ColorEdit3: clicking on color square change edit-mode, removing color-edit mode button by default.

This commit is contained in:
ocornut 2015-01-15 09:49:12 +00:00
parent 8ba93d947c
commit 02f0dbca37
2 changed files with 13 additions and 6 deletions

View File

@ -5298,6 +5298,7 @@ bool ImGui::ColorButton(const ImVec4& col, bool small_height, bool outline_borde
return false;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID("##colorbutton");
const float square_size = window->FontSize();
const ImGuiAabb bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(square_size + style.FramePadding.x*2, square_size + (small_height ? 0 : style.FramePadding.y*2)));
ItemSize(bb);
@ -5305,8 +5306,8 @@ bool ImGui::ColorButton(const ImVec4& col, bool small_height, bool outline_borde
if (ClipAdvance(bb))
return false;
const bool hovered = IsHovered(bb, 0);
const bool pressed = hovered && g.IO.MouseClicked[0];
bool hovered, held;
bool pressed = ButtonBehaviour(bb, id, &hovered, &held, true);
RenderFrame(bb.Min, bb.Max, window->Color(col), outline_border, style.FrameRounding);
if (hovered)
@ -5350,7 +5351,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
const float square_sz = (window->FontSize() + style.FramePadding.x * 2.0f);
ImGuiColorEditMode edit_mode = window->DC.ColorEditMode;
if (edit_mode == ImGuiColorEditMode_UserSelect)
if (edit_mode == ImGuiColorEditMode_UserSelect || edit_mode == ImGuiColorEditMode_UserSelectShowButton)
edit_mode = g.ColorEditModeStorage.GetInt(id, 0) % 3;
float fx = col[0];
@ -5432,9 +5433,13 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
}
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
ImGui::ColorButton(col_display);
if (ImGui::ColorButton(col_display))
{
// Don't set local copy of 'edit_mode' right away!
g.ColorEditModeStorage.SetInt(id, (edit_mode + 1) % 3);
}
if (window->DC.ColorEditMode == ImGuiColorEditMode_UserSelect)
if (window->DC.ColorEditMode == ImGuiColorEditMode_UserSelectShowButton)
{
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
const char* button_titles[3] = { "RGB", "HSV", "HEX" };
@ -6930,6 +6935,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
ImGui::RadioButton("HSV", &edit_mode, ImGuiColorEditMode_HSV);
ImGui::SameLine();
ImGui::RadioButton("HEX", &edit_mode, ImGuiColorEditMode_HEX);
//ImGui::Text("Tip: Click on colored square to change edit mode.");
static ImGuiTextFilter filter;
filter.Draw("Filter colors", 200);

View File

@ -431,7 +431,8 @@ enum ImGuiStyleVar_
// Enumeration for ColorEditMode()
enum ImGuiColorEditMode_
{
ImGuiColorEditMode_UserSelect = -1,
ImGuiColorEditMode_UserSelect = -2,
ImGuiColorEditMode_UserSelectShowButton = -1,
ImGuiColorEditMode_RGB = 0,
ImGuiColorEditMode_HSV = 1,
ImGuiColorEditMode_HEX = 2