Commit Graph

98 Commits

Author SHA1 Message Date
jbetzend
a2433638df docs 2014-04-18 14:28:32 +02:00
d59e13e64f minor
- made map more fance
- changed draw-dist, camera start-pos & max cam distance from plane
2014-04-05 23:27:52 +02:00
38d807b9b1 Merge remote-tracking branch 'origin/Mapping' into tessallation
Conflicts:
	Pioneers.cabal
2014-04-05 23:12:33 +02:00
26903deb19 we can haz GUI?
we can.
2014-04-05 23:09:57 +02:00
a24b562a88 Merge branch 'ui' into tessallation 2014-04-05 22:03:47 +02:00
4811b65a0a Hud is now transparent pink. 2014-04-05 22:02:48 +02:00
189f9f84fa Textures work now.
Scene gets rendered and alpha-overlayed with HUD-Texture.

fixes #472 @2h
2014-04-05 15:53:49 +02:00
tpajenka
d8967b1b4b refined button handling 2014-04-04 15:47:16 +02:00
39341bf0f9 removed non-working renderer again. 2014-04-04 11:18:42 +02:00
ba84ede01d HUD-Texture renders.
HUD-Texture renders and the whole screen is black.

Still TODO:

- Will have to sort out alpha
- Clean up

refs #472 @5h
2014-04-04 11:15:00 +02:00
tpajenka
1898758eb5 basic gui working... somehow (no painting yet) 2014-04-03 20:05:49 +02:00
jbetzend
4ffab54d04 Fixed bug with non-exhaustive tile matching 2014-03-28 14:05:28 +01:00
8e0450a712 works now again and we have a renderer 2014-03-26 18:48:59 +01:00
9cd0eacd31 still WIP. 2014-03-24 23:26:02 +01:00
c1e074934e WIP-Commit. DOES NOT WORK. 2014-03-24 08:21:30 +01:00
fd38727c65 Merge remote-tracking branch 'origin/ui' into tessallation 2014-03-17 19:02:51 +01:00
9aad31d9ec before merging with ui 2014-03-17 19:02:29 +01:00
5fc86af233 Changed OpenGL-Lvl to 3.30 with Tessellation-Ext
- figured out how to enable extensions

refs #471 @1h
2014-03-17 17:04:30 +01:00
tpajenka
2de621d73f forgot to commit a file (GUI data structure experiments) 2014-03-09 13:51:44 +01:00
tpajenka
d4b4f706b6 GUI data structure experiments 2014-03-09 13:46:49 +01:00
jbetzend
e2c0863d65 Added function to convert PlayMap to GraphicsMap 2014-03-05 17:51:13 +01:00
jbetzend
23f75f7ff1 Merge branch 'tessallation' into Mapping 2014-03-05 15:10:17 +01:00
jbetzend
1c1bd66d30 Removed Data.Label from code and dependencies. 2014-03-05 15:09:05 +01:00
e6c6442c85 Merge branch 'tessallation' into mapmerge
Conflicts:
	src/Main.hs
	src/Map/Graphics.hs
2014-03-05 15:02:30 +01:00
5a70a22da6 converted to lenses 2014-03-05 14:42:26 +01:00
tpajenka
be0da410a0 started creating a GUI overlay image 2014-03-05 13:27:48 +01:00
82e9b4d826 Merge branch 'tessallation' into lens
Conflicts:
	Pioneers.cabal
	src/Main.hs
	src/Types.hs
2014-02-28 14:47:04 +01:00
517f2eb0b6 removed SDL-ttf as it breaks for now 2014-02-28 14:44:58 +01:00
d5310478c0 converted Types to Labels
- Types is converted to Lebles (monomorphic lenses)
- Main initializes type now
- All other stuff in Main still calls old syntax.

refs #467 @3h
2014-02-23 13:32:20 +01:00
Jonas Betzendahl
d3e450c7b0 Added first map prototype (unstripyfied), added show instances (for dev), this and that 2014-02-11 12:56:24 +01:00
Jonas Betzendahl
be6bdf4522 Forgot some files 2014-02-10 22:00:18 +01:00
17301f0635 Merge branch 'tessallation' of pwning.de:/pioneers into tessallation 2014-02-10 16:26:51 +01:00
cc6dfb28a7 minor clean 2014-02-10 16:26:03 +01:00
Jonas Betzendahl
c76e03126b moar minor changes 2014-02-10 16:25:56 +01:00
Jonas Betzendahl
542e2810b3 Small changes in graphics 2014-02-10 16:25:07 +01:00
Jonas Betzendahl
58a598da8e Added Creation and StaticMaps modules 2014-02-09 20:18:03 +01:00
Jonas Betzendahl
2b2417f37d Added basic types for Main and Map. 2014-02-08 12:01:40 +01:00
tpajenka
a7861e9f7b Merge branch 'tessallation' of pwning.de:pioneers into tessallation 2014-02-07 17:08:23 +01:00
tpajenka
47e49660cf changed window position 2014-02-07 17:08:17 +01:00
95a7a5b9f1 forgot files -.- 2014-02-05 21:06:19 +01:00
1126cfc25a moved types to types
- moved types to types
- added callback
- included sdl-ttf
2014-02-05 16:33:32 +01:00
2d97d4e8ca added performance-compile-options
- added various GHC-Option to perform a better compile
- Using LLVM to optimize further
2014-02-04 14:15:15 +01:00
02c02454fd cleaned up
- removed unused imports
- removed unneccessary $
- removed unneccessary ()
- changed variables hiding functions
2014-02-04 14:11:16 +01:00
0d887354d5 added resize-handler, made event-code not as wide 2014-02-04 13:58:12 +01:00
5f313c4495 Window shows fps-count + proc-tex-shader
- added fps to window-name
- hsSDL2 needs update (as i changed functions in there which got merged)
- wrote simplistic procedural texture shader
2014-01-22 14:04:18 +01:00
080776b25c keyboard-controls for tessellation 2014-01-21 16:44:42 +01:00
3b8d3f8f9e tessellationgit status 2014-01-21 16:18:48 +01:00
33b06a787d works again like the prototype 2014-01-20 23:18:07 +01:00
6264e526ef window now closes on escape & quit-button 2014-01-20 20:04:21 +01:00
60346766fd Forgot to init the GL-Context -.- 2014-01-20 19:43:28 +01:00