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https://github.com/Drezil/imgui.git
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ImDrawList merging commands with same texture
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parent
3e30ad3802
commit
edee014ab8
22
imgui.cpp
22
imgui.cpp
@ -1688,7 +1688,7 @@ void ImGui::Shutdown()
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g.Settings.clear();
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g.ColorModifiers.clear();
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g.StyleModifiers.clear();
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g.FontStack.clear();
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g.FontStack.clear();
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g.ColorEditModeStorage.Clear();
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if (g.LogFile && g.LogFile != stdout)
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{
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@ -2812,16 +2812,16 @@ void ImGui::PushFont(ImFont* font)
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{
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ImGuiState& g = GImGui;
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SetFont(font);
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g.FontStack.push_back(font);
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g.CurrentWindow->DrawList->PushTextureID(font->TexID);
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SetFont(font);
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g.FontStack.push_back(font);
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g.CurrentWindow->DrawList->PushTextureID(font->TexID);
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}
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void ImGui::PopFont()
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{
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ImGuiState& g = GImGui;
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g.CurrentWindow->DrawList->PopTextureID();
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g.CurrentWindow->DrawList->PopTextureID();
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g.FontStack.pop_back();
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SetFont(g.FontStack.empty() ? g.IO.Font : g.FontStack.back());
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}
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@ -5928,11 +5928,12 @@ void ImDrawList::Clear()
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void ImDrawList::SetClipRect(const ImVec4& clip_rect)
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{
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if (!commands.empty() && commands.back().vtx_count == 0)
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ImDrawCmd* current_cmd = commands.empty() ? NULL : &commands.back();
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if (current_cmd && current_cmd->vtx_count == 0)
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{
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// Reuse existing command (high-level clipping may have discarded vertices submitted earlier)
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// FIXME-OPT: Possibly even reuse previous command.
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commands.back().clip_rect = clip_rect;
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current_cmd->clip_rect = clip_rect;
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}
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else
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{
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@ -5959,11 +5960,12 @@ void ImDrawList::PopClipRect()
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void ImDrawList::SetTextureID(const ImTextureID& texture_id)
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{
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if (!commands.empty() && commands.back().vtx_count == 0)
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ImDrawCmd* current_cmd = commands.empty() ? NULL : &commands.back();
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if (current_cmd && (current_cmd->vtx_count == 0 || current_cmd->texture_id == texture_id))
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{
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// Reuse existing command (high-level clipping may have discarded vertices submitted earlier)
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// Reuse existing command
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// FIXME-OPT: Possibly even reuse previous command.
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commands.back().texture_id = texture_id;
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current_cmd->texture_id = texture_id;
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}
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else
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{
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