mirror of
https://github.com/Drezil/dear-imgui.hs.git
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Extract raw C bindings (#44)
The original DearImGui interface hasn't changed.
This commit is contained in:
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@ -68,6 +68,7 @@ library
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src
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exposed-modules:
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DearImGui
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DearImGui.Raw
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other-modules:
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DearImGui.Context
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DearImGui.Enums
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src/DearImGui.hs
664
src/DearImGui.hs
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src/DearImGui/Raw.hs
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src/DearImGui/Raw.hs
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{-# LANGUAGE BlockArguments #-}
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{-# LANGUAGE DuplicateRecordFields #-}
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{-# LANGUAGE FlexibleContexts #-}
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{-# LANGUAGE LambdaCase #-}
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{-# LANGUAGE NamedFieldPuns #-}
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{-# LANGUAGE OverloadedStrings #-}
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{-# LANGUAGE PatternSynonyms #-}
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{-# LANGUAGE QuasiQuotes #-}
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{-# LANGUAGE TemplateHaskell #-}
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{-|
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Module: DearImGui
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Main ImGui module, exporting the functions to create a GUI.
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-}
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module DearImGui.Raw
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( -- * Context Creation and Access
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Context(..)
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, createContext
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, destroyContext
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-- * Main
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, newFrame
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, endFrame
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, render
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, DrawData(..)
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, getDrawData
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, checkVersion
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-- * Demo, Debug, Information
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, showDemoWindow
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, showMetricsWindow
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, showAboutWindow
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, showUserGuide
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, getVersion
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-- * Styles
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, styleColorsDark
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, styleColorsLight
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, styleColorsClassic
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-- * Windows
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, begin
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, end
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, setNextWindowPos
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, setNextWindowSize
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, setNextWindowContentSize
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, setNextWindowSizeConstraints
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, setNextWindowCollapsed
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, setNextWindowBgAlpha
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-- * Child Windows
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, beginChild
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, endChild
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-- * Parameter stacks
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, pushStyleColor
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, popStyleColor
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, pushStyleVar
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, popStyleVar
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-- * Cursor/Layout
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, separator
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, sameLine
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, newLine
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, spacing
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, dummy
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, indent
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, unindent
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, setNextItemWidth
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, pushItemWidth
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, popItemWidth
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, beginGroup
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, endGroup
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, setCursorPos
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, alignTextToFramePadding
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-- * Widgets
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-- ** Text
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, text
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-- ** Main
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, button
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, smallButton
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, arrowButton
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, checkbox
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, progressBar
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, bullet
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-- ** Combo Box
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, beginCombo
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, endCombo
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, combo
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-- ** Drag Sliders
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, dragFloat
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, dragFloat2
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, dragFloat3
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, dragFloat4
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-- ** Slider
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, sliderFloat
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, sliderFloat2
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, sliderFloat3
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, sliderFloat4
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-- ** Text Input
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, inputText
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-- * Color Editor/Picker
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, colorPicker3
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, colorButton
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-- * Trees
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, treeNode
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, treePush
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, treePop
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-- ** Selectables
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, selectable
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-- ** List Boxes
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, listBox
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-- * Data Plotting
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, plotHistogram
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-- ** Menus
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, beginMenuBar
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, endMenuBar
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, beginMainMenuBar
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, endMainMenuBar
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, beginMenu
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, endMenu
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, menuItem
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-- ** Tabs, tab bar
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, beginTabBar
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, endTabBar
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, beginTabItem
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, endTabItem
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, tabItemButton
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, setTabItemClosed
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-- * Tooltips
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, beginTooltip
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, endTooltip
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-- * Popups/Modals
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, beginPopup
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, beginPopupModal
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, endPopup
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, openPopup
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, closeCurrentPopup
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-- * Item/Widgets Utilities
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, isItemHovered
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-- * Types
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, module DearImGui.Enums
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, module DearImGui.Structs
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)
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where
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-- base
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import Control.Monad.IO.Class
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( MonadIO, liftIO )
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import Foreign
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import Foreign.C
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-- dear-imgui
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import DearImGui.Context
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( imguiContext )
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import DearImGui.Enums
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import DearImGui.Structs
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-- inline-c
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import qualified Language.C.Inline as C
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-- inline-c-cpp
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import qualified Language.C.Inline.Cpp as Cpp
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C.context (Cpp.cppCtx <> C.bsCtx <> imguiContext)
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C.include "imgui.h"
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Cpp.using "namespace ImGui"
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-- | Wraps @ImGuiContext*@.
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newtype Context = Context (Ptr ())
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-- | Wraps @ImGui::CreateContext()@.
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createContext :: (MonadIO m) => m Context
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createContext = liftIO do
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Context <$> [C.exp| void* { CreateContext() } |]
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-- | Wraps @ImGui::DestroyContext()@.
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destroyContext :: (MonadIO m) => Context -> m ()
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destroyContext (Context contextPtr) = liftIO do
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[C.exp| void { DestroyContext((ImGuiContext*)$(void* contextPtr)); } |]
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-- | Start a new Dear ImGui frame, you can submit any command from this point
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-- until 'render'/'endFrame'.
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--
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-- Wraps @ImGui::NewFrame()@.
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newFrame :: (MonadIO m) => m ()
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newFrame = liftIO do
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[C.exp| void { NewFrame(); } |]
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-- | Ends the Dear ImGui frame. automatically called by 'render'. If you don't
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-- need to render data (skipping rendering) you may call 'endFrame' without
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-- 'render'... but you'll have wasted CPU already! If you don't need to render,
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-- better to not create any windows and not call 'newFrame' at all!
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endFrame :: (MonadIO m) => m ()
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endFrame = liftIO do
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[C.exp| void { EndFrame(); } |]
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-- | Ends the Dear ImGui frame, finalize the draw data. You can then get call
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-- 'getDrawData'.
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render :: (MonadIO m) => m ()
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render = liftIO do
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[C.exp| void { Render(); } |]
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-- | Wraps @ImDrawData*@.
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newtype DrawData = DrawData (Ptr ())
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-- | Valid after 'render' and until the next call to 'newFrame'. This is what
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-- you have to render.
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getDrawData :: (MonadIO m) => m DrawData
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getDrawData = liftIO do
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DrawData <$> [C.exp| void* { GetDrawData() } |]
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-- | Wraps @IMGUI_CHECKVERSION()@
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checkVersion :: (MonadIO m) => m ()
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checkVersion = liftIO do
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[C.exp| void { IMGUI_CHECKVERSION(); } |]
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-- | Create demo window. Demonstrate most ImGui features. Call this to learn
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-- about the library! Try to make it always available in your application!
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showDemoWindow :: (MonadIO m) => m ()
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showDemoWindow = liftIO do
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[C.exp| void { ShowDemoWindow(); } |]
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-- | Create Metrics/Debugger window. Display Dear ImGui internals: windows, draw
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-- commands, various internal state, etc.
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showMetricsWindow :: (MonadIO m) => m ()
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showMetricsWindow = liftIO do
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[C.exp| void { ShowMetricsWindow(); } |]
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-- | Create About window. display Dear ImGui version, credits and build/system
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-- information.
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showAboutWindow :: (MonadIO m) => m ()
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showAboutWindow = liftIO do
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[C.exp| void { ShowAboutWindow(); } |]
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-- | Add basic help/info block (not a window): how to manipulate ImGui as a
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-- end-user (mouse/keyboard controls).
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showUserGuide :: (MonadIO m) => m ()
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showUserGuide = liftIO do
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[C.exp| void { ShowUserGuide() } |]
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-- | Get the compiled version string e.g. "1.80 WIP" (essentially the value for
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-- @IMGUI_VERSION@ from the compiled version of @imgui.cpp@).
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getVersion :: (MonadIO m) => m CString
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getVersion = liftIO do
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[C.exp| const char* { GetVersion() } |]
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-- | New, recommended style (default).
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--
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-- Wraps @ImGui::StyleColorsDark()@.
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styleColorsDark :: (MonadIO m) => m ()
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styleColorsDark = liftIO do
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[C.exp| void { StyleColorsDark(); } |]
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-- | Best used with borders and a custom, thicker font.
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--
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-- Wraps @ImGui::StyleColorsLight()@.
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styleColorsLight :: (MonadIO m) => m ()
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styleColorsLight = liftIO do
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[C.exp| void { StyleColorsLight(); } |]
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-- | Classic ImGui style.
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--
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-- Wraps @ImGui::StyleColorsClasic()@.
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styleColorsClassic :: (MonadIO m) => m ()
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styleColorsClassic = liftIO do
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[C.exp| void { StyleColorsClassic(); } |]
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-- | Push window to the stack and start appending to it.
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--
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-- Returns 'False' to indicate the window is collapsed or fully clipped, so you
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-- may early out and omit submitting anything to the window. Always call a
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-- matching 'end' for each 'begin' call, regardless of its return value!
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--
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-- Wraps @ImGui::Begin()@.
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begin :: (MonadIO m) => CString -> m Bool
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begin namePtr = liftIO do
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(0 /=) <$> [C.exp| bool { Begin($(char* namePtr)) } |]
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-- | Pop window from the stack.
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--
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-- Wraps @ImGui::End()@.
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end :: (MonadIO m) => m ()
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end = liftIO do
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[C.exp| void { End(); } |]
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-- | Wraps @ImGui::BeginChild()@.
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beginChild :: (MonadIO m) => CString -> m Bool
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beginChild namePtr = liftIO do
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(0 /=) <$> [C.exp| bool { BeginChild($(char* namePtr)) } |]
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-- | Wraps @ImGui::EndChild()@.
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endChild :: (MonadIO m) => m ()
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endChild = liftIO do
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[C.exp| void { EndChild(); } |]
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-- | Separator, generally horizontal. inside a menu bar or in horizontal layout
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-- mode, this becomes a vertical separator.
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--
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-- Wraps @ImGui::Separator()@
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separator :: (MonadIO m) => m ()
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separator = liftIO do
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[C.exp| void { Separator(); } |]
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-- | Call between widgets or groups to layout them horizontally.
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--
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-- Wraps @ImGui::SameLine@.
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sameLine :: (MonadIO m) => m ()
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sameLine = liftIO do
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[C.exp| void { SameLine(); } |]
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-- | Formatted text.
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--
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-- Wraps @ImGui::Text()@.
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text :: (MonadIO m) => CString -> m ()
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text textPtr = liftIO do
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[C.exp| void { Text("%s", $(char* textPtr)) } |]
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-- | A button. Returns 'True' when clicked.
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--
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-- Wraps @ImGui::Button()@.
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button :: (MonadIO m) => CString -> m Bool
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button labelPtr = liftIO do
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(0 /=) <$> [C.exp| bool { Button($(char* labelPtr)) } |]
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-- | Button with @FramePadding=(0,0)@ to easily embed within text.
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--
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-- Wraps @ImGui::SmallButton()@.
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smallButton :: (MonadIO m) => CString -> m Bool
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smallButton labelPtr = liftIO do
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(0 /=) <$> [C.exp| bool { SmallButton($(char* labelPtr)) } |]
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-- | Square button with an arrow shape.
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--
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-- Wraps @ImGui::ArrowButton()@.
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arrowButton :: (MonadIO m) => CString -> ImGuiDir -> m Bool
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arrowButton strIdPtr dir = liftIO do
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(0 /=) <$> [C.exp| bool { ArrowButton($(char* strIdPtr), $(ImGuiDir dir)) } |]
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-- | Wraps @ImGui::Checkbox()@.
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checkbox :: (MonadIO m) => CString -> Ptr CBool -> m Bool
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checkbox labelPtr boolPtr = liftIO do
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(0 /=) <$> [C.exp| bool { Checkbox($(char* labelPtr), $(bool* boolPtr)) } |]
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-- TODO: publish ImVec2(-FLT_MIN, 0)
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-- | Wraps @ImGui::ProgressBar()@.
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progressBar :: (MonadIO m) => CFloat -> CString -> m ()
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progressBar progress overlayPtr = liftIO do
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[C.exp| void { ProgressBar($(float progress), ImVec2(-FLT_MIN, 0), $(char* overlayPtr)) } |]
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-- | Draw a small circle + keep the cursor on the same line. Advance cursor x
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-- position by 'getTreeNodeToLabelSpacing', same distance that 'treeNode' uses.
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bullet :: (MonadIO m) => m ()
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bullet = liftIO do
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[C.exp| void { Bullet() } |]
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-- | Begin creating a combo box with a given label and preview value.
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--
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-- Returns 'True' if the combo box is open. In this state, you should populate
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-- the contents of the combo box - for example, by calling 'selectable'.
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--
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-- Wraps @ImGui::BeginCombo()@.
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beginCombo :: (MonadIO m) => CString -> CString -> m Bool
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beginCombo labelPtr previewValuePtr = liftIO do
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(0 /=) <$> [C.exp| bool { BeginCombo($(char* labelPtr), $(char* previewValuePtr)) } |]
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-- | Only call 'endCombo' if 'beginCombo' returns 'True'!
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--
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-- Wraps @ImGui::EndCombo()@.
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endCombo :: (MonadIO m) => m ()
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endCombo = liftIO do
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[C.exp| void { EndCombo() } |]
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-- | Wraps @ImGui::Combo()@.
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combo :: (MonadIO m) => CString -> Ptr CInt -> Ptr CString -> CInt -> m Bool
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combo labelPtr iPtr itemsPtr itemsLen = liftIO do
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(0 /=) <$> [C.exp| bool { Combo($(char* labelPtr), $(int* iPtr), $(char** itemsPtr), $(int itemsLen)) }|]
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-- | Wraps @ImGui::DragFloat()@
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dragFloat :: (MonadIO m) => CString -> Ptr CFloat -> CFloat -> CFloat -> CFloat -> m Bool
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dragFloat descPtr floatPtr speed minValue maxValue = liftIO do
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(0 /=) <$> [C.exp| bool { DragFloat( $(char* descPtr), $(float* floatPtr), $(float speed), $(float minValue), $(float maxValue)) } |]
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-- | Wraps @ImGui::DragFloat2()@
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dragFloat2 :: (MonadIO m) => CString -> Ptr CFloat -> CFloat -> CFloat -> CFloat -> m Bool
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dragFloat2 descPtr floatPtr speed minValue maxValue = liftIO do
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(0 /=) <$> [C.exp| bool { DragFloat2( $(char* descPtr), $(float* floatPtr), $(float speed), $(float minValue), $(float maxValue)) } |]
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-- | Wraps @ImGui::DragFloat3()@
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dragFloat3 :: (MonadIO m) => CString -> Ptr CFloat -> CFloat -> CFloat -> CFloat -> m Bool
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dragFloat3 descPtr floatPtr speed minValue maxValue = liftIO do
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(0 /=) <$> [C.exp| bool { DragFloat3( $(char* descPtr), $(float* floatPtr), $(float speed), $(float minValue), $(float maxValue)) } |]
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-- | Wraps @ImGui::DragFloat4()@
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dragFloat4 :: (MonadIO m) => CString -> Ptr CFloat -> CFloat -> CFloat -> CFloat -> m Bool
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dragFloat4 descPtr floatPtr speed minValue maxValue = liftIO do
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(0 /=) <$> [C.exp| bool { DragFloat4( $(char* descPtr), $(float* floatPtr), $(float speed), $(float minValue), $(float maxValue)) } |]
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-- | Wraps @ImGui::SliderFloat()@
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sliderFloat :: (MonadIO m) => CString -> Ptr CFloat -> CFloat -> CFloat -> m Bool
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sliderFloat descPtr floatPtr minValue maxValue = liftIO do
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(0 /=) <$> [C.exp| bool { SliderFloat( $(char* descPtr), $(float* floatPtr), $(float minValue), $(float maxValue)) } |]
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-- | Wraps @ImGui::SliderFloat2()@
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sliderFloat2 :: (MonadIO m) => CString -> Ptr CFloat -> CFloat -> CFloat -> m Bool
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sliderFloat2 descPtr floatPtr minValue maxValue = liftIO do
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(0 /=) <$> [C.exp| bool { SliderFloat2( $(char* descPtr), $(float* floatPtr), $(float minValue), $(float maxValue)) } |]
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-- | Wraps @ImGui::SliderFloat3()@
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sliderFloat3 :: (MonadIO m) => CString -> Ptr CFloat -> CFloat -> CFloat -> m Bool
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sliderFloat3 descPtr floatPtr minValue maxValue = liftIO do
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(0 /=) <$> [C.exp| bool { SliderFloat3( $(char* descPtr), $(float* floatPtr), $(float minValue), $(float maxValue)) } |]
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-- | Wraps @ImGui::SliderFloat4()@
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sliderFloat4 :: (MonadIO m) => CString -> Ptr CFloat -> CFloat -> CFloat -> m Bool
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sliderFloat4 descPtr floatPtr minValue maxValue = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { SliderFloat4( $(char* descPtr), $(float* floatPtr), $(float minValue), $(float maxValue)) } |]
|
||||
|
||||
|
||||
-- | Wraps @ImGui::InputText()@.
|
||||
inputText :: (MonadIO m) => CString -> CString -> CInt -> m Bool
|
||||
inputText descPtr refPtr refSize = liftIO do
|
||||
(0 /= ) <$> [C.exp| bool { InputText( $(char* descPtr), $(char* refPtr), $(int refSize) ) } |]
|
||||
|
||||
|
||||
-- | Wraps @ImGui::ColorPicker3()@.
|
||||
colorPicker3 :: (MonadIO m) => CString -> Ptr CFloat -> m Bool
|
||||
colorPicker3 descPtr refPtr = liftIO do
|
||||
(0 /= ) <$> [C.exp| bool { ColorPicker3( $(char* descPtr), $(float* refPtr) ) } |]
|
||||
|
||||
|
||||
-- | Display a color square/button, hover for details, return true when pressed.
|
||||
--
|
||||
-- Wraps @ImGui::ColorButton()@.
|
||||
colorButton :: (MonadIO m) => CString -> Ptr ImVec4 -> m Bool
|
||||
colorButton descPtr refPtr = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { ColorButton( $(char* descPtr), *$(ImVec4* refPtr) ) } |]
|
||||
|
||||
|
||||
-- | Wraps @ImGui::TreeNode()@.
|
||||
treeNode :: (MonadIO m) => CString -> m Bool
|
||||
treeNode labelPtr = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { TreeNode($(char* labelPtr)) } |]
|
||||
|
||||
|
||||
-- | Wraps @ImGui::TreePush()@.
|
||||
treePush :: (MonadIO m) => CString -> m ()
|
||||
treePush labelPtr = liftIO do
|
||||
[C.exp| void { TreePush($(char* labelPtr)) } |]
|
||||
|
||||
|
||||
-- | Wraps @ImGui::TreePop()@.
|
||||
treePop :: (MonadIO m) => m ()
|
||||
treePop = liftIO do
|
||||
[C.exp| void { TreePop() } |]
|
||||
|
||||
|
||||
-- | Wraps @ImGui::Selectable()@.
|
||||
selectable :: (MonadIO m) => CString -> m Bool
|
||||
selectable labelPtr = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { Selectable($(char* labelPtr)) } |]
|
||||
|
||||
|
||||
-- | Wraps @ImGui::ListBox()@.
|
||||
listBox :: (MonadIO m) => CString -> Ptr CInt -> Ptr CString -> CInt -> m Bool
|
||||
listBox labelPtr iPtr itemsPtr itemsLen = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { ListBox($(char* labelPtr), $(int* iPtr), $(char** itemsPtr), $(int itemsLen)) }|]
|
||||
|
||||
|
||||
-- | Wraps @ImGui::PlotHistogram()@.
|
||||
plotHistogram :: (MonadIO m) => CString -> Ptr CFloat -> CInt -> m ()
|
||||
plotHistogram labelPtr valuesPtr valuesLen = liftIO do
|
||||
[C.exp| void { PlotHistogram($(char* labelPtr), $(float* valuesPtr), $(int valuesLen)) } |]
|
||||
|
||||
|
||||
-- | Append to menu-bar of current window (requires 'ImGuiWindowFlagsMenuBar'
|
||||
-- flag set on parent window).
|
||||
--
|
||||
-- Wraps @ImGui::BeginMenuBar()@.
|
||||
beginMenuBar :: (MonadIO m) => m Bool
|
||||
beginMenuBar = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { BeginMenuBar() } |]
|
||||
|
||||
|
||||
-- | Only call 'endMenuBar' if 'beginMenuBar' returns true!
|
||||
--
|
||||
-- Wraps @ImGui::EndMenuBar()@.
|
||||
endMenuBar :: (MonadIO m) => m ()
|
||||
endMenuBar = liftIO do
|
||||
[C.exp| void { EndMenuBar(); } |]
|
||||
|
||||
|
||||
-- | Create and append to a full screen menu-bar.
|
||||
--
|
||||
-- Wraps @ImGui::BeginMainMenuBar()@.
|
||||
beginMainMenuBar :: (MonadIO m) => m Bool
|
||||
beginMainMenuBar = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { BeginMainMenuBar() } |]
|
||||
|
||||
|
||||
-- | Only call 'endMainMenuBar' if 'beginMainMenuBar' returns true!
|
||||
--
|
||||
-- Wraps @ImGui::EndMainMenuBar()@.
|
||||
endMainMenuBar :: (MonadIO m) => m ()
|
||||
endMainMenuBar = liftIO do
|
||||
[C.exp| void { EndMainMenuBar(); } |]
|
||||
|
||||
|
||||
-- | Create a sub-menu entry.
|
||||
--
|
||||
-- Wraps @ImGui::BeginMenu()@.
|
||||
beginMenu :: (MonadIO m) => CString -> m Bool
|
||||
beginMenu labelPtr = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { BeginMenu($(char* labelPtr)) } |]
|
||||
|
||||
|
||||
-- | Only call 'endMenu' if 'beginMenu' returns true!
|
||||
--
|
||||
-- Wraps @ImGui::EndMenu()@.
|
||||
endMenu :: (MonadIO m) => m ()
|
||||
endMenu = liftIO do
|
||||
[C.exp| void { EndMenu(); } |]
|
||||
|
||||
|
||||
-- | Return true when activated. Shortcuts are displayed for convenience but not
|
||||
-- processed by ImGui at the moment
|
||||
--
|
||||
-- Wraps @ImGui::MenuItem()@
|
||||
menuItem :: (MonadIO m) => CString -> m Bool
|
||||
menuItem labelPtr = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { MenuItem($(char* labelPtr)) } |]
|
||||
|
||||
|
||||
-- | Create a @TabBar@ and start appending to it.
|
||||
--
|
||||
-- Wraps @ImGui::BeginTabBar@.
|
||||
beginTabBar :: (MonadIO m) => CString -> ImGuiTabBarFlags -> m Bool
|
||||
beginTabBar tabBarID flags = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { BeginTabBar($(char* tabBarID), $(ImGuiTabBarFlags flags) ) } |]
|
||||
|
||||
|
||||
-- | Finish appending elements to a tab bar. Only call if 'beginTabBar' returns @True@.
|
||||
--
|
||||
-- Wraps @ImGui::EndTabBar@.
|
||||
endTabBar :: (MonadIO m) => m ()
|
||||
endTabBar = liftIO do
|
||||
[C.exp| void { EndTabBar(); } |]
|
||||
|
||||
|
||||
-- | Create a new tab. Returns @True@ if the tab is selected.
|
||||
--
|
||||
-- Wraps @ImGui::BeginTabItem@.
|
||||
beginTabItem :: (MonadIO m) => CString -> Ptr CBool -> ImGuiTabBarFlags -> m Bool
|
||||
beginTabItem namePtr refPtr flags = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { BeginTabItem($(char* namePtr), $(bool* refPtr), $(ImGuiTabBarFlags flags) ) } |]
|
||||
|
||||
|
||||
-- | Finish appending elements to a tab. Only call if 'beginTabItem' returns @True@.
|
||||
--
|
||||
-- Wraps @ImGui::EndTabItem@.
|
||||
endTabItem :: (MonadIO m) => m ()
|
||||
endTabItem = liftIO do
|
||||
[C.exp| void { EndTabItem(); } |]
|
||||
|
||||
|
||||
-- | Create a tab that behaves like a button. Returns @True@ when clicked. Cannot be selected in the tab bar.
|
||||
--
|
||||
-- Wraps @ImGui.TabItemButton@.
|
||||
tabItemButton :: (MonadIO m) => CString -> ImGuiTabItemFlags -> m Bool
|
||||
tabItemButton namePtr flags = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { TabItemButton($(char* namePtr), $(ImGuiTabItemFlags flags) ) } |]
|
||||
|
||||
|
||||
-- | Notify the tab bar (or the docking system) that a tab/window is about to close.
|
||||
-- Useful to reduce visual flicker on reorderable tab bars.
|
||||
--
|
||||
-- __For tab-bar__: call after 'beginTabBar' and before tab submission. Otherwise, call with a window name.
|
||||
setTabItemClosed :: (MonadIO m) => CString -> m ()
|
||||
setTabItemClosed namePtr = liftIO do
|
||||
[C.exp| void { SetTabItemClosed($(char* namePtr)); } |]
|
||||
|
||||
|
||||
-- | Begin/append a tooltip window to create full-featured tooltip (with any
|
||||
-- kind of items).
|
||||
--
|
||||
-- Wraps @ImGui::BeginTooltip()@
|
||||
beginTooltip :: (MonadIO m) => m ()
|
||||
beginTooltip = liftIO do
|
||||
[C.exp| void { BeginTooltip() } |]
|
||||
|
||||
|
||||
-- | Wraps @ImGui::EndTooltip()@
|
||||
endTooltip :: (MonadIO m) => m ()
|
||||
endTooltip = liftIO do
|
||||
[C.exp| void { EndTooltip() } |]
|
||||
|
||||
|
||||
-- | Returns 'True' if the popup is open, and you can start outputting to it.
|
||||
--
|
||||
-- Wraps @ImGui::BeginPopup()@
|
||||
beginPopup :: (MonadIO m) => CString -> m Bool
|
||||
beginPopup popupIdPtr = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { BeginPopup($(char* popupIdPtr)) } |]
|
||||
|
||||
|
||||
-- | Returns 'True' if the modal is open, and you can start outputting to it.
|
||||
--
|
||||
-- Wraps @ImGui::BeginPopupModal()@
|
||||
beginPopupModal :: (MonadIO m) => CString -> m Bool
|
||||
beginPopupModal popupIdPtr = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { BeginPopupModal($(char* popupIdPtr)) } |]
|
||||
|
||||
|
||||
-- | Only call 'endPopup' if 'beginPopup' or 'beginPopupModal' returns 'True'!
|
||||
--
|
||||
-- Wraps @ImGui::BeginPopupModal()@
|
||||
endPopup :: (MonadIO m) => m ()
|
||||
endPopup = liftIO do
|
||||
[C.exp| void { EndPopup() } |]
|
||||
|
||||
|
||||
-- | Call to mark popup as open (don't call every frame!).
|
||||
--
|
||||
-- Wraps @ImGui::OpenPopup()@
|
||||
openPopup :: (MonadIO m) => CString -> m ()
|
||||
openPopup popupIdPtr = liftIO do
|
||||
[C.exp| void { OpenPopup($(char* popupIdPtr)) } |]
|
||||
|
||||
|
||||
-- | Manually close the popup we have begin-ed into.
|
||||
--
|
||||
-- Wraps @ImGui::ClosePopup()@
|
||||
closeCurrentPopup :: (MonadIO m) => m ()
|
||||
closeCurrentPopup = liftIO do
|
||||
[C.exp| void { CloseCurrentPopup() } |]
|
||||
|
||||
|
||||
-- | Is the last item hovered? (and usable, aka not blocked by a popup, etc.).
|
||||
--
|
||||
-- Wraps @ImGui::IsItemHovered()@
|
||||
isItemHovered :: (MonadIO m) => m Bool
|
||||
isItemHovered = liftIO do
|
||||
(0 /=) <$> [C.exp| bool { IsItemHovered() } |]
|
||||
|
||||
|
||||
-- | Set next window position. Call before `begin` Use pivot=(0.5,0.5) to center on given point, etc.
|
||||
--
|
||||
-- Wraps @ImGui::SetNextWindowPos()@
|
||||
setNextWindowPos :: (MonadIO m) => Ptr ImVec2 -> ImGuiCond -> Ptr ImVec2 -> m ()
|
||||
setNextWindowPos posPtr cond pivotPtr = liftIO do
|
||||
[C.exp| void { SetNextWindowPos(*$(ImVec2* posPtr), $(ImGuiCond cond), *$(ImVec2* pivotPtr)) } |]
|
||||
|
||||
|
||||
-- | Set next window size. Call before `begin`
|
||||
--
|
||||
-- Wraps @ImGui::SetNextWindowSize()@
|
||||
setNextWindowSize :: (MonadIO m) => Ptr ImVec2 -> ImGuiCond -> m ()
|
||||
setNextWindowSize sizePtr cond = liftIO do
|
||||
[C.exp| void { SetNextWindowSize(*$(ImVec2* sizePtr), $(ImGuiCond cond)) } |]
|
||||
|
||||
|
||||
-- | Set next window content size (~ scrollable client area, which enforce the range of scrollbars). Not including window decorations (title bar, menu bar, etc.) nor WindowPadding. call before `begin`
|
||||
--
|
||||
-- Wraps @ImGui::SetNextWindowContentSize()@
|
||||
setNextWindowContentSize :: (MonadIO m) => Ptr ImVec2 -> m ()
|
||||
setNextWindowContentSize sizePtr = liftIO do
|
||||
[C.exp| void { SetNextWindowContentSize(*$(ImVec2* sizePtr)) } |]
|
||||
|
||||
|
||||
-- | Set next window size limits. use -1,-1 on either X/Y axis to preserve the current size. Sizes will be rounded down.
|
||||
--
|
||||
-- Wraps @ImGui::SetNextWindowContentSize()@
|
||||
setNextWindowSizeConstraints :: (MonadIO m) => Ptr ImVec2 -> Ptr ImVec2 -> m ()
|
||||
setNextWindowSizeConstraints sizeMinPtr sizeMaxPtr = liftIO do
|
||||
[C.exp| void { SetNextWindowSizeConstraints(*$(ImVec2* sizeMinPtr), *$(ImVec2* sizeMaxPtr)) } |]
|
||||
|
||||
|
||||
-- | Set next window collapsed state. call before `begin`
|
||||
--
|
||||
-- Wraps @ImGui::SetNextWindowCollapsed()@
|
||||
setNextWindowCollapsed :: (MonadIO m) => CBool -> ImGuiCond -> m ()
|
||||
setNextWindowCollapsed b cond = liftIO do
|
||||
[C.exp| void { SetNextWindowCollapsed($(bool b), $(ImGuiCond cond)) } |]
|
||||
|
||||
|
||||
-- | Set next window background color alpha. helper to easily override the Alpha component of `ImGuiCol_WindowBg`, `ChildBg`, `PopupBg`. you may also use `ImGuiWindowFlags_NoBackground`.
|
||||
--
|
||||
-- Wraps @ImGui::SetNextWindowBgAlpha()@
|
||||
setNextWindowBgAlpha :: (MonadIO m) => CFloat -> m ()
|
||||
setNextWindowBgAlpha alpha = liftIO do
|
||||
[C.exp| void { SetNextWindowBgAlpha($(float alpha)) } |]
|
||||
|
||||
|
||||
-- | undo a sameLine or force a new line when in an horizontal-layout context.
|
||||
--
|
||||
-- Wraps @ImGui::NewLine()@
|
||||
newLine :: (MonadIO m) => m ()
|
||||
newLine = liftIO do
|
||||
[C.exp| void { NewLine() } |]
|
||||
|
||||
|
||||
-- | Add vertical spacing.
|
||||
--
|
||||
-- Wraps @ImGui::Spacing()@
|
||||
spacing :: (MonadIO m) => m ()
|
||||
spacing = liftIO do
|
||||
[C.exp| void { Spacing() } |]
|
||||
|
||||
|
||||
-- | Add a dummy item of given size. unlike `invisibleButton`, `dummy` won't take the mouse click or be navigable into.
|
||||
--
|
||||
-- Wraps @ImGui::Dummy()@
|
||||
dummy :: (MonadIO m) => Ptr ImVec2 -> m ()
|
||||
dummy sizePtr = liftIO do
|
||||
[C.exp| void { Dummy(*$(ImVec2* sizePtr)) } |]
|
||||
|
||||
|
||||
-- | Move content position toward the right, by indent_w, or style.IndentSpacing if indent_w <= 0
|
||||
--
|
||||
-- Wraps @ImGui::Indent()@
|
||||
indent :: (MonadIO m) => CFloat -> m ()
|
||||
indent indent_w = liftIO do
|
||||
[C.exp| void { Indent($(float indent_w)) } |]
|
||||
|
||||
|
||||
-- | Move content position back to the left, by indent_w, or style.IndentSpacing if indent_w <= 0
|
||||
--
|
||||
-- Wraps @ImGui::Unindent()@
|
||||
unindent :: (MonadIO m) => CFloat -> m ()
|
||||
unindent indent_w = liftIO do
|
||||
[C.exp| void { Unindent($(float indent_w)) } |]
|
||||
|
||||
|
||||
-- | Affect large frame+labels widgets only.
|
||||
--
|
||||
-- Wraps @ImGui::SetNextItemWidth()@
|
||||
setNextItemWidth :: (MonadIO m) => CFloat -> m ()
|
||||
setNextItemWidth itemWidth = liftIO do
|
||||
[C.exp| void { SetNextItemWidth($(float itemWidth)) } |]
|
||||
|
||||
|
||||
-- Wraps @ImGui::PushItemWidth()@
|
||||
pushItemWidth :: (MonadIO m) => CFloat -> m ()
|
||||
pushItemWidth itemWidth = liftIO do
|
||||
[C.exp| void { PushItemWidth($(float itemWidth)) } |]
|
||||
|
||||
|
||||
-- Wraps @ImGui::PopItemWidth()@
|
||||
popItemWidth :: (MonadIO m) => m ()
|
||||
popItemWidth = liftIO do
|
||||
[C.exp| void { PopItemWidth() } |]
|
||||
|
||||
|
||||
-- | lock horizontal starting position
|
||||
--
|
||||
-- Wraps @ImGui::BeginGroup()@
|
||||
beginGroup :: (MonadIO m) => m ()
|
||||
beginGroup = liftIO do
|
||||
[C.exp| void { BeginGroup() } |]
|
||||
|
||||
|
||||
-- | unlock horizontal starting position + capture the whole group bounding box into one "item" (so you can use `isItemHovered` or layout primitives such as `sameLine` on whole group, etc.)
|
||||
--
|
||||
-- Wraps @ImGui::EndGroup()@
|
||||
endGroup :: (MonadIO m) => m ()
|
||||
endGroup = liftIO do
|
||||
[C.exp| void { EndGroup() } |]
|
||||
|
||||
|
||||
-- | Vertically align upcoming text baseline to FramePadding.y so that it will align properly to regularly framed items (call if you have text on a line before a framed item)
|
||||
--
|
||||
-- Wraps @ImGui::AlignTextToFramePadding()@
|
||||
alignTextToFramePadding :: (MonadIO m) => m ()
|
||||
alignTextToFramePadding = liftIO do
|
||||
[C.exp| void { AlignTextToFramePadding() } |]
|
||||
|
||||
|
||||
-- | Set cursor position in window-local coordinates
|
||||
--
|
||||
-- Wraps @ImGui::SetCursorPos()@
|
||||
setCursorPos :: (MonadIO m) => Ptr ImVec2 -> m ()
|
||||
setCursorPos posPtr = liftIO do
|
||||
[C.exp| void { SetCursorPos(*$(ImVec2* posPtr)) } |]
|
||||
|
||||
|
||||
-- | Modify a style color by pushing to the shared stack. always use this if you modify the style after `newFrame`
|
||||
--
|
||||
-- Wraps @ImGui::PushStyleColor()@
|
||||
pushStyleColor :: (MonadIO m) => ImGuiCol -> Ptr ImVec4 -> m ()
|
||||
pushStyleColor col colorPtr = liftIO do
|
||||
[C.exp| void { PushStyleColor($(ImGuiCol col), *$(ImVec4 *colorPtr)) } |]
|
||||
|
||||
|
||||
-- | Remove style color modifications from the shared stack
|
||||
--
|
||||
-- Wraps @ImGui::PopStyleColor()@
|
||||
popStyleColor :: (MonadIO m) => CInt -> m ()
|
||||
popStyleColor n = liftIO do
|
||||
[C.exp| void { PopStyleColor($(int n)) } |]
|
||||
|
||||
|
||||
-- | Modify a style variable by pushing to the shared stack. always use this if you modify the style after `newFrame`
|
||||
--
|
||||
-- Wraps @ImGui::PushStyleVar()@
|
||||
pushStyleVar :: (MonadIO m) => ImGuiStyleVar -> Ptr ImVec2 -> m ()
|
||||
pushStyleVar style valPtr = liftIO do
|
||||
[C.exp| void { PushStyleVar($(ImGuiStyleVar style), *$(ImVec2* valPtr)) } |]
|
||||
|
||||
|
||||
-- | Remove style variable modifications from the shared stack
|
||||
--
|
||||
-- Wraps @ImGui::PopStyleVar()@
|
||||
popStyleVar :: (MonadIO m) => CInt -> m ()
|
||||
popStyleVar n = liftIO do
|
||||
[C.exp| void { PopStyleVar($(int n)) } |]
|
Loading…
Reference in New Issue
Block a user