Commit Graph

1788 Commits

Author SHA1 Message Date
ocornut
cb9a3235be Removed PixelCenterOffset, uncesssary 2015-01-17 17:17:18 +00:00
ocornut
ad92018bc0 Fixed lower-right rounded triangle rendering precision.
PixelCenterOffset is handled very inconsistently, needs to be fixed.
2015-01-17 17:03:22 +00:00
ocornut
43c8b5e0d2 Examples: DirectX11: use linear sampler to be in sync with other examples. 2015-01-17 16:52:21 +00:00
ocornut
014f88b1fc Font fixes for horizontal centering within frames 2015-01-17 15:44:25 +00:00
ocornut
edee014ab8 ImDrawList merging commands with same texture 2015-01-17 14:13:08 +00:00
ocornut
3e30ad3802 PushFont/PopFont changes texture at high-level in current draw list - faster 2015-01-17 14:00:43 +00:00
ocornut
7ebd7ef9ac Added PushFont/PopFont API 2015-01-17 13:40:56 +00:00
ocornut
79d1a9d941 Commenting asserts. 2015-01-17 12:27:27 +00:00
ocornut
97fcee0d0d Fix usage of multiple Begin/End pair for the same window, handling of move in End() was stealing Active ID 2015-01-16 10:55:49 +00:00
ocornut
ab8d2782c6 Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
	imgui.cpp
	imgui.h
2015-01-15 18:07:44 +00:00
ocornut
f61e8e6e26 Tooltip always auto-resize. May look into max-over-xx-seconds policy later. 2015-01-15 18:00:10 +00:00
ocornut
2082487366 Allow SetNextWindowPos() to affect tooltips. 2015-01-15 17:47:53 +00:00
ocornut
584c7ffac8 Added SetCursorScreenPos() helper (WindowPos+CursorPos = SrceenPos) 2015-01-15 14:41:22 +00:00
ocornut
2d7a2310fd Collapsing header also honor FrameRounding 2015-01-15 10:29:51 +00:00
ocornut
62ecdd21a5 Examples: Added a color slider for the background color + tweak first example use of button.s 2015-01-15 09:59:18 +00:00
ocornut
02f0dbca37 ColorEdit3: clicking on color square change edit-mode, removing color-edit mode button by default. 2015-01-15 09:49:12 +00:00
ocornut
8ba93d947c Added FrameRounding setting (default to 0 for now). 2015-01-15 09:14:44 +00:00
ocornut
3c8f010c29 Fixed TooltipBg color not being honored by tooltip + no minimum tooltip size. 2015-01-14 22:10:48 +00:00
ocornut
4f6643cc0c Fix missing glyph handling in modified stb_truetype.h (ttf branch) 2015-01-14 22:05:13 +00:00
ocornut
188165a063 Fix stupid crash on fallback glyph handling (ttf branch) 2015-01-14 21:59:39 +00:00
ocornut
08b50cce12 TODO list update 2015-01-14 21:58:30 +00:00
ocornut
04eca0c375 TODO list update 2015-01-14 13:43:41 +00:00
ocornut
a372d67f47 Improve memory reserve policy for Clipboard/ImGuiBuffer 2015-01-14 13:04:33 +00:00
ocornut
3a20671802 Fixed logging to clipboard on architectures where va_list are modified by vsnprintf (fixed #112) 2015-01-14 13:01:53 +00:00
ocornut
5322224881 Warning fixes for llvm windows 64-bits 2015-01-13 23:19:11 +00:00
ocornut
e2d8c03e1a Fixed ImGuiTextBuffer::empty() to ignore the enforced zero-terminator
+ removed unnecessary destructor
2015-01-13 23:06:55 +00:00
ocornut
f0b493c217 Fixed style.WindowMinSize not honored properly. 2015-01-13 23:05:20 +00:00
ocornut
6c6d1746d4 Fix missing glyph handling in modified stb_truetype.h 2015-01-13 08:56:02 +00:00
ocornut
f061884dea Typos and comments 2015-01-11 22:22:46 +00:00
ocornut
0f89e06152 Fixed temporary glyph rectangle allocation using size much too big. 2015-01-11 22:03:03 +00:00
ocornut
e5d0d8334f Tweak default texture width for large amount of characters. 2015-01-11 21:55:21 +00:00
ocornut
d27b295f4c Documentation on new font / texture get api 2015-01-11 21:24:12 +00:00
ocornut
0f4d74d614 ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
2015-01-11 21:06:57 +00:00
ocornut
241e8086fa Mde it optional to new() io.Font - however it stills needs to be loaded. 2015-01-11 18:27:05 +00:00
ocornut
51df5874a6 Examples' Says "OpenGL2" vs "OpenGL3" in title bar. 2015-01-11 18:03:40 +00:00
ocornut
a09f426b89 TAB to spaces 2015-01-11 17:56:43 +00:00
ocornut
5ca563b5a5 Speculative fix for warnings for GCC/Clang 2015-01-11 17:22:04 +00:00
ocornut
20bb6270bc Examples: all supports TextureID in renderer, added LoadFontTexture() function. 2015-01-11 17:17:43 +00:00
ocornut
40f7b67ef1 ImDrawList::AddText() allows changing font 2015-01-11 16:46:39 +00:00
ocornut
cc79b85c28 Added first-pass of Image() based on #73 + demo 2015-01-11 16:30:39 +00:00
ocornut
1a6e7f25e0 ImVector: less hoops in back() / front(), more friendly for debugger and unoptimized builds
+ fixed typos
2015-01-11 16:25:57 +00:00
ocornut
c1fe6fe14d Fixed GetStyleColName() not matching the enum strings for 3 values (#111) 2015-01-09 17:19:24 +00:00
ocornut
5dff478dc0 Build fix for GCC/Clang, cannot foward declare a static array? 2015-01-09 09:00:53 +00:00
ocornut
2757e3573a Comments 2015-01-08 23:53:07 +00:00
ocornut
f77490cb2d Cleanup extra_fonts/ folder 2015-01-08 23:49:17 +00:00
ocornut
b3a208901a Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean. 2015-01-08 23:35:01 +00:00
ocornut
dd8a7655f5 Fixed DirectX11 example. 2015-01-08 18:56:47 +00:00
ocornut
b0ea57e518 Version number 2015-01-07 19:07:43 +00:00
ocornut
4260195159 Revert "Reexported proggy_clean_13 in a 256x64 texture (instead of 256x128) and documented exact export parameters"
Correct but cause problems because many people don't have 1 BPP PNG loaders

This reverts commit 98a38e24ab.
2015-01-07 18:59:44 +00:00
ocornut
26fdf1655c Fixed leak on shutdown (fixes #110) + possible uninitialized member. 2015-01-07 14:55:35 +00:00