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40e3b6ed4d
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started iqm-parser
- can parse header
- can parse initial texts
- can parse mesh-structure
- cannot parse everything else.
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2014-04-09 20:04:06 +02:00 |
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a642c78c32
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fixed indentation
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2014-04-09 17:45:13 +02:00 |
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5ec9db8534
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changed x-lens to _x-lens and cabal-info
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2014-04-07 17:32:13 +02:00 |
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d59e13e64f
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minor
- made map more fance
- changed draw-dist, camera start-pos & max cam distance from plane
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2014-04-05 23:27:52 +02:00 |
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38d807b9b1
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Merge remote-tracking branch 'origin/Mapping' into tessallation
Conflicts:
Pioneers.cabal
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2014-04-05 23:12:33 +02:00 |
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26903deb19
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we can haz GUI?
we can.
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2014-04-05 23:09:57 +02:00 |
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a24b562a88
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Merge branch 'ui' into tessallation
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2014-04-05 22:03:47 +02:00 |
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4811b65a0a
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Hud is now transparent pink.
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2014-04-05 22:02:48 +02:00 |
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189f9f84fa
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Textures work now.
Scene gets rendered and alpha-overlayed with HUD-Texture.
fixes #472 @2h
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2014-04-05 15:53:49 +02:00 |
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tpajenka
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d8967b1b4b
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refined button handling
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2014-04-04 15:47:16 +02:00 |
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39341bf0f9
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removed non-working renderer again.
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2014-04-04 11:18:42 +02:00 |
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ba84ede01d
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HUD-Texture renders.
HUD-Texture renders and the whole screen is black.
Still TODO:
- Will have to sort out alpha
- Clean up
refs #472 @5h
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2014-04-04 11:15:00 +02:00 |
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tpajenka
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1898758eb5
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basic gui working... somehow (no painting yet)
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2014-04-03 20:05:49 +02:00 |
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jbetzend
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4ffab54d04
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Fixed bug with non-exhaustive tile matching
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2014-03-28 14:05:28 +01:00 |
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8e0450a712
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works now again and we have a renderer
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2014-03-26 18:48:59 +01:00 |
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9cd0eacd31
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still WIP.
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2014-03-24 23:26:02 +01:00 |
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c1e074934e
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WIP-Commit. DOES NOT WORK.
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2014-03-24 08:21:30 +01:00 |
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fd38727c65
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Merge remote-tracking branch 'origin/ui' into tessallation
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2014-03-17 19:02:51 +01:00 |
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9aad31d9ec
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before merging with ui
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2014-03-17 19:02:29 +01:00 |
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5fc86af233
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Changed OpenGL-Lvl to 3.30 with Tessellation-Ext
- figured out how to enable extensions
refs #471 @1h
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2014-03-17 17:04:30 +01:00 |
|
tpajenka
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2de621d73f
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forgot to commit a file (GUI data structure experiments)
|
2014-03-09 13:51:44 +01:00 |
|
tpajenka
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d4b4f706b6
|
GUI data structure experiments
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2014-03-09 13:46:49 +01:00 |
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jbetzend
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e2c0863d65
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Added function to convert PlayMap to GraphicsMap
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2014-03-05 17:51:13 +01:00 |
|
jbetzend
|
23f75f7ff1
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Merge branch 'tessallation' into Mapping
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2014-03-05 15:10:17 +01:00 |
|
jbetzend
|
1c1bd66d30
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Removed Data.Label from code and dependencies.
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2014-03-05 15:09:05 +01:00 |
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e6c6442c85
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Merge branch 'tessallation' into mapmerge
Conflicts:
src/Main.hs
src/Map/Graphics.hs
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2014-03-05 15:02:30 +01:00 |
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5a70a22da6
|
converted to lenses
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2014-03-05 14:42:26 +01:00 |
|
tpajenka
|
be0da410a0
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started creating a GUI overlay image
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2014-03-05 13:27:48 +01:00 |
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82e9b4d826
|
Merge branch 'tessallation' into lens
Conflicts:
Pioneers.cabal
src/Main.hs
src/Types.hs
|
2014-02-28 14:47:04 +01:00 |
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517f2eb0b6
|
removed SDL-ttf as it breaks for now
|
2014-02-28 14:44:58 +01:00 |
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d5310478c0
|
converted Types to Labels
- Types is converted to Lebles (monomorphic lenses)
- Main initializes type now
- All other stuff in Main still calls old syntax.
refs #467 @3h
|
2014-02-23 13:32:20 +01:00 |
|
Jonas Betzendahl
|
d3e450c7b0
|
Added first map prototype (unstripyfied), added show instances (for dev), this and that
|
2014-02-11 12:56:24 +01:00 |
|
Jonas Betzendahl
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be6bdf4522
|
Forgot some files
|
2014-02-10 22:00:18 +01:00 |
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17301f0635
|
Merge branch 'tessallation' of pwning.de:/pioneers into tessallation
|
2014-02-10 16:26:51 +01:00 |
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cc6dfb28a7
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minor clean
|
2014-02-10 16:26:03 +01:00 |
|
Jonas Betzendahl
|
c76e03126b
|
moar minor changes
|
2014-02-10 16:25:56 +01:00 |
|
Jonas Betzendahl
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542e2810b3
|
Small changes in graphics
|
2014-02-10 16:25:07 +01:00 |
|
Jonas Betzendahl
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58a598da8e
|
Added Creation and StaticMaps modules
|
2014-02-09 20:18:03 +01:00 |
|
Jonas Betzendahl
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2b2417f37d
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Added basic types for Main and Map.
|
2014-02-08 12:01:40 +01:00 |
|
tpajenka
|
a7861e9f7b
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Merge branch 'tessallation' of pwning.de:pioneers into tessallation
|
2014-02-07 17:08:23 +01:00 |
|
tpajenka
|
47e49660cf
|
changed window position
|
2014-02-07 17:08:17 +01:00 |
|
|
95a7a5b9f1
|
forgot files -.-
|
2014-02-05 21:06:19 +01:00 |
|
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1126cfc25a
|
moved types to types
- moved types to types
- added callback
- included sdl-ttf
|
2014-02-05 16:33:32 +01:00 |
|
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2d97d4e8ca
|
added performance-compile-options
- added various GHC-Option to perform a better compile
- Using LLVM to optimize further
|
2014-02-04 14:15:15 +01:00 |
|
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02c02454fd
|
cleaned up
- removed unused imports
- removed unneccessary $
- removed unneccessary ()
- changed variables hiding functions
|
2014-02-04 14:11:16 +01:00 |
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0d887354d5
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added resize-handler, made event-code not as wide
|
2014-02-04 13:58:12 +01:00 |
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5f313c4495
|
Window shows fps-count + proc-tex-shader
- added fps to window-name
- hsSDL2 needs update (as i changed functions in there which got merged)
- wrote simplistic procedural texture shader
|
2014-01-22 14:04:18 +01:00 |
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080776b25c
|
keyboard-controls for tessellation
|
2014-01-21 16:44:42 +01:00 |
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|
3b8d3f8f9e
|
tessellationgit status
|
2014-01-21 16:18:48 +01:00 |
|
|
33b06a787d
|
works again like the prototype
|
2014-01-20 23:18:07 +01:00 |
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