omar
|
fc3c3de70d
|
Examples: DX10: Multi viewport/platform support (based on DX11 version). (#1542)
|
2018-02-28 18:35:16 +01:00 |
|
omar
|
e6bc840f6f
|
Merge branch 'master' into examples_refactor
|
2018-02-23 10:47:32 +01:00 |
|
omar
|
f43068c543
|
Examples: DirectX10, DirectX11: Simplified main example code.
|
2018-02-22 13:15:16 +01:00 |
|
omar
|
bcdfd5d61c
|
Merge branch 'master' into examples_refactor
|
2018-02-20 16:18:02 +01:00 |
|
omar
|
7e2e0535dd
|
Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
|
2018-02-20 13:55:09 +01:00 |
|
omar
|
6cd4e30b58
|
Examples: DirectX10: Reusing imgui_impl_win32, removed that code from imgui_impl_dx10
|
2018-02-18 20:26:20 +01:00 |
|
omar
|
63332d152a
|
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
|
2018-02-16 19:18:16 +01:00 |
|
omar
|
0cefd40888
|
Examples: Added Changelog to make updates easier.
|
2018-02-16 17:20:18 +01:00 |
|
omar
|
7cc1bc7635
|
Added IsAnyMouseDown() helper.
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
|
2018-02-10 16:50:19 +01:00 |
|
omar
|
f0364aa359
|
Merge branch 'context'
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
|
2018-02-06 20:16:03 +01:00 |
|
omar
|
ae30efc0fd
|
Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
|
2018-02-06 19:58:23 +01:00 |
|
omar
|
057807f4a7
|
Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
|
2018-02-06 19:29:31 +01:00 |
|
omar
|
73d493c780
|
Examples: Organized header files to make available features more visible.
|
2018-02-05 20:34:11 +01:00 |
|
omar
|
27980d9688
|
Merge branch 'master' into context
|
2018-01-31 16:02:26 +01:00 |
|
omar
|
cd3dd886de
|
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
|
2018-01-31 16:00:07 +01:00 |
|
omar
|
cca9c3e3da
|
Examples: Using Dark theme by default. (#707). Tweaked demo code.
|
2018-01-31 00:15:47 +01:00 |
|
omar
|
955d86199f
|
Examples: Tweaks formatting.
|
2018-01-30 23:55:23 +01:00 |
|
omar
|
6a25a8720a
|
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
|
2018-01-29 14:38:46 +01:00 |
|
omar
|
f3776055d6
|
Merge branch 'master' into context
|
2018-01-24 19:31:11 +01:00 |
|
omar
|
c2e92ab61b
|
Added imgui.natvis helper for visual studio users. Added to examples projects.
|
2018-01-24 18:40:54 +01:00 |
|
omar
|
dd89c9ea59
|
Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565)
|
2018-01-21 20:58:50 +01:00 |
|
omar
|
d3e826c247
|
Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
|
2018-01-21 20:16:55 +01:00 |
|
omar
|
7dea158175
|
Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
|
2018-01-20 12:36:59 +01:00 |
|
omar
|
ce95b84825
|
Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
|
2018-01-08 15:30:39 +01:00 |
|
omar
|
3d24a9eb40
|
Examples: DirectX9/10/11: Comments about CS_DBLCLKS + formatting tweaks. (#1538)
|
2018-01-05 22:32:27 +01:00 |
|
Nick Dandoulakis
|
583e97b297
|
CS_DBLCLKS support for DirectX 10
|
2018-01-05 22:25:30 +02:00 |
|
omar
|
4c90529c62
|
Examples: Visual Studio projects: Disabled extraneous function-level check in Release build.
|
2018-01-04 11:42:05 +01:00 |
|
omar
|
78f48bb795
|
Examples: DirectX10,DirectX11: Moved call to OMSetRenderTargets() in main loop so example code can integrate more nicely with other code.
|
2017-12-25 14:54:54 +01:00 |
|
omar
|
ce13426a1a
|
Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
|
2017-12-24 18:45:11 +01:00 |
|
omar
|
1b86e7343f
|
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
|
2017-12-24 18:16:22 +01:00 |
|
omar
|
b263bc5689
|
Examples: DirectX: Using IM_ARRAYSIZE()
|
2017-12-23 14:07:27 +01:00 |
|
Codecat
|
979fe30a6f
|
Fix wrong comment in dx implementation headers
|
2017-11-18 13:56:59 +01:00 |
|
omar
|
fba704bf5d
|
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
|
2017-11-01 14:24:09 +01:00 |
|
omar
|
cb38caeda4
|
Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397, #1366, #1341, #1222, #1193, #1115, #951, etc.)
|
2017-10-28 18:21:44 +02:00 |
|
omar
|
d2c65aa3e8
|
Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375)
ps: DirectX 12 example (#302) may want to adopt that as well.
|
2017-10-24 14:48:00 +02:00 |
|
omar
|
d6a9956781
|
Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read.
|
2017-10-23 10:01:18 +02:00 |
|
omar
|
c14a66970b
|
Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
|
2017-10-23 09:57:59 +02:00 |
|
omar
|
a96f095deb
|
Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
ps: DirectX 12 example (#302) may want to adopt that as well.
|
2017-10-23 09:46:49 +02:00 |
|
omar
|
b3099d650c
|
Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
|
2017-10-04 19:28:04 -07:00 |
|
omar
|
842e88a8e3
|
Examples: Avoid using ImColor() to not tempt newcomers into looking at it
|
2017-09-27 15:47:08 +02:00 |
|
ocornut
|
d5d825debb
|
Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323)
Missing support Vulkan (#549), Apple (#575, #247), SDL (#58, #356),
Allegro, Marmalade (#368, #375)
|
2017-09-18 16:04:44 +02:00 |
|
omar
|
b8ade0b94f
|
Examples: Main: Removed call to SetNextWindowSize()
|
2017-09-01 17:07:19 +02:00 |
|
omar
|
7e452ec737
|
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
2017-08-11 13:36:28 +08:00 |
|
omar
|
645875a240
|
Examples: Enable vsync by default in example applications (#1213, #1151)
|
2017-07-23 16:13:17 +08:00 |
|
omar
|
99ff2ec6fb
|
Examples: DirectX9/10/11: Comments
|
2017-06-02 11:28:48 +02:00 |
|
ocornut
|
7c2b35704d
|
Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909)
|
2016-11-12 19:46:52 +01:00 |
|
ocornut
|
612b17ef57
|
Fixing minor english typos (#827)
|
2016-09-11 22:02:35 +02:00 |
|
ocornut
|
2825eaa0be
|
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
|
2016-09-03 19:24:57 +02:00 |
|
ocornut
|
8a0d3b9628
|
Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638)
|
2016-05-08 11:49:21 +02:00 |
|
ocornut
|
2ef766a1ce
|
Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636)
|
2016-05-07 20:57:38 +02:00 |
|