #8 )
2021-01-25 18:26:27 +00:00
e5c20de7de
Add Hacking and Getting Help to the README
2021-01-25 17:53:59 +00:00
7ffa180ad8
Add Haskell.nix and use it to provide a shell.nix ( #3 )
2021-01-25 16:47:56 +00:00
76f9a316b7
Fixes to make Darwin work ( #7 )
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`extra-libraries: sdl2` needs to be `extra-libraries: SDL2`, and we need a dependency on `OpenGL`.
2021-01-25 16:42:31 +00:00
f632e99500
add string formatter
2021-01-25 13:39:23 +00:00
76ea3f80ec
Rename cabal file name to dear-imagui.cabal to match pacakge name
2021-01-25 11:40:28 +00:00
fca2e9fbff
Update the README with the demo window and a screenshot
2021-01-25 09:18:13 +00:00
c41eae7817
Fix documentation of colorButton
2021-01-25 09:12:10 +00:00
4586f30eb2
Wrap @ImGui::ColorPicker3()@
2021-01-25 09:11:46 +00:00
774ef945e6
Fixes for DearImGui.Context
2021-01-25 08:55:47 +00:00
d382b6460f
Stubbing out ImGui::ColorButton() and ImVec4
2021-01-24 20:46:01 +00:00
ecab9d37a2
Basic wrapper for plotHistogram
2021-01-24 20:27:28 +00:00
ff989ba403
Remove a redundant openGL2Init
2021-01-24 19:51:36 +00:00
8aa16895bf
Add a README
2021-01-24 19:51:36 +00:00