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Add tab bar functions (#30)
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25
Main.hs
25
Main.hs
@ -5,6 +5,7 @@
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module Main (main) where
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import Control.Monad
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import Data.IORef
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import DearImGui
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import DearImGui.OpenGL
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@ -33,7 +34,9 @@ main = do
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pos <- newIORef $ ImVec2 64 64
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size' <- newIORef $ ImVec2 512 512
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selected <- newIORef 4
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loop w checked color slider r pos size' selected
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tab1 <- newIORef True
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tab2 <- newIORef True
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loop w checked color slider r pos size' selected tab1 tab2
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openGL2Shutdown
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@ -47,8 +50,10 @@ loop
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-> IORef ImVec2
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-> IORef ImVec2
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-> IORef Int
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-> IORef Bool
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-> IORef Bool
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-> IO ()
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loop w checked color slider r pos size' selected = do
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loop w checked color slider r pos size' selected tab1Ref tab2Ref = do
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quit <- pollEvents
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openGL2NewFrame
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@ -70,8 +75,22 @@ loop w checked color slider r pos size' selected = do
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setNextWindowBgAlpha 0.42
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begin "My Window"
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text "Hello!"
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beginTabBar "My tab bar" ImGuiTabBarFlags_Reorderable >>= whenTrue do
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beginTabItem "Tab 1" tab1Ref ImGuiTabBarFlags_None >>= whenTrue do
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text "Tab 1 is currently selected."
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endTabItem
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beginTabItem "Tab 2" tab2Ref ImGuiTabBarFlags_None >>= whenTrue do
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text "Tab 2 is selected now."
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endTabItem
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reOpen <- tabItemButton "ReopenTabs" ImGuiTabItemFlags_Trailing
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when reOpen do
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writeIORef tab1Ref True
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writeIORef tab2Ref True
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endTabBar
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listBox "Items" r [ "A", "B", "C" ]
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button "Click me" >>= \case
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@ -147,7 +166,7 @@ loop w checked color slider r pos size' selected = do
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glSwapWindow w
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if quit then return () else loop w checked color slider r pos size' selected
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if quit then return () else loop w checked color slider r pos size' selected tab1Ref tab2Ref
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where
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@ -129,6 +129,14 @@ module DearImGui
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, endMenu
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, menuItem
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-- ** Tabs, tab bar
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, beginTabBar
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, endTabBar
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, beginTabItem
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, endTabItem
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, tabItemButton
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, setTabItemClosed
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-- * Tooltips
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, beginTooltip
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, endTooltip
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@ -754,6 +762,57 @@ menuItem label = liftIO do
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withCString label \labelPtr ->
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(0 /=) <$> [C.exp| bool { MenuItem($(char* labelPtr)) } |]
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-- | Create a @TabBar@ and start appending to it.
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--
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-- Wraps @ImGui::BeginTabBar@.
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beginTabBar :: MonadIO m => String -> ImGuiTabBarFlags -> m Bool
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beginTabBar tabBarID flags = liftIO do
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withCString tabBarID \ptr ->
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(0 /=) <$> [C.exp| bool { BeginTabBar($(char* ptr), $(ImGuiTabBarFlags flags) ) } |]
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-- | Finish appending elements to a tab bar. Only call if 'beginTabBar' returns @True@.
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--
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-- Wraps @ImGui::EndTabBar@.
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endTabBar :: MonadIO m => m ()
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endTabBar = liftIO do
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[C.exp| void { EndTabBar(); } |]
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-- | Create a new tab. Returns @True@ if the tab is selected.
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--
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-- Wraps @ImGui::BeginTabItem@.
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beginTabItem :: ( MonadIO m, HasGetter ref Bool, HasSetter ref Bool ) => String -> ref -> ImGuiTabBarFlags -> m Bool
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beginTabItem tabName ref flags = liftIO do
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currentValue <- get ref
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with ( bool 0 1 currentValue :: CBool ) \ refPtr -> do
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open <- withCString tabName \ ptrName ->
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(0 /=) <$> [C.exp| bool { BeginTabItem($(char* ptrName), $(bool* refPtr), $(ImGuiTabBarFlags flags) ) } |]
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newValue <- (0 /=) <$> peek refPtr
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ref $=! newValue
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pure open
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-- | Finish appending elements to a tab. Only call if 'beginTabItem' returns @True@.
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--
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-- Wraps @ImGui::EndTabItem@.
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endTabItem :: MonadIO m => m ()
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endTabItem = liftIO do
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[C.exp| void { EndTabItem(); } |]
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-- | Create a tab that behaves like a button. Returns @True@ when clicked. Cannot be selected in the tab bar.
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--
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-- Wraps @ImGui.TabItemButton@.
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tabItemButton :: MonadIO m => String -> ImGuiTabItemFlags -> m Bool
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tabItemButton tabName flags = liftIO do
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withCString tabName \ namePtr ->
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(0 /=) <$> [C.exp| bool { TabItemButton($(char* namePtr), $(ImGuiTabItemFlags flags) ) } |]
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-- | Notify the tab bar (or the docking system) that a tab/window is about to close.
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-- Useful to reduce visual flicker on reorderable tab bars.
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--
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-- __For tab-bar__: call after 'beginTabBar' and before tab submission. Otherwise, call with a window name.
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setTabItemClosed :: MonadIO m => String -> m ()
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setTabItemClosed tabName = liftIO do
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withCString tabName \ namePtr ->
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[C.exp| void { SetTabItemClosed($(char* namePtr)); } |]
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-- | Begin/append a tooltip window to create full-featured tooltip (with any
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-- kind of items).
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@ -26,12 +26,14 @@ import DearImGui.Structs
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imguiContext :: Context
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imguiContext = mempty
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{ ctxTypesTable = Map.fromList
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[ ( TypeName "ImGuiCol" , [t| ImGuiCol |] )
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, ( TypeName "ImGuiCond" , [t| ImGuiCond |] )
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, ( TypeName "ImGuiDir" , [t| ImGuiDir |] )
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, ( TypeName "ImGuiStyleVar", [t| ImGuiStyleVar |] )
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, ( TypeName "ImVec2" , [t| ImVec2 |] )
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, ( TypeName "ImVec3" , [t| ImVec3 |] )
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, ( TypeName "ImVec4" , [t| ImVec4 |] )
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[ ( TypeName "ImGuiCol" , [t| ImGuiCol |] )
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, ( TypeName "ImGuiCond", [t| ImGuiCond |] )
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, ( TypeName "ImGuiDir" , [t| ImGuiDir |] )
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, ( TypeName "ImGuiStyleVar" , [t| ImGuiStyleVar |] )
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, ( TypeName "ImGuiTabBarFlags" , [t| ImGuiTabBarFlags |] )
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, ( TypeName "ImGuiTabItemFlags", [t| ImGuiTabItemFlags |] )
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, ( TypeName "ImVec2", [t| ImVec2 |] )
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, ( TypeName "ImVec3", [t| ImVec3 |] )
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, ( TypeName "ImVec4", [t| ImVec4 |] )
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]
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}
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